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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-18 03:19:31 +02:00
FFmpeg/libavcodec/hapdec.c
Andreas Rheinhardt 20f9727018 avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.

This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.

Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2022-03-21 01:33:09 +01:00

498 lines
17 KiB
C

/*
* Vidvox Hap decoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* HapQA and HAPAlphaOnly added by Jokyo Images
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Hap decoder
*
* Fourcc: Hap1, Hap5, HapY, HapA, HapM
*
* https://github.com/Vidvox/hap/blob/master/documentation/HapVideoDRAFT.md
*/
#include <stdint.h>
#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "bytestream.h"
#include "codec_internal.h"
#include "hap.h"
#include "snappy.h"
#include "texturedsp.h"
#include "thread.h"
static int hap_parse_decode_instructions(HapContext *ctx, int size)
{
GetByteContext *gbc = &ctx->gbc;
int section_size;
enum HapSectionType section_type;
int is_first_table = 1, had_offsets = 0, had_compressors = 0, had_sizes = 0;
int i, ret;
while (size > 0) {
int stream_remaining = bytestream2_get_bytes_left(gbc);
ret = ff_hap_parse_section_header(gbc, &section_size, &section_type);
if (ret != 0)
return ret;
size -= stream_remaining - bytestream2_get_bytes_left(gbc);
switch (section_type) {
case HAP_ST_COMPRESSOR_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size; i++) {
ctx->chunks[i].compressor = bytestream2_get_byte(gbc) << 4;
}
had_compressors = 1;
is_first_table = 0;
break;
case HAP_ST_SIZE_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size / 4, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size / 4; i++) {
ctx->chunks[i].compressed_size = bytestream2_get_le32(gbc);
}
had_sizes = 1;
is_first_table = 0;
break;
case HAP_ST_OFFSET_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size / 4, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size / 4; i++) {
ctx->chunks[i].compressed_offset = bytestream2_get_le32(gbc);
}
had_offsets = 1;
is_first_table = 0;
break;
default:
break;
}
size -= section_size;
}
if (!had_sizes || !had_compressors)
return AVERROR_INVALIDDATA;
/* The offsets table is optional. If not present than calculate offsets by
* summing the sizes of preceding chunks. */
if (!had_offsets) {
size_t running_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
ctx->chunks[i].compressed_offset = running_size;
if (ctx->chunks[i].compressed_size > UINT32_MAX - running_size)
return AVERROR_INVALIDDATA;
running_size += ctx->chunks[i].compressed_size;
}
}
return 0;
}
static int hap_can_use_tex_in_place(HapContext *ctx)
{
int i;
size_t running_offset = 0;
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunks[i].compressed_offset != running_offset
|| ctx->chunks[i].compressor != HAP_COMP_NONE)
return 0;
running_offset += ctx->chunks[i].compressed_size;
}
return 1;
}
static int hap_parse_frame_header(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
GetByteContext *gbc = &ctx->gbc;
int section_size;
enum HapSectionType section_type;
const char *compressorstr;
int i, ret;
ret = ff_hap_parse_section_header(gbc, &ctx->texture_section_size, &section_type);
if (ret != 0)
return ret;
