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FFmpeg/libavfilter/Makefile
Huang, Zhengxu a5a6ac1a12 libavfilter/overlay_qsv: Add QSV overlay vpp filter
The filter supports two inputs and (implicitly) scaling the second input
during composition, unlike the software overlay.

The code has been separated into common interface and qsv overlay
implementation. The common part mainly creates the qsv session and
manages the surface which is nearly the same for all qsv filters.
So the qsvvpp.c/qsvvpp.h API can be used by other QSV vpp filters
to reduce code redundancy.

Usage:
 -hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
 -i in.h264 -filter_complex
 "overlay_qsv=eof_action=repeat:x=(W-w)/2:y=(H-h)/2"  -b 2M -maxrate 3M
 -c:v h264_qsv -y out.h264

Two inputs should have different sizes otherwise one will be completely
covered or you need to scale the second input as follows:
  -hwaccel qsv -c:v mpeg2_qsv -r 25 -i in.m2v -hwaccel qsv -c:v h264_qsv
  -i in.h264 -filter_complex
  "overlay_qsv=w=720:h=576:x=(W-w)/2:y=(H-h)/2" -b 2M -maxrate 3M -c:v
  h264_qsv -y out.h264

  Signed-off-by: ChaoX A Liu <chaox.a.liu@gmail.com>
  Signed-off-by: Zhengxu Huang <zhengxu.maxwell@gmail.com>
  Signed-off-by: Andrew Zhang <huazh407@gmail.com>
  Change-Id: I5c381febb0af6e2f9622c54ba00490ab99d48297
  Signed-off-by: Maxym Dmytrychenko <maxim.d33@gmail.com>
2017-09-17 19:59:06 +02:00

