1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-26 19:01:44 +02:00
FFmpeg/libavfilter/vf_hqx.c
Andreas Rheinhardt a04ad248a0 avfilter: Constify all AVFilters
This is possible now that the next-API is gone.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
2021-04-27 11:48:05 -03:00

567 lines
24 KiB
C

/*
* Copyright (c) 2014 Clément Bœsch
*
* This file is part of FFmpeg.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/**
* @file
* hqx magnification filters (hq2x, hq3x, hq4x)
*
* Originally designed by Maxim Stephin.
*
* @see http://en.wikipedia.org/wiki/Hqx
* @see http://web.archive.org/web/20131114143602/http://www.hiend3d.com/hq3x.html
* @see http://blog.pkh.me/p/19-butchering-hqx-scaling-filters.html
*/
#include "libavutil/opt.h"
#include "libavutil/avassert.h"
#include "libavutil/pixdesc.h"
#include "internal.h"
typedef int (*hqxfunc_t)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
typedef struct HQXContext {
const AVClass *class;
int n;
hqxfunc_t func;
uint32_t rgbtoyuv[1<<24];
} HQXContext;
typedef struct ThreadData {
AVFrame *in, *out;
const uint32_t *rgbtoyuv;
} ThreadData;
#define OFFSET(x) offsetof(HQXContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
static const AVOption hqx_options[] = {
{ "n", "set scale factor", OFFSET(n), AV_OPT_TYPE_INT, {.i64 = 3}, 2, 4, .flags = FLAGS },
{ NULL }
};
AVFILTER_DEFINE_CLASS(hqx);
static av_always_inline uint32_t rgb2yuv(const uint32_t *r2y, uint32_t c)
{
return r2y[c & 0xffffff];
}
static av_always_inline int yuv_diff(uint32_t yuv1, uint32_t yuv2)
{
#define YMASK 0xff0000
#define UMASK 0x00ff00
#define VMASK 0x0000ff
#define ABSDIFF(a,b) (abs((int)(a)-(int)(b)))
return ABSDIFF(yuv1 & YMASK, yuv2 & YMASK) > (48 << 16) ||
ABSDIFF(yuv1 & UMASK, yuv2 & UMASK) > ( 7 << 8) ||
ABSDIFF(yuv1 & VMASK, yuv2 & VMASK) > ( 6 << 0);
}
/* (c1*w1 + c2*w2) >> s */
static av_always_inline uint32_t interp_2px(uint32_t c1, int w1, uint32_t c2, int w2, int s)
{
return (((((c1 & 0xff00ff00) >> 8) * w1 + ((c2 & 0xff00ff00) >> 8) * w2) << (8 - s)) & 0xff00ff00) |
(((((c1 & 0x00ff00ff) ) * w1 + ((c2 & 0x00ff00ff) ) * w2) >> s ) & 0x00ff00ff);
}
/* (c1*w1 + c2*w2 + c3*w3) >> s */
static av_always_inline uint32_t interp_3px(uint32_t c1, int w1, uint32_t c2, int w2, uint32_t c3, int w3, int s)
{
return (((((c1 & 0xff00ff00) >> 8) * w1 + ((c2 & 0xff00ff00) >> 8) * w2 + ((c3 & 0xff00ff00) >> 8) * w3) << (8 - s)) & 0xff00ff00) |
(((((c1 & 0x00ff00ff) ) * w1 + ((c2 & 0x00ff00ff) ) * w2 + ((c3 & 0x00ff00ff) ) * w3) >> s ) & 0x00ff00ff);
}
/* m is the mask of diff with the center pixel that matters in the pattern, and
* r is the expected result (bit set to 1 if there is difference with the
* center, 0 otherwise) */
#define P(m, r) ((k_shuffled & (m)) == (r))
/* adjust 012345678 to 01235678: the mask doesn't contain the (null) diff
