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FFmpeg/libavcodec/h264pred.c
Oskar Arvidsson 8dbe585641 Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 decoder.
This patch lets e.g. dsputil_init chose dsp functions with respect to
the bit depth to decode. The naming scheme of bit depth dependent
functions is <base name>_<bit depth>[_<prefix>] (i.e. the old
clear_blocks_c is now named clear_blocks_8_c).

Note: Some of the functions for high bit depth is not dependent on the
bit depth, but only on the pixel size. This leaves some room for
optimizing binary size.

Preparatory patch for high bit depth h264 decoding support.

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2011-04-10 22:33:42 +02:00

190 lines
9.7 KiB
C

/*
* H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
* Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* H.264 / AVC / MPEG4 part10 prediction functions.
* @author Michael Niedermayer <michaelni@gmx.at>
*/
#include "h264pred.h"
#define BIT_DEPTH 8
#include "h264pred_internal.h"
#undef BIT_DEPTH
#define BIT_DEPTH 9
#include "h264pred_internal.h"
#undef BIT_DEPTH
#define BIT_DEPTH 10
#include "h264pred_internal.h"
#undef BIT_DEPTH
/**
* Set the intra prediction function pointers.
*/
void ff_h264_pred_init(H264PredContext *h, int codec_id, const int bit_depth){
// MpegEncContext * const s = &h->s;
#undef FUNC
#undef FUNCC
#define FUNC(a, depth) a ## _ ## depth
#define FUNCC(a, depth) a ## _ ## depth ## _c
#define H264_PRED(depth) \
if(codec_id != CODEC_ID_RV40){\
if(codec_id == CODEC_ID_VP8) {\
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical_vp8 , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal_vp8 , depth);\
} else {\
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
}\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
if(codec_id == CODEC_ID_SVQ3)\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_svq3, depth);\
else\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left , depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
if (codec_id == CODEC_ID_VP8) {\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_vp8 , depth);\
} else\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left , depth);\
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up , depth);\
if(codec_id != CODEC_ID_VP8) {\
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
} else {\
h->pred4x4[TM_VP8_PRED ]= FUNCC(pred4x4_tm_vp8 , depth);\
h->pred4x4[DC_127_PRED ]= FUNCC(pred4x4_127_dc , depth);\
h->pred4x4[DC_129_PRED ]= FUNCC(pred4x4_129_dc , depth);\
h->pred4x4[VERT_VP8_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_VP8_PRED ]= FUNCC(pred4x4_horizontal , depth);\
}\
}else{\
h->pred4x4[VERT_PRED ]= FUNCC(pred4x4_vertical , depth);\
h->pred4x4[HOR_PRED ]= FUNCC(pred4x4_horizontal , depth);\
h->pred4x4[DC_PRED ]= FUNCC(pred4x4_dc , depth);\
h->pred4x4[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred4x4_down_left_rv40 , depth);\
h->pred4x4[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred4x4_down_right , depth);\
h->pred4x4[VERT_RIGHT_PRED ]= FUNCC(pred4x4_vertical_right , depth);\
h->pred4x4[HOR_DOWN_PRED ]= FUNCC(pred4x4_horizontal_down , depth);\
h->pred4x4[VERT_LEFT_PRED ]= FUNCC(pred4x4_vertical_left_rv40, depth);\
h->pred4x4[HOR_UP_PRED ]= FUNCC(pred4x4_horizontal_up_rv40, depth);\
h->pred4x4[LEFT_DC_PRED ]= FUNCC(pred4x4_left_dc , depth);\
h->pred4x4[TOP_DC_PRED ]= FUNCC(pred4x4_top_dc , depth);\
h->pred4x4[DC_128_PRED ]= FUNCC(pred4x4_128_dc , depth);\
h->pred4x4[DIAG_DOWN_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_down_left_rv40_nodown, depth);\
h->pred4x4[HOR_UP_PRED_RV40_NODOWN]= FUNCC(pred4x4_horizontal_up_rv40_nodown , depth);\
h->pred4x4[VERT_LEFT_PRED_RV40_NODOWN]= FUNCC(pred4x4_vertical_left_rv40_nodown , depth);\
}\
\
h->pred8x8l[VERT_PRED ]= FUNCC(pred8x8l_vertical , depth);\
