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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-12-23 12:43:46 +02:00
FFmpeg/libavcodec/pthread_slice.c
wm4 c7ab6aff66 w32pthreads: always use Vista+ API, drop XP support
This removes the XP compatibility code, and switches entirely to SRW
locks, which are available starting at Windows Vista.

This removes CRITICAL_SECTION use, which allows us to add
PTHREAD_MUTEX_INITIALIZER, which will be useful later.

Windows XP is hereby not a supported build target anymore.

Signed-off-by: Diego Biurrun <diego@biurrun.de>
2018-04-09 21:58:39 +02:00

221 lines
6.3 KiB
C

/*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Slice multithreading support functions
* @see doc/multithreading.txt
*/
#include "config.h"
#if HAVE_PTHREADS
#include <pthread.h>
#elif HAVE_W32THREADS
#include "compat/w32pthreads.h"
#endif
#include "avcodec.h"
#include "internal.h"
#include "pthread_internal.h"
#include "thread.h"
#include "libavutil/common.h"
#include "libavutil/cpu.h"
#include "libavutil/mem.h"
typedef int (action_func)(AVCodecContext *c, void *arg);
typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
typedef struct SliceThreadContext {
pthread_t *workers;
action_func *func;
action_func2 *func2;
void *args;
int *rets;
int rets_count;
int job_count;
int job_size;
pthread_cond_t last_job_cond;
pthread_cond_t current_job_cond;
pthread_mutex_t current_job_lock;
unsigned current_execute;
int current_job;
int done;
} SliceThreadContext;
static void* attribute_align_arg worker(void *v)
{
AVCodecContext *avctx = v;
SliceThreadContext *c = avctx->internal->thread_ctx;
unsigned last_execute = 0;
int our_job = c->job_count;
int thread_count = avctx->thread_count;
int self_id;
pthread_mutex_lock(&c->current_job_lock);
self_id = c->current_job++;
for (;;){
while (our_job >= c->job_count) {
if (c->current_job == thread_count + c->job_count)
pthread_cond_signal(&c->last_job_cond);
while (last_execute == c->current_execute && !c->done)
pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
last_execute = c->current_execute;
our_job = self_id;
if (c->done) {
pthread_mutex_unlock(&c->current_job_lock);
return NULL;
}
}
pthread_mutex_unlock(&c->current_job_lock);
c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
c->func2(avctx, c->args, our_job, self_id);
pthread_mutex_lock(&c->current_job_lock);
our_job = c->current_job++;
}
}
void ff_slice_thread_free(AVCodecContext *avctx)
{
SliceThreadContext *c = avctx->internal->thread_ctx;
int i;
pthread_mutex_lock(&c->current_job_lock);
c->done = 1;
pthread_cond_broadcast(&c->current_job_cond);
pthread_mutex_unlock(&c->current_job_lock);
for (i=0; i<avctx->thread_count; i++)
pthread_join(c->workers[i], NULL);
pthread_mutex_destroy(&c->current_job_lock);
pthread_cond_destroy(&c->current_job_cond);
pthread_cond_destroy(&c->last_job_cond);
av_free(c->workers);
av_freep(&avctx->internal->thread_ctx);
}
static av_always_inline void thread_park_workers(SliceThreadContext *c, int thread_count)
{
while (c->current_job != thread_count + c->job_count)
pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
pthread_mutex_unlock(&c->current_job_lock);
}
static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
{
SliceThreadContext *c = avctx->internal->thread_ctx;
int dummy_ret;
if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);
if (job_count <= 0)
return 0;
pthread_mutex_lock(&c->current_job_lock);
c->current_job = avctx->thread_count;
c->job_count = job_count;
c->job_size = job_size;
c->args = arg;
c->func = func;
if (ret) {
c->rets = ret;
c->rets_count = job_count;
} else {
c->rets = &dummy_ret;
c->rets_count = 1;
}
c->current_execute++;
pthread_cond_broadcast(&c->current_job_cond);
thread_park_workers(c, avctx->thread_count);
return 0;
}
static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
{
SliceThreadContext *c = avctx->internal->thread_ctx;
c->func2 = func2;
return thread_execute(avctx, NULL, arg, ret, job_count, 0);
}
int ff_slice_thread_init(AVCodecContext *avctx)
{
int i;
SliceThreadContext *c;
int thread_count = avctx->thread_count;
if (!thread_count) {
int nb_cpus = av_cpu_count();
av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
// use number of cores + 1 as thread count if there is more than one
if (nb_cpus > 1)
thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
else
thread_count = avctx->thread_count = 1;
}
if (thread_count <= 1) {
avctx->active_thread_type = 0;
return 0;
}
c = av_mallocz(sizeof(SliceThreadContext));
if (!c)
return -1;
c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
if (!c->workers) {
av_free(c);
return -1;
}
avctx->internal->thread_ctx = c;
c->current_job = 0;
c->job_count = 0;
c->job_size = 0;
c->done = 0;
pthread_cond_init(&c->current_job_cond, NULL);
pthread_cond_init(&c->last_job_cond, NULL);
pthread_mutex_init(&c->current_job_lock, NULL);
pthread_mutex_lock(&c->current_job_lock);
for (i=0; i<thread_count; i++) {
if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
avctx->thread_count = i;
pthread_mutex_unlock(&c->current_job_lock);
ff_thread_free(avctx);
return -1;
}
}
thread_park_workers(c, thread_count);
avctx->execute = thread_execute;
avctx->execute2 = thread_execute2;
return 0;
}