* between the center/current pixel and itself */
#define DROP4(z) ((z) > 4 ? (z)-1 : (z))
/* shuffle the input mask: move bit n (4-adjusted) to position stored in p<n> */
#define SHF(x, rot, n) (((x) >> ((rot) ? 7-DROP4(n) : DROP4(n)) & 1) << DROP4(p##n))
/* used to check if there is YUV difference between 2 pixels */
#define WDIFF(c1, c2) yuv_diff(rgb2yuv(r2y, c1), rgb2yuv(r2y, c2))
/* bootstrap template for every interpolation code. It defines the shuffled
* masks and surrounding pixels. The rot flag is used to indicate if it's a
* rotation; its basic effect is to shuffle k using p8..p0 instead of p0..p8 */
#define INTERP_BOOTSTRAP(rot) \
const int k_shuffled = SHF(k,rot,0) | SHF(k,rot,1) | SHF(k,rot,2) \
| SHF(k,rot,3) | 0 | SHF(k,rot,5) \
| SHF(k,rot,6) | SHF(k,rot,7) | SHF(k,rot,8); \
\
const uint32_t w0 = w[p0], w1 = w[p1], \
w3 = w[p3], w4 = w[p4], w5 = w[p5], \
w7 = w[p7]
/* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the
* top-left pixel in the total of the 2x2 pixels to interpolates. The function
* is also used for the 3 other pixels */
static av_always_inline uint32_t hq2x_interp_1x1(const uint32_t *r2y, int k,
const uint32_t *w,
int p0, int p1, int p2,
int p3, int p4, int p5,
int p6, int p7, int p8)
{
INTERP_BOOTSTRAP(0);
if ((P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5))
return interp_2px(w4, 3, w3, 1, 2);
if ((P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3))
return interp_2px(w4, 3, w1, 1, 2);
if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1))
return w4;
if ((P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) || P(0xdf,0x5a) ||
P(0x9f,0x8a) || P(0xcf,0x8a) || P(0xef,0x4e) || P(0x3f,0x0e) ||
P(0xfb,0x5a) || P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) ||
P(0xeb,0x8a)) && WDIFF(w3, w1))
return interp_2px(w4, 3, w0, 1, 2);
if (P(0x0b,0x08))
return interp_3px(w4, 2, w0, 1, w1, 1, 2);
if (P(0x0b,0x02))
return interp_3px(w4, 2, w0, 1, w3, 1, 2);
if (P(0x2f,0x2f))
return interp_3px(w4, 14, w3, 1, w1, 1, 4);
if (P(0xbf,0x37) || P(0xdb,0x13))
return interp_3px(w4, 5, w1, 2, w3, 1, 3);
if (P(0xdb,0x49) || P(0xef,0x6d))
return interp_3px(w4, 5, w3, 2, w1, 1, 3);
if (P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) || P(0x6b,0x43))
return interp_2px(w4, 3, w3, 1, 2);
if (P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) || P(0x3b,0x19))
return interp_2px(w4, 3, w1, 1, 2);
if (P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7e,0x0e))
return interp_3px(w4, 2, w3, 3, w1, 3, 3);
if (P(0xfb,0x6a) || P(0x6f,0x6e) || P(0x3f,0x3e) || P(0xfb,0xfa) ||
P(0xdf,0xde) || P(0xdf,0x1e))
return interp_2px(w4, 3, w0, 1, 2);
if (P(0x0a,0x00) || P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) ||
P(0xbe,0x0a) || P(0xee,0x0a) || P(0x7e,0x0a) || P(0xeb,0x4b) ||