if ((avctx->codec_tag == MKTAG('H','a','p','1') && (section_type & 0x0F) != HAP_FMT_RGBDXT1) ||
(avctx->codec_tag == MKTAG('H','a','p','5') && (section_type & 0x0F) != HAP_FMT_RGBADXT5) ||
(avctx->codec_tag == MKTAG('H','a','p','Y') && (section_type & 0x0F) != HAP_FMT_YCOCGDXT5) ||
(avctx->codec_tag == MKTAG('H','a','p','A') && (section_type & 0x0F) != HAP_FMT_RGTC1) ||
((avctx->codec_tag == MKTAG('H','a','p','M') && (section_type & 0x0F) != HAP_FMT_RGTC1) &&
(section_type & 0x0F) != HAP_FMT_YCOCGDXT5)) {
av_log(avctx, AV_LOG_ERROR,
"Invalid texture format %#04x.\n", section_type & 0x0F);
return AVERROR_INVALIDDATA;
}
switch (section_type & 0xF0) {
case HAP_COMP_NONE:
case HAP_COMP_SNAPPY:
ret = ff_hap_set_chunk_count(ctx, 1, 1);
if (ret == 0) {
ctx->chunks[0].compressor = section_type & 0xF0;
ctx->chunks[0].compressed_offset = 0;
ctx->chunks[0].compressed_size = ctx->texture_section_size;
}
if (ctx->chunks[0].compressor == HAP_COMP_NONE) {
compressorstr = "none";
} else {
compressorstr = "snappy";
}
break;
case HAP_COMP_COMPLEX:
ret = ff_hap_parse_section_header(gbc, &section_size, &section_type);
if (ret == 0 && section_type != HAP_ST_DECODE_INSTRUCTIONS)
ret = AVERROR_INVALIDDATA;
if (ret == 0)
ret = hap_parse_decode_instructions(ctx, section_size);
compressorstr = "complex";
break;
default:
ret = AVERROR_INVALIDDATA;
break;
}
if (ret != 0)
return ret;
/* Check the frame is valid and read the uncompressed chunk sizes */
ctx->tex_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
HapChunk *chunk = &ctx->chunks[i];
/* Check the compressed buffer is valid */
if (chunk->compressed_offset + (uint64_t)chunk->compressed_size > bytestream2_get_bytes_left(gbc))
return AVERROR_INVALIDDATA;
/* Chunks are unpacked sequentially, ctx->tex_size is the uncompressed
* size thus far */
chunk->uncompressed_offset = ctx->tex_size;
/* Fill out uncompressed size */
if (chunk->compressor == HAP_COMP_SNAPPY) {
GetByteContext gbc_tmp;
int64_t uncompressed_size;
bytestream2_init(&gbc_tmp, gbc->buffer + chunk->compressed_offset,
chunk->compressed_size);
uncompressed_size = ff_snappy_peek_uncompressed_length(&gbc_tmp);
if (uncompressed_size < 0) {
return uncompressed_size;
}
chunk->uncompressed_size = uncompressed_size;
} else if (chunk->compressor == HAP_COMP_NONE) {
chunk->uncompressed_size = chunk->compressed_size;
} else {
return AVERROR_INVALIDDATA;
}
ctx->tex_size += chunk->uncompressed_size;
}
av_log(avctx, AV_LOG_DEBUG, "%s compressor\n", compressorstr);
return ret;
}
static int decompress_chunks_thread(AVCodecContext *avctx, void *arg,
int chunk_nb, int thread_nb)
{
HapContext *ctx = avctx->priv_data;
HapChunk *chunk = &ctx->chunks[chunk_nb];
GetByteContext gbc;
uint8_t *dst = ctx->tex_buf + chunk->uncompressed_offset;
bytestream2_init(&gbc, ctx->gbc.buffer + chunk->compressed_offset, chunk->compressed_size);
if (chunk->compressor == HAP_COMP_SNAPPY) {
int ret;
int64_t uncompressed_size = ctx->tex_size;
/* Uncompress the frame */
ret = ff_snappy_uncompress(&gbc, dst, &uncompressed_size);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Snappy uncompress error\n");
return ret;
}
} else if (chunk->compressor == HAP_COMP_NONE) {
bytestream2_get_buffer(&gbc, dst, chunk->compressed_size);
}
return 0;
}
static int decompress_texture_thread_internal(AVCodecContext *avctx, void *arg,
