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FFmpeg/libavcodec/binkaudio.c
Anton Khirnov 593e8c2c6a lavc/binkaudio: reset input packet on errors
Make sure we don't repeatedly try to decode the same packet, making no
progress and possibly causing an infinite loop.
2023-06-17 18:06:33 +02:00

398 lines
12 KiB
C

/*
* Bink Audio decoder
* Copyright (c) 2007-2011 Peter Ross (pross@xvid.org)
* Copyright (c) 2009 Daniel Verkamp (daniel@drv.nu)
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Bink Audio decoder
*
* Technical details here:
* http://wiki.multimedia.cx/index.php?title=Bink_Audio
*/
#include "config_components.h"
#include "libavutil/channel_layout.h"
#include "libavutil/intfloat.h"
#include "libavutil/mem_internal.h"
#include "libavutil/tx.h"
#define BITSTREAM_READER_LE
#include "avcodec.h"
#include "decode.h"
#include "get_bits.h"
#include "codec_internal.h"
#include "internal.h"
#include "wma_freqs.h"
#define MAX_DCT_CHANNELS 6
#define MAX_CHANNELS 2
#define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11)
typedef struct BinkAudioContext {
GetBitContext gb;
int version_b; ///< Bink version 'b'
int first;
int channels;
int ch_offset;
int frame_len; ///< transform size (samples)
int overlap_len; ///< overlap size (samples)
int block_size;
int num_bands;
float root;
unsigned int bands[26];
float previous[MAX_DCT_CHANNELS][BINK_BLOCK_MAX_SIZE / 16]; ///< coeffs from previous audio block
float quant_table[96];
AVPacket *pkt;
AVTXContext *tx;
av_tx_fn tx_fn;
} BinkAudioContext;
static av_cold int decode_init(AVCodecContext *avctx)
{
BinkAudioContext *s = avctx->priv_data;
int sample_rate = avctx->sample_rate;
int sample_rate_half;
int i, ret;
int frame_len_bits;
int max_channels = avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT ? MAX_CHANNELS : MAX_DCT_CHANNELS;
int channels = avctx->ch_layout.nb_channels;
/* determine frame length */
if (avctx->sample_rate < 22050) {
frame_len_bits = 9;
} else if (avctx->sample_rate < 44100) {
frame_len_bits = 10;
} else {
frame_len_bits = 11;
}
if (channels < 1 || channels > max_channels) {
av_log(avctx, AV_LOG_ERROR, "invalid number of channels: %d\n", channels);
return AVERROR_INVALIDDATA;
}
av_channel_layout_uninit(&avctx->ch_layout);
av_channel_layout_default(&avctx->ch_layout, channels);
s->version_b = avctx->extradata_size >= 4 && avctx->extradata[3] == 'b';
if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
// audio is already interleaved for the RDFT format variant
avctx->sample_fmt = AV_SAMPLE_FMT_FLT;
if (sample_rate > INT_MAX / channels)
return AVERROR_INVALIDDATA;
sample_rate *= channels;
s->channels = 1;
if (!s->version_b)
frame_len_bits += av_log2(channels);
} else {
s->channels = channels;
avctx->sample_fmt = AV_SAMPLE_FMT_FLTP;
}
s->frame_len = 1 << frame_len_bits;
s->overlap_len = s->frame_len / 16;
s->block_size = (s->frame_len - s->overlap_len) * FFMIN(MAX_CHANNELS, s->channels);
sample_rate_half = (sample_rate + 1LL) / 2;
if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT)
s->root = 2.0 / (sqrt(s->frame_len) * 32768.0);
else
s->root = s->frame_len / (sqrt(s->frame_len) * 32768.0);
for (i = 0; i < 96; i++) {
