1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00
FFmpeg/libavutil/hwcontext_vulkan.h
Lynne 97b526c192 hwcontext_vulkan: only use one semaphore per image
The idea was to allow separate planes to be filtered independently, however,
in hindsight, literaly nothing uses separate per-plane semaphores and it
would only work when each plane is backed by separate device memory.
2020-04-07 12:52:56 +01:00

159 lines
4.5 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_VULKAN_H
#define AVUTIL_HWCONTEXT_VULKAN_H
#include <vulkan/vulkan.h>
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
*
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
* with the data pointer set to an AVVkFrame.
*/
/**
* Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
* All of these can be set before init to change what the context uses
*/
typedef struct AVVulkanDeviceContext {
/**
* Custom memory allocator, else NULL
*/
const VkAllocationCallbacks *alloc;
/**
* Instance
*/
VkInstance inst;
/**
* Physical device
*/
VkPhysicalDevice phys_dev;
/**
* Active device
*/
VkDevice act_dev;
/**
* Queue family index for graphics
* @note av_hwdevice_create() will set all 3 queue indices if unset
* If there is no dedicated queue for compute or transfer operations,
* they will be set to the graphics queue index which can handle both.
*/
int queue_family_index;
/**
* Queue family index for transfer ops only
*/
int queue_family_tx_index;
/**
* Queue family index for compute ops
*/
int queue_family_comp_index;
} AVVulkanDeviceContext;
/**
* Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
*/
typedef struct AVVulkanFramesContext {
/**
* Controls the tiling of output frames.
*/
VkImageTiling tiling;
/**
* Defines extra usage of output frames. This is bitwise OR'd with the
* standard usage flags (SAMPLED, STORAGE, TRANSFER_SRC and TRANSFER_DST).
*/
VkImageUsageFlagBits usage;
/**
* Extension data for image creation. By default, if the extension is
* available, this will be chained to a VkImageFormatListCreateInfoKHR.
*/
void *create_pnext;
/**
* Extension data for memory allocation. Must have as many entries as
* the number of planes of the sw_format.
* This will be chained to VkExportMemoryAllocateInfo, which is used
* to make all pool images exportable to other APIs.
*/
void *alloc_pnext[AV_NUM_DATA_POINTERS];
} AVVulkanFramesContext;
/*
* Frame structure, the VkFormat of the image will always match
* the pool's sw_format.
* All frames, imported or allocated, will be created with the
* VK_IMAGE_CREATE_ALIAS_BIT flag set, so the memory may be aliased if needed.
*
* @note the size of this structure is not part of the ABI, to allocate
* you must use @av_vk_frame_alloc().
*/
typedef struct AVVkFrame {
/**
* Vulkan images to which the memory is bound to.
*/
VkImage img[AV_NUM_DATA_POINTERS];
/**
* Same tiling must be used for all images.
*/
VkImageTiling tiling;
/**
* Memory backing the images. Could be less than the amount of images
* if importing from a DRM or VAAPI frame.
*/
VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
size_t size[AV_NUM_DATA_POINTERS];
/**
* OR'd flags for all memory allocated
*/
VkMemoryPropertyFlagBits flags;
/**
* Updated after every barrier
*/
VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
VkImageLayout layout[AV_NUM_DATA_POINTERS];
/**
* Per-frame semaphore. Must not be freed manually. Must be waited on
* and signalled at every queue submission.
*/
VkSemaphore sem;
/**
* Internal data.
*/
struct AVVkFrameInternal *internal;
} AVVkFrame;
/**
* Allocates a single AVVkFrame and initializes everything as 0.
* @note Must be freed via av_free()
*/
AVVkFrame *av_vk_frame_alloc(void);
/**
* Returns the format of each image up to the number of planes for a given sw_format.
*/
const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
#endif /* AVUTIL_HWCONTEXT_VULKAN_H */