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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00
FFmpeg/libavutil/mem.h
Andreas Rheinhardt e3b355c0be avutil/mem: Don't include avutil.h
It is not necessary at all. So remove it.
This also breaks an inclusion cycle mem.h->avutil.h->common.h->mem.h.

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2023-09-07 00:42:10 +02:00

608 lines
20 KiB
C

/*
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @ingroup lavu_mem
* Memory handling functions
*/
#ifndef AVUTIL_MEM_H
#define AVUTIL_MEM_H
#include <stddef.h>
#include <stdint.h>
#include "attributes.h"
/**
* @addtogroup lavu_mem
* Utilities for manipulating memory.
*
* FFmpeg has several applications of memory that are not required of a typical
* program. For example, the computing-heavy components like video decoding and
* encoding can be sped up significantly through the use of aligned memory.
*
* However, for each of FFmpeg's applications of memory, there might not be a
* recognized or standardized API for that specific use. Memory alignment, for
* instance, varies wildly depending on operating systems, architectures, and
* compilers. Hence, this component of @ref libavutil is created to make
* dealing with memory consistently possible on all platforms.
*
* @{
*/
/**
* @defgroup lavu_mem_attrs Function Attributes
* Function attributes applicable to memory handling functions.
*
* These function attributes can help compilers emit more useful warnings, or
* generate better code.
* @{
*/
/**
* @def av_malloc_attrib
* Function attribute denoting a malloc-like function.
*
* @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007bmalloc_007d-function-attribute-3251">Function attribute `malloc` in GCC's documentation</a>
*/
#if AV_GCC_VERSION_AT_LEAST(3,1)
#define av_malloc_attrib __attribute__((__malloc__))
#else
#define av_malloc_attrib
#endif
/**
* @def av_alloc_size(...)
* Function attribute used on a function that allocates memory, whose size is
* given by the specified parameter(s).
*
* @code{.c}
* void *av_malloc(size_t size) av_alloc_size(1);
* void *av_calloc(size_t nmemb, size_t size) av_alloc_size(1, 2);
* @endcode
*
* @param ... One or two parameter indexes, separated by a comma
*
* @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007balloc_005fsize_007d-function-attribute-3220">Function attribute `alloc_size` in GCC's documentation</a>
*/
#if AV_GCC_VERSION_AT_LEAST(4,3)
#define av_alloc_size(...) __attribute__((alloc_size(__VA_ARGS__)))
#else
#define av_alloc_size(...)
#endif
/**
* @}
*/
/**
* @defgroup lavu_mem_funcs Heap Management
* Functions responsible for allocating, freeing, and copying memory.
*
* All memory allocation functions have a built-in upper limit of `INT_MAX`
* bytes. This may be changed with av_max_alloc(), although exercise extreme
* caution when doing so.
*
* @{
*/
/**
* Allocate a memory block with alignment suitable for all memory accesses
* (including vectors if available on the CPU).
*
* @param size Size in bytes for the memory block to be allocated
* @return Pointer to the allocated block, or `NULL` if the block cannot
* be allocated
* @see av_mallocz()
*/
void *av_malloc(size_t size) av_malloc_attrib av_alloc_size(1);
/**
* Allocate a memory block with alignment suitable for all memory accesses
* (including vectors if available on the CPU) and zero all the bytes of the
* block.
*
* @param size Size in bytes for the memory block to be allocated
* @return Pointer to the allocated block, or `NULL` if it cannot be allocated
* @see av_malloc()
*/
void *av_mallocz(size_t size) av_malloc_attrib av_alloc_size(1);
/**
* Allocate a memory block for an array with av_malloc().
*
* The allocated memory will have size `size * nmemb` bytes.
*
* @param nmemb Number of element
* @param size Size of a single element
* @return Pointer to the allocated block, or `NULL` if the block cannot
* be allocated
* @see av_malloc()
*/
av_alloc_size(1, 2) void *av_malloc_array(size_t nmemb, size_t size);
/**
* Allocate a memory block for an array with av_mallocz().
*
* The allocated memory will have size `size * nmemb` bytes.
*
* @param nmemb Number of elements
* @param size Size of the single element
* @return Pointer to the allocated block, or `NULL` if the block cannot
* be allocated
*
* @see av_mallocz()
* @see av_malloc_array()
*/
void *av_calloc(size_t nmemb, size_t size) av_malloc_attrib av_alloc_size(1, 2);
/**
* Allocate, reallocate, or free a block of memory.
*
* If `ptr` is `NULL` and `size` > 0, allocate a new block. Otherwise, expand or
* shrink that block of memory according to `size`.
