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FFmpeg/libavutil/arm
Mans Rullgard 6c4975eaaf libavutil: add saturating addition functions
Fixed-point audio codecs often use saturating arithmetic, and
special instructions for these operations are common.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-08-13 01:03:10 +01:00
..
asm.S ARM: generate position independent code to access data symbols 2012-07-01 11:25:06 +01:00
bswap.h bswap: make generic implementation more compiler-friendly 2011-12-12 12:14:14 +00:00
cpu.c ARM: allow runtime masking of CPU features 2012-04-22 12:30:45 +01:00
cpu.h ARM: allow runtime masking of CPU features 2012-04-22 12:30:45 +01:00
float_dsp_arm.h ARM: fix float_dsp breakage from d5a7229 2012-06-08 19:45:37 +01:00
float_dsp_init_arm.c cosmetics: do not use full path for local headers 2012-06-22 10:49:40 +02:00
float_dsp_init_neon.c float_dsp: Move vector_fmac_scalar() from libavcodec to libavutil 2012-06-18 18:01:14 -04:00
float_dsp_init_vfp.c cosmetics: do not use full path for local headers 2012-06-22 10:49:40 +02:00
float_dsp_neon.S float_dsp: Move vector_fmac_scalar() from libavcodec to libavutil 2012-06-18 18:01:14 -04:00
float_dsp_vfp.S Add a float DSP framework to libavutil 2012-06-08 13:14:38 -04:00
intmath.h libavutil: add saturating addition functions 2012-08-13 01:03:10 +01:00
intreadwrite.h ARM: use Q/R inline asm operand modifiers only if supported 2012-08-07 21:13:30 +01:00
Makefile Add a float DSP framework to libavutil 2012-06-08 13:14:38 -04:00
timer.h Replace FFmpeg with Libav in licence headers 2011-03-19 13:33:20 +00:00