1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/ac3enc_template.c
Justin Ruggles 8683c6a638 ac3enc: move ff_ac3_encode_frame() to ac3enc_template.c
This avoids using function pointers for quite a few small functions, most of
which just call DSP functions.
2011-06-27 12:59:39 -04:00

462 lines
16 KiB
C

/*
* AC-3 encoder float/fixed template
* Copyright (c) 2000 Fabrice Bellard
* Copyright (c) 2006-2011 Justin Ruggles <justin.ruggles@gmail.com>
* Copyright (c) 2006-2010 Prakash Punnoor <prakash@punnoor.de>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* AC-3 encoder float/fixed template
*/
#include <stdint.h>
#include "ac3enc.h"
/* prototypes for static functions in ac3enc_fixed.c and ac3enc_float.c */
static void scale_coefficients(AC3EncodeContext *s);
static void apply_window(DSPContext *dsp, SampleType *output,
const SampleType *input, const SampleType *window,
unsigned int len);
static int normalize_samples(AC3EncodeContext *s);
int AC3_NAME(allocate_sample_buffers)(AC3EncodeContext *s)
{
int ch;
FF_ALLOC_OR_GOTO(s->avctx, s->windowed_samples, AC3_WINDOW_SIZE *
sizeof(*s->windowed_samples), alloc_fail);
FF_ALLOC_OR_GOTO(s->avctx, s->planar_samples, s->channels * sizeof(*s->planar_samples),
alloc_fail);
for (ch = 0; ch < s->channels; ch++) {
FF_ALLOCZ_OR_GOTO(s->avctx, s->planar_samples[ch],
(AC3_FRAME_SIZE+AC3_BLOCK_SIZE) * sizeof(**s->planar_samples),
alloc_fail);
}
return 0;
alloc_fail:
return AVERROR(ENOMEM);
}
/**
* Deinterleave input samples.
* Channels are reordered from Libav's default order to AC-3 order.
*/
static void deinterleave_input_samples(AC3EncodeContext *s,
const SampleType *samples)
{
int ch, i;
/* deinterleave and remap input samples */
for (ch = 0; ch < s->channels; ch++) {
const SampleType *sptr;
int sinc;
/* copy last 256 samples of previous frame to the start of the current frame */
memcpy(&s->planar_samples[ch][0], &s->planar_samples[ch][AC3_FRAME_SIZE],
AC3_BLOCK_SIZE * sizeof(s->planar_samples[0][0]));
/* deinterleave */
sinc = s->channels;
sptr = samples + s->channel_map[ch];
for (i = AC3_BLOCK_SIZE; i < AC3_FRAME_SIZE+AC3_BLOCK_SIZE; i++) {
s->planar_samples[ch][i] = *sptr;
sptr += sinc;
}
}
}
/**
* Apply the MDCT to input samples to generate frequency coefficients.
* This applies the KBD window and normalizes the input to reduce precision
* loss due to fixed-point calculations.
*/
static void apply_mdct(AC3EncodeContext *s)
{
int blk, ch;
for (ch = 0; ch < s->channels; ch++) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
const SampleType *input_samples = &s->planar_samples[ch][blk * AC3_BLOCK_SIZE];
apply_window(&s->dsp, s->windowed_samples, input_samples,
s->mdct->window, AC3_WINDOW_SIZE);
if (s->fixed_point)
block->coeff_shift[ch+1] = normalize_samples(s);
s->mdct->fft.mdct_calcw(&s->mdct->fft, block->mdct_coef[ch+1],
s->windowed_samples);
}
}
}
/**
* Calculate a single coupling coordinate.
*/
static inline float calc_cpl_coord(float energy_ch, float energy_cpl)
{
float coord = 0.125;
if (energy_cpl > 0)
coord *= sqrtf(energy_ch / energy_cpl);
return coord;
}
/**
* Calculate coupling channel and coupling coordinates.
* TODO: Currently this is only used for the floating-point encoder. I was
* able to make it work for the fixed-point encoder, but quality was
* generally lower in most cases than not using coupling. If a more
* adaptive coupling strategy were to be implemented it might be useful
* at that time to use coupling for the fixed-point encoder as well.
*/
static void apply_channel_coupling(AC3EncodeContext *s)
{
#if CONFIG_AC3ENC_FLOAT
LOCAL_ALIGNED_16(float, cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
LOCAL_ALIGNED_16(int32_t, fixed_cpl_coords, [AC3_MAX_BLOCKS], [AC3_MAX_CHANNELS][16]);
int blk, ch, bnd, i, j;
CoefSumType energy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][16] = {{{0}}};
int cpl_start, num_cpl_coefs;
memset(cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*cpl_coords));
memset(fixed_cpl_coords, 0, AC3_MAX_BLOCKS * sizeof(*fixed_cpl_coords));
/* align start to 16-byte boundary. align length to multiple of 32.
