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FFmpeg/libavfilter/vf_hqdn3d.c
Andreas Rheinhardt 790f793844 avutil/common: Don't auto-include mem.h
There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.

Keep it for external users in order to not cause breakages.

Also improve the other headers a bit while just at it.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2024-03-31 00:08:43 +01:00

400 lines
13 KiB
C

/*
* Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
* Copyright (c) 2010 Baptiste Coudurier
* Copyright (c) 2012 Loren Merritt
*
* This file is part of FFmpeg, ported from MPlayer.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
* @file
* high quality 3d video denoiser, ported from MPlayer
* libmpcodecs/vf_hqdn3d.c.
*/
#include <float.h>
#include "config.h"
#include "libavutil/attributes.h"
#include "libavutil/common.h"
#include "libavutil/emms.h"
#include "libavutil/mem.h"
#include "libavutil/pixdesc.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "internal.h"
#include "video.h"
#include "vf_hqdn3d.h"
#define LUT_BITS (depth==16 ? 8 : 4)
#define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
+ (((1 << (16 - depth)) - 1) >> 1))
#define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
av_always_inline
static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
{
int d = (prev - cur) >> (8 - LUT_BITS);
return cur + coef[d];
}
av_always_inline
static void denoise_temporal(uint8_t *src, uint8_t *dst,
uint16_t *frame_ant,
int w, int h, int sstride, int dstride,
int16_t *temporal, int depth)
{
long x, y;
uint32_t tmp;
temporal += 256 << LUT_BITS;
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
STORE(x, tmp);
}
src += sstride;
dst += dstride;
frame_ant += w;
}
}
av_always_inline
static void denoise_spatial(HQDN3DContext *s,
uint8_t *src, uint8_t *dst,
uint16_t *line_ant, uint16_t *frame_ant,
int w, int h, int sstride, int dstride,
int16_t *spatial, int16_t *temporal, int depth)
{
long x, y;
uint32_t pixel_ant;
uint32_t tmp;
spatial += 256 << LUT_BITS;
temporal += 256 << LUT_BITS;
/* First line has no top neighbor. Only left one for each tmp and
* last frame */
pixel_ant = LOAD(0);
for (x = 0; x < w; x++) {
line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
for (y = 1; y < h; y++) {
src += sstride;
dst += dstride;
frame_ant += w;
if (s->denoise_row[depth]) {
s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
continue;
}
pixel_ant = LOAD(0);
for (x = 0; x < w-1; x++) {
line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
}
av_always_inline
static int denoise_depth(HQDN3DContext *s,
uint8_t *src, uint8_t *dst,
uint16_t *line_ant, uint16_t **frame_ant_ptr,
int w, int h, int sstride, int dstride,
int16_t *spatial, int16_t *temporal, int depth)
{
// FIXME: For 16-bit depth, frame_ant could be a pointer to the previous
// filtered frame rather than a separate buffer.
long x, y;
uint16_t *frame_ant = *frame_ant_ptr;
if (!frame_ant) {
uint8_t *frame_src = src;
*frame_ant_ptr = frame_ant = av_malloc_array(w, h*sizeof(uint16_t));
if (!frame_ant)
return AVERROR(ENOMEM);
for (y = 0; y < h; y++, src += sstride, frame_ant += w)
for (x = 0; x < w; x++)
frame_ant[x] = LOAD(x);
src = frame_src;
frame_ant = *frame_ant_ptr;
}
if (spatial[0])
denoise_spatial(s, src, dst, line_ant, frame_ant,
w, h, sstride, dstride, spatial, temporal, depth);
else
denoise_temporal(src, dst, frame_ant,
w, h, sstride, dstride, temporal, depth);
emms_c();
return 0;
}
#define denoise(...) \
do { \
int ret = AVERROR_BUG; \
switch (s->depth) { \
case 8: ret = denoise_depth(__VA_ARGS__, 8); break; \
case 9: ret = denoise_depth(__VA_ARGS__, 9); break; \
case 10: ret = denoise_depth(__VA_ARGS__, 10); break; \
case 12: ret = denoise_depth(__VA_ARGS__, 12); break; \
case 14: ret = denoise_depth(__VA_ARGS__, 14); break; \
case 16: ret = denoise_depth(__VA_ARGS__, 16); break; \
} \
if (ret < 0) { \
av_frame_free(&out); \
if (!direct) \
av_frame_free(&in); \
return ret; \
} \
} while (0)
static void precalc_coefs(double dist25, int depth, int16_t *ct)
{
int i;
double gamma, simil, C;
gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
for (i = -(256<<LUT_BITS); i < 256<<LUT_BITS; i++) {
double f = (i * (1 << (9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
simil = FFMAX(0, 1.0 - fabs(f) / 255.0);
C = pow(simil, gamma) * 256.0 * f;
ct[(256<<LUT_BITS)+i] = lrint(C);
