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FFmpeg/libavcodec/vc1_loopfilter.c
Jerome Borsboom 02e4970bc9 avcodec/vc1: fix out of bounds access of overlap filter
Overlap filtering of the first row and first column must be guarded
for out of bounds access of v->over_flags_plane.

Signed-off-by: Jerome Borsboom <jerome.borsboom@carpalis.nl>
2018-04-26 17:13:17 +02:00

1199 lines
55 KiB
C

/*
* VC-1 and WMV3 decoder
* Copyright (c) 2011 Mashiat Sarker Shakkhar
* Copyright (c) 2006-2007 Konstantin Shishkov
* Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* VC-1 and WMV3 loopfilter
*/
#include "avcodec.h"
#include "mpegvideo.h"
#include "vc1.h"
#include "vc1dsp.h"
void ff_vc1_loop_filter_iblk(VC1Context *v, int pq)
{
MpegEncContext *s = &v->s;
int j;
if (!s->first_slice_line) {
v->vc1dsp.vc1_v_loop_filter16(s->dest[0], s->linesize, pq);
if (s->mb_x)
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize, s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize + 8, s->linesize, pq);
if (!CONFIG_GRAY || !(s->avctx->flags & AV_CODEC_FLAG_GRAY))
for (j = 0; j < 2; j++) {
v->vc1dsp.vc1_v_loop_filter8(s->dest[j + 1], s->uvlinesize, pq);
if (s->mb_x)
v->vc1dsp.vc1_h_loop_filter8(s->dest[j + 1] - 8 * s->uvlinesize, s->uvlinesize, pq);
}
}
v->vc1dsp.vc1_v_loop_filter16(s->dest[0] + 8 * s->linesize, s->linesize, pq);
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_x) {
v->vc1dsp.vc1_h_loop_filter16(s->dest[0], s->linesize, pq);
if (!CONFIG_GRAY || !(s->avctx->flags & AV_CODEC_FLAG_GRAY)) {
v->vc1dsp.vc1_h_loop_filter8(s->dest[1], s->uvlinesize, pq);
v->vc1dsp.vc1_h_loop_filter8(s->dest[2], s->uvlinesize, pq);
}
}
v->vc1dsp.vc1_h_loop_filter16(s->dest[0] + 8, s->linesize, pq);
}
}
static av_always_inline void vc1_h_overlap_filter(VC1Context *v, int16_t (*left_block)[64],
int16_t (*right_block)[64], int block_num)
{
if (left_block != right_block || (block_num & 5) == 1) {
if (block_num > 3)
v->vc1dsp.vc1_h_s_overlap(left_block[block_num], right_block[block_num]);
else if (block_num & 1)
v->vc1dsp.vc1_h_s_overlap(right_block[block_num - 1], right_block[block_num]);
else
v->vc1dsp.vc1_h_s_overlap(left_block[block_num + 1], right_block[block_num]);
}
}
static av_always_inline void vc1_v_overlap_filter(VC1Context *v, int16_t (*top_block)[64],
int16_t (*bottom_block)[64], int block_num)
{
if (top_block != bottom_block || block_num & 2) {
if (block_num > 3)
v->vc1dsp.vc1_v_s_overlap(top_block[block_num], bottom_block[block_num]);
else if (block_num & 2)
v->vc1dsp.vc1_v_s_overlap(bottom_block[block_num - 2], bottom_block[block_num]);
else
v->vc1dsp.vc1_v_s_overlap(top_block[block_num + 2], bottom_block[block_num]);
}
}
void ff_vc1_i_overlap_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int16_t (*topleft_blk)[64], (*top_blk)[64], (*left_blk)[64], (*cur_blk)[64];
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
int i;
topleft_blk = v->block[v->topleft_blk_idx];
top_blk = v->block[v->top_blk_idx];
left_blk = v->block[v->left_blk_idx];
cur_blk = v->block[v->cur_blk_idx];
/* Within a MB, the horizontal overlap always runs before the vertical.