note: coupling start bin % 4 will always be 1 */
cpl_start = s->start_freq[CPL_CH] - 1;
num_cpl_coefs = FFALIGN(s->num_cpl_subbands * 12 + 1, 32);
cpl_start = FFMIN(256, cpl_start + num_cpl_coefs) - num_cpl_coefs;
/* calculate coupling channel from fbw channels */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
CoefType *cpl_coef = &block->mdct_coef[CPL_CH][cpl_start];
if (!block->cpl_in_use)
continue;
memset(cpl_coef, 0, num_cpl_coefs * sizeof(*cpl_coef));
for (ch = 1; ch <= s->fbw_channels; ch++) {
CoefType *ch_coef = &block->mdct_coef[ch][cpl_start];
if (!block->channel_in_cpl[ch])
continue;
for (i = 0; i < num_cpl_coefs; i++)
cpl_coef[i] += ch_coef[i];
}
/* coefficients must be clipped to +/- 1.0 in order to be encoded */
s->dsp.vector_clipf(cpl_coef, cpl_coef, -1.0f, 1.0f, num_cpl_coefs);
/* scale coupling coefficients from float to 24-bit fixed-point */
s->ac3dsp.float_to_fixed24(&block->fixed_coef[CPL_CH][cpl_start],
cpl_coef, num_cpl_coefs);
}
/* calculate energy in each band in coupling channel and each fbw channel */
/* TODO: possibly use SIMD to speed up energy calculation */
bnd = 0;
i = s->start_freq[CPL_CH];
while (i < s->cpl_end_freq) {
int band_size = s->cpl_band_sizes[bnd];
for (ch = CPL_CH; ch <= s->fbw_channels; ch++) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use || (ch > CPL_CH && !block->channel_in_cpl[ch]))
continue;
for (j = 0; j < band_size; j++) {
CoefType v = block->mdct_coef[ch][i+j];
MAC_COEF(energy[blk][ch][bnd], v, v);
}
}
}
i += band_size;
bnd++;
}
/* determine which blocks to send new coupling coordinates for */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
AC3Block *block0 = blk ? &s->blocks[blk-1] : NULL;
int new_coords = 0;
CoefSumType coord_diff[AC3_MAX_CHANNELS] = {0,};
if (block->cpl_in_use) {
/* calculate coupling coordinates for all blocks and calculate the
average difference between coordinates in successive blocks */
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (!block->channel_in_cpl[ch])
continue;
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy[blk][ch][bnd],
energy[blk][CPL_CH][bnd]);
if (blk > 0 && block0->cpl_in_use &&
block0->channel_in_cpl[ch]) {
coord_diff[ch] += fabs(cpl_coords[blk-1][ch][bnd] -
cpl_coords[blk ][ch][bnd]);
}
}
coord_diff[ch] /= s->num_cpl_bands;
}
/* send new coordinates if this is the first block, if previous
* block did not use coupling but this block does, the channels
* using coupling has changed from the previous block, or the
* coordinate difference from the last block for any channel is
* greater than a threshold value. */
if (blk == 0) {
new_coords = 1;
} else if (!block0->cpl_in_use) {
new_coords = 1;
} else {
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch] && !block0->channel_in_cpl[ch]) {
new_coords = 1;
break;
}
}
if (!new_coords) {
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch] && coord_diff[ch] > 0.04) {
new_coords = 1;
break;
}
}
}
}
}
block->new_cpl_coords = new_coords;
}
/* calculate final coupling coordinates, taking into account reusing of
coordinates in successive blocks */
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
blk = 0;
while (blk < AC3_MAX_BLOCKS) {
int blk1;
CoefSumType energy_cpl;
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use) {
blk++;
continue;
}
energy_cpl = energy[blk][CPL_CH][bnd];
blk1 = blk+1;
while (!s->blocks[blk1].new_cpl_coords && blk1 < AC3_MAX_BLOCKS) {
if (s->blocks[blk1].cpl_in_use)
energy_cpl += energy[blk1][CPL_CH][bnd];
blk1++;
}
for (ch = 1; ch <= s->fbw_channels; ch++) {
CoefType energy_ch;
if (!block->channel_in_cpl[ch])
continue;
energy_ch = energy[blk][ch][bnd];
blk1 = blk+1;
while (!s->blocks[blk1].new_cpl_coords && blk1 < AC3_MAX_BLOCKS) {
if (s->blocks[blk1].cpl_in_use)
energy_ch += energy[blk1][ch][bnd];
blk1++;
}
cpl_coords[blk][ch][bnd] = calc_cpl_coord(energy_ch, energy_cpl);
}
blk = blk1;
}
}
/* calculate exponents/mantissas for coupling coordinates */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
