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e3b355c0be
It is not necessary at all. So remove it. This also breaks an inclusion cycle mem.h->avutil.h->common.h->mem.h. Reviewed-by: Paul B Mahol <onemda@gmail.com> Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
608 lines
20 KiB
C
608 lines
20 KiB
C
/*
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* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* @ingroup lavu_mem
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* Memory handling functions
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*/
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#ifndef AVUTIL_MEM_H
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#define AVUTIL_MEM_H
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#include <stddef.h>
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#include <stdint.h>
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#include "attributes.h"
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/**
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* @addtogroup lavu_mem
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* Utilities for manipulating memory.
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*
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* FFmpeg has several applications of memory that are not required of a typical
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* program. For example, the computing-heavy components like video decoding and
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* encoding can be sped up significantly through the use of aligned memory.
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*
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* However, for each of FFmpeg's applications of memory, there might not be a
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* recognized or standardized API for that specific use. Memory alignment, for
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* instance, varies wildly depending on operating systems, architectures, and
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* compilers. Hence, this component of @ref libavutil is created to make
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* dealing with memory consistently possible on all platforms.
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*
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* @{
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*/
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/**
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* @defgroup lavu_mem_attrs Function Attributes
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* Function attributes applicable to memory handling functions.
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*
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* These function attributes can help compilers emit more useful warnings, or
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* generate better code.
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* @{
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*/
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/**
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* @def av_malloc_attrib
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* Function attribute denoting a malloc-like function.
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*
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* @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007bmalloc_007d-function-attribute-3251">Function attribute `malloc` in GCC's documentation</a>
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*/
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#if AV_GCC_VERSION_AT_LEAST(3,1)
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#define av_malloc_attrib __attribute__((__malloc__))
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#else
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#define av_malloc_attrib
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#endif
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/**
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* @def av_alloc_size(...)
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* Function attribute used on a function that allocates memory, whose size is
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* given by the specified parameter(s).
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*
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* @code{.c}
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* void *av_malloc(size_t size) av_alloc_size(1);
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* void *av_calloc(size_t nmemb, size_t size) av_alloc_size(1, 2);
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* @endcode
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*
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* @param ... One or two parameter indexes, separated by a comma
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*
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* @see <a href="https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-g_t_0040code_007balloc_005fsize_007d-function-attribute-3220">Function attribute `alloc_size` in GCC's documentation</a>
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*/
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#if AV_GCC_VERSION_AT_LEAST(4,3)
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#define av_alloc_size(...) __attribute__((alloc_size(__VA_ARGS__)))
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#else
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#define av_alloc_size(...)
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#endif
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/**
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* @}
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*/
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/**
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* @defgroup lavu_mem_funcs Heap Management
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* Functions responsible for allocating, freeing, and copying memory.
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*
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* All memory allocation functions have a built-in upper limit of `INT_MAX`
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* bytes. This may be changed with av_max_alloc(), although exercise extreme
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* caution when doing so.
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*
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* @{
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*/
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/**
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* Allocate a memory block with alignment suitable for all memory accesses
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* (including vectors if available on the CPU).
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*
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* @param size Size in bytes for the memory block to be allocated
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* @return Pointer to the allocated block, or `NULL` if the block cannot
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* be allocated
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* @see av_mallocz()
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*/
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void *av_malloc(size_t size) av_malloc_attrib av_alloc_size(1);
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/**
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* Allocate a memory block with alignment suitable for all memory accesses
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* (including vectors if available on the CPU) and zero all the bytes of the
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* block.
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*
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* @param size Size in bytes for the memory block to be allocated
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* @return Pointer to the allocated block, or `NULL` if it cannot be allocated
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* @see av_malloc()
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*/
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void *av_mallocz(size_t size) av_malloc_attrib av_alloc_size(1);
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/**
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* Allocate a memory block for an array with av_malloc().
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*
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* The allocated memory will have size `size * nmemb` bytes.
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*
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* @param nmemb Number of element
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* @param size Size of a single element
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* @return Pointer to the allocated block, or `NULL` if the block cannot
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* be allocated
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* @see av_malloc()
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*/
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av_alloc_size(1, 2) void *av_malloc_array(size_t nmemb, size_t size);
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/**
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* Allocate a memory block for an array with av_mallocz().