P(0x3b,0x1b))
return interp_3px(w4, 2, w3, 1, w1, 1, 2);
return interp_3px(w4, 6, w3, 1, w1, 1, 3);
}
/* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the
* top-left and top-center pixel in the total of the 3x3 pixels to
* interpolates. The function is also used for the 3 other couples of pixels
* defining the outline. The center pixel is not defined through this function,
* since it's just the same as the original value. */
static av_always_inline void hq3x_interp_2x1(uint32_t *dst, int dst_linesize,
const uint32_t *r2y, int k,
const uint32_t *w,
int pos00, int pos01,
int p0, int p1, int p2,
int p3, int p4, int p5,
int p6, int p7, int p8,
int rotate)
{
INTERP_BOOTSTRAP(rotate);
uint32_t *dst00 = &dst[dst_linesize*(pos00>>1) + (pos00&1)];
uint32_t *dst01 = &dst[dst_linesize*(pos01>>1) + (pos01&1)];
if ((P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3))
*dst00 = interp_2px(w4, 3, w1, 1, 2);
else if ((P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5))
*dst00 = interp_2px(w4, 3, w3, 1, 2);
else if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1))
*dst00 = w4;
else if ((P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) || P(0xdf,0x5a) ||
P(0x9f,0x8a) || P(0xcf,0x8a) || P(0xef,0x4e) || P(0x3f,0x0e) ||
P(0xfb,0x5a) || P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) ||
P(0xeb,0x8a)) && WDIFF(w3, w1))
*dst00 = interp_2px(w4, 3, w0, 1, 2);
else if (P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) || P(0x3b,0x19))
*dst00 = interp_2px(w4, 3, w1, 1, 2);
else if (P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) || P(0x6b,0x43))
*dst00 = interp_2px(w4, 3, w3, 1, 2);
else if (P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7e,0x0e))
*dst00 = interp_2px(w3, 1, w1, 1, 1);
else if (P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) || P(0xbe,0x0a) ||
P(0xee,0x0a) || P(0x7e,0x0a) || P(0xeb,0x4b) || P(0x3b,0x1b))
*dst00 = interp_3px(w4, 2, w3, 7, w1, 7, 4);
else if (P(0x0b,0x08) || P(0xf9,0x68) || P(0xf3,0x62) || P(0x6d,0x6c) ||
P(0x67,0x66) || P(0x3d,0x3c) || P(0x37,0x36) || P(0xf9,0xf8) ||
P(0xdd,0xdc) || P(0xf3,0xf2) || P(0xd7,0xd6) || P(0xdd,0x1c) ||
P(0xd7,0x16) || P(0x0b,0x02))
*dst00 = interp_2px(w4, 3, w0, 1, 2);
else
*dst00 = interp_3px(w4, 2, w3, 1, w1, 1, 2);
if ((P(0xfe,0xde) || P(0x9e,0x16) || P(0xda,0x12) || P(0x17,0x16) ||
P(0x5b,0x12) || P(0xbb,0x12)) && WDIFF(w1, w5))
*dst01 = w4;
else if ((P(0x0f,0x0b) || P(0x5e,0x0a) || P(0xfb,0x7b) || P(0x3b,0x0b) ||
P(0xbe,0x0a) || P(0x7a,0x0a)) && WDIFF(w3, w1))
*dst01 = w4;
else if (P(0xbf,0x8f) || P(0x7e,0x0e) || P(0xbf,0x37) || P(0xdb,0x13))
*dst01 = interp_2px(w1, 3, w4, 1, 2);
else if (P(0x02,0x00) || P(0x7c,0x28) || P(0xed,0xa9) || P(0xf5,0xb4) ||
P(0xd9,0x90))
*dst01 = interp_2px(w4, 3, w1, 1, 2);
