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FFmpeg/libavfilter/vf_hqdn3d.c
Andreas Rheinhardt b4f5201967 avfilter: Replace query_formats callback with union of list and callback
If one looks at the many query_formats callbacks in existence,
one will immediately recognize that there is one type of default
callback for video and a slightly different default callback for
audio: It is "return ff_set_common_formats_from_list(ctx, pix_fmts);"
for video with a filter-specific pix_fmts list. For audio, it is
the same with a filter-specific sample_fmts list together with
ff_set_common_all_samplerates() and ff_set_common_all_channel_counts().

This commit allows to remove the boilerplate query_formats callbacks
by replacing said callback with a union consisting the old callback
and pointers for pixel and sample format arrays. For the not uncommon
case in which these lists only contain a single entry (besides the
sentinel) enum AVPixelFormat and enum AVSampleFormat fields are also
added to the union to store them directly in the AVFilter,
thereby avoiding a relocation.

The state of said union will be contained in a new, dedicated AVFilter
field (the nb_inputs and nb_outputs fields have been shrunk to uint8_t
in order to create a hole for this new field; this is no problem, as
the maximum of all the nb_inputs is four; for nb_outputs it is only
two).

The state's default value coincides with the earlier default of
query_formats being unset, namely that the filter accepts all formats
(and also sample rates and channel counts/layouts for audio)
provided that these properties agree coincide for all inputs and
outputs.

By using different union members for audio and video filters
the type-unsafety of using the same functions for audio and video
lists will furthermore be more confined to formats.c than before.

When the new fields are used, they will also avoid allocations:
Currently something nearly equivalent to ff_default_query_formats()
is called after every successful call to a query_formats callback;
yet in the common case that the newly allocated AVFilterFormats
are not used at all (namely if there are no free links) these newly
allocated AVFilterFormats are freed again without ever being used.
Filters no longer using the callback will not exhibit this any more.