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*
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* The allocated memory will have size `size * nmemb` bytes.
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*
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* @param nmemb Number of elements
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* @param size Size of the single element
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* @return Pointer to the allocated block, or `NULL` if the block cannot
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* be allocated
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*
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* @see av_mallocz()
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* @see av_malloc_array()
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*/
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void *av_calloc(size_t nmemb, size_t size) av_malloc_attrib av_alloc_size(1, 2);
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/**
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* Allocate, reallocate, or free a block of memory.
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*
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* If `ptr` is `NULL` and `size` > 0, allocate a new block. Otherwise, expand or
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* shrink that block of memory according to `size`.
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*
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* @param ptr Pointer to a memory block already allocated with
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* av_realloc() or `NULL`
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* @param size Size in bytes of the memory block to be allocated or
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* reallocated
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*
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* @return Pointer to a newly-reallocated block or `NULL` if the block
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* cannot be reallocated
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*
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* @warning Unlike av_malloc(), the returned pointer is not guaranteed to be
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* correctly aligned. The returned pointer must be freed after even
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* if size is zero.
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* @see av_fast_realloc()
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* @see av_reallocp()
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*/
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void *av_realloc(void *ptr, size_t size) av_alloc_size(2);
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/**
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* Allocate, reallocate, or free a block of memory through a pointer to a
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* pointer.
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*
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* If `*ptr` is `NULL` and `size` > 0, allocate a new block. If `size` is
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* zero, free the memory block pointed to by `*ptr`. Otherwise, expand or
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* shrink that block of memory according to `size`.
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*
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* @param[in,out] ptr Pointer to a pointer to a memory block already allocated
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* with av_realloc(), or a pointer to `NULL`. The pointer
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* is updated on success, or freed on failure.
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* @param[in] size Size in bytes for the memory block to be allocated or
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* reallocated
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*
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* @return Zero on success, an AVERROR error code on failure
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*
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* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
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* correctly aligned.
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*/
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av_warn_unused_result
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int av_reallocp(void *ptr, size_t size);
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/**
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* Allocate, reallocate, or free a block of memory.
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*
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* This function does the same thing as av_realloc(), except:
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* - It takes two size arguments and allocates `nelem * elsize` bytes,
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* after checking the result of the multiplication for integer overflow.
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* - It frees the input block in case of failure, thus avoiding the memory
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* leak with the classic
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* @code{.c}
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* buf = realloc(buf);
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* if (!buf)
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* return -1;
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* @endcode
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* pattern.
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*/
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void *av_realloc_f(void *ptr, size_t nelem, size_t elsize);
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/**
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* Allocate, reallocate, or free an array.
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*
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* If `ptr` is `NULL` and `nmemb` > 0, allocate a new block.
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*
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* @param ptr Pointer to a memory block already allocated with
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* av_realloc() or `NULL`
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* @param nmemb Number of elements in the array
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* @param size Size of the single element of the array
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*
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* @return Pointer to a newly-reallocated block or NULL if the block
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* cannot be reallocated
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*
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* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
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* correctly aligned. The returned pointer must be freed after even if
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* nmemb is zero.
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* @see av_reallocp_array()
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*/
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av_alloc_size(2, 3) void *av_realloc_array(void *ptr, size_t nmemb, size_t size);
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/**
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* Allocate, reallocate an array through a pointer to a pointer.
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*
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* If `*ptr` is `NULL` and `nmemb` > 0, allocate a new block.
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*
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* @param[in,out] ptr Pointer to a pointer to a memory block already
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* allocated with av_realloc(), or a pointer to `NULL`.
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* The pointer is updated on success, or freed on failure.
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* @param[in] nmemb Number of elements
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* @param[in] size Size of the single element
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*
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* @return Zero on success, an AVERROR error code on failure
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*
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* @warning Unlike av_malloc(), the allocated memory is not guaranteed to be
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* correctly aligned. *ptr must be freed after even if nmemb is zero.
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*/
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int av_reallocp_array(void *ptr, size_t nmemb, size_t size);
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/**
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* Reallocate the given buffer if it is not large enough, otherwise do nothing.
