mirror of
https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-28 20:53:54 +02:00
425 lines
16 KiB
Plaintext
425 lines
16 KiB
Plaintext
This document is a tutorial/initiation for writing simple filters in
|
|
libavfilter.
|
|
|
|
Foreword: just like everything else in FFmpeg, libavfilter is monolithic, which
|
|
means that it is highly recommended that you submit your filters to the FFmpeg
|
|
development mailing-list and make sure it is applied. Otherwise, your filter is
|
|
likely to have a very short lifetime due to more a less regular internal API
|
|
changes, and a limited distribution, review, and testing.
|
|
|
|
Bootstrap
|
|
=========
|
|
|
|
Let's say you want to write a new simple video filter called "foobar" which
|
|
takes one frame in input, changes the pixels in whatever fashion you fancy, and
|
|
outputs the modified frame. The most simple way of doing this is to take a
|
|
similar filter. We'll pick edgedetect, but any other should do. You can look
|
|
for others using the `./ffmpeg -v 0 -filters|grep ' V->V '` command.
|
|
|
|
- cp libavfilter/vf_{edgedetect,foobar}.c
|
|
- sed -i s/edgedetect/foobar/g -i libavfilter/vf_foobar.c
|
|
- sed -i s/EdgeDetect/Foobar/g -i libavfilter/vf_foobar.c
|
|
- edit libavfilter/Makefile, and add an entry for "foobar" following the
|
|
pattern of the other filters.
|
|
- edit libavfilter/allfilters.c, and add an entry for "foobar" following the
|
|
pattern of the other filters.
|
|
- ./configure ...
|
|
- make -j<whatever> ffmpeg
|
|
- ./ffmpeg -i tests/lena.pnm -vf foobar foobar.png
|
|
|
|
If everything went right, you should get a foobar.png with Lena edge-detected.
|
|
|
|
That's it, your new playground is ready.
|
|
|
|
Some little details about what's going on:
|
|
libavfilter/allfilters.c:avfilter_register_all() is called at runtime to create
|
|
a list of the available filters, but it's important to know that this file is
|
|
also parsed by the configure script, which in turn will define variables for
|
|
the build system and the C:
|
|
|
|
--- after running configure ---
|
|
|
|
$ grep FOOBAR config.mak
|
|
CONFIG_FOOBAR_FILTER=yes
|
|
$ grep FOOBAR config.h
|
|
#define CONFIG_FOOBAR_FILTER 1
|
|
|
|
CONFIG_FOOBAR_FILTER=yes from the config.mak is later used to enable the filter in
|
|
libavfilter/Makefile and CONFIG_FOOBAR_FILTER=1 from the config.h will be used
|
|
for registering the filter in libavfilter/allfilters.c.
|
|
|
|
Filter code layout
|
|
==================
|
|
|
|
You now need some theory about the general code layout of a filter. Open your
|
|
libavfilter/vf_foobar.c. This section will detail the important parts of the
|
|
code you need to understand before messing with it.
|
|
|
|
Copyright
|
|
---------
|
|
|
|
First chunk is the copyright. Most filters are LGPL, and we are assuming
|
|
vf_foobar is as well. We are also assuming vf_foobar is not an edge detector
|
|
filter, so you can update the boilerplate with your credits.
|
|
|
|
Doxy
|
|
----
|
|
|
|
Next chunk is the Doxygen about the file. See http://ffmpeg.org/doxygen/trunk/.
|
|
Detail here what the filter is, does, and add some references if you feel like
|
|
it.
|
|
|
|
Context
|
|
-------
|
|
|
|
Skip the headers and scroll down to the definition of FoobarContext. This is
|
|
your local state context. It is already filled with 0 when you get it so do not
|
|
worry about uninitialized read into this context. This is where you put every
|
|
"global" information you need, typically the variable storing the user options.
|
|
You'll notice the first field "const AVClass *class"; it's the only field you
|
|
need to keep assuming you have a context. There are some magic you don't care
|
|
about around this field, just let it be (in first position) for now.
|
|
|
|
Options
|
|
-------
|
|
|
|
Then comes the options array. This is what will define the user accessible
|
|
options. For example, -vf foobar=mode=colormix:high=0.4:low=0.1. Most options
|
|
have the following pattern:
|
|
name, description, offset, type, default value, minimum value, maximum value, flags
|
|
|
|
- name is the option name, keep it simple, lowercase
|
|
- description are short, in lowercase, without period, and describe what they
|
|
do, for example "set the foo of the bar"
|
|
- offset is the offset of the field in your local context, see the OFFSET()
|
|
macro; the option parser will use that information to fill the fields
|
|
according to the user input
|
|
- type is any of AV_OPT_TYPE_* defined in libavutil/opt.h
|
|
- default value is an union where you pick the appropriate type; "{.dbl=0.3}",
|
|
"{.i64=0x234}", "{.str=NULL}", ...
