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FFmpeg/fftools/objpool.h
Anton Khirnov 9ac78fb347 fftools: add an object pool
Allows to avoid constantly allocating and freeing objects like AVFrame
or AVPacket.
2022-07-23 11:53:19 +02:00

38 lines
1.3 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef FFTOOLS_OBJPOOL_H
#define FFTOOLS_OBJPOOL_H
typedef struct ObjPool ObjPool;
typedef void* (*ObjPoolCBAlloc)(void);
typedef void (*ObjPoolCBReset)(void *);
typedef void (*ObjPoolCBFree)(void **);
void objpool_free(ObjPool **op);
ObjPool *objpool_alloc(ObjPoolCBAlloc cb_alloc, ObjPoolCBReset cb_reset,
ObjPoolCBFree cb_free);
ObjPool *objpool_alloc_packets(void);
ObjPool *objpool_alloc_frames(void);
int objpool_get(ObjPool *op, void **obj);
void objpool_release(ObjPool *op, void **obj);
#endif // FFTOOLS_OBJPOOL_H