h->pred8x8l[HOR_PRED ]= FUNCC(pred8x8l_horizontal , depth);\
h->pred8x8l[DC_PRED ]= FUNCC(pred8x8l_dc , depth);\
h->pred8x8l[DIAG_DOWN_LEFT_PRED ]= FUNCC(pred8x8l_down_left , depth);\
h->pred8x8l[DIAG_DOWN_RIGHT_PRED]= FUNCC(pred8x8l_down_right , depth);\
h->pred8x8l[VERT_RIGHT_PRED ]= FUNCC(pred8x8l_vertical_right , depth);\
h->pred8x8l[HOR_DOWN_PRED ]= FUNCC(pred8x8l_horizontal_down , depth);\
h->pred8x8l[VERT_LEFT_PRED ]= FUNCC(pred8x8l_vertical_left , depth);\
h->pred8x8l[HOR_UP_PRED ]= FUNCC(pred8x8l_horizontal_up , depth);\
h->pred8x8l[LEFT_DC_PRED ]= FUNCC(pred8x8l_left_dc , depth);\
h->pred8x8l[TOP_DC_PRED ]= FUNCC(pred8x8l_top_dc , depth);\
h->pred8x8l[DC_128_PRED ]= FUNCC(pred8x8l_128_dc , depth);\
\
h->pred8x8[VERT_PRED8x8 ]= FUNCC(pred8x8_vertical , depth);\
h->pred8x8[HOR_PRED8x8 ]= FUNCC(pred8x8_horizontal , depth);\
if (codec_id != CODEC_ID_VP8) {\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_plane , depth);\
} else\
h->pred8x8[PLANE_PRED8x8]= FUNCC(pred8x8_tm_vp8 , depth);\
if(codec_id != CODEC_ID_RV40 && codec_id != CODEC_ID_VP8){\
h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc , depth);\
h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc , depth);\
h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc , depth);\
h->pred8x8[ALZHEIMER_DC_L0T_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l0t, depth);\
h->pred8x8[ALZHEIMER_DC_0LT_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0lt, depth);\
h->pred8x8[ALZHEIMER_DC_L00_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_l00, depth);\
h->pred8x8[ALZHEIMER_DC_0L0_PRED8x8 ]= FUNC(pred8x8_mad_cow_dc_0l0, depth);\
}else{\
h->pred8x8[DC_PRED8x8 ]= FUNCC(pred8x8_dc_rv40 , depth);\
h->pred8x8[LEFT_DC_PRED8x8]= FUNCC(pred8x8_left_dc_rv40 , depth);\
h->pred8x8[TOP_DC_PRED8x8 ]= FUNCC(pred8x8_top_dc_rv40 , depth);\
if (codec_id == CODEC_ID_VP8) {\
h->pred8x8[DC_127_PRED8x8]= FUNCC(pred8x8_127_dc , depth);\
h->pred8x8[DC_129_PRED8x8]= FUNCC(pred8x8_129_dc , depth);\
}\
}\
h->pred8x8[DC_128_PRED8x8 ]= FUNCC(pred8x8_128_dc , depth);\
\
h->pred16x16[DC_PRED8x8 ]= FUNCC(pred16x16_dc , depth);\
h->pred16x16[VERT_PRED8x8 ]= FUNCC(pred16x16_vertical , depth);\
h->pred16x16[HOR_PRED8x8 ]= FUNCC(pred16x16_horizontal , depth);\
switch(codec_id){\
case CODEC_ID_SVQ3:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_svq3 , depth);\
break;\
case CODEC_ID_RV40:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane_rv40 , depth);\
break;\
case CODEC_ID_VP8:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_tm_vp8 , depth);\
h->pred16x16[DC_127_PRED8x8]= FUNCC(pred16x16_127_dc , depth);\
h->pred16x16[DC_129_PRED8x8]= FUNCC(pred16x16_129_dc , depth);\
break;\
default:\
h->pred16x16[PLANE_PRED8x8 ]= FUNCC(pred16x16_plane , depth);\
break;\
}\
h->pred16x16[LEFT_DC_PRED8x8]= FUNCC(pred16x16_left_dc , depth);\
h->pred16x16[TOP_DC_PRED8x8 ]= FUNCC(pred16x16_top_dc , depth);\
h->pred16x16[DC_128_PRED8x8 ]= FUNCC(pred16x16_128_dc , depth);\
\
/* special lossless h/v prediction for h264 */ \
h->pred4x4_add [VERT_PRED ]= FUNCC(pred4x4_vertical_add , depth);\
h->pred4x4_add [ HOR_PRED ]= FUNCC(pred4x4_horizontal_add , depth);\
h->pred8x8l_add [VERT_PRED ]= FUNCC(pred8x8l_vertical_add , depth);\
h->pred8x8l_add [ HOR_PRED ]= FUNCC(pred8x8l_horizontal_add , depth);\
h->pred8x8_add [VERT_PRED8x8]= FUNCC(pred8x8_vertical_add , depth);\
h->pred8x8_add [ HOR_PRED8x8]= FUNCC(pred8x8_horizontal_add , depth);\
h->pred16x16_add[VERT_PRED8x8]= FUNCC(pred16x16_vertical_add , depth);\
h->pred16x16_add[ HOR_PRED8x8]= FUNCC(pred16x16_horizontal_add , depth);\
switch (bit_depth) {
case 9:
H264_PRED(9)
break;
case 10:
H264_PRED(10)
break;
default:
H264_PRED(8)
break;
}
if (ARCH_ARM) ff_h264_pred_init_arm(h, codec_id, bit_depth);
if (HAVE_MMX) ff_h264_pred_init_x86(h, codec_id, bit_depth);
}