int slice, int thread_nb, int texture_num)
{
HapContext *ctx = avctx->priv_data;
AVFrame *frame = arg;
const uint8_t *d = ctx->tex_data;
int w_block = avctx->coded_width / TEXTURE_BLOCK_W;
int h_block = avctx->coded_height / TEXTURE_BLOCK_H;
int x, y;
int start_slice, end_slice;
int base_blocks_per_slice = h_block / ctx->slice_count;
int remainder_blocks = h_block % ctx->slice_count;
/* When the frame height (in blocks) doesn't divide evenly between the
* number of slices, spread the remaining blocks evenly between the first
* operations */
start_slice = slice * base_blocks_per_slice;
/* Add any extra blocks (one per slice) that have been added before this slice */
start_slice += FFMIN(slice, remainder_blocks);
end_slice = start_slice + base_blocks_per_slice;
/* Add an extra block if there are still remainder blocks to be accounted for */
if (slice < remainder_blocks)
end_slice++;
for (y = start_slice; y < end_slice; y++) {
uint8_t *p = frame->data[0] + y * frame->linesize[0] * TEXTURE_BLOCK_H;
int off = y * w_block;
for (x = 0; x < w_block; x++) {
if (texture_num == 0) {
ctx->tex_fun(p + x * 4 * ctx->uncompress_pix_size, frame->linesize[0],
d + (off + x) * ctx->tex_rat);
} else {
ctx->tex_fun2(p + x * 4 * ctx->uncompress_pix_size, frame->linesize[0],
d + (off + x) * ctx->tex_rat2);
}
}
}
return 0;
}
static int decompress_texture_thread(AVCodecContext *avctx, void *arg,
int slice, int thread_nb)
{
return decompress_texture_thread_internal(avctx, arg, slice, thread_nb, 0);
}
static int decompress_texture2_thread(AVCodecContext *avctx, void *arg,
int slice, int thread_nb)
{
return decompress_texture_thread_internal(avctx, arg, slice, thread_nb, 1);
}
static int hap_decode(AVCodecContext *avctx, void *data,
int *got_frame, AVPacket *avpkt)
{
HapContext *ctx = avctx->priv_data;
AVFrame *const frame = data;
int ret, i, t;
int section_size;
enum HapSectionType section_type;
int start_texture_section = 0;
int tex_rat[2] = {0, 0};
bytestream2_init(&ctx->gbc, avpkt->data, avpkt->size);
tex_rat[0] = ctx->tex_rat;
/* check for multi texture header */
if (ctx->texture_count == 2) {
ret = ff_hap_parse_section_header(&ctx->gbc, &section_size, &section_type);
if (ret != 0)
return ret;
if ((section_type & 0x0F) != 0x0D) {
av_log(avctx, AV_LOG_ERROR, "Invalid section type in 2 textures mode %#04x.\n", section_type);
return AVERROR_INVALIDDATA;
}
start_texture_section = 4;
tex_rat[1] = ctx->tex_rat2;
}
/* Get the output frame ready to receive data */
ret = ff_thread_get_buffer(avctx, frame, 0);
if (ret < 0)
return ret;
for (t = 0; t < ctx->texture_count; t++) {
bytestream2_seek(&ctx->gbc, start_texture_section, SEEK_SET);
/* Check for section header */
ret = hap_parse_frame_header(avctx);
if (ret < 0)
return ret;
if (ctx->tex_size != (avctx->coded_width / TEXTURE_BLOCK_W)
*(avctx->coded_height / TEXTURE_BLOCK_H)
*tex_rat[t]) {
av_log(avctx, AV_LOG_ERROR, "uncompressed size mismatches\n");
return AVERROR_INVALIDDATA;
}
start_texture_section += ctx->texture_section_size + 4;
/* Unpack the DXT texture */
if (hap_can_use_tex_in_place(ctx)) {
int tex_size;
/* Only DXTC texture compression in a contiguous block */
ctx->tex_data = ctx->gbc.buffer;
tex_size = FFMIN(ctx->texture_section_size, bytestream2_get_bytes_left(&ctx->gbc));
if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