* To accomplish that, we run the H on the left and internal vertical
* borders of the currently decoded MB. Then, we wait for the next overlap
* iteration to do H overlap on the right edge of this MB, before moving
* over and running the V overlap on the top and internal horizontal
* borders. Therefore, the H overlap trails by one MB col and the
* V overlap trails by one MB row. This is reflected in the time at which
* we run the put_pixels loop, i.e. delayed by one row and one column. */
for (i = 0; i < block_count; i++)
if (v->pq >= 9 || v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos] && ((i & 5) == 1 || (s->mb_x && v->over_flags_plane[mb_pos - 1]))))
vc1_h_overlap_filter(v, s->mb_x ? left_blk : cur_blk, cur_blk, i);
if (v->fcm != ILACE_FRAME)
for (i = 0; i < block_count; i++) {
if (s->mb_x && (v->pq >= 9 || v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos - 1] &&
((i & 2) || (!s->first_slice_line && v->over_flags_plane[mb_pos - 1 - s->mb_stride])))))
vc1_v_overlap_filter(v, s->first_slice_line ? left_blk : topleft_blk, left_blk, i);
if (s->mb_x == s->mb_width - 1)
if (v->pq >= 9 || v->condover == CONDOVER_ALL ||
(v->over_flags_plane[mb_pos] &&
((i & 2) || (!s->first_slice_line && v->over_flags_plane[mb_pos - s->mb_stride]))))
vc1_v_overlap_filter(v, s->first_slice_line ? cur_blk : top_blk, cur_blk, i);
}
}
void ff_vc1_p_overlap_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int16_t (*topleft_blk)[64], (*top_blk)[64], (*left_blk)[64], (*cur_blk)[64];
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int i;
topleft_blk = v->block[v->topleft_blk_idx];
top_blk = v->block[v->top_blk_idx];
left_blk = v->block[v->left_blk_idx];
cur_blk = v->block[v->cur_blk_idx];
for (i = 0; i < block_count; i++)
if (v->mb_type[0][s->block_index[i]] && (s->mb_x == 0 || v->mb_type[0][s->block_index[i] - 1]))
vc1_h_overlap_filter(v, s->mb_x ? left_blk : cur_blk, cur_blk, i);
if (v->fcm != ILACE_FRAME)
for (i = 0; i < block_count; i++) {
if (s->mb_x && v->mb_type[0][s->block_index[i] - 1] &&
(s->first_slice_line || v->mb_type[0][s->block_index[i] - s->block_wrap[i] - 1]))
vc1_v_overlap_filter(v, s->first_slice_line ? left_blk : topleft_blk, left_blk, i);
if (s->mb_x == s->mb_width - 1)
if (v->mb_type[0][s->block_index[i]] &&
(s->first_slice_line || v->mb_type[0][s->block_index[i] - s->block_wrap[i]]))
vc1_v_overlap_filter(v, s->first_slice_line ? cur_blk : top_blk, cur_blk, i);
}
}
#define LEFT_EDGE (1 << 0)
#define RIGHT_EDGE (1 << 1)
#define TOP_EDGE (1 << 2)
#define BOTTOM_EDGE (1 << 3)
static av_always_inline void vc1_i_h_loop_filter(VC1Context *v, uint8_t *dest,
uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
if (block_num & 2)
return;
if (!(flags & LEFT_EDGE) || (block_num & 5) == 1) {
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (v->fcm == ILACE_FRAME)
if (block_num > 3) {
v->vc1dsp.vc1_h_loop_filter4(dst, 2 * s->uvlinesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + s->uvlinesize, 2 * s->uvlinesize, pq);
} else {
v->vc1dsp.vc1_h_loop_filter8(dst, 2 * s->linesize, pq);
v->vc1dsp.vc1_h_loop_filter8(dst + s->linesize, 2 * s->linesize, pq);
}
else
if (block_num > 3)
v->vc1dsp.vc1_h_loop_filter8(dst, s->uvlinesize, pq);
else
v->vc1dsp.vc1_h_loop_filter16(dst, s->linesize, pq);
}
}
static av_always_inline void vc1_i_v_loop_filter(VC1Context *v, uint8_t *dest,
uint32_t flags, uint8_t fieldtx,
int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
if ((block_num & 5) == 1)
return;
if (!(flags & TOP_EDGE) || block_num & 2) {
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (v->fcm == ILACE_FRAME) {
if (block_num > 3) {
v->vc1dsp.vc1_v_loop_filter8(dst, 2 * s->uvlinesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + s->uvlinesize, 2 * s->uvlinesize, pq);
} else if (block_num < 2 || !fieldtx) {
v->vc1dsp.vc1_v_loop_filter16(dst, 2 * s->linesize, pq);
v->vc1dsp.vc1_v_loop_filter16(dst + s->linesize, 2 * s->linesize, pq);
}
} else
if (block_num > 3)
v->vc1dsp.vc1_v_loop_filter8(dst, s->uvlinesize, pq);
else
v->vc1dsp.vc1_v_loop_filter16(dst, s->linesize, pq);
}
}
void ff_vc1_i_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
uint8_t *dest, fieldtx;
uint32_t flags = 0;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on top and internal