/* constant is result of 0.066399999/log10(M_E) */
s->quant_table[i] = expf(i * 0.15289164787221953823f) * s->root;
}
/* calculate number of bands */
for (s->num_bands = 1; s->num_bands < 25; s->num_bands++)
if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1])
break;
/* populate bands data */
s->bands[0] = 2;
for (i = 1; i < s->num_bands; i++)
s->bands[i] = (ff_wma_critical_freqs[i - 1] * s->frame_len / sample_rate_half) & ~1;
s->bands[s->num_bands] = s->frame_len;
s->first = 1;
if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) {
float scale = 0.5;
ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_RDFT, 1, 1 << frame_len_bits, &scale, 0);
} else if (CONFIG_BINKAUDIO_DCT_DECODER) {
float scale = 1.0 / (1 << frame_len_bits);
ret = av_tx_init(&s->tx, &s->tx_fn, AV_TX_FLOAT_DCT, 1, 1 << (frame_len_bits - 1), &scale, 0);
} else {
av_assert0(0);
}
if (ret < 0)
return ret;
s->pkt = avctx->internal->in_pkt;
return 0;
}
static float get_float(GetBitContext *gb)
{
int power = get_bits(gb, 5);
float f = ldexpf(get_bits(gb, 23), power - 23);
if (get_bits1(gb))
f = -f;
return f;
}
static const uint8_t rle_length_tab[16] = {
2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64
};
/**
* Decode Bink Audio block
* @param[out] out Output buffer (must contain s->block_size elements)
* @return 0 on success, negative error code on failure
*/
static int decode_block(BinkAudioContext *s, float **out, int use_dct,
int channels, int ch_offset)
{
int ch, i, j, k;
float q, quant[25];
int width, coeff;
GetBitContext *gb = &s->gb;
LOCAL_ALIGNED_32(float, coeffs, [4098]);
if (use_dct)
skip_bits(gb, 2);
for (ch = 0; ch < channels; ch++) {
if (s->version_b) {
if (get_bits_left(gb) < 64)
return AVERROR_INVALIDDATA;
coeffs[0] = av_int2float(get_bits_long(gb, 32)) * s->root;
coeffs[1] = av_int2float(get_bits_long(gb, 32)) * s->root;
} else {
if (get_bits_left(gb) < 58)
return AVERROR_INVALIDDATA;
coeffs[0] = get_float(gb) * s->root;
coeffs[1] = get_float(gb) * s->root;
}
if (get_bits_left(gb) < s->num_bands * 8)
return AVERROR_INVALIDDATA;
for (i = 0; i < s->num_bands; i++) {
int value = get_bits(gb, 8);
quant[i] = s->quant_table[FFMIN(value, 95)];
}
k = 0;
q = quant[0];
// parse coefficients
i = 2;
while (i < s->frame_len) {
if (s->version_b) {
j = i + 16;
} else {
int v = get_bits1(gb);
if (v) {
v = get_bits(gb, 4);
j = i + rle_length_tab[v] * 8;
} else {
j = i + 8;
}
}
j = FFMIN(j, s->frame_len);
width = get_bits(gb, 4);
if (width == 0) {
memset(coeffs + i, 0, (j - i) * sizeof(*coeffs));
i = j;
while (s->bands[k] < i)
q = quant[k++];
} else {
while (i < j) {
if (s->bands[k] == i)
q = quant[k++];
coeff = get_bits(gb, width);
if (coeff) {
int v;
v = get_bits1(gb);
if (v)
coeffs[i] = -q * coeff;
else
coeffs[i] = q * coeff;
} else {
coeffs[i] = 0.0f;
}
i++;
}
}
}
if (CONFIG_BINKAUDIO_DCT_DECODER && use_dct) {
coeffs[0] /= 0.5;
s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(float));
} else if (CONFIG_BINKAUDIO_RDFT_DECODER) {
for (int i = 2; i < s->frame_len; i += 2)
coeffs[i + 1] *= -1;
coeffs[s->frame_len + 0] = coeffs[1];
coeffs[s->frame_len + 1] = coeffs[1] = 0;
