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FFmpeg/libavcodec/mpegpicture.c
Andreas Rheinhardt 790f793844 avutil/common: Don't auto-include mem.h
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.

Keep it for external users in order to not cause breakages.

Also improve the other headers a bit while just at it.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-03-31 00:08:43 +01:00

399 lines
12 KiB
C

/*
* Mpeg video formats-related picture management functions
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "libavutil/avassert.h"
#include "libavutil/common.h"
#include "libavutil/mem.h"
#include "libavutil/pixdesc.h"
#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "motion_est.h"
#include "mpegpicture.h"
#include "mpegutils.h"
#include "refstruct.h"
#include "threadframe.h"
static void av_noinline free_picture_tables(Picture *pic)
{
pic->alloc_mb_width =
pic->alloc_mb_height = 0;
av_buffer_unref(&pic->mbskip_table_buf);
av_buffer_unref(&pic->qscale_table_buf);
av_buffer_unref(&pic->mb_type_buf);
for (int i = 0; i < 2; i++) {
av_buffer_unref(&pic->motion_val_buf[i]);
av_buffer_unref(&pic->ref_index_buf[i]);
}
}
static int make_table_writable(AVBufferRef **ref)
{
AVBufferRef *old = *ref, *new;
if (av_buffer_is_writable(old))
return 0;
new = av_buffer_allocz(old->size);
if (!new)
return AVERROR(ENOMEM);
av_buffer_unref(ref);
*ref = new;
return 0;
}
static int make_tables_writable(Picture *pic)
{
#define MAKE_WRITABLE(table) \
do {\
int ret = make_table_writable(&pic->table); \
if (ret < 0) \
return ret; \
} while (0)
MAKE_WRITABLE(mbskip_table_buf);
MAKE_WRITABLE(qscale_table_buf);
MAKE_WRITABLE(mb_type_buf);
if (pic->motion_val_buf[0]) {
for (int i = 0; i < 2; i++) {
MAKE_WRITABLE(motion_val_buf[i]);
MAKE_WRITABLE(ref_index_buf[i]);
}
}
return 0;
}
int ff_mpeg_framesize_alloc(AVCodecContext *avctx, MotionEstContext *me,
ScratchpadContext *sc, int linesize)
{
# define EMU_EDGE_HEIGHT (4 * 70)
int alloc_size = FFALIGN(FFABS(linesize) + 64, 32);
if (avctx->hwaccel)
return 0;
if (linesize < 24) {
av_log(avctx, AV_LOG_ERROR, "Image too small, temporary buffers cannot function\n");
return AVERROR_PATCHWELCOME;
}
if (av_image_check_size2(alloc_size, EMU_EDGE_HEIGHT, avctx->max_pixels, AV_PIX_FMT_NONE, 0, avctx) < 0)
return AVERROR(ENOMEM);
// edge emu needs blocksize + filter length - 1
// (= 17x17 for halfpel / 21x21 for H.264)
// VC-1 computes luma and chroma simultaneously and needs 19X19 + 9x9
// at uvlinesize. It supports only YUV420 so 24x24 is enough
// linesize * interlaced * MBsize
// we also use this buffer for encoding in encode_mb_internal() needig an additional 32 lines
if (!FF_ALLOCZ_TYPED_ARRAY(sc->edge_emu_buffer, alloc_size * EMU_EDGE_HEIGHT) ||
!FF_ALLOCZ_TYPED_ARRAY(me->scratchpad, alloc_size * 4 * 16 * 2)) {
av_freep(&sc->edge_emu_buffer);
return AVERROR(ENOMEM);
}
me->temp = me->scratchpad;
sc->rd_scratchpad = me->scratchpad;
sc->b_scratchpad = me->scratchpad;
sc->obmc_scratchpad = me->scratchpad + 16;
return 0;
}
/**
* Check the pic's linesize and allocate linesize dependent scratch buffers
*/
static int handle_pic_linesizes(AVCodecContext *avctx, Picture *pic,
MotionEstContext *me, ScratchpadContext *sc,
int linesize, int uvlinesize)
{
int ret;
if ((linesize && linesize != pic->f->linesize[0]) ||
