1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-02 03:06:28 +02:00
FFmpeg/libavcodec/ac3dec.h
Andreas Cadhalpun 7b05b5093e ac3dec_fixed: always use the USE_FIXED=1 variant of the AC3DecodeContext
The AC3DecodeContext has a float (USE_FIXED=0) and an integer
(USE_FIXED=1) variant, both of which can be present in the same binary.
This is not only very confusing, but it also breaks horribly, when one
variant is used by code expecting the other.

This currently happens, because eac3dec.c is only compiled for the float
variant, but also used from ac3dec_fixed.c, which uses the integer
variant.

The result is memory corruption, leading to crashes.

So compile eac3dec.c once for each variant and adapt it, so that it
works with the integer variant.

A loss of precission and scaling bug has been fixed by the committer
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2015-03-14 04:27:06 +01:00

262 lines
14 KiB
C

/*
* Common code between the AC-3 and E-AC-3 decoders
* Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Common code between the AC-3 and E-AC-3 decoders.
*
* Summary of MDCT Coefficient Grouping:
* The individual MDCT coefficient indices are often referred to in the
* (E-)AC-3 specification as frequency bins. These bins are grouped together
* into subbands of 12 coefficients each. The subbands are grouped together
* into bands as defined in the bitstream by the band structures, which
* determine the number of bands and the size of each band. The full spectrum
* of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
* This system of grouping coefficients is used for channel bandwidth, stereo
* rematrixing, channel coupling, enhanced coupling, and spectral extension.
*
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* |1| |12| | [12|12|12|12] | | | | | | | | | | | | |3|
* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
* ~~~ ~~~~ ~~~~~~~~~~~~~ ~~~
* | | | |
* | | | 3 unused frequency bins--+
* | | |
* | | +--1 band containing 4 subbands
* | |
* | +--1 subband of 12 frequency bins
* |
* +--DC frequency bin
*/
#ifndef AVCODEC_AC3DEC_H
#define AVCODEC_AC3DEC_H
#include "libavutil/float_dsp.h"
#include "libavutil/fixed_dsp.h"
#include "libavutil/lfg.h"
#include "ac3.h"
#include "ac3dsp.h"
#include "bswapdsp.h"
#include "get_bits.h"
#include "fft.h"
#include "fmtconvert.h"
#define AC3_OUTPUT_LFEON 8
#define SPX_MAX_BANDS 17
/** Large enough for maximum possible frame size when the specification limit is ignored */
#define AC3_FRAME_BUFFER_SIZE 32768
typedef struct AC3DecodeContext {
AVClass *class; ///< class for AVOptions
AVCodecContext *avctx; ///< parent context
GetBitContext gbc; ///< bitstream reader
///@name Bit stream information
///@{
int frame_type; ///< frame type (strmtyp)
int substreamid; ///< substream identification
int frame_size; ///< current frame size, in bytes
int bit_rate; ///< stream bit rate, in bits-per-second
int sample_rate; ///< sample frequency, in Hz
int num_blocks; ///< number of audio blocks
int bitstream_id; ///< bitstream id (bsid)
int bitstream_mode; ///< bitstream mode (bsmod)
int channel_mode; ///< channel mode (acmod)
int lfe_on; ///< lfe channel in use
int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm)
int compression_exists[2]; ///< compression field is valid for frame (compre)
int compression_gain[2]; ///< gain to apply for heavy compression (compr)
int channel_map; ///< custom channel map
int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
int center_mix_level; ///< Center mix level index
int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
int surround_mix_level; ///< Surround mix level index
int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev)
int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode)
int lfe_mix_level; ///< LFE mix level index (lfemixlevcod)
int eac3; ///< indicates if current frame is E-AC-3
int dolby_surround_mode; ///< dolby surround mode (dsurmod)
int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod)
int dolby_headphone_mode; ///< dolby headphone mode (dheadphonmod)
///@}
int preferred_stereo_downmix;
float ltrt_center_mix_level;
float ltrt_surround_mix_level;
float loro_center_mix_level;
float loro_surround_mix_level;
int target_level; ///< target level in dBFS
float level_gain[2];
///@name Frame syntax parameters
int snr_offset_strategy; ///< SNR offset strategy (snroffststr)
int block_switch_syntax; ///< block switch syntax enabled (blkswe)
int dither_flag_syntax; ///< dither flag syntax enabled (dithflage)
int bit_allocation_syntax; ///< bit allocation model syntax enabled (bamode)
int fast_gain_syntax; ///< fast gain codes enabled (frmfgaincode)