116 lines
6.1 KiB
Makefile

NAME = avfilter
DESC = Libav video filtering library
HEADERS = avfilter.h \
buffersink.h \
buffersrc.h \
version.h \
OBJS = allfilters.o \
audio.o \
avfilter.o \
avfiltergraph.o \
buffersink.o \
buffersrc.o \
drawutils.o \
fifo.o \
formats.o \
graphparser.o \
video.o \
OBJS-$(HAVE_THREADS) += pthread.o
# subsystems
OBJS-$(CONFIG_QSVVPP) += qsvvpp.o
# audio filters
OBJS-$(CONFIG_AFORMAT_FILTER) += af_aformat.o
OBJS-$(CONFIG_AMIX_FILTER) += af_amix.o
OBJS-$(CONFIG_ANULL_FILTER) += af_anull.o
OBJS-$(CONFIG_ASETPTS_FILTER) += setpts.o
OBJS-$(CONFIG_ASETTB_FILTER) += settb.o
OBJS-$(CONFIG_ASHOWINFO_FILTER) += af_ashowinfo.o
OBJS-$(CONFIG_ASPLIT_FILTER) += split.o
OBJS-$(CONFIG_ASYNCTS_FILTER) += af_asyncts.o
OBJS-$(CONFIG_ATRIM_FILTER) += trim.o
OBJS-$(CONFIG_BS2B_FILTER) += af_bs2b.o
OBJS-$(CONFIG_CHANNELMAP_FILTER) += af_channelmap.o
OBJS-$(CONFIG_CHANNELSPLIT_FILTER) += af_channelsplit.o
OBJS-$(CONFIG_COMPAND_FILTER) += af_compand.o
OBJS-$(CONFIG_HDCD_FILTER) += af_hdcd.o
OBJS-$(CONFIG_JOIN_FILTER) += af_join.o
OBJS-$(CONFIG_RESAMPLE_FILTER) += af_resample.o
OBJS-$(CONFIG_VOLUME_FILTER) += af_volume.o
OBJS-$(CONFIG_ANULLSINK_FILTER) += asink_anullsink.o
OBJS-$(CONFIG_ANULLSRC_FILTER) += asrc_anullsrc.o
# video filters
OBJS-$(CONFIG_BLACKFRAME_FILTER) += vf_blackframe.o
OBJS-$(CONFIG_BOXBLUR_FILTER) += vf_boxblur.o
OBJS-$(CONFIG_COPY_FILTER) += vf_copy.o
OBJS-$(CONFIG_CROP_FILTER) += vf_crop.o
OBJS-$(CONFIG_CROPDETECT_FILTER) += vf_cropdetect.o
OBJS-$(CONFIG_DEINTERLACE_QSV_FILTER) += vf_deinterlace_qsv.o
OBJS-$(CONFIG_DEINTERLACE_VAAPI_FILTER) += vf_deinterlace_vaapi.o
OBJS-$(CONFIG_DELOGO_FILTER) += vf_delogo.o
OBJS-$(CONFIG_DRAWBOX_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_DRAWTEXT_FILTER) += vf_drawtext.o
OBJS-$(CONFIG_FADE_FILTER) += vf_fade.o
OBJS-$(CONFIG_FIELDORDER_FILTER) += vf_fieldorder.o
OBJS-$(CONFIG_FORMAT_FILTER) += vf_format.o
OBJS-$(CONFIG_FPS_FILTER) += vf_fps.o
OBJS-$(CONFIG_FRAMEPACK_FILTER) += vf_framepack.o
OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_HQDN3D_FILTER) += vf_hqdn3d.o
OBJS-$(CONFIG_HWDOWNLOAD_FILTER) += vf_hwdownload.o
OBJS-$(CONFIG_HWMAP_FILTER) += vf_hwmap.o
OBJS-$(CONFIG_HWUPLOAD_CUDA_FILTER) += vf_hwupload_cuda.o
OBJS-$(CONFIG_HWUPLOAD_FILTER) += vf_hwupload.o
OBJS-$(CONFIG_INTERLACE_FILTER) += vf_interlace.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUTRGB_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUTYUV_FILTER) += vf_lut.o
OBJS-$(CONFIG_NEGATE_FILTER) += vf_lut.o
OBJS-$(CONFIG_NOFORMAT_FILTER) += vf_format.o
OBJS-$(CONFIG_NULL_FILTER) += vf_null.o
OBJS-$(CONFIG_OCV_FILTER) += vf_libopencv.o
OBJS-$(CONFIG_OVERLAY_FILTER) += vf_overlay.o
OBJS-$(CONFIG_OVERLAY_QSV_FILTER) += vf_overlay_qsv.o
OBJS-$(CONFIG_PAD_FILTER) += vf_pad.o
OBJS-$(CONFIG_PIXDESCTEST_FILTER) += vf_pixdesctest.o
OBJS-$(CONFIG_SCALE_FILTER) += vf_scale.o
OBJS-$(CONFIG_SCALE_NPP_FILTER) += vf_scale_npp.o
OBJS-$(CONFIG_SCALE_QSV_FILTER) += vf_scale_qsv.o
OBJS-$(CONFIG_SCALE_VAAPI_FILTER) += vf_scale_vaapi.o
OBJS-$(CONFIG_SELECT_FILTER) += vf_select.o
OBJS-$(CONFIG_SETDAR_FILTER) += vf_aspect.o
OBJS-$(CONFIG_SETPTS_FILTER) += setpts.o
OBJS-$(CONFIG_SETSAR_FILTER) += vf_aspect.o
OBJS-$(CONFIG_SETTB_FILTER) += settb.o
OBJS-$(CONFIG_SHOWINFO_FILTER) += vf_showinfo.o
OBJS-$(CONFIG_SHUFFLEPLANES_FILTER) += vf_shuffleplanes.o
OBJS-$(CONFIG_SPLIT_FILTER) += split.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
OBJS-$(CONFIG_TRIM_FILTER) += trim.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o
OBJS-$(CONFIG_VFLIP_FILTER) += vf_vflip.o
OBJS-$(CONFIG_VPP_QSV_FILTER) += vf_vpp_qsv.o
OBJS-$(CONFIG_YADIF_FILTER) += vf_yadif.o
OBJS-$(CONFIG_NULLSINK_FILTER) += vsink_nullsink.o
OBJS-$(CONFIG_COLOR_FILTER) += vsrc_color.o
OBJS-$(CONFIG_FREI0R_SRC_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_MOVIE_FILTER) += vsrc_movie.o
OBJS-$(CONFIG_NULLSRC_FILTER) += vsrc_nullsrc.o
OBJS-$(CONFIG_RGBTESTSRC_FILTER) += vsrc_testsrc.o
OBJS-$(CONFIG_TESTSRC_FILTER) += vsrc_testsrc.o
SKIPHEADERS-$(CONFIG_QSVVPP) += qsvvpp.h
TOOLS = graph2dot
TESTPROGS = filtfmts