* horizontal borders of the last overlap filtered MB. Then, we wait for
* the loop filter iteration on the next row to do V loop filter on the
* bottom edge of this MB, before moving over and running the H loop
* filter on the left and internal vertical borders. Therefore, the loop
* filter trails by one row and one column relative to the overlap filter
* and two rows and two colums relative to the decoding loop. */
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize - 16;
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
if (s->mb_x) {
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, fieldtx, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, flags, fieldtx, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0] - 16;
flags = s->first_slice_line ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
if (s->mb_x) {
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, fieldtx, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_i_v_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, flags, fieldtx, i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
dest = s->dest[0] - 32 * s->linesize - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest, flags, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
dest += 16;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, flags, i);
}
}
dest = s->dest[0] - 16;
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_i_h_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, flags, i);
}
}
}
static av_always_inline void vc1_p_h_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
uint8_t *is_intra, int16_t (*mv)[2], uint8_t *mv_f,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint32_t left_cbp = cbp[0] >> (block_num * 4), right_cbp;
uint8_t left_is_intra, right_is_intra;
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
left_is_intra = is_intra[0] & (1 << block_num);
if (block_num > 3) {
right_is_intra = is_intra[1] & (1 << block_num);
right_cbp = cbp[1] >> (block_num * 4);
} else if (block_num & 1) {
right_is_intra = is_intra[1] & (1 << block_num - 1);
right_cbp = cbp[1] >> ((block_num - 1) * 4);
} else {
right_is_intra = is_intra[0] & (1 << block_num + 1);
right_cbp = cbp[0] >> ((block_num + 1) * 4);
}
if (left_is_intra || right_is_intra ||
mv[0][0] != mv[1][0] || mv[0][1] != mv[1][1] ||
(v->fcm == ILACE_FIELD && mv_f[0] != mv_f[1]))
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
else {
idx = (left_cbp | (right_cbp >> 1)) & 5;
if (idx & 1)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 8, linesize, pq);
if (idx & 4)
v->vc1dsp.vc1_h_loop_filter4(dst + 8, linesize, pq);
}
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_4X8) {
if (left_cbp & 3)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (left_cbp & 12)
v->vc1dsp.vc1_h_loop_filter4(dst + 4, linesize, pq);
}
}
static av_always_inline void vc1_p_v_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
uint8_t *is_intra, int16_t (*mv)[2], uint8_t *mv_f,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint32_t top_cbp = cbp[0] >> (block_num * 4), bottom_cbp;
uint8_t top_is_intra, bottom_is_intra;
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if(!(flags & BOTTOM_EDGE) || block_num < 2) {
top_is_intra = is_intra[0] & (1 << block_num);
if (block_num > 3) {
bottom_is_intra = is_intra[s->mb_stride] & (1 << block_num);
bottom_cbp = cbp[s->mb_stride] >> (block_num * 4);
} else if (block_num < 2) {
bottom_is_intra = is_intra[0] & (1 << block_num + 2);
bottom_cbp = cbp[0] >> ((block_num + 2) * 4);
} else {
bottom_is_intra = is_intra[s->mb_stride] & (1 << block_num - 2);
bottom_cbp = cbp[s->mb_stride] >> ((block_num - 2) * 4);
}
if (top_is_intra || bottom_is_intra ||
mv[0][0] != mv[block_num > 3 ? s->mb_stride : s->b8_stride][0] ||
mv[0][1] != mv[block_num > 3 ? s->mb_stride : s->b8_stride][1] ||
(v->fcm == ILACE_FIELD && mv_f[0] != mv_f[block_num > 3 ? s->mb_stride : s->b8_stride]))
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, linesize, pq);
else {
idx = (top_cbp | (bottom_cbp >> 2)) & 3;
if (idx & 1)
v->vc1dsp.vc1_v_loop_filter4(dst + 8 * linesize + 4, linesize, pq);
if (idx & 2)
v->vc1dsp.vc1_v_loop_filter4(dst + 8 * linesize, linesize, pq);
}
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_8X4) {