|
|
- min and max values define the range of available values, inclusive
|
|
- flags are AVOption generic flags. See AV_OPT_FLAG_* definitions
|
|
|
|
In doubt, just look at the other AVOption definitions all around the codebase,
|
|
there are tons of examples.
|
|
|
|
Class
|
|
-----
|
|
|
|
AVFILTER_DEFINE_CLASS(foobar) will define a unique foobar_class with some kind
|
|
of signature referencing the options, etc. which will be referenced in the
|
|
definition of the AVFilter.
|
|
|
|
Filter definition
|
|
-----------------
|
|
|
|
At the end of the file, you will find foobar_inputs, foobar_outputs and
|
|
the AVFilter ff_vf_foobar. Don't forget to update the AVFilter.description with
|
|
a description of what the filter does, starting with a capitalized letter and
|
|
ending with a period. You'd better drop the AVFilter.flags entry for now, and
|
|
re-add them later depending on the capabilities of your filter.
|
|
|
|
Callbacks
|
|
---------
|
|
|
|
Let's now study the common callbacks. Before going into details, note that all
|
|
these callbacks are explained in details in libavfilter/avfilter.h, so in
|
|
doubt, refer to the doxy in that file.
|
|
|
|
init()
|
|
~~~~~~
|
|
|
|
First one to be called is init(). It's flagged as cold because not called
|
|
often. Look for "cold" on
|
|
http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html for more
|
|
information.
|
|
|
|
As the name suggests, init() is where you eventually initialize and allocate
|
|
your buffers, pre-compute your data, etc. Note that at this point, your local
|
|
context already has the user options initialized, but you still haven't any
|
|
clue about the kind of data input you will get, so this function is often
|
|
mainly used to sanitize the user options.
|
|
|
|
Some init()s will also define the number of inputs or outputs dynamically
|
|
according to the user options. A good example of this is the split filter, but
|
|
we won't cover this here since vf_foobar is just a simple 1:1 filter.
|
|
|
|
uninit()
|
|
~~~~~~~~
|
|
|
|
Similarly, there is the uninit() callback, doing what the name suggest. Free
|
|
everything you allocated here.
|
|
|
|
query_formats()
|
|
~~~~~~~~~~~~~~~
|
|
|
|
This is following the init() and is used for the format negotiation, basically
|
|
where you say what pixel format(s) (gray, rgb 32, yuv 4:2:0, ...) you accept
|
|
for your inputs, and what you can output. All pixel formats are defined in
|
|
libavutil/pixfmt.h. If you don't change the pixel format between the input and
|
|
the output, you just have to define a pixel formats array and call
|
|
ff_set_common_formats(). For more complex negotiation, you can refer to other
|
|
filters such as vf_scale.
|
|
|
|
config_props()
|
|
~~~~~~~~~~~~~~
|
|
|
|
This callback is not necessary, but you will probably have one or more
|
|
config_props() anyway. It's not a callback for the filter itself but for its
|
|
inputs or outputs (they're called "pads" - AVFilterPad - in libavfilter's
|
|
lexicon).
|
|
|
|
Inside the input config_props(), you are at a point where you know which pixel
|
|
format has been picked after query_formats(), and more information such as the
|
|
video width and height (inlink->{w,h}). So if you need to update your internal
|
|
context state depending on your input you can do it here. In edgedetect you can
|
|
see that this callback is used to allocate buffers depending on these
|
|
information. They will be destroyed in uninit().
|
|
|
|
Inside the output config_props(), you can define what you want to change in the
|
|
output. Typically, if your filter is going to double the size of the video, you
|
|
will update outlink->w and outlink->h.
|
|
|
|
filter_frame()
|
|
~~~~~~~~~~~~~~
|
|
|
|
This is the callback you are waiting from the beginning: it is where you
|
|
process the received frames. Along with the frame, you get the input link from
|
|
where the frame comes from.
|
|
|
|
static int filter_frame(AVFilterLink *inlink, AVFrame *in) { ... }
|
|
|
|
You can get the filter context through that input link:
|
|
|
|
AVFilterContext *ctx = inlink->dst;
|
|
|
|
Then access your internal state context:
|
|
|
|
FoobarContext *foobar = ctx->priv;
|
|
|
|
And also the output link where you will send your frame when you are done:
|
|
|
|
AVFilterLink *outlink = ctx->outputs[0];
|
|
|
|
Here, we are picking the first output. You can have several, but in our case we
|
|
only have one since we are in a 1:1 input-output situation.