*
* @param ptr Pointer to a memory block already allocated with
* av_realloc() or `NULL`
* @param size Size in bytes of the memory block to be allocated or
* reallocated
*
* @return Pointer to a newly-reallocated block or `NULL` if the block
* cannot be reallocated
*
* @warning Unlike av_malloc(), the returned pointer is not guaranteed to be
* correctly aligned. The returned pointer must be freed after even
* if size is zero.
* @see av_fast_realloc()
* @see av_reallocp()
*/
void *av_realloc(void *ptr, size_t size) av_alloc_size(2);
/**
* Allocate, reallocate, or free a block of memory through a pointer to a
* pointer.
*
* If `*ptr` is `NULL` and `size` > 0, allocate a new block. If `size` is
* zero, free the memory block pointed to by `*ptr`. Otherwise, expand or
* shrink that block of memory according to `size`.
*
* @param[in,out] ptr Pointer to a pointer to a memory block already allocated
* with av_realloc(), or a pointer to `NULL`. The pointer
* is updated on success, or freed on failure.
* @param[in] size Size in bytes for the memory block to be allocated or
* reallocated
*
* @return Zero on success, an AVERROR error code on failure
*
* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
* correctly aligned.
*/
av_warn_unused_result
int av_reallocp(void *ptr, size_t size);
/**
* Allocate, reallocate, or free a block of memory.
*
* This function does the same thing as av_realloc(), except:
* - It takes two size arguments and allocates `nelem * elsize` bytes,
* after checking the result of the multiplication for integer overflow.
* - It frees the input block in case of failure, thus avoiding the memory
* leak with the classic
* @code{.c}
* buf = realloc(buf);
* if (!buf)
* return -1;
* @endcode
* pattern.
*/
void *av_realloc_f(void *ptr, size_t nelem, size_t elsize);
/**
* Allocate, reallocate, or free an array.
*
* If `ptr` is `NULL` and `nmemb` > 0, allocate a new block.
*
* @param ptr Pointer to a memory block already allocated with
* av_realloc() or `NULL`
* @param nmemb Number of elements in the array
* @param size Size of the single element of the array
*
* @return Pointer to a newly-reallocated block or NULL if the block
* cannot be reallocated
*
* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
* correctly aligned. The returned pointer must be freed after even if
* nmemb is zero.
* @see av_reallocp_array()
*/
av_alloc_size(2, 3) void *av_realloc_array(void *ptr, size_t nmemb, size_t size);
/**
* Allocate, reallocate an array through a pointer to a pointer.
*
* If `*ptr` is `NULL` and `nmemb` > 0, allocate a new block.
*
* @param[in,out] ptr Pointer to a pointer to a memory block already
* allocated with av_realloc(), or a pointer to `NULL`.
* The pointer is updated on success, or freed on failure.
* @param[in] nmemb Number of elements
* @param[in] size Size of the single element
*
* @return Zero on success, an AVERROR error code on failure
*
* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
* correctly aligned. *ptr must be freed after even if nmemb is zero.
*/
int av_reallocp_array(void *ptr, size_t nmemb, size_t size);
/**
* Reallocate the given buffer if it is not large enough, otherwise do nothing.
*
* If the given buffer is `NULL`, then a new uninitialized buffer is allocated.
*
* If the given buffer is not large enough, and reallocation fails, `NULL` is
* returned and `*size` is set to 0, but the original buffer is not changed or
* freed.
*
* A typical use pattern follows:
*
* @code{.c}
* uint8_t *buf = ...;
* uint8_t *new_buf = av_fast_realloc(buf, &current_size, size_needed);
* if (!new_buf) {
* // Allocation failed; clean up original buffer
* av_freep(&buf);
* return AVERROR(ENOMEM);
* }
* @endcode
*
* @param[in,out] ptr Already allocated buffer, or `NULL`
* @param[in,out] size Pointer to the size of buffer `ptr`. `*size` is
* updated to the new allocated size, in particular 0
* in case of failure.
* @param[in] min_size Desired minimal size of buffer `ptr`
* @return `ptr` if the buffer is large enough, a pointer to newly reallocated
* buffer if the buffer was not large enough, or `NULL` in case of
* error
* @see av_realloc()
* @see av_fast_malloc()
*/
void *av_fast_realloc(void *ptr, unsigned int *size, size_t min_size);
/**
* Allocate a buffer, reusing the given one if large enough.
*
* Contrary to av_fast_realloc(), the current buffer contents might not be
* preserved and on error the old buffer is freed, thus no special handling to
* avoid memleaks is necessary.
*
* `*ptr` is allowed to be `NULL`, in which case allocation always happens if
* `size_needed` is greater than 0.