if (top_cbp & 5)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (top_cbp & 10)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize, linesize, pq);
}
}
void ff_vc1_p_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
uint8_t *dest;
uint32_t *cbp;
uint8_t *is_intra;
int16_t (*uvmv)[2];
int *ttblk;
uint32_t flags;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the last overlap filtered MB. Then,
* we wait for the next loop filter iteration to do H loop filter on all
* applicable vertical borders of this MB. Therefore, the loop filter
* trails by one row and one column relative to the overlap filter and two
* rows and two colums relative to the decoding loop. */
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x) {
dest = s->dest[0] - 32 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 2 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
dest = s->dest[0] - 32 * s->linesize;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_y == s->start_mb_y + 2 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_x) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
is_intra = &v->is_intra[s->mb_x - 1];
uvmv = &v->luma_mv[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
is_intra = &v->is_intra[s->mb_x - s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
is_intra = &v->is_intra[s->mb_x];
uvmv = &v->luma_mv[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_v_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] + v->mb_off] :
&v->mv_f[0][s->block_index[i] + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 32 * s->linesize - 32;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 2];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 2];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 2];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 32 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 32 * s->linesize;
cbp = &v->cbp[s->mb_x - 2 * s->mb_stride];
is_intra = &v->is_intra[s->mb_x - 2 * s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - 2 * s->mb_stride];
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 * s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 16 * s->linesize - 32;
cbp = &v->cbp[s->mb_x - s->mb_stride - 2];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 2];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 2];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
is_intra = &v->is_intra[s->mb_x - s->mb_stride - 1];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
is_intra = &v->is_intra[s->mb_x - s->mb_stride];
uvmv = &v->luma_mv[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - s->mb_stride + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 * s->b8_stride + v->blocks_off],
ttblk,
flags,
i);
}
}
if (s->mb_x >= 2) {
dest = s->dest[0] - 32;
cbp = &v->cbp[s->mb_x - 2];
is_intra = &v->is_intra[s->mb_x - 2];
uvmv = &v->luma_mv[s->mb_x - 2];
ttblk = &v->ttblk[s->mb_x - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 4 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 2 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 4 + v->blocks_off],
ttblk,
flags,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
is_intra = &v->is_intra[s->mb_x - 1];
uvmv = &v->luma_mv[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] - 2 + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] - 1 + v->mb_off] :
&v->mv_f[0][s->block_index[i] - 2 + v->blocks_off],
ttblk,
flags,
i);
}
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
is_intra = &v->is_intra[s->mb_x];
uvmv = &v->luma_mv[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_p_h_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
cbp,
is_intra,
i > 3 ? uvmv :
&s->current_picture.motion_val[0][s->block_index[i] + v->blocks_off],
i > 3 ? &v->mv_f[0][s->block_index[i] + v->mb_off] :
&v->mv_f[0][s->block_index[i] + v->blocks_off],
ttblk,
flags,
i);
}
}
}
static av_always_inline void vc1_p_h_intfr_loop_filter(VC1Context *v, uint8_t *dest, int *ttblk,
uint32_t flags, uint8_t fieldtx, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
int tt;
int linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (block_num < 4) {
if (fieldtx) {
if (block_num < 2) {
if (tt == TT_4X4 || tt == TT_4X8)
v->vc1dsp.vc1_h_loop_filter8(dst + 4, 2 * linesize, pq);
if (!(flags & RIGHT_EDGE) || block_num == 0)
v->vc1dsp.vc1_h_loop_filter8(dst + 8, 2 * linesize, pq);