|
|
|
|
If you want to define a simple pass-through filter, you can just do:
|
|
|
|
return ff_filter_frame(outlink, in);
|
|
|
|
But of course, you probably want to change the data of that frame.
|
|
|
|
This can be done by accessing frame->data[] and frame->linesize[]. Important
|
|
note here: the width does NOT match the linesize. The linesize is always
|
|
greater or equal to the width. The padding created should not be changed or
|
|
even read. Typically, keep in mind that a previous filter in your chain might
|
|
have altered the frame dimension but not the linesize. Imagine a crop filter
|
|
that halves the video size: the linesizes won't be changed, just the width.
|
|
|
|
<-------------- linesize ------------------------>
|
|
+-------------------------------+----------------+ ^
|
|
| | | |
|
|
| | | |
|
|
| picture | padding | | height
|
|
| | | |
|
|
| | | |
|
|
+-------------------------------+----------------+ v
|
|
<----------- width ------------->
|
|
|
|
Before modifying the "in" frame, you have to make sure it is writable, or get a
|
|
new one. Multiple scenarios are possible here depending on the kind of
|
|
processing you are doing.
|
|
|
|
Let's say you want to change one pixel depending on multiple pixels (typically
|
|
the surrounding ones) of the input. In that case, you can't do an in-place
|
|
processing of the input so you will need to allocate a new frame, with the same
|
|
properties as the input one, and send that new frame to the next filter:
|
|
|
|
AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
|
|
if (!out) {
|
|
av_frame_free(&in);
|
|
return AVERROR(ENOMEM);
|
|
}
|
|
av_frame_copy_props(out, in);
|
|
|
|
// out->data[...] = foobar(in->data[...])
|
|
|
|
av_frame_free(&in);
|
|
return ff_filter_frame(outlink, out);
|
|
|
|
In-place processing
|
|
~~~~~~~~~~~~~~~~~~~
|
|
|
|
If you can just alter the input frame, you probably just want to do that
|
|
instead:
|
|
|
|
av_frame_make_writable(in);
|
|
// in->data[...] = foobar(in->data[...])
|
|
return ff_filter_frame(outlink, in);
|
|
|
|
You may wonder why a frame might not be writable. The answer is that for
|
|
example a previous filter might still own the frame data: imagine a filter
|
|
prior to yours in the filtergraph that needs to cache the frame. You must not
|
|
alter that frame, otherwise it will make that previous filter buggy. This is
|
|
where av_frame_make_writable() helps (it won't have any effect if the frame
|
|
already is writable).
|
|
|
|
The problem with using av_frame_make_writable() is that in the worst case it
|
|
will copy the whole input frame before you change it all over again with your
|
|
filter: if the frame is not writable, av_frame_make_writable() will allocate
|
|
new buffers, and copy the input frame data. You don't want that, and you can
|
|
avoid it by just allocating a new buffer if necessary, and process from in to
|
|
out in your filter, saving the memcpy. Generally, this is done following this
|
|
scheme:
|
|
|
|
int direct = 0;
|
|
AVFrame *out;
|
|
|
|
if (av_frame_is_writable(in)) {
|
|
direct = 1;
|
|
out = in;
|
|
} else {
|
|
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
|
|
if (!out) {
|
|
av_frame_free(&in);
|
|
return AVERROR(ENOMEM);
|
|
}
|
|
av_frame_copy_props(out, in);
|
|
}
|
|
|
|
// out->data[...] = foobar(in->data[...])
|
|
|
|
if (!direct)
|
|
av_frame_free(&in);
|
|
return ff_filter_frame(outlink, out);
|
|
|
|
Of course, this will only work if you can do in-place processing. To test if
|
|
your filter handles well the permissions, you can use the perms filter. For
|
|
example with:
|
|
|
|
-vf perms=random,foobar
|
|
|
|
Make sure no automatic pixel conversion is inserted between perms and foobar,
|
|
otherwise the frames permissions might change again and the test will be
|
|
meaningless: add av_log(0,0,"direct=%d\n",direct) in your code to check that.
|
|
You can avoid the issue with something like:
|
|
|
|
-vf format=rgb24,perms=random,foobar
|
|
|
|
...assuming your filter accepts rgb24 of course. This will make sure the
|
|
necessary conversion is inserted before the perms filter.