(uvlinesize && uvlinesize != pic->f->linesize[1])) {
av_log(avctx, AV_LOG_ERROR,
"get_buffer() failed (stride changed: linesize=%d/%d uvlinesize=%d/%d)\n",
linesize, pic->f->linesize[0],
uvlinesize, pic->f->linesize[1]);
ff_mpeg_unref_picture(pic);
return -1;
}
if (av_pix_fmt_count_planes(pic->f->format) > 2 &&
pic->f->linesize[1] != pic->f->linesize[2]) {
av_log(avctx, AV_LOG_ERROR,
"get_buffer() failed (uv stride mismatch)\n");
ff_mpeg_unref_picture(pic);
return -1;
}
if (!sc->edge_emu_buffer &&
(ret = ff_mpeg_framesize_alloc(avctx, me, sc,
pic->f->linesize[0])) < 0) {
av_log(avctx, AV_LOG_ERROR,
"get_buffer() failed to allocate context scratch buffers.\n");
ff_mpeg_unref_picture(pic);
return ret;
}
return 0;
}
static int alloc_picture_tables(AVCodecContext *avctx, Picture *pic, int encoding, int out_format,
int mb_stride, int mb_width, int mb_height, int b8_stride)
{
const int big_mb_num = mb_stride * (mb_height + 1) + 1;
const int mb_array_size = mb_stride * mb_height;
const int b8_array_size = b8_stride * mb_height * 2;
int i;
pic->mbskip_table_buf = av_buffer_allocz(mb_array_size + 2);
pic->qscale_table_buf = av_buffer_allocz(big_mb_num + mb_stride);
pic->mb_type_buf = av_buffer_allocz((big_mb_num + mb_stride) *
sizeof(uint32_t));
if (!pic->mbskip_table_buf || !pic->qscale_table_buf || !pic->mb_type_buf)
return AVERROR(ENOMEM);
if (out_format == FMT_H263 || encoding ||
(avctx->export_side_data & AV_CODEC_EXPORT_DATA_MVS)) {
int mv_size = 2 * (b8_array_size + 4) * sizeof(int16_t);
int ref_index_size = 4 * mb_array_size;
for (i = 0; mv_size && i < 2; i++) {
pic->motion_val_buf[i] = av_buffer_allocz(mv_size);
pic->ref_index_buf[i] = av_buffer_allocz(ref_index_size);
if (!pic->motion_val_buf[i] || !pic->ref_index_buf[i])
return AVERROR(ENOMEM);
}
}
pic->alloc_mb_width = mb_width;
pic->alloc_mb_height = mb_height;
pic->alloc_mb_stride = mb_stride;
return 0;
}
/**
* Allocate a Picture.
* The pixels are allocated/set by calling get_buffer() if shared = 0
*/
int ff_alloc_picture(AVCodecContext *avctx, Picture *pic, MotionEstContext *me,
ScratchpadContext *sc, int encoding, int out_format,
int mb_stride, int mb_width, int mb_height, int b8_stride,
ptrdiff_t *linesize, ptrdiff_t *uvlinesize)
{
int i, ret;
if (pic->qscale_table_buf)
if ( pic->alloc_mb_width != mb_width
|| pic->alloc_mb_height != mb_height)
free_picture_tables(pic);
if (handle_pic_linesizes(avctx, pic, me, sc,
*linesize, *uvlinesize) < 0)
return -1;
*linesize = pic->f->linesize[0];
*uvlinesize = pic->f->linesize[1];
if (!pic->qscale_table_buf)
ret = alloc_picture_tables(avctx, pic, encoding, out_format,
mb_stride, mb_width, mb_height, b8_stride);
else
ret = make_tables_writable(pic);
if (ret < 0)
goto fail;
pic->mbskip_table = pic->mbskip_table_buf->data;
pic->qscale_table = pic->qscale_table_buf->data + 2 * mb_stride + 1;
pic->mb_type = (uint32_t*)pic->mb_type_buf->data + 2 * mb_stride + 1;
if (pic->motion_val_buf[0]) {
for (i = 0; i < 2; i++) {
pic->motion_val[i] = (int16_t (*)[2])pic->motion_val_buf[i]->data + 4;
pic->ref_index[i] = pic->ref_index_buf[i]->data;
}
}
return 0;
fail:
av_log(avctx, AV_LOG_ERROR, "Error allocating a picture.\n");
ff_mpeg_unref_picture(pic);
free_picture_tables(pic);
return AVERROR(ENOMEM);
}
/**
* Deallocate a picture; frees the picture tables in case they
* need to be reallocated anyway.