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*
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* If the given buffer is `NULL`, then a new uninitialized buffer is allocated.
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*
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* If the given buffer is not large enough, and reallocation fails, `NULL` is
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* returned and `*size` is set to 0, but the original buffer is not changed or
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* freed.
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*
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* A typical use pattern follows:
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*
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* @code{.c}
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* uint8_t *buf = ...;
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* uint8_t *new_buf = av_fast_realloc(buf, ¤t_size, size_needed);
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* if (!new_buf) {
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* // Allocation failed; clean up original buffer
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* av_freep(&buf);
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* return AVERROR(ENOMEM);
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* }
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* @endcode
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*
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* @param[in,out] ptr Already allocated buffer, or `NULL`
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* @param[in,out] size Pointer to the size of buffer `ptr`. `*size` is
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* updated to the new allocated size, in particular 0
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* in case of failure.
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* @param[in] min_size Desired minimal size of buffer `ptr`
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* @return `ptr` if the buffer is large enough, a pointer to newly reallocated
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* buffer if the buffer was not large enough, or `NULL` in case of
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* error
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* @see av_realloc()
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* @see av_fast_malloc()
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*/
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void *av_fast_realloc(void *ptr, unsigned int *size, size_t min_size);
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/**
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* Allocate a buffer, reusing the given one if large enough.
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*
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* Contrary to av_fast_realloc(), the current buffer contents might not be
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* preserved and on error the old buffer is freed, thus no special handling to
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* avoid memleaks is necessary.
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*
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* `*ptr` is allowed to be `NULL`, in which case allocation always happens if
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* `size_needed` is greater than 0.
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*
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* @code{.c}
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* uint8_t *buf = ...;
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* av_fast_malloc(&buf, ¤t_size, size_needed);
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* if (!buf) {
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* // Allocation failed; buf already freed
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* return AVERROR(ENOMEM);
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* }
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* @endcode
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*
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* @param[in,out] ptr Pointer to pointer to an already allocated buffer.
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* `*ptr` will be overwritten with pointer to new
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* buffer on success or `NULL` on failure
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* @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
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* updated to the new allocated size, in particular 0
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* in case of failure.
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* @param[in] min_size Desired minimal size of buffer `*ptr`
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* @see av_realloc()
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* @see av_fast_mallocz()
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*/
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void av_fast_malloc(void *ptr, unsigned int *size, size_t min_size);
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/**
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* Allocate and clear a buffer, reusing the given one if large enough.
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*
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* Like av_fast_malloc(), but all newly allocated space is initially cleared.
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* Reused buffer is not cleared.
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*
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* `*ptr` is allowed to be `NULL`, in which case allocation always happens if
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* `size_needed` is greater than 0.
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*
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* @param[in,out] ptr Pointer to pointer to an already allocated buffer.
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* `*ptr` will be overwritten with pointer to new
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* buffer on success or `NULL` on failure
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* @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is
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* updated to the new allocated size, in particular 0
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* in case of failure.
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* @param[in] min_size Desired minimal size of buffer `*ptr`
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* @see av_fast_malloc()
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*/
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void av_fast_mallocz(void *ptr, unsigned int *size, size_t min_size);
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/**
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* Free a memory block which has been allocated with a function of av_malloc()
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* or av_realloc() family.
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*
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* @param ptr Pointer to the memory block which should be freed.
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*
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* @note `ptr = NULL` is explicitly allowed.
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* @note It is recommended that you use av_freep() instead, to prevent leaving
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* behind dangling pointers.
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* @see av_freep()
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*/
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void av_free(void *ptr);
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/**
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* Free a memory block which has been allocated with a function of av_malloc()
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* or av_realloc() family, and set the pointer pointing to it to `NULL`.
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*
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* @code{.c}
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* uint8_t *buf = av_malloc(16);
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* av_free(buf);
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* // buf now contains a dangling pointer to freed memory, and accidental
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* // dereference of buf will result in a use-after-free, which may be a
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* // security risk.
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*
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* uint8_t *buf = av_malloc(16);
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* av_freep(&buf);
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* // buf is now NULL, and accidental dereference will only result in a
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* // NULL-pointer dereference.
