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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-28 20:53:54 +02:00
FFmpeg/tests/ref
Michael Niedermayer 7b32856011 ffmpeg: Maintain higher precision pts between video filter and fps code
This is a bit ugly as it attempts to keep most of the computation
in integers before the double based fps code. The use of integers
is to reduce the chances of rounding differences between platforms

Previously the timestamp was rounded to the encoder timebase
before being converted back to double precision which could cause loss
of precision

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2015-01-16 19:53:17 +01:00
..
acodec avcodec/adxenc: fix rounding 2014-11-30 12:56:02 +01:00
fate ffmpeg: Maintain higher precision pts between video filter and fps code 2015-01-16 19:53:17 +01:00
lavf dpx: always write the image offset 2014-12-08 13:29:18 +00:00
lavf-fate Merge commit 'ef363ebd596da18f889a7d4845023a23dfac84c9' 2014-10-24 15:30:12 +02:00
seek avformat/voc: add seeking support 2015-01-11 00:35:01 +01:00
vsynth v210enc: Add SIMD optimised 8-bit and 10-bit encoders 2014-12-05 13:03:49 +00:00
vsynth1
vsynth_lena tests: Rename vsynth2 to vsynth_lena 2014-12-02 03:02:30 +01:00