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ba9ef8d04e
thread_count passed to ff_thread_init() is only used to set AVCodecContext.
thread_count, and can be removed. Instead move it to the legacy implementation
of avcodec_thread_init().
This also fixes the problem that calling avcodec_thread_init() with pthreads
enabled did not set it since ff1efc524c
.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
115 lines
3.9 KiB
C
115 lines
3.9 KiB
C
/*
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* Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com>
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*
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* This file is part of Libav.
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*
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* Libav is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* Libav is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with Libav; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Multithreading support functions
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* @author Alexander Strange <astrange@ithinksw.com>
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*/
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#ifndef AVCODEC_THREAD_H
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#define AVCODEC_THREAD_H
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#include "config.h"
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#include "avcodec.h"
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/**
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* Waits for decoding threads to finish and resets internal
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* state. Called by avcodec_flush_buffers().
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*
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* @param avctx The context.
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*/
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void ff_thread_flush(AVCodecContext *avctx);
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/**
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* Submits a new frame to a decoding thread.
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* Returns the next available frame in picture. *got_picture_ptr
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* will be 0 if none is available.
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*
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* Parameters are the same as avcodec_decode_video2().
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*/
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int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
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int *got_picture_ptr, AVPacket *avpkt);
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/**
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* If the codec defines update_thread_context(), call this
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* when they are ready for the next thread to start decoding
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* the next frame. After calling it, do not change any variables
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* read by the update_thread_context() method, or call ff_thread_get_buffer().
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*
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* @param avctx The context.
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*/
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void ff_thread_finish_setup(AVCodecContext *avctx);
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/**
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* Notifies later decoding threads when part of their reference picture
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* is ready.
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* Call this when some part of the picture is finished decoding.
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* Later calls with lower values of progress have no effect.
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*
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* @param f The picture being decoded.
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* @param progress Value, in arbitrary units, of how much of the picture has decoded.
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* @param field The field being decoded, for field-picture codecs.
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* 0 for top field or frame pictures, 1 for bottom field.
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*/
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void ff_thread_report_progress(AVFrame *f, int progress, int field);
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/**
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* Waits for earlier decoding threads to finish reference pictures
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* Call this before accessing some part of a picture, with a given
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* value for progress, and it will return after the responsible decoding
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* thread calls ff_thread_report_progress() with the same or
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* higher value for progress.
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*
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* @param f The picture being referenced.
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* @param progress Value, in arbitrary units, to wait for.
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* @param field The field being referenced, for field-picture codecs.
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* 0 for top field or frame pictures, 1 for bottom field.
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*/
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void ff_thread_await_progress(AVFrame *f, int progress, int field);
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/**
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* Wrapper around get_buffer() for frame-multithreaded codecs.
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* Call this function instead of avctx->get_buffer(f).
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* Cannot be called after the codec has called ff_thread_finish_setup().
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*
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* @param avctx The current context.
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* @param f The frame to write into.
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*/
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int ff_thread_get_buffer(AVCodecContext *avctx, AVFrame *f);
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/**
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* Wrapper around release_buffer() frame-for multithreaded codecs.
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* Call this function instead of avctx->release_buffer(f).
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* The AVFrame will be copied and the actual release_buffer() call
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* will be performed later. The contents of data pointed to by the
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* AVFrame should not be changed until ff_thread_get_buffer() is called
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* on it.
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*
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* @param avctx The current context.
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* @param f The picture being released.
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*/
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void ff_thread_release_buffer(AVCodecContext *avctx, AVFrame *f);
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int ff_thread_init(AVCodecContext *s);
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void ff_thread_free(AVCodecContext *s);
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#endif /* AVCODEC_THREAD_H */
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