mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-11-21 10:55:51 +02:00
2912e87a6c
Signed-off-by: Mans Rullgard <mans@mansr.com>
183 lines
5.3 KiB
C
183 lines
5.3 KiB
C
/*
|
|
* Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
|
|
*
|
|
* This file is part of Libav.
|
|
*
|
|
* Libav is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* Libav is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with Libav; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#ifndef AVUTIL_AVR32_INTREADWRITE_H
|
|
#define AVUTIL_AVR32_INTREADWRITE_H
|
|
|
|
#include <stdint.h>
|
|
#include "config.h"
|
|
#include "libavutil/bswap.h"
|
|
|
|
/*
|
|
* AVR32 does not support unaligned memory accesses, except for the AP
|
|
* series which suppports unaligned 32-bit loads and stores. 16-bit
|
|
* and 64-bit accesses must be aligned to 16 and 32 bits, respectively.
|
|
* This means we cannot use the byte-swapping load/store instructions
|
|
* here.
|
|
*
|
|
* For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use
|
|
* the LDINS.B instruction, which gcc fails to utilise with the
|
|
* generic code. GCC also fails to use plain LD.W and ST.W even for
|
|
* AP processors, so we override the generic code. The 64-bit
|
|
* versions are improved by using our optimised 32-bit functions.
|
|
*/
|
|
|
|
#define AV_RL16 AV_RL16
|
|
static av_always_inline uint16_t AV_RL16(const void *p)
|
|
{
|
|
uint16_t v;
|
|
__asm__ ("ld.ub %0, %1 \n\t"
|
|
"ldins.b %0:l, %2 \n\t"
|
|
: "=&r"(v)
|
|
: "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)));
|
|
return v;
|
|
}
|
|
|
|
#define AV_RB16 AV_RB16
|
|
static av_always_inline uint16_t AV_RB16(const void *p)
|
|
{
|
|
uint16_t v;
|
|
__asm__ ("ld.ub %0, %2 \n\t"
|
|
"ldins.b %0:l, %1 \n\t"
|
|
: "=&r"(v)
|
|
: "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1)));
|
|
return v;
|
|
}
|
|
|
|
#define AV_RB24 AV_RB24
|
|
static av_always_inline uint32_t AV_RB24(const void *p)
|
|
{
|
|
uint32_t v;
|
|
__asm__ ("ld.ub %0, %3 \n\t"
|
|
"ldins.b %0:l, %2 \n\t"
|
|
"ldins.b %0:u, %1 \n\t"
|
|
: "=&r"(v)
|
|
: "RKs12"(* (const uint8_t*)p),
|
|
"RKs12"(*((const uint8_t*)p+1)),
|
|
"m" (*((const uint8_t*)p+2)));
|
|
return v;
|
|
}
|
|
|
|
#define AV_RL24 AV_RL24
|
|
static av_always_inline uint32_t AV_RL24(const void *p)
|
|
{
|
|
uint32_t v;
|
|
__asm__ ("ld.ub %0, %1 \n\t"
|
|
"ldins.b %0:l, %2 \n\t"
|
|
"ldins.b %0:u, %3 \n\t"
|
|
: "=&r"(v)
|
|
: "m" (* (const uint8_t*)p),
|
|
"RKs12"(*((const uint8_t*)p+1)),
|
|
"RKs12"(*((const uint8_t*)p+2)));
|
|
return v;
|
|
}
|
|
|
|
#if ARCH_AVR32_AP
|
|
|
|
#define AV_RB32 AV_RB32
|
|
static av_always_inline uint32_t AV_RB32(const void *p)
|
|
{
|
|
uint32_t v;
|
|
__asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p));
|
|
return v;
|
|
}
|
|
|
|
#define AV_WB32 AV_WB32
|
|
static av_always_inline void AV_WB32(void *p, uint32_t v)
|
|
{
|
|
__asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v));
|
|
}
|
|
|
|
/* These two would be defined by generic code, but we need them sooner. */
|
|
#define AV_RL32(p) av_bswap32(AV_RB32(p))
|
|
#define AV_WL32(p, v) AV_WB32(p, av_bswap32(v))
|
|
|
|
#define AV_WB64 AV_WB64
|
|
static av_always_inline void AV_WB64(void *p, uint64_t v)
|
|
{
|
|
union { uint64_t v; uint32_t hl[2]; } vv = { v };
|
|
AV_WB32(p, vv.hl[0]);
|
|
AV_WB32((uint32_t*)p+1, vv.hl[1]);
|
|
}
|
|
|
|
#define AV_WL64 AV_WL64
|
|
static av_always_inline void AV_WL64(void *p, uint64_t v)
|
|
{
|
|
union { uint64_t v; uint32_t hl[2]; } vv = { v };
|
|
AV_WL32(p, vv.hl[1]);
|
|
AV_WL32((uint32_t*)p+1, vv.hl[0]);
|
|
}
|
|
|
|
#else /* ARCH_AVR32_AP */
|
|
|
|
#define AV_RB32 AV_RB32
|
|
static av_always_inline uint32_t AV_RB32(const void *p)
|
|
{
|
|
uint32_t v;
|
|
__asm__ ("ld.ub %0, %4 \n\t"
|
|
"ldins.b %0:l, %3 \n\t"
|
|
"ldins.b %0:u, %2 \n\t"
|
|
"ldins.b %0:t, %1 \n\t"
|
|
: "=&r"(v)
|
|
: "RKs12"(* (const uint8_t*)p),
|
|
"RKs12"(*((const uint8_t*)p+1)),
|
|
"RKs12"(*((const uint8_t*)p+2)),
|
|
"m" (*((const uint8_t*)p+3)));
|
|
return v;
|
|
}
|
|
|
|
#define AV_RL32 AV_RL32
|
|
static av_always_inline uint32_t AV_RL32(const void *p)
|
|
{
|
|
uint32_t v;
|
|
__asm__ ("ld.ub %0, %1 \n\t"
|
|
"ldins.b %0:l, %2 \n\t"
|
|
"ldins.b %0:u, %3 \n\t"
|
|
"ldins.b %0:t, %4 \n\t"
|
|
: "=&r"(v)
|
|
: "m" (* (const uint8_t*)p),
|
|
"RKs12"(*((const uint8_t*)p+1)),
|
|
"RKs12"(*((const uint8_t*)p+2)),
|
|
"RKs12"(*((const uint8_t*)p+3)));
|
|
return v;
|
|
}
|
|
|
|
#endif /* ARCH_AVR32_AP */
|
|
|
|
#define AV_RB64 AV_RB64
|
|
static av_always_inline uint64_t AV_RB64(const void *p)
|
|
{
|
|
union { uint64_t v; uint32_t hl[2]; } v;
|
|
v.hl[0] = AV_RB32(p);
|
|
v.hl[1] = AV_RB32((const uint32_t*)p+1);
|
|
return v.v;
|
|
}
|
|
|
|
#define AV_RL64 AV_RL64
|
|
static av_always_inline uint64_t AV_RL64(const void *p)
|
|
{
|
|
union { uint64_t v; uint32_t hl[2]; } v;
|
|
v.hl[1] = AV_RL32(p);
|
|
v.hl[0] = AV_RL32((const uint32_t*)p+1);
|
|
return v.v;
|
|
}
|
|
|
|
#endif /* AVUTIL_AVR32_INTREADWRITE_H */
|