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FFmpeg/libavcodec/arm/fft_init_arm.c
Martin Storsjö b63bb251ea arm: Add VFP-accelerated version of imdct_half
Before           After
               Mean    StdDev   Mean    StdDev  Change
This function   2653.0  28.5     1108.8  51.4   +139.3%
Overall        17049.5 408.2    15973.0 223.2     +6.7%

Signed-off-by: Martin Storsjö <martin@martin.st>
2013-07-22 10:15:37 +03:00

93 lines
3.1 KiB
C

/*
* Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/arm/cpu.h"
#include "libavcodec/fft.h"
#include "libavcodec/rdft.h"
#include "libavcodec/synth_filter.h"
void ff_fft_permute_neon(FFTContext *s, FFTComplex *z);
void ff_fft_calc_neon(FFTContext *s, FFTComplex *z);
void ff_imdct_half_vfp(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_imdct_calc_neon(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_imdct_half_neon(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_mdct_calc_neon(FFTContext *s, FFTSample *output, const FFTSample *input);
void ff_rdft_calc_neon(struct RDFTContext *s, FFTSample *z);
void ff_synth_filter_float_vfp(FFTContext *imdct,
float *synth_buf_ptr, int *synth_buf_offset,
float synth_buf2[32], const float window[512],
float out[32], const float in[32],
float scale);
void ff_synth_filter_float_neon(FFTContext *imdct,
float *synth_buf_ptr, int *synth_buf_offset,
float synth_buf2[32], const float window[512],
float out[32], const float in[32],
float scale);
av_cold void ff_fft_init_arm(FFTContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_vfp(cpu_flags)) {
#if CONFIG_MDCT
if (!have_vfpv3(cpu_flags))
s->imdct_half = ff_imdct_half_vfp;
#endif
}
if (have_neon(cpu_flags)) {
s->fft_permute = ff_fft_permute_neon;
s->fft_calc = ff_fft_calc_neon;
#if CONFIG_MDCT
s->imdct_calc = ff_imdct_calc_neon;
s->imdct_half = ff_imdct_half_neon;
s->mdct_calc = ff_mdct_calc_neon;
s->mdct_permutation = FF_MDCT_PERM_INTERLEAVE;
#endif
}
}
#if CONFIG_RDFT
av_cold void ff_rdft_init_arm(RDFTContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_neon(cpu_flags))
s->rdft_calc = ff_rdft_calc_neon;
}
#endif
#if CONFIG_DCA_DECODER
av_cold void ff_synth_filter_init_arm(SynthFilterContext *s)
{
int cpu_flags = av_get_cpu_flags();
if (have_vfp(cpu_flags) && !have_vfpv3(cpu_flags))
s->synth_filter_float = ff_synth_filter_float_vfp;
if (have_neon(cpu_flags))
s->synth_filter_float = ff_synth_filter_float_neon;
}
#endif