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https://github.com/FFmpeg/FFmpeg.git
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7993ec19af
Checkasm timings: block size bitdepth C NEON 4 8 bit: 146.7 48.7 10 bit: 146.7 52.7 8 8 bit: 430.3 84.4 10 bit: 430.4 119.5 12 8 bit: 812.8 141.0 10 bit: 812.8 195.0 16 8 bit: 1499.1 268.0 10 bit: 1498.9 368.4 24 8 bit: 4394.2 574.8 10 bit: 3696.3 804.8 32 8 bit: 5108.6 568.9 10 bit: 4249.6 918.8 48 8 bit: 16819.6 2304.9 10 bit: 13882.0 3178.5 64 8 bit: 13490.8 1799.5 10 bit: 11018.5 2519.4 Signed-off-by: Martin Storsjö <martin@martin.st>
396 lines
11 KiB
ArmAsm
396 lines
11 KiB
ArmAsm
/*
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* ARM NEON optimised MC functions for HEVC decoding
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*
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* Copyright (c) 2017 Alexandra Hájková
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/arm/asm.S"
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.macro get_pixels4 bitdepth
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function ff_hevc_get_pixels_4_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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1:
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.if \bitdepth == 8
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vld1.32 {d0[0]}, [r2], r3
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vld1.32 {d1[0]}, [r2], r3
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vld1.32 {d2[0]}, [r2], r3
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vld1.32 {d3[0]}, [r2], r3
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vshll.u8 q8, d0, #6
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vshll.u8 q9, d1, #6
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vshll.u8 q10, d2, #6
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vshll.u8 q11, d3, #6
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.else
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vld1.16 {d0}, [r2], r3
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vld1.16 {d1}, [r2], r3
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vld1.16 {d2}, [r2], r3
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vld1.16 {d3}, [r2], r3
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vshl.i16 d16, d0, #4
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vshl.i16 d18, d1, #4
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vshl.i16 d20, d2, #4
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vshl.i16 d22, d3, #4
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.endif
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vst1.16 {d16}, [r0, :64], r1
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vst1.16 {d18}, [r0, :64], r1
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vst1.16 {d20}, [r0, :64], r1
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vst1.16 {d22}, [r0, :64], r1
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subs r12, #4
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bgt 1b
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bx lr
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endfunc
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.endm
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.macro get_pixels8 bitdepth
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function ff_hevc_get_pixels_8_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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1:
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.if \bitdepth == 8
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vld1.8 {d0}, [r2], r3
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vld1.8 {d1}, [r2], r3
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vld1.8 {d2}, [r2], r3
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vld1.8 {d3}, [r2], r3
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vshll.u8 q8, d0, #6
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vshll.u8 q9, d1, #6
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vshll.u8 q10, d2, #6
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vshll.u8 q11, d3, #6
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.else
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vld1.16 {d16-d17}, [r2], r3
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vld1.16 {d18-d19}, [r2], r3
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vld1.16 {d20-d21}, [r2], r3
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vld1.16 {d22-d23}, [r2], r3
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vshl.i16 q8, q8, #4
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vshl.i16 q9, q9, #4
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vshl.i16 q10, q10, #4
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vshl.i16 q11, q11, #4
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.endif
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vst1.16 {d16-d17}, [r0, :64], r1
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vst1.16 {d18-d19}, [r0, :64], r1
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vst1.16 {d20-d21}, [r0, :64], r1
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vst1.16 {d22-d23}, [r0, :64], r1
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subs r12, #4
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bgt 1b
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bx lr
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endfunc
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.endm
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.macro get_pixels12 bitdepth
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function ff_hevc_get_pixels_12_\bitdepth\()_neon, export=1
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@r0 - dst, r1 - dststride, r2 - src, r3 - srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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push {r4-r5, lr}
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add r4, r0, #16
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1:
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.if \bitdepth == 8
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add r5, r2, #8
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vld1.8 {d0}, [r2], r3
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vld1.32 {d4[0]}, [r5], r3
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vld1.8 {d1}, [r2], r3
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vld1.32 {d5[0]}, [r5], r3
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vld1.8 {d2}, [r2], r3
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vld1.32 {d6[0]}, [r5], r3
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vld1.8 {d3}, [r2], r3
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vld1.32 {d7[0]}, [r5], r3
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vshll.u8 q8, d0, #6
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vshll.u8 q12, d4, #6
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vshll.u8 q9, d1, #6
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vshll.u8 q13, d5, #6
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vshll.u8 q10, d2, #6
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vshll.u8 q14, d6, #6
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vshll.u8 q11, d3, #6
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vshll.u8 q15, d7, #6
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.else
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add r5, r2, #16
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vld1.16 {d16-d17}, [r2], r3
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vld1.16 {d24}, [r5], r3
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vld1.16 {d18-d19}, [r2], r3
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vld1.16 {d26}, [r5], r3
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vld1.16 {d20-d21}, [r2], r3
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vld1.16 {d28}, [r5], r3
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vld1.16 {d22-d23}, [r2], r3
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vld1.16 {d30}, [r5], r3
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vshl.i16 q8, q8, #4
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vshl.i16 d24, d24, #4
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vshl.i16 q9, q9, #4
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vshl.i16 d26, d26, #4
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vshl.i16 q10, q10, #4
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vshl.i16 d28, d28, #4
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vshl.i16 q11, q11, #4
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vshl.i16 d30, d30, #4
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.endif
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vst1.16 {d16-d17}, [r0, :64], r1
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vst1.16 {d24}, [r4, :64], r1
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vst1.16 {d18-d19}, [r0, :64], r1
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vst1.16 {d26}, [r4, :64], r1
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vst1.16 {d20-d21}, [r0, :64], r1
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vst1.16 {d28}, [r4, :64], r1
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vst1.16 {d22-d23}, [r0, :64], r1
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vst1.16 {d30}, [r4, :64], r1
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subs r12, #4
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bgt 1b
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pop {r4-r5, pc}
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endfunc
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.endm
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@8 bitdepth case
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.macro process_8 load
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vld1.8 {d0-d1}, [\load], r3
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vld1.8 {d2-d3}, [\load], r3
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vld1.8 {d4-d5}, [\load], r3
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vld1.8 {d6-d7}, [\load], r3
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vshll.u8 q8, d0, #6
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vshll.u8 q9, d1, #6
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vshll.u8 q10, d2, #6
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vshll.u8 q11, d3, #6
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vshll.u8 q12, d4, #6
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vshll.u8 q13, d5, #6
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vshll.u8 q14, d6, #6
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vshll.u8 q15, d7, #6
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.endm
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@10 bitdepth case
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.macro process_10 load