int dba_syntax; ///< delta bit allocation syntax enabled (dbaflde)
int skip_syntax; ///< skip field syntax enabled (skipflde)
///@}
///@name Standard coupling
int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu)
int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre)
int channel_in_cpl[AC3_MAX_CHANNELS]; ///< channel in coupling (chincpl)
int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates (cplco)
///@}
///@name Spectral extension
///@{
int spx_in_use; ///< spectral extension in use (spxinu)
uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension (chinspx)
int8_t spx_atten_code[AC3_MAX_CHANNELS]; ///< spx attenuation code (spxattencod)
int spx_src_start_freq; ///< spx start frequency bin
int spx_dst_end_freq; ///< spx end frequency bin
int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
///< the copy region ends at the start of the spx region.
int num_spx_bands; ///< number of spx bands (nspxbnds)
uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)
INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
///@}
///@name Adaptive hybrid transform
int channel_uses_aht[AC3_MAX_CHANNELS]; ///< channel AHT in use (chahtinu)
int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas
///@}
///@name Channel
int fbw_channels; ///< number of full-bandwidth channels
int channels; ///< number of total channels
int lfe_ch; ///< index of LFE channel
SHORTFLOAT downmix_coeffs[AC3_MAX_CHANNELS][2]; ///< stereo downmix coefficients
int downmixed; ///< indicates if coeffs are currently downmixed
int output_mode; ///< output channel configuration
int out_channels; ///< number of output channels
///@}
///@name Dynamic range
INTFLOAT dynamic_range[2]; ///< dynamic range
INTFLOAT drc_scale; ///< percentage of dynamic range compression to be applied
int heavy_compression; ///< apply heavy compression
INTFLOAT heavy_dynamic_range[2]; ///< heavy dynamic range compression
///@}
///@name Bandwidth
int start_freq[AC3_MAX_CHANNELS]; ///< start frequency bin (strtmant)
int end_freq[AC3_MAX_CHANNELS]; ///< end frequency bin (endmant)
///@}
///@name Rematrixing
int num_rematrixing_bands; ///< number of rematrixing bands (nrematbnd)
int rematrixing_flags[4]; ///< rematrixing flags (rematflg)
///@}
///@name Exponents
int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups (nexpgrp)
int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents
int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr)
///@}
///@name Bit allocation
AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters
int first_cpl_leak; ///< first coupling leak state (firstcplleak)
int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets (snroffst)
int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values/SMR's (fgain)
uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers
int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents
int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< masking curve values
int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode
int dba_nsegs[AC3_MAX_CHANNELS]; ///< number of delta segments
uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets
uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths
uint8_t dba_values[AC3_MAX_CHANNELS][8]; ///< delta values for each segment
///@}
///@name Zero-mantissa dithering
int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags (dithflg)
AVLFG dith_state; ///< for dither generation
///@}
///@name IMDCT
int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw)
FFTContext imdct_512; ///< for 512 sample IMDCT
FFTContext imdct_256; ///< for 256 sample IMDCT
///@}
///@name Optimization
BswapDSPContext bdsp;
#if USE_FIXED
AVFixedDSPContext *fdsp;
#else
AVFloatDSPContext *fdsp;
#endif
AC3DSPContext ac3dsp;
FmtConvertContext fmt_conv; ///< optimized conversion functions
///@}
SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
///@name Aligned arrays
DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients
DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
///@}
} AC3DecodeContext;
/**
* Parse the E-AC-3 frame header.
* This parses both the bit stream info and audio frame header.
*/
static int ff_eac3_parse_header(AC3DecodeContext *s);
/**
* Decode mantissas in a single channel for the entire frame.
* This is used when AHT mode is enabled.
*/
static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
/**
* Apply spectral extension to each channel by copying lower frequency
* coefficients to higher frequency bins and applying side information to
* approximate the original high frequency signal.
*/
static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
#endif /* AVCODEC_AC3DEC_H */