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* @endcode
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*
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* @param ptr Pointer to the pointer to the memory block which should be freed
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* @note `*ptr = NULL` is safe and leads to no action.
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* @see av_free()
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*/
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void av_freep(void *ptr);
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/**
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* Duplicate a string.
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*
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* @param s String to be duplicated
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* @return Pointer to a newly-allocated string containing a
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* copy of `s` or `NULL` if the string cannot be allocated
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* @see av_strndup()
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*/
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char *av_strdup(const char *s) av_malloc_attrib;
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/**
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* Duplicate a substring of a string.
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*
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* @param s String to be duplicated
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* @param len Maximum length of the resulting string (not counting the
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* terminating byte)
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* @return Pointer to a newly-allocated string containing a
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* substring of `s` or `NULL` if the string cannot be allocated
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*/
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char *av_strndup(const char *s, size_t len) av_malloc_attrib;
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/**
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* Duplicate a buffer with av_malloc().
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*
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* @param p Buffer to be duplicated
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* @param size Size in bytes of the buffer copied
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* @return Pointer to a newly allocated buffer containing a
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* copy of `p` or `NULL` if the buffer cannot be allocated
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*/
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void *av_memdup(const void *p, size_t size);
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/**
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* Overlapping memcpy() implementation.
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*
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* @param dst Destination buffer
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* @param back Number of bytes back to start copying (i.e. the initial size of
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* the overlapping window); must be > 0
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* @param cnt Number of bytes to copy; must be >= 0
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*
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* @note `cnt > back` is valid, this will copy the bytes we just copied,
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* thus creating a repeating pattern with a period length of `back`.
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*/
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void av_memcpy_backptr(uint8_t *dst, int back, int cnt);
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/**
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* @}
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*/
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/**
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* @defgroup lavu_mem_dynarray Dynamic Array
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*
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* Utilities to make an array grow when needed.
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*
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* Sometimes, the programmer would want to have an array that can grow when
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* needed. The libavutil dynamic array utilities fill that need.
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*
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* libavutil supports two systems of appending elements onto a dynamically
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* allocated array, the first one storing the pointer to the value in the
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* array, and the second storing the value directly. In both systems, the
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* caller is responsible for maintaining a variable containing the length of
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* the array, as well as freeing of the array after use.
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*
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* The first system stores pointers to values in a block of dynamically
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* allocated memory. Since only pointers are stored, the function does not need
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* to know the size of the type. Both av_dynarray_add() and
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* av_dynarray_add_nofree() implement this system.
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*
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* @code
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* type **array = NULL; //< an array of pointers to values
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* int nb = 0; //< a variable to keep track of the length of the array
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*
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* type to_be_added = ...;
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* type to_be_added2 = ...;
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*
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* av_dynarray_add(&array, &nb, &to_be_added);
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* if (nb == 0)
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* return AVERROR(ENOMEM);
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*
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* av_dynarray_add(&array, &nb, &to_be_added2);
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* if (nb == 0)
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* return AVERROR(ENOMEM);
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*
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* // Now:
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* // nb == 2
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* // &to_be_added == array[0]
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* // &to_be_added2 == array[1]
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*
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* av_freep(&array);
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* @endcode
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*
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* The second system stores the value directly in a block of memory. As a
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* result, the function has to know the size of the type. av_dynarray2_add()
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* implements this mechanism.
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*
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* @code
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* type *array = NULL; //< an array of values
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* int nb = 0; //< a variable to keep track of the length of the array
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*
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* type to_be_added = ...;
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* type to_be_added2 = ...;
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|
*
|
|
* type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array), NULL);
|
|
* if (!addr)
|
|
* return AVERROR(ENOMEM);
|
|
* memcpy(addr, &to_be_added, sizeof(to_be_added));
|
|
*
|
|
* // Shortcut of the above.
|
|
* type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array),
|
|
* (const void *)&to_be_added2);
|
|
* if (!addr)
|
|
* return AVERROR(ENOMEM);
|
|
*
|
|
* // Now:
|
|
* // nb == 2
|
|
* // to_be_added == array[0]
|
|
* // to_be_added2 == array[1]
|
|
*
|
|
* av_freep(&array);
|
|
* @endcode
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* Add the pointer to an element to a dynamic array.