*
* @code{.c}
* uint8_t *buf = ...;
* av_fast_malloc(&buf, &current_size, size_needed);
* if (!buf) {
* // Allocation failed; buf already freed
* return AVERROR(ENOMEM);
* }
* @endcode
*
* @param[in,out] ptr Pointer to pointer to an already allocated buffer.
* `*ptr` will be overwritten with pointer to new
* buffer on success or `NULL` on failure
* @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
* updated to the new allocated size, in particular 0
* in case of failure.
* @param[in] min_size Desired minimal size of buffer `*ptr`
* @see av_realloc()
* @see av_fast_mallocz()
*/
void av_fast_malloc(void *ptr, unsigned int *size, size_t min_size);
/**
* Allocate and clear a buffer, reusing the given one if large enough.
*
* Like av_fast_malloc(), but all newly allocated space is initially cleared.
* Reused buffer is not cleared.
*
* `*ptr` is allowed to be `NULL`, in which case allocation always happens if
* `size_needed` is greater than 0.
*
* @param[in,out] ptr Pointer to pointer to an already allocated buffer.
* `*ptr` will be overwritten with pointer to new
* buffer on success or `NULL` on failure
* @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
* updated to the new allocated size, in particular 0
* in case of failure.
* @param[in] min_size Desired minimal size of buffer `*ptr`
* @see av_fast_malloc()
*/
void av_fast_mallocz(void *ptr, unsigned int *size, size_t min_size);
/**
* Free a memory block which has been allocated with a function of av_malloc()
* or av_realloc() family.
*
* @param ptr Pointer to the memory block which should be freed.
*
* @note `ptr = NULL` is explicitly allowed.
* @note It is recommended that you use av_freep() instead, to prevent leaving
* behind dangling pointers.
* @see av_freep()
*/
void av_free(void *ptr);
/**
* Free a memory block which has been allocated with a function of av_malloc()
* or av_realloc() family, and set the pointer pointing to it to `NULL`.
*
* @code{.c}
* uint8_t *buf = av_malloc(16);
* av_free(buf);
* // buf now contains a dangling pointer to freed memory, and accidental
* // dereference of buf will result in a use-after-free, which may be a
* // security risk.
*
* uint8_t *buf = av_malloc(16);
* av_freep(&buf);
* // buf is now NULL, and accidental dereference will only result in a
* // NULL-pointer dereference.
* @endcode
*
* @param ptr Pointer to the pointer to the memory block which should be freed
* @note `*ptr = NULL` is safe and leads to no action.
* @see av_free()
*/
void av_freep(void *ptr);
/**
* Duplicate a string.
*
* @param s String to be duplicated
* @return Pointer to a newly-allocated string containing a
* copy of `s` or `NULL` if the string cannot be allocated
* @see av_strndup()
*/
char *av_strdup(const char *s) av_malloc_attrib;
/**
* Duplicate a substring of a string.
*
* @param s String to be duplicated
* @param len Maximum length of the resulting string (not counting the
* terminating byte)
* @return Pointer to a newly-allocated string containing a
* substring of `s` or `NULL` if the string cannot be allocated
*/
char *av_strndup(const char *s, size_t len) av_malloc_attrib;
/**
* Duplicate a buffer with av_malloc().
*
* @param p Buffer to be duplicated
* @param size Size in bytes of the buffer copied
* @return Pointer to a newly allocated buffer containing a
* copy of `p` or `NULL` if the buffer cannot be allocated
*/
void *av_memdup(const void *p, size_t size);
/**
* Overlapping memcpy() implementation.
*
* @param dst Destination buffer
* @param back Number of bytes back to start copying (i.e. the initial size of
* the overlapping window); must be > 0
* @param cnt Number of bytes to copy; must be >= 0
*
* @note `cnt > back` is valid, this will copy the bytes we just copied,
* thus creating a repeating pattern with a period length of `back`.
*/
void av_memcpy_backptr(uint8_t *dst, int back, int cnt);
/**
* @}
*/
/**
* @defgroup lavu_mem_dynarray Dynamic Array
*
* Utilities to make an array grow when needed.
*
* Sometimes, the programmer would want to have an array that can grow when
* needed. The libavutil dynamic array utilities fill that need.
*
* libavutil supports two systems of appending elements onto a dynamically
* allocated array, the first one storing the pointer to the value in the
* array, and the second storing the value directly. In both systems, the
* caller is responsible for maintaining a variable containing the length of
* the array, as well as freeing of the array after use.
*
* The first system stores pointers to values in a block of dynamically
* allocated memory. Since only pointers are stored, the function does not need
* to know the size of the type. Both av_dynarray_add() and
* av_dynarray_add_nofree() implement this system.
