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7b05b5093e
The AC3DecodeContext has a float (USE_FIXED=0) and an integer (USE_FIXED=1) variant, both of which can be present in the same binary. This is not only very confusing, but it also breaks horribly, when one variant is used by code expecting the other. This currently happens, because eac3dec.c is only compiled for the float variant, but also used from ac3dec_fixed.c, which uses the integer variant. The result is memory corruption, leading to crashes. So compile eac3dec.c once for each variant and adapt it, so that it works with the integer variant. A loss of precission and scaling bug has been fixed by the committer Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
262 lines
14 KiB
C
262 lines
14 KiB
C
/*
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* Common code between the AC-3 and E-AC-3 decoders
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* Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Common code between the AC-3 and E-AC-3 decoders.
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*
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* Summary of MDCT Coefficient Grouping:
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* The individual MDCT coefficient indices are often referred to in the
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* (E-)AC-3 specification as frequency bins. These bins are grouped together
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* into subbands of 12 coefficients each. The subbands are grouped together
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* into bands as defined in the bitstream by the band structures, which
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* determine the number of bands and the size of each band. The full spectrum
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* of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
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* This system of grouping coefficients is used for channel bandwidth, stereo
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* rematrixing, channel coupling, enhanced coupling, and spectral extension.
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*
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* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
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* |1| |12| | [12|12|12|12] | | | | | | | | | | | | |3|
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* +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
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* ~~~ ~~~~ ~~~~~~~~~~~~~ ~~~
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* | | | |
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* | | | 3 unused frequency bins--+
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* | | |
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* | | +--1 band containing 4 subbands
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* | |
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* | +--1 subband of 12 frequency bins
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* |
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* +--DC frequency bin
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*/
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#ifndef AVCODEC_AC3DEC_H
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#define AVCODEC_AC3DEC_H
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#include "libavutil/float_dsp.h"
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#include "libavutil/fixed_dsp.h"
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#include "libavutil/lfg.h"
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#include "ac3.h"
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#include "ac3dsp.h"
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#include "bswapdsp.h"
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#include "get_bits.h"
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#include "fft.h"
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#include "fmtconvert.h"
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#define AC3_OUTPUT_LFEON 8
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#define SPX_MAX_BANDS 17
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/** Large enough for maximum possible frame size when the specification limit is ignored */
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#define AC3_FRAME_BUFFER_SIZE 32768
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typedef struct AC3DecodeContext {
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AVClass *class; ///< class for AVOptions
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AVCodecContext *avctx; ///< parent context
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GetBitContext gbc; ///< bitstream reader
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///@name Bit stream information
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///@{
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int frame_type; ///< frame type (strmtyp)
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int substreamid; ///< substream identification
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int frame_size; ///< current frame size, in bytes
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int bit_rate; ///< stream bit rate, in bits-per-second
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int sample_rate; ///< sample frequency, in Hz
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int num_blocks; ///< number of audio blocks
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int bitstream_id; ///< bitstream id (bsid)
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int bitstream_mode; ///< bitstream mode (bsmod)
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int channel_mode; ///< channel mode (acmod)
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int lfe_on; ///< lfe channel in use
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int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm)
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int compression_exists[2]; ///< compression field is valid for frame (compre)
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int compression_gain[2]; ///< gain to apply for heavy compression (compr)
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int channel_map; ///< custom channel map
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int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
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int center_mix_level; ///< Center mix level index
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int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
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int surround_mix_level; ///< Surround mix level index
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int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev)
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int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode)
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int lfe_mix_level; ///< LFE mix level index (lfemixlevcod)
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int eac3; ///< indicates if current frame is E-AC-3
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int dolby_surround_mode; ///< dolby surround mode (dsurmod)
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int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod)
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int dolby_headphone_mode; ///< dolby headphone mode (dheadphonmod)
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///@}
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int preferred_stereo_downmix;
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float ltrt_center_mix_level;
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float ltrt_surround_mix_level;
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float loro_center_mix_level;
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float loro_surround_mix_level;
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int target_level; ///< target level in dBFS
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float level_gain[2];
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///@name Frame syntax parameters
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int snr_offset_strategy; ///< SNR offset strategy (snroffststr)
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int block_switch_syntax; ///< block switch syntax enabled (blkswe)
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int dither_flag_syntax; ///< dither flag syntax enabled (dithflage)
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int bit_allocation_syntax; ///< bit allocation model syntax enabled (bamode)
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int fast_gain_syntax; ///< fast gain codes enabled (frmfgaincode)
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int dba_syntax; ///< delta bit allocation syntax enabled (dbaflde)
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int skip_syntax; ///< skip field syntax enabled (skipflde)
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///@}
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///@name Standard coupling
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int cpl_in_use[AC3_MAX_BLOCKS]; ///< coupling in use (cplinu)
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int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists (cplstre)
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int channel_in_cpl[AC3_MAX_CHANNELS]; ///< channel in coupling (chincpl)
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int phase_flags_in_use; ///< phase flags in use (phsflginu)
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int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
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int num_cpl_bands; ///< number of coupling bands (ncplbnd)
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uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
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int firstchincpl; ///< first channel in coupling
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int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
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int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates (cplco)
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///@}
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///@name Spectral extension
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///@{
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int spx_in_use; ///< spectral extension in use (spxinu)
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uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension (chinspx)
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int8_t spx_atten_code[AC3_MAX_CHANNELS]; ///< spx attenuation code (spxattencod)
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int spx_src_start_freq; ///< spx start frequency bin
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int spx_dst_end_freq; ///< spx end frequency bin
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int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
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///< the copy region ends at the start of the spx region.
