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This function uses old-style vector operations deprecated in VFPv3. Some implementations, e.g. Cortex-A9, support them only through slow software emulation. Cortex-A8 does have this functionality in hardware, but as it also has NEON, this function is not used there regardless. Signed-off-by: Mans Rullgard <mans@mansr.com>
35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
/*
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* Copyright (c) 2008 Siarhei Siamashka <ssvb@users.sourceforge.net>
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavcodec/dsputil.h"
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#include "dsputil_arm.h"
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void ff_vector_fmul_vfp(float *dst, const float *src0,
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const float *src1, int len);
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void ff_vector_fmul_reverse_vfp(float *dst, const float *src0,
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const float *src1, int len);
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void ff_dsputil_init_vfp(DSPContext* c, AVCodecContext *avctx)
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{
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if (!HAVE_VFPV3)
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c->vector_fmul = ff_vector_fmul_vfp;
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c->vector_fmul_reverse = ff_vector_fmul_reverse_vfp;
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}
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