*
* @code
* type **array = NULL; //< an array of pointers to values
* int nb = 0; //< a variable to keep track of the length of the array
*
* type to_be_added = ...;
* type to_be_added2 = ...;
*
* av_dynarray_add(&array, &nb, &to_be_added);
* if (nb == 0)
* return AVERROR(ENOMEM);
*
* av_dynarray_add(&array, &nb, &to_be_added2);
* if (nb == 0)
* return AVERROR(ENOMEM);
*
* // Now:
* // nb == 2
* // &to_be_added == array[0]
* // &to_be_added2 == array[1]
*
* av_freep(&array);
* @endcode
*
* The second system stores the value directly in a block of memory. As a
* result, the function has to know the size of the type. av_dynarray2_add()
* implements this mechanism.
*
* @code
* type *array = NULL; //< an array of values
* int nb = 0; //< a variable to keep track of the length of the array
*
* type to_be_added = ...;
* type to_be_added2 = ...;
*
* type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array), NULL);
* if (!addr)
* return AVERROR(ENOMEM);
* memcpy(addr, &to_be_added, sizeof(to_be_added));
*
* // Shortcut of the above.
* type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array),
* (const void *)&to_be_added2);
* if (!addr)
* return AVERROR(ENOMEM);
*
* // Now:
* // nb == 2
* // to_be_added == array[0]
* // to_be_added2 == array[1]
*
* av_freep(&array);
* @endcode
*
* @{
*/
/**
* Add the pointer to an element to a dynamic array.
*
* The array to grow is supposed to be an array of pointers to
* structures, and the element to add must be a pointer to an already
* allocated structure.
*
* The array is reallocated when its size reaches powers of 2.
* Therefore, the amortized cost of adding an element is constant.
*
* In case of success, the pointer to the array is updated in order to
* point to the new grown array, and the number pointed to by `nb_ptr`
* is incremented.
* In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
* `*nb_ptr` is set to 0.
*
* @param[in,out] tab_ptr Pointer to the array to grow
* @param[in,out] nb_ptr Pointer to the number of elements in the array
* @param[in] elem Element to add
* @see av_dynarray_add_nofree(), av_dynarray2_add()
*/
void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem);
/**
* Add an element to a dynamic array.
*
* Function has the same functionality as av_dynarray_add(),
* but it doesn't free memory on fails. It returns error code
* instead and leave current buffer untouched.
*
* @return >=0 on success, negative otherwise
* @see av_dynarray_add(), av_dynarray2_add()
*/
av_warn_unused_result
int av_dynarray_add_nofree(void *tab_ptr, int *nb_ptr, void *elem);
/**
* Add an element of size `elem_size` to a dynamic array.
*
* The array is reallocated when its number of elements reaches powers of 2.
* Therefore, the amortized cost of adding an element is constant.
*
* In case of success, the pointer to the array is updated in order to
* point to the new grown array, and the number pointed to by `nb_ptr`
* is incremented.
* In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
* `*nb_ptr` is set to 0.
*
* @param[in,out] tab_ptr Pointer to the array to grow
* @param[in,out] nb_ptr Pointer to the number of elements in the array
* @param[in] elem_size Size in bytes of an element in the array
* @param[in] elem_data Pointer to the data of the element to add. If
* `NULL`, the space of the newly added element is
* allocated but left uninitialized.
*
* @return Pointer to the data of the element to copy in the newly allocated
* space
* @see av_dynarray_add(), av_dynarray_add_nofree()
*/
void *av_dynarray2_add(void **tab_ptr, int *nb_ptr, size_t elem_size,
const uint8_t *elem_data);
/**
* @}
*/
/**
* @defgroup lavu_mem_misc Miscellaneous Functions
*
* Other functions related to memory allocation.
*
* @{
*/
/**
* Multiply two `size_t` values checking for overflow.
*
* @param[in] a Operand of multiplication
* @param[in] b Operand of multiplication
* @param[out] r Pointer to the result of the operation
* @return 0 on success, AVERROR(EINVAL) on overflow
*/
int av_size_mult(size_t a, size_t b, size_t *r);
/**
* Set the maximum size that may be allocated in one block.
*
* The value specified with this function is effective for all libavutil's @ref
* lavu_mem_funcs "heap management functions."
*
* By default, the max value is defined as `INT_MAX`.
*
* @param max Value to be set as the new maximum size
*
* @warning Exercise extreme caution when using this function. Don't touch
* this if you do not understand the full consequence of doing so.
*/
void av_max_alloc(size_t max);
/**
* @}
* @}
*/
#endif /* AVUTIL_MEM_H */