*/
void ff_mpeg_unref_picture(Picture *pic)
{
pic->tf.f = pic->f;
ff_thread_release_ext_buffer(&pic->tf);
ff_refstruct_unref(&pic->hwaccel_picture_private);
if (pic->needs_realloc)
free_picture_tables(pic);
pic->field_picture = 0;
pic->b_frame_score = 0;
pic->needs_realloc = 0;
pic->reference = 0;
pic->shared = 0;
pic->display_picture_number = 0;
pic->coded_picture_number = 0;
}
int ff_update_picture_tables(Picture *dst, const Picture *src)
{
int i, ret;
ret = av_buffer_replace(&dst->mbskip_table_buf, src->mbskip_table_buf);
ret |= av_buffer_replace(&dst->qscale_table_buf, src->qscale_table_buf);
ret |= av_buffer_replace(&dst->mb_type_buf, src->mb_type_buf);
for (i = 0; i < 2; i++) {
ret |= av_buffer_replace(&dst->motion_val_buf[i], src->motion_val_buf[i]);
ret |= av_buffer_replace(&dst->ref_index_buf[i], src->ref_index_buf[i]);
}
if (ret < 0) {
free_picture_tables(dst);
return ret;
}
dst->mbskip_table = src->mbskip_table;
dst->qscale_table = src->qscale_table;
dst->mb_type = src->mb_type;
for (i = 0; i < 2; i++) {
dst->motion_val[i] = src->motion_val[i];
dst->ref_index[i] = src->ref_index[i];
}
dst->alloc_mb_width = src->alloc_mb_width;
dst->alloc_mb_height = src->alloc_mb_height;
dst->alloc_mb_stride = src->alloc_mb_stride;
return 0;
}
int ff_mpeg_ref_picture(Picture *dst, Picture *src)
{
int ret;
av_assert0(!dst->f->buf[0]);
av_assert0(src->f->buf[0]);
src->tf.f = src->f;
dst->tf.f = dst->f;
ret = ff_thread_ref_frame(&dst->tf, &src->tf);
if (ret < 0)
goto fail;
ret = ff_update_picture_tables(dst, src);
if (ret < 0)
goto fail;
ff_refstruct_replace(&dst->hwaccel_picture_private,
src->hwaccel_picture_private);
dst->field_picture = src->field_picture;
dst->b_frame_score = src->b_frame_score;
dst->needs_realloc = src->needs_realloc;
dst->reference = src->reference;
dst->shared = src->shared;
dst->display_picture_number = src->display_picture_number;
dst->coded_picture_number = src->coded_picture_number;
return 0;
fail:
ff_mpeg_unref_picture(dst);
return ret;
}
static inline int pic_is_unused(Picture *pic)
{
if (!pic->f->buf[0])
return 1;
if (pic->needs_realloc)
return 1;
return 0;
}
static int find_unused_picture(AVCodecContext *avctx, Picture *picture, int shared)
{
int i;
if (shared) {
for (i = 0; i < MAX_PICTURE_COUNT; i++) {
if (!picture[i].f->buf[0])
return i;
}
} else {
for (i = 0; i < MAX_PICTURE_COUNT; i++) {
if (pic_is_unused(&picture[i]))
return i;
}
}
av_log(avctx, AV_LOG_FATAL,
"Internal error, picture buffer overflow\n");
/* We could return -1, but the codec would crash trying to draw into a
* non-existing frame anyway. This is safer than waiting for a random crash.
* Also the return of this is never useful, an encoder must only allocate
* as much as allowed in the specification. This has no relationship to how
* much libavcodec could allocate (and MAX_PICTURE_COUNT is always large
* enough for such valid streams).
* Plus, a decoder has to check stream validity and remove frames if too
* many reference frames are around. Waiting for "OOM" is not correct at
* all. Similarly, missing reference frames have to be replaced by
* interpolated/MC frames, anything else is a bug in the codec ...
*/
abort();
return -1;
}
int ff_find_unused_picture(AVCodecContext *avctx, Picture *picture, int shared)
{
int ret = find_unused_picture(avctx, picture, shared);
if (ret >= 0 && ret < MAX_PICTURE_COUNT) {
if (picture[ret].needs_realloc) {
ff_mpeg_unref_picture(&picture[ret]);
}
}
return ret;
}
void av_cold ff_mpv_picture_free(Picture *pic)
{
free_picture_tables(pic);
ff_mpeg_unref_picture(pic);
av_frame_free(&pic->f);
}