1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavutil/arm/float_dsp_init_vfp.c
Ben Avison 5edad2c4a1 armv6: Accelerate vector_fmul_window
I benchmarked the result by measuring the number of gperftools samples that
hit anywhere in the AAC decoder (starting from aac_decode_frame()) or
specifically in vector_fmul_window_c() / ff_vector_fmul_window_vfp() for the
same sample AAC stream:

                    Before          After
                    Mean   StdDev   Mean   StdDev  Confidence  Change
Audio decode        1598.2 47.4     1529.2 25.4    100.0%      +4.5%
vector_fmul_window  244.0  22.1     188.9  22.3    100.0%      +29.2%

Signed-off-by: Martin Storsjö <martin@martin.st>
2014-07-18 01:34:31 +03:00

43 lines
1.6 KiB
C

/*
* Copyright (c) 2008 Siarhei Siamashka <ssvb@users.sourceforge.net>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/attributes.h"
#include "libavutil/float_dsp.h"
#include "cpu.h"
#include "float_dsp_arm.h"
void ff_vector_fmul_vfp(float *dst, const float *src0, const float *src1,
int len);
void ff_vector_fmul_window_vfp(float *dst, const float *src0,
const float *src1, const float *win, int len);
void ff_vector_fmul_reverse_vfp(float *dst, const float *src0,
const float *src1, int len);
av_cold void ff_float_dsp_init_vfp(AVFloatDSPContext *fdsp, int cpu_flags)
{
if (!have_vfpv3(cpu_flags)) {
fdsp->vector_fmul = ff_vector_fmul_vfp;
fdsp->vector_fmul_window = ff_vector_fmul_window_vfp;
}
fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_vfp;
}