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2021-10-05 17:48:25 +02:00

409 lines
14 KiB
C

/*
* Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
* Copyright (c) 2010 Baptiste Coudurier
* Copyright (c) 2012 Loren Merritt
*
* This file is part of FFmpeg, ported from MPlayer.
*
* FFmpeg is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
* @file
* high quality 3d video denoiser, ported from MPlayer
* libmpcodecs/vf_hqdn3d.c.
*/
#include <float.h>
#include "config.h"
#include "libavutil/attributes.h"
#include "libavutil/common.h"
#include "libavutil/pixdesc.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "formats.h"
#include "internal.h"
#include "video.h"
#include "vf_hqdn3d.h"
#define LUT_BITS (depth==16 ? 8 : 4)
#define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
+ (((1 << (16 - depth)) - 1) >> 1))
#define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
av_always_inline
static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
{
int d = (prev - cur) >> (8 - LUT_BITS);
return cur + coef[d];
}
av_always_inline
static void denoise_temporal(uint8_t *src, uint8_t *dst,
uint16_t *frame_ant,
int w, int h, int sstride, int dstride,
int16_t *temporal, int depth)
{
long x, y;
uint32_t tmp;
temporal += 256 << LUT_BITS;
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
STORE(x, tmp);
}
src += sstride;
dst += dstride;
frame_ant += w;
}
}
av_always_inline
static void denoise_spatial(HQDN3DContext *s,
uint8_t *src, uint8_t *dst,
uint16_t *line_ant, uint16_t *frame_ant,
int w, int h, int sstride, int dstride,
int16_t *spatial, int16_t *temporal, int depth)
{
long x, y;
uint32_t pixel_ant;
uint32_t tmp;
spatial += 256 << LUT_BITS;
temporal += 256 << LUT_BITS;
/* First line has no top neighbor. Only left one for each tmp and
* last frame */
pixel_ant = LOAD(0);
for (x = 0; x < w; x++) {
line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
for (y = 1; y < h; y++) {
src += sstride;
dst += dstride;
frame_ant += w;
if (s->denoise_row[depth]) {
s->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
continue;
}
pixel_ant = LOAD(0);
for (x = 0; x < w-1; x++) {
line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
STORE(x, tmp);
}
}
av_always_inline
static int denoise_depth(HQDN3DContext *s,
uint8_t *src, uint8_t *dst,
uint16_t *line_ant, uint16_t **frame_ant_ptr,
int w, int h, int sstride, int dstride,
int16_t *spatial, int16_t *temporal, int depth)
{
// FIXME: For 16-bit depth, frame_ant could be a pointer to the previous
// filtered frame rather than a separate buffer.
long x, y;
uint16_t *frame_ant = *frame_ant_ptr;
if (!frame_ant) {
uint8_t *frame_src = src;
*frame_ant_ptr = frame_ant = av_malloc_array(w, h*sizeof(uint16_t));
if (!frame_ant)
return AVERROR(ENOMEM);
for (y = 0; y < h; y++, src += sstride, frame_ant += w)
for (x = 0; x < w; x++)
frame_ant[x] = LOAD(x);
src = frame_src;
frame_ant = *frame_ant_ptr;
}
if (spatial[0])
denoise_spatial(s, src, dst, line_ant, frame_ant,
w, h, sstride, dstride, spatial, temporal, depth);
else
denoise_temporal(src, dst, frame_ant,
w, h, sstride, dstride, temporal, depth);
emms_c();
return 0;
}
#define denoise(...) \
do { \
int ret = AVERROR_BUG; \
switch (s->depth) { \
case 8: ret = denoise_depth(__VA_ARGS__, 8); break; \
case 9: ret = denoise_depth(__VA_ARGS__, 9); break; \
case 10: ret = denoise_depth(__VA_ARGS__, 10); break; \
case 12: ret = denoise_depth(__VA_ARGS__, 12); break; \
case 14: ret = denoise_depth(__VA_ARGS__, 14); break; \
case 16: ret = denoise_depth(__VA_ARGS__, 16); break; \
} \
if (ret < 0) { \
av_frame_free(&out); \
if (!direct) \
av_frame_free(&in); \
return ret; \
} \
} while (0)
static void precalc_coefs(double dist25, int depth, int16_t *ct)
{
int i;
double gamma, simil, C;
gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
for (i = -(256<<LUT_BITS); i < 256<<LUT_BITS; i++) {
double f = ((i<<(9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
simil = FFMAX(0, 1.0 - fabs(f) / 255.0);
C = pow(simil, gamma) * 256.0 * f;
ct[(256<<LUT_BITS)+i] = lrint(C);
}
ct[0] = !!dist25;
}
#define PARAM1_DEFAULT 4.0
#define PARAM2_DEFAULT 3.0
#define PARAM3_DEFAULT 6.0
static av_cold int init(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
if (!s->strength[LUMA_SPATIAL])
s->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
if (!s->strength[CHROMA_SPATIAL])
s->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