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vld1.16 {d16-d19}, [\load], r3
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vld1.16 {d20-d23}, [\load], r3
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vld1.16 {d24-d27}, [\load], r3
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vld1.16 {d28-d31}, [\load], r3
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vshl.i16 q8, q8, #4
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vshl.i16 q9, q9, #4
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vshl.i16 q10, q10, #4
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vshl.i16 q11, q11, #4
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vshl.i16 q12, q12, #4
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vshl.i16 q13, q13, #4
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vshl.i16 q14, q14, #4
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vshl.i16 q15, q15, #4
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.endm
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.macro store_4x16 store
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vst1.16 {d16-d19}, [\store, :128], r1
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vst1.16 {d20-d23}, [\store, :128], r1
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vst1.16 {d24-d27}, [\store, :128], r1
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vst1.16 {d28-d31}, [\store, :128], r1
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.endm
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.macro get_pixels16 bitdepth
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function ff_hevc_get_pixels_16_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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1:
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.if \bitdepth == 8
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process_8 r2
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.else
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process_10 r2
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.endif
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store_4x16 r0
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subs r12, #4
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bgt 1b
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bx lr
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endfunc
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.endm
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.macro get_pixels24 bitdepth
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function ff_hevc_get_pixels_24_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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push {r0-r4, lr}
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push {r12}
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bl X(ff_hevc_get_pixels_8_\bitdepth\()_neon)
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pop {r12}
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pop {r0-r4, lr}
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.if \bitdepth == 8
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add r2, #8
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.else
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add r2, #16
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.endif
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add r0, #16
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b X(ff_hevc_get_pixels_16_\bitdepth\()_neon)
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endfunc
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.endm
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.macro get_pixels32 bitdepth
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function ff_hevc_get_pixels_32_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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push {r4-r5, lr}
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.if \bitdepth == 8
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add r4, r2, #16
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.else
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add r4, r2, #32
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.endif
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add r5, r0, #32
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1:
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.if \bitdepth == 8
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process_8 r2
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.else
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process_10 r2
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.endif
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store_4x16 r0
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.if \bitdepth == 8
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process_8 r4
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.else
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process_10 r4
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.endif
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store_4x16 r5
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subs r12, #4
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bgt 1b
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pop {r4-r5, pc}
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endfunc
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.endm
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.macro get_pixels48 bitdepth
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function ff_hevc_get_pixels_48_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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push {r0-r4, lr}
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push {r12}
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bl X(ff_hevc_get_pixels_16_\bitdepth\()_neon)
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pop {r12}
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pop {r0-r4, lr}
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.if \bitdepth == 8
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add r2, #16
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.else
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add r2, #32
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.endif
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add r0, #32
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b X(ff_hevc_get_pixels_32_\bitdepth\()_neon)
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endfunc
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.endm
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.macro get_pixels64 bitdepth
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function ff_hevc_get_pixels_64_\bitdepth\()_neon, export=1
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@r0 dst, r1 dststride, r2 src, r3 srcstride
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ldr r12, [sp] @height
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cmp r12, #0
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it eq
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bxeq lr
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push {r4-r9, lr}
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.if \bitdepth == 8
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add r4, r2, #16
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add r6, r4, #16
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add r8, r6, #16
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.else
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add r4, r2, #32
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add r6, r4, #32
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add r8, r6, #32
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.endif
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add r5, r0, #32
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add r7, r5, #32
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add r9, r7, #32
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1:
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.if \bitdepth == 8
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process_8 r2
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.else
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process_10 r2
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.endif
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store_4x16 r0
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.if \bitdepth == 8
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process_8 r4
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.else
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process_10 r4
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.endif
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store_4x16 r5
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.if \bitdepth == 8
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process_8 r6
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.else
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process_10 r6
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.endif
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store_4x16 r7
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.if \bitdepth == 8
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process_8 r8
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.else
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process_10 r8
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.endif
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store_4x16 r9
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subs r12, #4
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bgt 1b
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pop {r4-r9, pc}
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endfunc
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.endm
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get_pixels4 8
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get_pixels4 10
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get_pixels8 8
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get_pixels8 10
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get_pixels12 8
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get_pixels12 10
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get_pixels16 8
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get_pixels16 10
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get_pixels24 8
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get_pixels24 10
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get_pixels32 8
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get_pixels32 10
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get_pixels48 8
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get_pixels48 10
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get_pixels64 8
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get_pixels64 10
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