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d7a75d2163
It is small (16 B) and therefore the overhead of exporting it more than outweighs the size savings from not having duplicated symbols: When the symbol is no longer avpriv, one saves twice the size of the string containing the symbols name (2x30 byte), two entries in .dynsym (24 bytes each on x64), one entry in the importing libraries .got and .rela.dyn (8 + 24 bytes on x64) and two entries for the symbol version (2 bytes each) and one hash value in the exporting library (4 bytes). (The exact numbers are of course different for other platforms (e.g. when using dlls), but given that the strings saved alone more than outweigh the array size it can be presumed that this is beneficial for all platforms.) Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
265 lines
7.9 KiB
C
265 lines
7.9 KiB
C
/*
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* AC-3 parser
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* Copyright (c) 2003 Fabrice Bellard
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* Copyright (c) 2003 Michael Niedermayer
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include "libavutil/channel_layout.h"
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#include "parser.h"
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#include "ac3_parser.h"
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#include "ac3_parser_internal.h"
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#include "aac_ac3_parser.h"
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#include "get_bits.h"
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#define AC3_HEADER_SIZE 7
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#if CONFIG_AC3_PARSER
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static const uint8_t eac3_blocks[4] = {
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1, 2, 3, 6
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};
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/**
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* Table for center mix levels
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* reference: Section 5.4.2.4 cmixlev
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*/
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static const uint8_t center_levels[4] = { 4, 5, 6, 5 };
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/**
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* Table for surround mix levels
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* reference: Section 5.4.2.5 surmixlev
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*/
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static const uint8_t surround_levels[4] = { 4, 6, 7, 6 };
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int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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{
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int frame_size_code;
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memset(hdr, 0, sizeof(*hdr));
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hdr->sync_word = get_bits(gbc, 16);
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if(hdr->sync_word != 0x0B77)
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return AAC_AC3_PARSE_ERROR_SYNC;
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/* read ahead to bsid to distinguish between AC-3 and E-AC-3 */
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hdr->bitstream_id = show_bits_long(gbc, 29) & 0x1F;
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if(hdr->bitstream_id > 16)
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return AAC_AC3_PARSE_ERROR_BSID;
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hdr->num_blocks = 6;
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/* set default mix levels */
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hdr->center_mix_level = 5; // -4.5dB
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hdr->surround_mix_level = 6; // -6.0dB
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/* set default dolby surround mode */
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hdr->dolby_surround_mode = AC3_DSURMOD_NOTINDICATED;
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if(hdr->bitstream_id <= 10) {
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/* Normal AC-3 */
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hdr->crc1 = get_bits(gbc, 16);
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hdr->sr_code = get_bits(gbc, 2);
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if(hdr->sr_code == 3)
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return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
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frame_size_code = get_bits(gbc, 6);
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if(frame_size_code > 37)
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return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
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skip_bits(gbc, 5); // skip bsid, already got it
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hdr->bitstream_mode = get_bits(gbc, 3);
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hdr->channel_mode = get_bits(gbc, 3);
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if(hdr->channel_mode == AC3_CHMODE_STEREO) {
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hdr->dolby_surround_mode = get_bits(gbc, 2);
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} else {
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if((hdr->channel_mode & 1) && hdr->channel_mode != AC3_CHMODE_MONO)
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hdr-> center_mix_level = center_levels[get_bits(gbc, 2)];
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if(hdr->channel_mode & 4)
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hdr->surround_mix_level = surround_levels[get_bits(gbc, 2)];
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}
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hdr->lfe_on = get_bits1(gbc);
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hdr->sr_shift = FFMAX(hdr->bitstream_id, 8) - 8;
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hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code] >> hdr->sr_shift;
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hdr->bit_rate = (ff_ac3_bitrate_tab[frame_size_code>>1] * 1000) >> hdr->sr_shift;
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hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
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hdr->frame_size = ff_ac3_frame_size_tab[frame_size_code][hdr->sr_code] * 2;
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hdr->frame_type = EAC3_FRAME_TYPE_AC3_CONVERT; //EAC3_FRAME_TYPE_INDEPENDENT;
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hdr->substreamid = 0;
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} else {
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/* Enhanced AC-3 */
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hdr->crc1 = 0;
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hdr->frame_type = get_bits(gbc, 2);
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if(hdr->frame_type == EAC3_FRAME_TYPE_RESERVED)
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return AAC_AC3_PARSE_ERROR_FRAME_TYPE;
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hdr->substreamid = get_bits(gbc, 3);
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hdr->frame_size = (get_bits(gbc, 11) + 1) << 1;
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if(hdr->frame_size < AC3_HEADER_SIZE)
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return AAC_AC3_PARSE_ERROR_FRAME_SIZE;
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hdr->sr_code = get_bits(gbc, 2);
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if (hdr->sr_code == 3) {
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int sr_code2 = get_bits(gbc, 2);
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if(sr_code2 == 3)
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return AAC_AC3_PARSE_ERROR_SAMPLE_RATE;
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hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
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hdr->sr_shift = 1;
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} else {
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hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
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hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
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hdr->sr_shift = 0;
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}
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hdr->channel_mode = get_bits(gbc, 3);
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hdr->lfe_on = get_bits1(gbc);
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hdr->bit_rate = 8LL * hdr->frame_size * hdr->sample_rate /
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(hdr->num_blocks * 256);
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hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
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}
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hdr->channel_layout = ff_ac3_channel_layout_tab[hdr->channel_mode];
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if (hdr->lfe_on)
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hdr->channel_layout |= AV_CH_LOW_FREQUENCY;
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return 0;
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}
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// TODO: Better way to pass AC3HeaderInfo fields to mov muxer.
