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FFmpeg/libavfilter/deshake.h
Andreas Cadhalpun 739f179dd6 vf_deshake: rename Transform.vector to Transform.vec to avoid compiler confusion
The token 'vector' is a keyword in the Vector/SIMD Multimedia Extension data types and thus should not be used as a variable name.

This fixes building on powerpc/ppc64el.

Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2014-09-18 00:48:15 +02:00

108 lines
3.4 KiB
C

/*
* Copyright (C) 2013 Wei Gao <weigao@multicorewareinc.com>
* Copyright (C) 2013 Lenny Wang
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVFILTER_DESHAKE_H
#define AVFILTER_DESHAKE_H
#include "config.h"
#include "avfilter.h"
#include "transform.h"
#include "libavutil/pixelutils.h"
#if CONFIG_OPENCL
#include "libavutil/opencl.h"
#endif
enum SearchMethod {
EXHAUSTIVE, ///< Search all possible positions
SMART_EXHAUSTIVE, ///< Search most possible positions (faster)
SEARCH_COUNT
};
typedef struct {
int x; ///< Horizontal shift
int y; ///< Vertical shift
} IntMotionVector;
typedef struct {
double x; ///< Horizontal shift
double y; ///< Vertical shift
} MotionVector;
typedef struct {
MotionVector vec; ///< Motion vector
double angle; ///< Angle of rotation
double zoom; ///< Zoom percentage
} Transform;
#if CONFIG_OPENCL
typedef struct {
cl_command_queue command_queue;
cl_program program;
cl_kernel kernel_luma;
cl_kernel kernel_chroma;
int in_plane_size[8];
int out_plane_size[8];
int plane_num;
cl_mem cl_inbuf;
size_t cl_inbuf_size;
cl_mem cl_outbuf;
size_t cl_outbuf_size;
} DeshakeOpenclContext;
#endif
#define MAX_R 64
typedef struct {
const AVClass *class;
int counts[2*MAX_R+1][2*MAX_R+1]; /// < Scratch buffer for motion search
double *angles; ///< Scratch buffer for block angles
unsigned angles_size;
AVFrame *ref; ///< Previous frame
int rx; ///< Maximum horizontal shift
int ry; ///< Maximum vertical shift
int edge; ///< Edge fill method
int blocksize; ///< Size of blocks to compare
int contrast; ///< Contrast threshold
int search; ///< Motion search method
av_pixelutils_sad_fn sad; ///< Sum of the absolute difference function
Transform last; ///< Transform from last frame
int refcount; ///< Number of reference frames (defines averaging window)
FILE *fp;
Transform avg;
int cw; ///< Crop motion search to this box
int ch;
int cx;
int cy;
char *filename; ///< Motion search detailed log filename
int opencl;
#if CONFIG_OPENCL
DeshakeOpenclContext opencl_ctx;
#endif
int (* transform)(AVFilterContext *ctx, int width, int height, int cw, int ch,
const float *matrix_y, const float *matrix_uv, enum InterpolateMethod interpolate,
enum FillMethod fill, AVFrame *in, AVFrame *out);
} DeshakeContext;
#endif /* AVFILTER_DESHAKE_H */