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FFmpeg/libavcodec/x86/sbrdsp_init.c
Christophe Gisquet 2aef3d66c9 SBR DSP x86: implement SSE sbr_hf_gen
Start and end index are multiple of 2, therefore guaranteeing aligned access.
Also, this allows to generate 4 floats per loop, keeping the alignment all
along.

Timing:
- 32 bits: 326c -> 172c
- 64 bits: 323c -> 156c

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2012-12-07 11:04:26 +01:00

44 lines
1.6 KiB
C

/*
* AAC Spectral Band Replication decoding functions
* Copyright (c) 2012 Christophe Gisquet <christophe.gisquet@gmail.com>
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/cpu.h"
#include "libavutil/x86/cpu.h"
#include "libavcodec/sbrdsp.h"
float ff_sbr_sum_square_sse(float (*x)[2], int n);
void ff_sbr_hf_g_filt_sse(float (*Y)[2], const float (*X_high)[40][2],
const float *g_filt, int m_max, intptr_t ixh);
void ff_sbr_hf_gen_sse(float (*X_high)[2], const float (*X_low)[2],
const float alpha0[2], const float alpha1[2],
float bw, int start, int end);
void ff_sbrdsp_init_x86(SBRDSPContext *s)
{
int mm_flags = av_get_cpu_flags();
if (EXTERNAL_SSE(mm_flags)) {
s->sum_square = ff_sbr_sum_square_sse;
s->hf_g_filt = ff_sbr_hf_g_filt_sse;
s->hf_gen = ff_sbr_hf_gen_sse;
}
}