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FFmpeg/libavcodec/bmp.h
Stefano Sabatini 987903826b Globally rename the header inclusion guard names.
Consistently apply this rule: the guard name is obtained from the
filename by stripping the leading "lib", converting '/' and '.'  to
'_' and uppercasing the resulting name. Guard names in the root
directory have to be prefixed by "FFMPEG_".

Originally committed as revision 15120 to svn://svn.ffmpeg.org/ffmpeg/trunk
2008-08-31 07:39:47 +00:00

39 lines
1.1 KiB
C

/*
* internals for BMP codecs
* Copyright (c) 2005 Mans Rullgard
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_BMP_H
#define AVCODEC_BMP_H
#include "avcodec.h"
typedef struct BMPContext {
AVFrame picture;
} BMPContext;
typedef enum {
BMP_RGB =0,
BMP_RLE8 =1,
BMP_RLE4 =2,
BMP_BITFIELDS =3,
} BiCompression;
#endif /* AVCODEC_BMP_H */