} else {
if (tt == TT_4X4 || tt == TT_4X8)
v->vc1dsp.vc1_h_loop_filter8(dst - 7 * linesize + 4, 2 * linesize, pq);
if (!(flags & RIGHT_EDGE) || block_num == 2)
v->vc1dsp.vc1_h_loop_filter8(dst - 7 * linesize + 8, 2 * linesize, pq);
}
} else {
if(tt == TT_4X4 || tt == TT_4X8) {
v->vc1dsp.vc1_h_loop_filter4(dst + 4, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 4, 2 * linesize, pq);
}
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
v->vc1dsp.vc1_h_loop_filter4(dst + 8, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 8, 2 * linesize, pq);
}
}
} else {
if (tt == TT_4X4 || tt == TT_4X8) {
v->vc1dsp.vc1_h_loop_filter4(dst + 4, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 4, 2 * linesize, pq);
}
if (!(flags & RIGHT_EDGE)) {
v->vc1dsp.vc1_h_loop_filter4(dst + 8, 2 * linesize, pq);
v->vc1dsp.vc1_h_loop_filter4(dst + linesize + 8, 2 * linesize, pq);
}
}
}
static av_always_inline void vc1_p_v_intfr_loop_filter(VC1Context *v, uint8_t *dest, int *ttblk,
uint32_t flags, uint8_t fieldtx, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
int tt;
int linesize = block_num > 3 ? s->uvlinesize : s->linesize;
uint8_t *dst;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (block_num < 4) {
if (fieldtx) {
if (block_num < 2) {
if (tt == TT_4X4 || tt == TT_8X4)
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
if (!(flags & BOTTOM_EDGE))
v->vc1dsp.vc1_v_loop_filter8(dst + 16 * linesize, 2 * linesize, pq);
} else {
if (tt == TT_4X4 || tt == TT_8X4)
v->vc1dsp.vc1_v_loop_filter8(dst + linesize, 2 * linesize, pq);
if (!(flags & BOTTOM_EDGE))
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
} else {
if (block_num < 2) {
if (!(flags & TOP_EDGE) && (tt == TT_4X4 || tt == TT_8X4)) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
} else if (!(flags & BOTTOM_EDGE)) {
if (tt == TT_4X4 || tt == TT_8X4) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
}
} else {
if (!(flags & BOTTOM_EDGE)) {
if (!(flags & TOP_EDGE) && (tt == TT_4X4 || tt == TT_8X4)) {
v->vc1dsp.vc1_v_loop_filter8(dst + 4 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 5 * linesize, 2 * linesize, pq);
}
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, 2 * linesize, pq);
v->vc1dsp.vc1_v_loop_filter8(dst + 9 * linesize, 2 * linesize, pq);
}
}
}
void ff_vc1_p_intfr_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
int mb_pos = s->mb_x + s->mb_y * s->mb_stride;
uint8_t *dest;
int *ttblk;
uint32_t flags;
uint8_t fieldtx;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the last overlap filtered MB. Then,
* we wait for the loop filter iteration on the next row and next column to
* do H loop filter on all applicable vertical borders of this MB.
* Therefore, the loop filter trails by two rows and one column relative to
* the overlap filter and two rows and two colums relative to the decoding
* loop. */
if (s->mb_x) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
dest = s->dest[0] - 16 * s->linesize;
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_x) {
dest = s->dest[0] - 16;
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
dest = s->dest[0];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_y == s->start_mb_y ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_p_v_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y >= s->start_mb_y + 2) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 32 * s->linesize - 32;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 32 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0] - 32 * s->linesize;
ttblk = &v->ttblk[s->mb_x - 2 * s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - 2 * s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
if (s->mb_y >= s->start_mb_y + 1) {
if (s->mb_x >= 2) {
dest = s->dest[0] - 16 * s->linesize - 32;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16 * s->linesize - 16;
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0] - 16 * s->linesize;
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos - s->mb_stride];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest,
ttblk,
flags,
fieldtx,
i);
}
}
if (s->mb_x >= 2) {
dest = s->dest[0] - 32;
ttblk = &v->ttblk[s->mb_x - 2];
flags = s->mb_x == 2 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 2];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 16 : dest,