else if (P(0x4f,0x4b) || P(0xfb,0x7b) || P(0xfe,0x7e) || P(0x9f,0x1b) ||
P(0x2f,0x0b) || P(0xbe,0x0a) || P(0x7e,0x0a) || P(0xfb,0x4b) ||
P(0xfb,0xdb) || P(0xfe,0xde) || P(0xfe,0x56) || P(0x57,0x56) ||
P(0x97,0x16) || P(0x3f,0x1e) || P(0xdb,0x12) || P(0xbb,0x12))
*dst01 = interp_2px(w4, 7, w1, 1, 3);
else
*dst01 = w4;
}
/* Assuming p0..p8 is mapped to pixels 0..8, this function interpolates the
* top-left block of 2x2 pixels in the total of the 4x4 pixels (or 4 blocks) to
* interpolates. The function is also used for the 3 other blocks of 2x2
* pixels. */
static av_always_inline void hq4x_interp_2x2(uint32_t *dst, int dst_linesize,
const uint32_t *r2y, int k,
const uint32_t *w,
int pos00, int pos01,
int pos10, int pos11,
int p0, int p1, int p2,
int p3, int p4, int p5,
int p6, int p7, int p8)
{
INTERP_BOOTSTRAP(0);
uint32_t *dst00 = &dst[dst_linesize*(pos00>>1) + (pos00&1)];
uint32_t *dst01 = &dst[dst_linesize*(pos01>>1) + (pos01&1)];
uint32_t *dst10 = &dst[dst_linesize*(pos10>>1) + (pos10&1)];
uint32_t *dst11 = &dst[dst_linesize*(pos11>>1) + (pos11&1)];
const int cond00 = (P(0xbf,0x37) || P(0xdb,0x13)) && WDIFF(w1, w5);
const int cond01 = (P(0xdb,0x49) || P(0xef,0x6d)) && WDIFF(w7, w3);
const int cond02 = (P(0x6f,0x2a) || P(0x5b,0x0a) || P(0xbf,0x3a) ||
P(0xdf,0x5a) || P(0x9f,0x8a) || P(0xcf,0x8a) ||
P(0xef,0x4e) || P(0x3f,0x0e) || P(0xfb,0x5a) ||
P(0xbb,0x8a) || P(0x7f,0x5a) || P(0xaf,0x8a) ||
P(0xeb,0x8a)) && WDIFF(w3, w1);
const int cond03 = P(0xdb,0x49) || P(0xef,0x6d);
const int cond04 = P(0xbf,0x37) || P(0xdb,0x13);
const int cond05 = P(0x1b,0x03) || P(0x4f,0x43) || P(0x8b,0x83) ||
P(0x6b,0x43);
const int cond06 = P(0x4b,0x09) || P(0x8b,0x89) || P(0x1f,0x19) ||
P(0x3b,0x19);
const int cond07 = P(0x0b,0x08) || P(0xf9,0x68) || P(0xf3,0x62) ||
P(0x6d,0x6c) || P(0x67,0x66) || P(0x3d,0x3c) ||
P(0x37,0x36) || P(0xf9,0xf8) || P(0xdd,0xdc) ||
P(0xf3,0xf2) || P(0xd7,0xd6) || P(0xdd,0x1c) ||
P(0xd7,0x16) || P(0x0b,0x02);
const int cond08 = (P(0x0f,0x0b) || P(0x2b,0x0b) || P(0xfe,0x4a) ||
P(0xfe,0x1a)) && WDIFF(w3, w1);
const int cond09 = P(0x2f,0x2f);
const int cond10 = P(0x0a,0x00);
const int cond11 = P(0x0b,0x09);
const int cond12 = P(0x7e,0x2a) || P(0xef,0xab);
const int cond13 = P(0xbf,0x8f) || P(0x7e,0x0e);
const int cond14 = P(0x4f,0x4b) || P(0x9f,0x1b) || P(0x2f,0x0b) ||
P(0xbe,0x0a) || P(0xee,0x0a) || P(0x7e,0x0a) ||
P(0xeb,0x4b) || P(0x3b,0x1b);
const int cond15 = P(0x0b,0x03);
if (cond00)
*dst00 = interp_2px(w4, 5, w3, 3, 3);
else if (cond01)
*dst00 = interp_2px(w4, 5, w1, 3, 3);
else if ((P(0x0b,0x0b) || P(0xfe,0x4a) || P(0xfe,0x1a)) && WDIFF(w3, w1))
*dst00 = w4;
else if (cond02)
*dst00 = interp_2px(w4, 5, w0, 3, 3);
else if (cond03)
*dst00 = interp_2px(w4, 3, w3, 1, 2);
else if (cond04)
*dst00 = interp_2px(w4, 3, w1, 1, 2);
else if (cond05)
*dst00 = interp_2px(w4, 5, w3, 3, 3);