if (!block->cpl_in_use || !block->new_cpl_coords)
continue;
s->ac3dsp.float_to_fixed24(fixed_cpl_coords[blk][1],
cpl_coords[blk][1],
s->fbw_channels * 16);
s->ac3dsp.extract_exponents(block->cpl_coord_exp[1],
fixed_cpl_coords[blk][1],
s->fbw_channels * 16);
for (ch = 1; ch <= s->fbw_channels; ch++) {
int bnd, min_exp, max_exp, master_exp;
/* determine master exponent */
min_exp = max_exp = block->cpl_coord_exp[ch][0];
for (bnd = 1; bnd < s->num_cpl_bands; bnd++) {
int exp = block->cpl_coord_exp[ch][bnd];
min_exp = FFMIN(exp, min_exp);
max_exp = FFMAX(exp, max_exp);
}
master_exp = ((max_exp - 15) + 2) / 3;
master_exp = FFMAX(master_exp, 0);
while (min_exp < master_exp * 3)
master_exp--;
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
block->cpl_coord_exp[ch][bnd] = av_clip(block->cpl_coord_exp[ch][bnd] -
master_exp * 3, 0, 15);
}
block->cpl_master_exp[ch] = master_exp;
/* quantize mantissas */
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
int cpl_exp = block->cpl_coord_exp[ch][bnd];
int cpl_mant = (fixed_cpl_coords[blk][ch][bnd] << (5 + cpl_exp + master_exp * 3)) >> 24;
if (cpl_exp == 15)
cpl_mant >>= 1;
else
cpl_mant -= 16;
block->cpl_coord_mant[ch][bnd] = cpl_mant;
}
}
}
if (CONFIG_EAC3_ENCODER && s->eac3)
ff_eac3_set_cpl_states(s);
#endif /* CONFIG_AC3ENC_FLOAT */
}
/**
* Determine rematrixing flags for each block and band.
*/
static void compute_rematrixing_strategy(AC3EncodeContext *s)
{
int nb_coefs;
int blk, bnd, i;
AC3Block *block, *av_uninit(block0);
if (s->channel_mode != AC3_CHMODE_STEREO)
return;
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
block = &s->blocks[blk];
block->new_rematrixing_strategy = !blk;
if (!s->rematrixing_enabled) {
block0 = block;
continue;
}
block->num_rematrixing_bands = 4;
if (block->cpl_in_use) {
block->num_rematrixing_bands -= (s->start_freq[CPL_CH] <= 61);
block->num_rematrixing_bands -= (s->start_freq[CPL_CH] == 37);
if (blk && block->num_rematrixing_bands != block0->num_rematrixing_bands)
block->new_rematrixing_strategy = 1;
}
nb_coefs = FFMIN(block->end_freq[1], block->end_freq[2]);
for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++) {
/* calculate calculate sum of squared coeffs for one band in one block */
int start = ff_ac3_rematrix_band_tab[bnd];
int end = FFMIN(nb_coefs, ff_ac3_rematrix_band_tab[bnd+1]);
CoefSumType sum[4] = {0,};
for (i = start; i < end; i++) {
CoefType lt = block->mdct_coef[1][i];
CoefType rt = block->mdct_coef[2][i];
CoefType md = lt + rt;
CoefType sd = lt - rt;
MAC_COEF(sum[0], lt, lt);
MAC_COEF(sum[1], rt, rt);
MAC_COEF(sum[2], md, md);
MAC_COEF(sum[3], sd, sd);
}
/* compare sums to determine if rematrixing will be used for this band */
if (FFMIN(sum[2], sum[3]) < FFMIN(sum[0], sum[1]))
block->rematrixing_flags[bnd] = 1;
else
block->rematrixing_flags[bnd] = 0;
/* determine if new rematrixing flags will be sent */
if (blk &&
block->rematrixing_flags[bnd] != block0->rematrixing_flags[bnd]) {
block->new_rematrixing_strategy = 1;
}
}
block0 = block;
}
}
/**
* Encode a single AC-3 frame.
*/
int AC3_NAME(encode_frame)(AVCodecContext *avctx, unsigned char *frame,
int buf_size, void *data)
{
AC3EncodeContext *s = avctx->priv_data;
const SampleType *samples = data;
int ret;
if (!s->eac3 && s->options.allow_per_frame_metadata) {
ret = ff_ac3_validate_metadata(avctx);
if (ret)
return ret;
}
if (s->bit_alloc.sr_code == 1 || s->eac3)
ff_ac3_adjust_frame_size(s);
deinterleave_input_samples(s, samples);
apply_mdct(s);
scale_coefficients(s);
s->cpl_on = s->cpl_enabled;
ff_ac3_compute_coupling_strategy(s);
if (s->cpl_on)
apply_channel_coupling(s);
compute_rematrixing_strategy(s);
ff_ac3_apply_rematrixing(s);
ff_ac3_process_exponents(s);
ret = ff_ac3_compute_bit_allocation(s);
if (ret) {
av_log(avctx, AV_LOG_ERROR, "Bit allocation failed. Try increasing the bitrate.\n");
return ret;
}
ff_ac3_quantize_mantissas(s);
ff_ac3_output_frame(s, frame);
return s->frame_size;
}