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Andreas Rheinhardt 5bd7b8d999
avcodec/aacdec: Split SBR context from ChannelElement
The AAC fixed-point and floating-point decoders have
a lot of duplicated code; the main obstacle to
deduplicating it is that several structures with the
same name are actually different types, because
they contain INTFLOATs (int or float) and AAC_FLOATs
(SoftFloat or float). SoftFloat and float typically
have different sizes, so dealing with it is the more
complicated of the two.

AAC_FLOAT is mainly used in the sbr code and structures,
so one can still deduplicate the code by only exposing
the common part of ChannelElement (without SBR context)
to the common decoder part. One prerequisite of this
is to move allocating the whole ChannelElement to
code that will stay unduplicated. It is most natural
to move said allocation to ff_aac_sbr_ctx_init().

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-04-23 08:31:28 +02:00
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FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.