else if (cond06)
*dst00 = interp_2px(w4, 5, w1, 3, 3);
else if (P(0x0f,0x0b) || P(0x5e,0x0a) || P(0x2b,0x0b) || P(0xbe,0x0a) ||
P(0x7a,0x0a) || P(0xee,0x0a))
*dst00 = interp_2px(w1, 1, w3, 1, 1);
else if (cond07)
*dst00 = interp_2px(w4, 5, w0, 3, 3);
else
*dst00 = interp_3px(w4, 2, w1, 1, w3, 1, 2);
if (cond00)
*dst01 = interp_2px(w4, 7, w3, 1, 3);
else if (cond08)
*dst01 = w4;
else if (cond02)
*dst01 = interp_2px(w4, 3, w0, 1, 2);
else if (cond09)
*dst01 = w4;
else if (cond10)
*dst01 = interp_3px(w4, 5, w1, 2, w3, 1, 3);
else if (P(0x0b,0x08))
*dst01 = interp_3px(w4, 5, w1, 2, w0, 1, 3);
else if (cond11)
*dst01 = interp_2px(w4, 5, w1, 3, 3);
else if (cond04)
*dst01 = interp_2px(w1, 3, w4, 1, 2);
else if (cond12)
*dst01 = interp_3px(w1, 2, w4, 1, w3, 1, 2);
else if (cond13)
*dst01 = interp_2px(w1, 5, w3, 3, 3);
else if (cond05)
*dst01 = interp_2px(w4, 7, w3, 1, 3);
else if (P(0xf3,0x62) || P(0x67,0x66) || P(0x37,0x36) || P(0xf3,0xf2) ||
P(0xd7,0xd6) || P(0xd7,0x16) || P(0x0b,0x02))
*dst01 = interp_2px(w4, 3, w0, 1, 2);
else if (cond14)
*dst01 = interp_2px(w1, 1, w4, 1, 1);
else
*dst01 = interp_2px(w4, 3, w1, 1, 2);
if (cond01)
*dst10 = interp_2px(w4, 7, w1, 1, 3);
else if (cond08)
*dst10 = w4;
else if (cond02)
*dst10 = interp_2px(w4, 3, w0, 1, 2);
else if (cond09)
*dst10 = w4;
else if (cond10)
*dst10 = interp_3px(w4, 5, w3, 2, w1, 1, 3);
else if (P(0x0b,0x02))
*dst10 = interp_3px(w4, 5, w3, 2, w0, 1, 3);
else if (cond15)
*dst10 = interp_2px(w4, 5, w3, 3, 3);
else if (cond03)
*dst10 = interp_2px(w3, 3, w4, 1, 2);
else if (cond13)
*dst10 = interp_3px(w3, 2, w4, 1, w1, 1, 2);
else if (cond12)
*dst10 = interp_2px(w3, 5, w1, 3, 3);
else if (cond06)
*dst10 = interp_2px(w4, 7, w1, 1, 3);
else if (P(0x0b,0x08) || P(0xf9,0x68) || P(0x6d,0x6c) || P(0x3d,0x3c) ||
P(0xf9,0xf8) || P(0xdd,0xdc) || P(0xdd,0x1c))
*dst10 = interp_2px(w4, 3, w0, 1, 2);
else if (cond14)
*dst10 = interp_2px(w3, 1, w4, 1, 1);
else
*dst10 = interp_2px(w4, 3, w3, 1, 2);
if ((P(0x7f,0x2b) || P(0xef,0xab) || P(0xbf,0x8f) || P(0x7f,0x0f)) &&
WDIFF(w3, w1))
*dst11 = w4;
else if (cond02)
*dst11 = interp_2px(w4, 7, w0, 1, 3);
else if (cond15)
*dst11 = interp_2px(w4, 7, w3, 1, 3);
else if (cond11)
*dst11 = interp_2px(w4, 7, w1, 1, 3);
else if (P(0x0a,0x00) || P(0x7e,0x2a) || P(0xef,0xab) || P(0xbf,0x8f) ||
P(0x7e,0x0e))
*dst11 = interp_3px(w4, 6, w3, 1, w1, 1, 3);
else if (cond07)
*dst11 = interp_2px(w4, 7, w0, 1, 3);
else
*dst11 = w4;
}
static av_always_inline void hqx_filter(const ThreadData *td, int jobnr, int nb_jobs, int n)
{
int x, y;
AVFrame *in = td->in, *out = td->out;
const uint32_t *r2y = td->rgbtoyuv;
const int height = in->height;
const int width = in->width;
const int slice_start = (height * jobnr ) / nb_jobs;
const int slice_end = (height * (jobnr+1)) / nb_jobs;