|
|
*
|
|
* The array to grow is supposed to be an array of pointers to
|
|
* structures, and the element to add must be a pointer to an already
|
|
* allocated structure.
|
|
*
|
|
* The array is reallocated when its size reaches powers of 2.
|
|
* Therefore, the amortized cost of adding an element is constant.
|
|
*
|
|
* In case of success, the pointer to the array is updated in order to
|
|
* point to the new grown array, and the number pointed to by `nb_ptr`
|
|
* is incremented.
|
|
* In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
|
|
* `*nb_ptr` is set to 0.
|
|
*
|
|
* @param[in,out] tab_ptr Pointer to the array to grow
|
|
* @param[in,out] nb_ptr Pointer to the number of elements in the array
|
|
* @param[in] elem Element to add
|
|
* @see av_dynarray_add_nofree(), av_dynarray2_add()
|
|
*/
|
|
void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem);
|
|
|
|
/**
|
|
* Add an element to a dynamic array.
|
|
*
|
|
* Function has the same functionality as av_dynarray_add(),
|
|
* but it doesn't free memory on fails. It returns error code
|
|
* instead and leave current buffer untouched.
|
|
*
|
|
* @return >=0 on success, negative otherwise
|
|
* @see av_dynarray_add(), av_dynarray2_add()
|
|
*/
|
|
av_warn_unused_result
|
|
int av_dynarray_add_nofree(void *tab_ptr, int *nb_ptr, void *elem);
|
|
|
|
/**
|
|
* Add an element of size `elem_size` to a dynamic array.
|
|
*
|
|
* The array is reallocated when its number of elements reaches powers of 2.
|
|
* Therefore, the amortized cost of adding an element is constant.
|
|
*
|
|
* In case of success, the pointer to the array is updated in order to
|
|
* point to the new grown array, and the number pointed to by `nb_ptr`
|
|
* is incremented.
|
|
* In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and
|
|
* `*nb_ptr` is set to 0.
|
|
*
|
|
* @param[in,out] tab_ptr Pointer to the array to grow
|
|
* @param[in,out] nb_ptr Pointer to the number of elements in the array
|
|
* @param[in] elem_size Size in bytes of an element in the array
|
|
* @param[in] elem_data Pointer to the data of the element to add. If
|
|
* `NULL`, the space of the newly added element is
|
|
* allocated but left uninitialized.
|
|
*
|
|
* @return Pointer to the data of the element to copy in the newly allocated
|
|
* space
|
|
* @see av_dynarray_add(), av_dynarray_add_nofree()
|
|
*/
|
|
void *av_dynarray2_add(void **tab_ptr, int *nb_ptr, size_t elem_size,
|
|
const uint8_t *elem_data);
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
/**
|
|
* @defgroup lavu_mem_misc Miscellaneous Functions
|
|
*
|
|
* Other functions related to memory allocation.
|
|
*
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* Multiply two `size_t` values checking for overflow.
|
|
*
|
|
* @param[in] a Operand of multiplication
|
|
* @param[in] b Operand of multiplication
|
|
* @param[out] r Pointer to the result of the operation
|
|
* @return 0 on success, AVERROR(EINVAL) on overflow
|
|
*/
|
|
int av_size_mult(size_t a, size_t b, size_t *r);
|
|
|
|
/**
|
|
* Set the maximum size that may be allocated in one block.
|
|
*
|
|
* The value specified with this function is effective for all libavutil's @ref
|
|
* lavu_mem_funcs "heap management functions."
|
|
*
|
|
* By default, the max value is defined as `INT_MAX`.
|
|
*
|
|
* @param max Value to be set as the new maximum size
|
|
*
|
|
* @warning Exercise extreme caution when using this function. Don't touch
|
|
* this if you do not understand the full consequence of doing so.
|
|
*/
|
|
void av_max_alloc(size_t max);
|
|
|
|
/**
|
|
* @}
|
|
* @}
|
|
*/
|
|
|
|
#endif /* AVUTIL_MEM_H */
|