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https://github.com/FFmpeg/FFmpeg.git
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48286d4d98
It reduces typing: Before this patch, there were 105 codecs whose long_name-definition exceeded the 80 char line length limit. Now there are only nine of them. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
233 lines
6.1 KiB
C
233 lines
6.1 KiB
C
/*
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* Microsoft Screen 1 (aka Windows Media Video V7 Screen) decoder
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* Copyright (c) 2012 Konstantin Shishkov
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Microsoft Screen 1 (aka Windows Media Video V7 Screen) decoder
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*/
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#include "avcodec.h"
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#include "codec_internal.h"
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#include "decode.h"
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#include "mss12.h"
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typedef struct MSS1Context {
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MSS12Context ctx;
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AVFrame *pic;
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SliceContext sc;
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} MSS1Context;
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static void arith_normalise(ArithCoder *c)
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{
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for (;;) {
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if (c->high >= 0x8000) {
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if (c->low < 0x8000) {
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if (c->low >= 0x4000 && c->high < 0xC000) {
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c->value -= 0x4000;
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c->low -= 0x4000;
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c->high -= 0x4000;
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} else {
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return;
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}
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} else {
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c->value -= 0x8000;
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c->low -= 0x8000;
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c->high -= 0x8000;
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}
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}
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c->value <<= 1;
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c->low <<= 1;
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c->high <<= 1;
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c->high |= 1;
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if (get_bits_left(c->gbc.gb) < 1)
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c->overread++;
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c->value |= get_bits1(c->gbc.gb);
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}
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}
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ARITH_GET_BIT(arith)
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static int arith_get_bits(ArithCoder *c, int bits)
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{
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int range = c->high - c->low + 1;
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int val = (((c->value - c->low + 1) << bits) - 1) / range;
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int prob = range * val;
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c->high = ((prob + range) >> bits) + c->low - 1;
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c->low += prob >> bits;
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arith_normalise(c);
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return val;
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}
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static int arith_get_number(ArithCoder *c, int mod_val)
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{
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int range = c->high - c->low + 1;
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int val = ((c->value - c->low + 1) * mod_val - 1) / range;
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int prob = range * val;
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c->high = (prob + range) / mod_val + c->low - 1;
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c->low += prob / mod_val;
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arith_normalise(c);
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return val;
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}
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static int arith_get_prob(ArithCoder *c, int16_t *probs)
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{
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int range = c->high - c->low + 1;
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int val = ((c->value - c->low + 1) * probs[0] - 1) / range;
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int sym = 1;
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while (probs[sym] > val)
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sym++;
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c->high = range * probs[sym - 1] / probs[0] + c->low - 1;
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c->low += range * probs[sym] / probs[0];
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return sym;
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}
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ARITH_GET_MODEL_SYM(arith)
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static void arith_init(ArithCoder *c, GetBitContext *gb)
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{
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c->low = 0;
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c->high = 0xFFFF;
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c->value = get_bits(gb, 16);
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c->overread = 0;
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c->gbc.gb = gb;
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c->get_model_sym = arith_get_model_sym;
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c->get_number = arith_get_number;
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}
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static int decode_pal(MSS12Context *ctx, ArithCoder *acoder)
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{
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int i, ncol, r, g, b;
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uint32_t *pal = ctx->pal + 256 - ctx->free_colours;
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if (!ctx->free_colours)
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return 0;
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ncol = arith_get_number(acoder, ctx->free_colours + 1);
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for (i = 0; i < ncol; i++) {
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r = arith_get_bits(acoder, 8);
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g = arith_get_bits(acoder, 8);
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b = arith_get_bits(acoder, 8);
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*pal++ = (0xFFU << 24) | (r << 16) | (g << 8) | b;
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}
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return !!ncol;
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}
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static int mss1_decode_frame(AVCodecContext *avctx, AVFrame *rframe,
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int *got_frame, AVPacket *avpkt)
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{
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MSS1Context *ctx = avctx->priv_data;
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MSS12Context *c = &ctx->ctx;
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GetBitContext gb;
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ArithCoder acoder;
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int pal_changed = 0;
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int ret;
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if ((ret = init_get_bits8(&gb, avpkt->data, avpkt->size)) < 0)
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return ret;
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arith_init(&acoder, &gb);
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if ((ret = ff_reget_buffer(avctx, ctx->pic, 0)) < 0)
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return ret;
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c->pal_pic = ctx->pic->data[0] + ctx->pic->linesize[0] * (avctx->height - 1);
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c->pal_stride = -ctx->pic->linesize[0];
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c->keyframe = !arith_get_bit(&acoder);
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if (c->keyframe) {
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c->corrupted = 0;
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ff_mss12_slicecontext_reset(&ctx->sc);
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pal_changed = decode_pal(c, &acoder);
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ctx->pic->key_frame = 1;
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ctx->pic->pict_type = AV_PICTURE_TYPE_I;
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} else {
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if (c->corrupted)
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return AVERROR_INVALIDDATA;
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ctx->pic->key_frame = 0;
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ctx->pic->pict_type = AV_PICTURE_TYPE_P;
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}
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c->corrupted = ff_mss12_decode_rect(&ctx->sc, &acoder, 0, 0,
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avctx->width, avctx->height);
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if (c->corrupted)
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return AVERROR_INVALIDDATA;
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memcpy(ctx->pic->data[1], c->pal, AVPALETTE_SIZE);
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ctx->pic->palette_has_changed = pal_changed;
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if ((ret = av_frame_ref(rframe, ctx->pic)) < 0)
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return ret;
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*got_frame = 1;
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/* always report that the buffer was completely consumed */
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return avpkt->size;
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}
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static av_cold int mss1_decode_init(AVCodecContext *avctx)
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{
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MSS1Context * const c = avctx->priv_data;
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int ret;
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c->ctx.avctx = avctx;
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c->pic = av_frame_alloc();
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if (!c->pic)
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return AVERROR(ENOMEM);
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ret = ff_mss12_decode_init(&c->ctx, 0, &c->sc, NULL);
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if (ret < 0)
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av_frame_free(&c->pic);
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avctx->pix_fmt = AV_PIX_FMT_PAL8;
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return ret;
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}
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static av_cold int mss1_decode_end(AVCodecContext *avctx)
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{
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MSS1Context * const ctx = avctx->priv_data;
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av_frame_free(&ctx->pic);
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ff_mss12_decode_end(&ctx->ctx);
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return 0;
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}
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const FFCodec ff_mss1_decoder = {
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.p.name = "mss1",
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CODEC_LONG_NAME("MS Screen 1"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_MSS1,
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.priv_data_size = sizeof(MSS1Context),
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.init = mss1_decode_init,
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.close = mss1_decode_end,
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FF_CODEC_DECODE_CB(mss1_decode_frame),
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.p.capabilities = AV_CODEC_CAP_DR1,
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};
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