const int dst_linesize = out->linesize[0];
const int src_linesize = in->linesize[0];
uint8_t *dst = out->data[0] + slice_start * dst_linesize * n;
const uint8_t *src = in->data[0] + slice_start * src_linesize;
const int dst32_linesize = dst_linesize >> 2;
const int src32_linesize = src_linesize >> 2;
for (y = slice_start; y < slice_end; y++) {
const uint32_t *src32 = (const uint32_t *)src;
uint32_t *dst32 = (uint32_t *)dst;
const int prevline = y > 0 ? -src32_linesize : 0;
const int nextline = y < height - 1 ? src32_linesize : 0;
for (x = 0; x < width; x++) {
const int prevcol = x > 0 ? -1 : 0;
const int nextcol = x < width -1 ? 1 : 0;
const uint32_t w[3*3] = {
src32[prevcol + prevline], src32[prevline], src32[prevline + nextcol],
src32[prevcol ], src32[ 0], src32[ nextcol],
src32[prevcol + nextline], src32[nextline], src32[nextline + nextcol]
};
const uint32_t yuv1 = rgb2yuv(r2y, w[4]);
const int pattern = (w[4] != w[0] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[0]))) : 0)
| (w[4] != w[1] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[1]))) : 0) << 1
| (w[4] != w[2] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[2]))) : 0) << 2
| (w[4] != w[3] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[3]))) : 0) << 3
| (w[4] != w[5] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[5]))) : 0) << 4
| (w[4] != w[6] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[6]))) : 0) << 5
| (w[4] != w[7] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[7]))) : 0) << 6
| (w[4] != w[8] ? (yuv_diff(yuv1, rgb2yuv(r2y, w[8]))) : 0) << 7;
if (n == 2) {
dst32[dst32_linesize*0 + 0] = hq2x_interp_1x1(r2y, pattern, w, 0,1,2,3,4,5,6,7,8); // 00
dst32[dst32_linesize*0 + 1] = hq2x_interp_1x1(r2y, pattern, w, 2,1,0,5,4,3,8,7,6); // 01 (vert mirrored)
dst32[dst32_linesize*1 + 0] = hq2x_interp_1x1(r2y, pattern, w, 6,7,8,3,4,5,0,1,2); // 10 (horiz mirrored)
dst32[dst32_linesize*1 + 1] = hq2x_interp_1x1(r2y, pattern, w, 8,7,6,5,4,3,2,1,0); // 11 (center mirrored)
} else if (n == 3) {
hq3x_interp_2x1(dst32, dst32_linesize, r2y, pattern, w, 0,1, 0,1,2,3,4,5,6,7,8, 0); // 00 01
hq3x_interp_2x1(dst32 + 1, dst32_linesize, r2y, pattern, w, 1,3, 2,5,8,1,4,7,0,3,6, 1); // 02 12 (rotated to the right)
hq3x_interp_2x1(dst32 + 1*dst32_linesize, dst32_linesize, r2y, pattern, w, 2,0, 6,3,0,7,4,1,8,5,2, 1); // 20 10 (rotated to the left)
hq3x_interp_2x1(dst32 + 1*dst32_linesize + 1, dst32_linesize, r2y, pattern, w, 3,2, 8,7,6,5,4,3,2,1,0, 0); // 22 21 (center mirrored)
dst32[dst32_linesize + 1] = w[4]; // 11
} else if (n == 4) {
hq4x_interp_2x2(dst32, dst32_linesize, r2y, pattern, w, 0,1,2,3, 0,1,2,3,4,5,6,7,8); // 00 01 10 11
hq4x_interp_2x2(dst32 + 2, dst32_linesize, r2y, pattern, w, 1,0,3,2, 2,1,0,5,4,3,8,7,6); // 02 03 12 13 (vert mirrored)