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int avpriv_ac3_parse_header(AC3HeaderInfo **phdr, const uint8_t *buf,
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size_t size)
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{
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GetBitContext gb;
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AC3HeaderInfo *hdr;
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int err;
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if (!*phdr)
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*phdr = av_mallocz(sizeof(AC3HeaderInfo));
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if (!*phdr)
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return AVERROR(ENOMEM);
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hdr = *phdr;
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err = init_get_bits8(&gb, buf, size);
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if (err < 0)
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return AVERROR_INVALIDDATA;
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err = ff_ac3_parse_header(&gb, hdr);
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if (err < 0)
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return AVERROR_INVALIDDATA;
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return get_bits_count(&gb);
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}
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int av_ac3_parse_header(const uint8_t *buf, size_t size,
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uint8_t *bitstream_id, uint16_t *frame_size)
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{
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GetBitContext gb;
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AC3HeaderInfo hdr;
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int err;
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init_get_bits8(&gb, buf, size);
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err = ff_ac3_parse_header(&gb, &hdr);
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if (err < 0)
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return AVERROR_INVALIDDATA;
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*bitstream_id = hdr.bitstream_id;
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*frame_size = hdr.frame_size;
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return 0;
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}
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static int ac3_sync(uint64_t state, AACAC3ParseContext *hdr_info,
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int *need_next_header, int *new_frame_start)
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{
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int err;
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union {
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uint64_t u64;
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uint8_t u8[8 + AV_INPUT_BUFFER_PADDING_SIZE];
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} tmp = { av_be2ne64(state) };
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AC3HeaderInfo hdr;
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GetBitContext gbc;
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if (tmp.u8[1] == 0x77 && tmp.u8[2] == 0x0b) {
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FFSWAP(uint8_t, tmp.u8[1], tmp.u8[2]);
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FFSWAP(uint8_t, tmp.u8[3], tmp.u8[4]);
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FFSWAP(uint8_t, tmp.u8[5], tmp.u8[6]);
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}
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init_get_bits(&gbc, tmp.u8+8-AC3_HEADER_SIZE, 54);
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err = ff_ac3_parse_header(&gbc, &hdr);
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if(err < 0)
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return 0;
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hdr_info->sample_rate = hdr.sample_rate;
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hdr_info->bit_rate = hdr.bit_rate;
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hdr_info->channels = hdr.channels;
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hdr_info->channel_layout = hdr.channel_layout;
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hdr_info->samples = hdr.num_blocks * 256;
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hdr_info->service_type = hdr.bitstream_mode;
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if (hdr.bitstream_mode == 0x7 && hdr.channels > 1)
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hdr_info->service_type = AV_AUDIO_SERVICE_TYPE_KARAOKE;
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if(hdr.bitstream_id>10)
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hdr_info->codec_id = AV_CODEC_ID_EAC3;
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else if (hdr_info->codec_id == AV_CODEC_ID_NONE)
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hdr_info->codec_id = AV_CODEC_ID_AC3;
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*new_frame_start = (hdr.frame_type != EAC3_FRAME_TYPE_DEPENDENT);
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*need_next_header = *new_frame_start || (hdr.frame_type != EAC3_FRAME_TYPE_AC3_CONVERT);
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return hdr.frame_size;
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}
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static av_cold int ac3_parse_init(AVCodecParserContext *s1)
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{
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AACAC3ParseContext *s = s1->priv_data;
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s->header_size = AC3_HEADER_SIZE;
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s->sync = ac3_sync;
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return 0;
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}
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const AVCodecParser ff_ac3_parser = {
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.codec_ids = { AV_CODEC_ID_AC3, AV_CODEC_ID_EAC3 },
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.priv_data_size = sizeof(AACAC3ParseContext),
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.parser_init = ac3_parse_init,
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.parser_parse = ff_aac_ac3_parse,
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.parser_close = ff_parse_close,
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};
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#else
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int avpriv_ac3_parse_header(AC3HeaderInfo **phdr, const uint8_t *buf,
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size_t size)
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{
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return AVERROR(ENOSYS);
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}
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int av_ac3_parse_header(const uint8_t *buf, size_t size,
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uint8_t *bitstream_id, uint16_t *frame_size)
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{
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return AVERROR(ENOSYS);
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}
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#endif
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