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int num_spx_bands; ///< number of spx bands (nspxbnds)
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uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
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uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
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INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)
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INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
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///@}
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///@name Adaptive hybrid transform
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int channel_uses_aht[AC3_MAX_CHANNELS]; ///< channel AHT in use (chahtinu)
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int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS]; ///< pre-IDCT mantissas
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///@}
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///@name Channel
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int fbw_channels; ///< number of full-bandwidth channels
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int channels; ///< number of total channels
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int lfe_ch; ///< index of LFE channel
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SHORTFLOAT downmix_coeffs[AC3_MAX_CHANNELS][2]; ///< stereo downmix coefficients
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int downmixed; ///< indicates if coeffs are currently downmixed
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int output_mode; ///< output channel configuration
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int out_channels; ///< number of output channels
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///@}
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///@name Dynamic range
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INTFLOAT dynamic_range[2]; ///< dynamic range
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INTFLOAT drc_scale; ///< percentage of dynamic range compression to be applied
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int heavy_compression; ///< apply heavy compression
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INTFLOAT heavy_dynamic_range[2]; ///< heavy dynamic range compression
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///@}
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///@name Bandwidth
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int start_freq[AC3_MAX_CHANNELS]; ///< start frequency bin (strtmant)
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int end_freq[AC3_MAX_CHANNELS]; ///< end frequency bin (endmant)
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///@}
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///@name Rematrixing
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int num_rematrixing_bands; ///< number of rematrixing bands (nrematbnd)
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int rematrixing_flags[4]; ///< rematrixing flags (rematflg)
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///@}
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///@name Exponents
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int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups (nexpgrp)
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int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents
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int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies (expstr)
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///@}
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///@name Bit allocation
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AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters
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int first_cpl_leak; ///< first coupling leak state (firstcplleak)
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int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets (snroffst)
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int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values/SMR's (fgain)
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uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers
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int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents
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int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
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int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< masking curve values
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int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode
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int dba_nsegs[AC3_MAX_CHANNELS]; ///< number of delta segments
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uint8_t dba_offsets[AC3_MAX_CHANNELS][8]; ///< delta segment offsets
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uint8_t dba_lengths[AC3_MAX_CHANNELS][8]; ///< delta segment lengths
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uint8_t dba_values[AC3_MAX_CHANNELS][8]; ///< delta values for each segment
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///@}
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///@name Zero-mantissa dithering
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int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags (dithflg)
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AVLFG dith_state; ///< for dither generation
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///@}
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///@name IMDCT
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int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags (blksw)
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FFTContext imdct_512; ///< for 512 sample IMDCT
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FFTContext imdct_256; ///< for 256 sample IMDCT
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///@}
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///@name Optimization
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BswapDSPContext bdsp;
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#if USE_FIXED
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AVFixedDSPContext *fdsp;
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#else
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AVFloatDSPContext *fdsp;
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#endif
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AC3DSPContext ac3dsp;
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FmtConvertContext fmt_conv; ///< optimized conversion functions
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///@}
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SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
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INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
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INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
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///@name Aligned arrays
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DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
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DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
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DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
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DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients
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DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
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DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
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DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
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///@}
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} AC3DecodeContext;
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/**
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* Parse the E-AC-3 frame header.
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* This parses both the bit stream info and audio frame header.
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*/
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static int ff_eac3_parse_header(AC3DecodeContext *s);
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/**
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* Decode mantissas in a single channel for the entire frame.
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* This is used when AHT mode is enabled.
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*/
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static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
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/**
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* Apply spectral extension to each channel by copying lower frequency
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* coefficients to higher frequency bins and applying side information to
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* approximate the original high frequency signal.
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*/
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static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
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#endif /* AVCODEC_AC3DEC_H */
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