if (!s->strength[LUMA_TMP])
s->strength[LUMA_TMP] = PARAM3_DEFAULT * s->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
if (!s->strength[CHROMA_TMP])
s->strength[CHROMA_TMP] = s->strength[LUMA_TMP] * s->strength[CHROMA_SPATIAL] / s->strength[LUMA_SPATIAL];
av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
s->strength[LUMA_SPATIAL], s->strength[CHROMA_SPATIAL],
s->strength[LUMA_TMP], s->strength[CHROMA_TMP]);
return 0;
}
static av_cold void uninit(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
av_freep(&s->coefs[0]);
av_freep(&s->coefs[1]);
av_freep(&s->coefs[2]);
av_freep(&s->coefs[3]);
av_freep(&s->line[0]);
av_freep(&s->line[1]);
av_freep(&s->line[2]);
av_freep(&s->frame_prev[0]);
av_freep(&s->frame_prev[1]);
av_freep(&s->frame_prev[2]);
}
static int query_formats(AVFilterContext *ctx)
{
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV444P,
AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV440P,
AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P, AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P,
AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
AV_PIX_FMT_YUV440P10,
AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
AV_PIX_FMT_YUV440P12,
AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
AV_PIX_FMT_NONE
};
return ff_set_common_formats_from_list(ctx, pix_fmts);
}
static void calc_coefs(AVFilterContext *ctx)
{
HQDN3DContext *s = ctx->priv;
for (int i = 0; i < 4; i++)
precalc_coefs(s->strength[i], s->depth, s->coefs[i]);
}
static int config_input(AVFilterLink *inlink)
{
AVFilterContext *ctx = inlink->dst;
HQDN3DContext *s = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
int i, depth;
uninit(inlink->dst);
s->hsub = desc->log2_chroma_w;
s->vsub = desc->log2_chroma_h;
s->depth = depth = desc->comp[0].depth;
for (i = 0; i < 3; i++) {
s->line[i] = av_malloc_array(inlink->w, sizeof(*s->line[i]));
if (!s->line[i])
return AVERROR(ENOMEM);
}
for (i = 0; i < 4; i++) {
s->coefs[i] = av_malloc((512<<LUT_BITS) * sizeof(int16_t));
if (!s->coefs[i])
return AVERROR(ENOMEM);
}
calc_coefs(ctx);
if (ARCH_X86)
ff_hqdn3d_init_x86(s);
return 0;
}
typedef struct ThreadData {
AVFrame *in, *out;
int direct;
} ThreadData;
static int do_denoise(AVFilterContext *ctx, void *data, int job_nr, int n_jobs)
{
HQDN3DContext *s = ctx->priv;
const ThreadData *td = data;
AVFrame *out = td->out;
AVFrame *in = td->in;
int direct = td->direct;
denoise(s, in->data[job_nr], out->data[job_nr],
s->line[job_nr], &s->frame_prev[job_nr],
AV_CEIL_RSHIFT(in->width, (!!job_nr * s->hsub)),
AV_CEIL_RSHIFT(in->height, (!!job_nr * s->vsub)),
in->linesize[job_nr], out->linesize[job_nr],
s->coefs[job_nr ? CHROMA_SPATIAL : LUMA_SPATIAL],
s->coefs[job_nr ? CHROMA_TMP : LUMA_TMP]);
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
AVFrame *out;
int direct = av_frame_is_writable(in) && !ctx->is_disabled;
ThreadData td;
if (direct) {
out = in;
} else {
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
}
td.in = in;
td.out = out;
td.direct = direct;
/* one thread per plane */
ff_filter_execute(ctx, do_denoise, &td, NULL, 3);
if (ctx->is_disabled) {
av_frame_free(&out);
return ff_filter_frame(outlink, in);
}
if (!direct)
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
static int process_command(AVFilterContext *ctx, const char *cmd, const char *args,
char *res, int res_len, int flags)
{
int ret;
ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
if (ret < 0)
return ret;
calc_coefs(ctx);
return 0;
}
#define OFFSET(x) offsetof(HQDN3DContext, x)
#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_RUNTIME_PARAM
static const AVOption hqdn3d_options[] = {
{ "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(hqdn3d);
static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_input,
.filter_frame = filter_frame,
},
};
static const AVFilterPad avfilter_vf_hqdn3d_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO
},
};
const AVFilter ff_vf_hqdn3d = {
.name = "hqdn3d",
.description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
.priv_size = sizeof(HQDN3DContext),
.priv_class = &hqdn3d_class,
.init = init,
.uninit = uninit,
FILTER_INPUTS(avfilter_vf_hqdn3d_inputs),
FILTER_OUTPUTS(avfilter_vf_hqdn3d_outputs),
FILTER_QUERY_FUNC(query_formats),
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL | AVFILTER_FLAG_SLICE_THREADS,
.process_command = process_command,
};