}
ct[0] = !!dist25;
}
#define PARAM1_DEFAULT 4.0
#define PARAM2_DEFAULT 3.0
#define PARAM3_DEFAULT 6.0
static av_cold int init(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
if (!s->strength[LUMA_SPATIAL])
s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
if (!s->strength[CHROMA_SPATIAL])
s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
if (!s->strength[LUMA_TMP])
s->strength[LUMA_TMP] = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
if (!s->strength[CHROMA_TMP])
s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL];
av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL],
s->strength[LUMA_TMP], s->strength[CHROMA_TMP]);
return 0;
}
static av_cold void uninit(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
av_freep(&s->coefs[0]);
av_freep(&s->coefs[1]);
av_freep(&s->coefs[2]);
av_freep(&s->coefs[3]);
av_freep(&s->line[0]);
av_freep(&s->line[1]);
av_freep(&s->line[2]);
av_freep(&s->frame_prev[0]);
av_freep(&s->frame_prev[1]);
av_freep(&s->frame_prev[2]);
}
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV444P,
AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV440P,
AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P, AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P,
AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
AV_PIX_FMT_YUV440P10,
AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
AV_PIX_FMT_YUV440P12,
AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
AV_PIX_FMT_NONE
};
static void calc_coefs(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
for (int i = 0; i < 4; i++)
precalc_coefs(s->strength[i], s->depth, s->coefs[i]);
}
static int config_input(AVFilterLink *inlink)
{
AVFilterContext *ctx = inlink->dst;
HQDN3DContext *s = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
int i, depth;
uninit(inlink->dst);
s->hsub = desc->log2_chroma_w;
s->vsub = desc->log2_chroma_h;
s->depth = depth = desc->comp[0].depth;
for (i = 0; i < 3; i++) {
s->line[i] = av_malloc_array(inlink->w, sizeof(*s->line[i]));
if (!s->line[i])
return AVERROR(ENOMEM);
}
for (i = 0; i < 4; i++) {
s->coefs[i] = av_malloc((512<<LUT_BITS) * sizeof(int16_t));
if (!s->coefs[i])
return AVERROR(ENOMEM);
}
calc_coefs(ctx);
#if ARCH_X86
ff_hqdn3d_init_x86(s);
#endif
return 0;
}
typedef struct ThreadData {
AVFrame *in, *out;
int direct;
} ThreadData;
static int do_denoise(AVFilterContext *ctx, void *data, int job_nr, int n_jobs)
{
HQDN3DContext *s = ctx->priv;
const ThreadData *td = data;
AVFrame *out = td->out;
AVFrame *in = td->in;
int direct = td->direct;
denoise(s, in->data[job_nr], out->data[job_nr],
s->line[job_nr], &s->frame_prev[job_nr],
AV_CEIL_RSHIFT(in->width, (!!job_nr * s->hsub)),
AV_CEIL_RSHIFT(in->height, (!!job_nr * s->vsub)),
in->linesize[job_nr], out->linesize[job_nr],
s->coefs[job_nr ? CHROMA_SPATIAL : LUMA_SPATIAL],
s->coefs[job_nr ? CHROMA_TMP : LUMA_TMP]);
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
AVFrame *out;
int direct = av_frame_is_writable(in) && !ctx->is_disabled;
ThreadData td;
if (direct) {
out = in;
} else {
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
}
td.in = in;
td.out = out;
td.direct = direct;
/* one thread per plane */
ff_filter_execute(ctx, do_denoise, &td, NULL, 3);
if (ctx->is_disabled) {
av_frame_free(&out);
return ff_filter_frame(outlink, in);
}
if (!direct)
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
static int process_command(AVFilterContext *ctx, const char *cmd, const char *args,
char *res, int res_len, int flags)
{
int ret;
ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
if (ret < 0)
return ret;
calc_coefs(ctx);
return 0;
}
#define OFFSET(x) offsetof(HQDN3DContext, x)
#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_RUNTIME_PARAM
static const AVOption hqdn3d_options[] = {
{ "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(hqdn3d);
static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_input,
.filter_frame = filter_frame,
},
};
const AVFilter ff_vf_hqdn3d = {
.name = "hqdn3d",
.description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
.priv_size = sizeof(HQDN3DContext),
.priv_class = &hqdn3d_class,
.init = init,
.uninit = uninit,
FILTER_INPUTS(avfilter_vf_hqdn3d_inputs),
FILTER_OUTPUTS(ff_video_default_filterpad),
FILTER_PIXFMTS_ARRAY(pix_fmts),
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
.process_command = process_command,
};