*(avctx->coded_height / TEXTURE_BLOCK_H)
*tex_rat[t]) {
av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
return AVERROR_INVALIDDATA;
}
} else {
/* Perform the second-stage decompression */
ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
if (ret < 0)
return ret;
avctx->execute2(avctx, decompress_chunks_thread, NULL,
ctx->chunk_results, ctx->chunk_count);
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunk_results[i] < 0)
return ctx->chunk_results[i];
}
ctx->tex_data = ctx->tex_buf;
}
/* Use the decompress function on the texture, one block per thread */
if (t == 0){
avctx->execute2(avctx, decompress_texture_thread, frame, NULL, ctx->slice_count);
} else{
avctx->execute2(avctx, decompress_texture2_thread, frame, NULL, ctx->slice_count);
}
}
/* Frame is ready to be output */
frame->pict_type = AV_PICTURE_TYPE_I;
frame->key_frame = 1;
*got_frame = 1;
return avpkt->size;
}
static av_cold int hap_init(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
const char *texture_name;
int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Invalid video size %dx%d.\n",
avctx->width, avctx->height);
return ret;
}
/* Since codec is based on 4x4 blocks, size is aligned to 4 */
avctx->coded_width = FFALIGN(avctx->width, TEXTURE_BLOCK_W);
avctx->coded_height = FFALIGN(avctx->height, TEXTURE_BLOCK_H);
ff_texturedsp_init(&ctx->dxtc);
ctx->texture_count = 1;
ctx->uncompress_pix_size = 4;
switch (avctx->codec_tag) {
case MKTAG('H','a','p','1'):
texture_name = "DXT1";
ctx->tex_rat = 8;
ctx->tex_fun = ctx->dxtc.dxt1_block;
avctx->pix_fmt = AV_PIX_FMT_RGB0;
break;
case MKTAG('H','a','p','5'):
texture_name = "DXT5";
ctx->tex_rat = 16;
ctx->tex_fun = ctx->dxtc.dxt5_block;
avctx->pix_fmt = AV_PIX_FMT_RGBA;
break;
case MKTAG('H','a','p','Y'):
texture_name = "DXT5-YCoCg-scaled";
ctx->tex_rat = 16;
ctx->tex_fun = ctx->dxtc.dxt5ys_block;
avctx->pix_fmt = AV_PIX_FMT_RGB0;
break;
case MKTAG('H','a','p','A'):
texture_name = "RGTC1";
ctx->tex_rat = 8;
ctx->tex_fun = ctx->dxtc.rgtc1u_gray_block;
avctx->pix_fmt = AV_PIX_FMT_GRAY8;
ctx->uncompress_pix_size = 1;
break;
case MKTAG('H','a','p','M'):
texture_name = "DXT5-YCoCg-scaled / RGTC1";
ctx->tex_rat = 16;
ctx->tex_rat2 = 8;
ctx->tex_fun = ctx->dxtc.dxt5ys_block;
ctx->tex_fun2 = ctx->dxtc.rgtc1u_alpha_block;
avctx->pix_fmt = AV_PIX_FMT_RGBA;
ctx->texture_count = 2;
break;
default:
return AVERROR_DECODER_NOT_FOUND;
}
av_log(avctx, AV_LOG_DEBUG, "%s texture\n", texture_name);
ctx->slice_count = av_clip(avctx->thread_count, 1,
avctx->coded_height / TEXTURE_BLOCK_H);
return 0;
}
static av_cold int hap_close(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
ff_hap_free_context(ctx);
return 0;
}
const FFCodec ff_hap_decoder = {
.p.name = "hap",
.p.long_name = NULL_IF_CONFIG_SMALL("Vidvox Hap"),
.p.type = AVMEDIA_TYPE_VIDEO,
.p.id = AV_CODEC_ID_HAP,
.init = hap_init,
.decode = hap_decode,
.close = hap_close,
.priv_data_size = sizeof(HapContext),
.p.capabilities = AV_CODEC_CAP_FRAME_THREADS | AV_CODEC_CAP_SLICE_THREADS |
AV_CODEC_CAP_DR1,
.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE |
FF_CODEC_CAP_INIT_CLEANUP,
.codec_tags = (const uint32_t []){
MKTAG('H','a','p','1'),
MKTAG('H','a','p','5'),
MKTAG('H','a','p','Y'),
MKTAG('H','a','p','A'),
MKTAG('H','a','p','M'),
FF_CODEC_TAGS_END,
},
};