|
|
|
|
Timeline
|
|
~~~~~~~~
|
|
|
|
Adding timeline support
|
|
(http://ffmpeg.org/ffmpeg-filters.html#Timeline-editing) is often an easy
|
|
feature to add. In the most simple case, you just have to add
|
|
AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC to the AVFilter.flags. You can typically
|
|
do this when your filter does not need to save the previous context frames, or
|
|
basically if your filter just alter whatever goes in and doesn't need
|
|
previous/future information. See for instance commit 86cb986ce that adds
|
|
timeline support to the fieldorder filter.
|
|
|
|
In some cases, you might need to reset your context somehow. This is handled by
|
|
the AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL flag which is used if the filter
|
|
must not process the frames but still wants to keep track of the frames going
|
|
through (to keep them in cache for when it's enabled again). See for example
|
|
commit 69d72140a that adds timeline support to the phase filter.
|
|
|
|
Threading
|
|
~~~~~~~~~
|
|
|
|
libavfilter does not yet support frame threading, but you can add slice
|
|
threading to your filters.
|
|
|
|
Let's say the foobar filter has the following frame processing function:
|
|
|
|
dst = out->data[0];
|
|
src = in ->data[0];
|
|
|
|
for (y = 0; y < inlink->h; y++) {
|
|
for (x = 0; x < inlink->w; x++)
|
|
dst[x] = foobar(src[x]);
|
|
dst += out->linesize[0];
|
|
src += in ->linesize[0];
|
|
}
|
|
|
|
The first thing is to make this function work into slices. The new code will
|
|
look like this:
|
|
|
|
for (y = slice_start; y < slice_end; y++) {
|
|
for (x = 0; x < inlink->w; x++)
|
|
dst[x] = foobar(src[x]);
|
|
dst += out->linesize[0];
|
|
src += in ->linesize[0];
|
|
}
|
|
|
|
The source and destination pointers, and slice_start/slice_end will be defined
|
|
according to the number of jobs. Generally, it looks like this:
|
|
|
|
const int slice_start = (in->height * jobnr ) / nb_jobs;
|
|
const int slice_end = (in->height * (jobnr+1)) / nb_jobs;
|
|
uint8_t *dst = out->data[0] + slice_start * out->linesize[0];
|
|
const uint8_t *src = in->data[0] + slice_start * in->linesize[0];
|
|
|
|
This new code will be isolated in a new filter_slice():
|
|
|
|
static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) { ... }
|
|
|
|
Note that we need our input and output frame to define slice_{start,end} and
|
|
dst/src, which are not available in that callback. They will be transmitted
|
|
through the opaque void *arg. You have to define a structure which contains
|
|
everything you need:
|
|
|
|
typedef struct ThreadData {
|
|
AVFrame *in, *out;
|
|
} ThreadData;
|
|
|
|
If you need some more information from your local context, put them here.
|
|
|
|
In you filter_slice function, you access it like that:
|
|
|
|
const ThreadData *td = arg;
|
|
|
|
Then in your filter_frame() callback, you need to call the threading
|
|
distributor with something like this:
|
|
|
|
ThreadData td;
|
|
|
|
// ...
|
|
|
|
td.in = in;
|
|
td.out = out;
|
|
ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(outlink->h, ctx->graph->nb_threads));
|
|
|
|
// ...
|
|
|
|
return ff_filter_frame(outlink, out);
|
|
|
|
Last step is to add AVFILTER_FLAG_SLICE_THREADS flag to AVFilter.flags.
|
|
|
|
For more example of slice threading additions, you can try to run git log -p
|
|
--grep 'slice threading' libavfilter/
|
|
|
|
Finalization
|
|
~~~~~~~~~~~~
|
|
|
|
When your awesome filter is finished, you have a few more steps before you're
|
|
done:
|
|
|
|
- write its documentation in doc/filters.texi, and test the output with make
|
|
doc/ffmpeg-filters.html.
|
|
- add a FATE test, generally by adding an entry in
|
|
tests/fate/filter-video.mak, add running make fate-filter-foobar GEN=1 to
|
|
generate the data.
|
|
- add an entry in the Changelog
|
|
- edit libavfilter/version.h and increase LIBAVFILTER_VERSION_MINOR by one
|
|
(and reset LIBAVFILTER_VERSION_MICRO to 100)
|
|
- git add ... && git commit -m "avfilter: add foobar filter." && git format-patch -1
|
|
|
|
When all of this is done, you can submit your patch to the ffmpeg-devel
|
|
mailing-list for review. If you need any help, feel free to come on our IRC
|
|
channel, #ffmpeg-devel on irc.freenode.net.
|