s->tx_fn(s->tx, out[ch + ch_offset], coeffs, sizeof(AVComplexFloat));
}
}
for (ch = 0; ch < channels; ch++) {
int j;
int count = s->overlap_len * channels;
if (!s->first) {
j = ch;
for (i = 0; i < s->overlap_len; i++, j += channels)
out[ch + ch_offset][i] = (s->previous[ch + ch_offset][i] * (count - j) +
out[ch + ch_offset][i] * j) / count;
}
memcpy(s->previous[ch + ch_offset], &out[ch + ch_offset][s->frame_len - s->overlap_len],
s->overlap_len * sizeof(*s->previous[ch + ch_offset]));
}
s->first = 0;
return 0;
}
static av_cold int decode_end(AVCodecContext *avctx)
{
BinkAudioContext * s = avctx->priv_data;
av_tx_uninit(&s->tx);
return 0;
}
static void get_bits_align32(GetBitContext *s)
{
int n = (-get_bits_count(s)) & 31;
if (n) skip_bits(s, n);
}
static int binkaudio_receive_frame(AVCodecContext *avctx, AVFrame *frame)
{
BinkAudioContext *s = avctx->priv_data;
GetBitContext *gb = &s->gb;
int new_pkt, ret;
again:
new_pkt = !s->pkt->data;
if (!s->pkt->data) {
ret = ff_decode_get_packet(avctx, s->pkt);
if (ret < 0) {
s->ch_offset = 0;
return ret;
}
if (s->pkt->size < 4) {
av_log(avctx, AV_LOG_ERROR, "Packet is too small\n");
ret = AVERROR_INVALIDDATA;
goto fail;
}
ret = init_get_bits8(gb, s->pkt->data, s->pkt->size);
if (ret < 0)
goto fail;
/* skip reported size */
skip_bits_long(gb, 32);
}
/* get output buffer */
if (s->ch_offset == 0) {
frame->nb_samples = s->frame_len;
if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
goto fail;
if (!new_pkt)
frame->pts = AV_NOPTS_VALUE;
}
if (decode_block(s, (float **)frame->extended_data,
avctx->codec->id == AV_CODEC_ID_BINKAUDIO_DCT,
FFMIN(MAX_CHANNELS, s->channels - s->ch_offset), s->ch_offset)) {
av_log(avctx, AV_LOG_ERROR, "Incomplete packet\n");
ret = AVERROR_INVALIDDATA;
goto fail;
}
s->ch_offset += MAX_CHANNELS;
get_bits_align32(gb);
if (!get_bits_left(gb)) {
memset(gb, 0, sizeof(*gb));
av_packet_unref(s->pkt);
}
if (s->ch_offset >= s->channels) {
s->ch_offset = 0;
} else {
goto again;
}
frame->nb_samples = s->block_size / FFMIN(avctx->ch_layout.nb_channels, MAX_CHANNELS);
return 0;
fail:
s->ch_offset = 0;
av_packet_unref(s->pkt);
return ret;
}
static void decode_flush(AVCodecContext *avctx)
{
BinkAudioContext *const s = avctx->priv_data;
/* s->pkt coincides with avctx->internal->in_pkt
* and is unreferenced generically when flushing. */
s->first = 1;
s->ch_offset = 0;
}
const FFCodec ff_binkaudio_rdft_decoder = {
.p.name = "binkaudio_rdft",
CODEC_LONG_NAME("Bink Audio (RDFT)"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_BINKAUDIO_RDFT,
.priv_data_size = sizeof(BinkAudioContext),
.init = decode_init,
.flush = decode_flush,
.close = decode_end,
FF_CODEC_RECEIVE_FRAME_CB(binkaudio_receive_frame),
.p.capabilities = AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};
const FFCodec ff_binkaudio_dct_decoder = {
.p.name = "binkaudio_dct",
CODEC_LONG_NAME("Bink Audio (DCT)"),
.p.type = AVMEDIA_TYPE_AUDIO,
.p.id = AV_CODEC_ID_BINKAUDIO_DCT,
.priv_data_size = sizeof(BinkAudioContext),
.init = decode_init,
.flush = decode_flush,
.close = decode_end,
FF_CODEC_RECEIVE_FRAME_CB(binkaudio_receive_frame),
.p.capabilities = AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
};