ttblk,
flags,
fieldtx,
i);
}
if (s->mb_x == s->mb_width - 1) {
if (s->mb_x >= 1) {
dest = s->dest[0] - 16;
ttblk = &v->ttblk[s->mb_x - 1];
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
fieldtx = v->fieldtx_plane[mb_pos - 1];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] - 8 : dest,
ttblk,
flags,
fieldtx,
i);
}
dest = s->dest[0];
ttblk = &v->ttblk[s->mb_x];
flags = s->mb_x ? RIGHT_EDGE : LEFT_EDGE | RIGHT_EDGE;
fieldtx = v->fieldtx_plane[mb_pos];
for (i = 0; i < block_count; i++)
vc1_p_h_intfr_loop_filter(v,
i > 3 ? s->dest[i - 3] : dest,
ttblk,
flags,
fieldtx,
i);
}
}
}
static av_always_inline void vc1_b_h_intfi_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
uint32_t block_cbp = cbp[0] >> (block_num * 4);
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if (!(flags & RIGHT_EDGE) || !(block_num & 5)) {
if (block_num > 3)
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
else
v->vc1dsp.vc1_h_loop_filter8(dst + 8, linesize, pq);
}
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_4X8) {
idx = (block_cbp | (block_cbp >> 1)) & 5;
if (idx & 1)
v->vc1dsp.vc1_h_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (idx & 4)
v->vc1dsp.vc1_h_loop_filter4(dst + 4, linesize, pq);
}
}
static av_always_inline void vc1_b_v_intfi_loop_filter(VC1Context *v, uint8_t *dest, uint32_t *cbp,
int *ttblk, uint32_t flags, int block_num)
{
MpegEncContext *s = &v->s;
int pq = v->pq;
uint8_t *dst;
uint32_t block_cbp = cbp[0] >> (block_num * 4);
int tt;
int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize;
if (block_num > 3)
dst = dest;
else
dst = dest + (block_num & 2) * 4 * s->linesize + (block_num & 1) * 8;
if(!(flags & BOTTOM_EDGE) || block_num < 2)
v->vc1dsp.vc1_v_loop_filter8(dst + 8 * linesize, linesize, pq);
tt = ttblk[0] >> (block_num * 4) & 0xf;
if (tt == TT_4X4 || tt == TT_8X4) {
idx = (block_cbp | (block_cbp >> 2)) & 3;
if (idx & 1)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize + 4, linesize, pq);
if (idx & 2)
v->vc1dsp.vc1_v_loop_filter4(dst + 4 * linesize, linesize, pq);
}
}
void ff_vc1_b_intfi_loop_filter(VC1Context *v)
{
MpegEncContext *s = &v->s;
int block_count = CONFIG_GRAY && (s->avctx->flags & AV_CODEC_FLAG_GRAY) ? 4 : 6;
uint8_t *dest;
uint32_t *cbp;
int *ttblk;
uint32_t flags = 0;
int i;
/* Within a MB, the vertical loop filter always runs before the horizontal.
* To accomplish that, we run the V loop filter on all applicable
* horizontal borders of the MB above the currently decoded MB. Then,
* we wait for the next loop filter iteration to do H loop filter on all
* applicable vertical borders of this MB. Therefore, the loop filter
* trails by one row and one column relative to the decoding loop. */
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize;
cbp = &v->cbp[s->mb_x - s->mb_stride];
ttblk = &v->ttblk[s->mb_x - s->mb_stride];
flags = s->mb_y == s->start_mb_y + 1 ? TOP_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_v_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, cbp, ttblk, flags, i);
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0];
cbp = &v->cbp[s->mb_x];
ttblk = &v->ttblk[s->mb_x];
flags = s->first_slice_line ? TOP_EDGE | BOTTOM_EDGE : BOTTOM_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_v_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, cbp, ttblk, flags, i);
}
if (!s->first_slice_line) {
dest = s->dest[0] - 16 * s->linesize - 16;
cbp = &v->cbp[s->mb_x - s->mb_stride - 1];
ttblk = &v->ttblk[s->mb_x - s->mb_stride - 1];
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize - 8 : dest, cbp, ttblk, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
cbp++;
ttblk++;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 * s->uvlinesize : dest, cbp, ttblk, flags, i);
}
}
if (s->mb_y == s->end_mb_y - 1) {
dest = s->dest[0] - 16;
cbp = &v->cbp[s->mb_x - 1];
ttblk = &v->ttblk[s->mb_x - 1];
if (s->mb_x) {
flags = s->mb_x == 1 ? LEFT_EDGE : 0;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] - 8 : dest, cbp, ttblk, flags, i);
}
if (s->mb_x == s->mb_width - 1) {
dest += 16;
cbp++;
ttblk++;
flags = s->mb_x == 0 ? LEFT_EDGE | RIGHT_EDGE : RIGHT_EDGE;
for (i = 0; i < block_count; i++)
vc1_b_h_intfi_loop_filter(v, i > 3 ? s->dest[i - 3] : dest, cbp, ttblk, flags, i);
}
}
}