mirror of
https://github.com/FFmpeg/FFmpeg.git
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146 lines
4.8 KiB
Common Lisp
146 lines
4.8 KiB
Common Lisp
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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const sampler_t sampler = (CLK_NORMALIZED_COORDS_FALSE |
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CLK_FILTER_NEAREST);
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__kernel void fade(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int2 p = (int2)(get_global_id(0), get_global_id(1));
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float4 val1 = read_imagef(src1, sampler, p);
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float4 val2 = read_imagef(src2, sampler, p);
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write_imagef(dst, p, mix(val2, val1, progress));
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}
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__kernel void wipeleft(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int s = (int)(get_image_dim(src1).x * progress);
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int2 p = (int2)(get_global_id(0), get_global_id(1));
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float4 val1 = read_imagef(src1, sampler, p);
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float4 val2 = read_imagef(src2, sampler, p);
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write_imagef(dst, p, p.x > s ? val2 : val1);
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}
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__kernel void wiperight(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int s = (int)(get_image_dim(src1).x * (1.f - progress));
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int2 p = (int2)(get_global_id(0), get_global_id(1));
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float4 val1 = read_imagef(src1, sampler, p);
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float4 val2 = read_imagef(src2, sampler, p);
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write_imagef(dst, p, p.x > s ? val1 : val2);
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}
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__kernel void wipeup(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int s = (int)(get_image_dim(src1).y * progress);
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int2 p = (int2)(get_global_id(0), get_global_id(1));
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float4 val1 = read_imagef(src1, sampler, p);
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float4 val2 = read_imagef(src2, sampler, p);
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write_imagef(dst, p, p.y > s ? val2 : val1);
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}
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__kernel void wipedown(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int s = (int)(get_image_dim(src1).y * (1.f - progress));
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int2 p = (int2)(get_global_id(0), get_global_id(1));
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float4 val1 = read_imagef(src1, sampler, p);
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float4 val2 = read_imagef(src2, sampler, p);
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write_imagef(dst, p, p.y > s ? val1 : val2);
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}
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void slide(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress,
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int2 direction)
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{
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int w = get_image_dim(src1).x;
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int h = get_image_dim(src1).y;
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int2 wh = (int2)(w, h);
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int2 uv = (int2)(get_global_id(0), get_global_id(1));
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int2 pi = (int2)(progress * w, progress * h);
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int2 p = uv + pi * direction;
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int2 f = p % wh;
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f = f + (int2)(w, h) * (int2)(f.x < 0, f.y < 0);
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float4 val1 = read_imagef(src1, sampler, f);
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float4 val2 = read_imagef(src2, sampler, f);
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write_imagef(dst, uv, mix(val1, val2, (p.y >= 0) * (h > p.y) * (p.x >= 0) * (w > p.x)));
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}
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__kernel void slidedown(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int2 direction = (int2)(0, 1);
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slide(dst, src1, src2, progress, direction);
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}
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__kernel void slideup(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int2 direction = (int2)(0, -1);
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slide(dst, src1, src2, progress, direction);
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}
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__kernel void slideleft(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int2 direction = (int2)(-1, 0);
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slide(dst, src1, src2, progress, direction);
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}
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__kernel void slideright(__write_only image2d_t dst,
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__read_only image2d_t src1,
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__read_only image2d_t src2,
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float progress)
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{
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int2 direction = (int2)(1, 0);
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slide(dst, src1, src2, progress, direction);
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}
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