hq4x_interp_2x2(dst32 + 2*dst32_linesize, dst32_linesize, r2y, pattern, w, 2,3,0,1, 6,7,8,3,4,5,0,1,2); // 20 21 30 31 (horiz mirrored)
hq4x_interp_2x2(dst32 + 2*dst32_linesize + 2, dst32_linesize, r2y, pattern, w, 3,2,1,0, 8,7,6,5,4,3,2,1,0); // 22 23 32 33 (center mirrored)
} else {
av_assert0(0);
}
src32 += 1;
dst32 += n;
}
src += src_linesize;
dst += dst_linesize * n;
}
}
#define HQX_FUNC(size) \
static int hq##size##x(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) \
{ \
hqx_filter(arg, jobnr, nb_jobs, size); \
return 0; \
}
HQX_FUNC(2)
HQX_FUNC(3)
HQX_FUNC(4)
static int query_formats(AVFilterContext *ctx)
{
static const enum AVPixelFormat pix_fmts[] = {AV_PIX_FMT_RGB32, AV_PIX_FMT_NONE};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
if (!fmts_list)
return AVERROR(ENOMEM);
return ff_set_common_formats(ctx, fmts_list);
}
static int config_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
HQXContext *hqx = ctx->priv;
AVFilterLink *inlink = ctx->inputs[0];
outlink->w = inlink->w * hqx->n;
outlink->h = inlink->h * hqx->n;
av_log(inlink->dst, AV_LOG_VERBOSE, "fmt:%s size:%dx%d -> size:%dx%d\n",
av_get_pix_fmt_name(inlink->format),
inlink->w, inlink->h, outlink->w, outlink->h);
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
HQXContext *hqx = ctx->priv;
ThreadData td;
AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
av_frame_free(&in);
return AVERROR(ENOMEM);
}
av_frame_copy_props(out, in);
out->width = outlink->w;
out->height = outlink->h;
td.in = in;
td.out = out;
td.rgbtoyuv = hqx->rgbtoyuv;
ctx->internal->execute(ctx, hqx->func, &td, NULL, FFMIN(inlink->h, ff_filter_get_nb_threads(ctx)));
av_frame_free(&in);
return ff_filter_frame(outlink, out);
}
static av_cold int init(AVFilterContext *ctx)
{
HQXContext *hqx = ctx->priv;
static const hqxfunc_t hqxfuncs[] = {hq2x, hq3x, hq4x};
uint32_t c;
int bg, rg, g;
for (bg=-255; bg<256; bg++) {
for (rg=-255; rg<256; rg++) {
const uint32_t u = (uint32_t)((-169*rg + 500*bg)/1000) + 128;
const uint32_t v = (uint32_t)(( 500*rg - 81*bg)/1000) + 128;
int startg = FFMAX3(-bg, -rg, 0);
int endg = FFMIN3(255-bg, 255-rg, 255);
uint32_t y = (uint32_t)(( 299*rg + 1000*startg + 114*bg)/1000);
c = bg + rg * (1 << 16) + 0x010101 * startg;
for (g = startg; g <= endg; g++) {
hqx->rgbtoyuv[c] = ((y++) << 16) + (u << 8) + v;
c+= 0x010101;
}
}
}
hqx->func = hqxfuncs[hqx->n - 2];
return 0;
}
static const AVFilterPad hqx_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = filter_frame,
},
{ NULL }
};
static const AVFilterPad hqx_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_output,
},
{ NULL }
};
const AVFilter ff_vf_hqx = {
.name = "hqx",
.description = NULL_IF_CONFIG_SMALL("Scale the input by 2, 3 or 4 using the hq*x magnification algorithm."),
.priv_size = sizeof(HQXContext),
.init = init,
.query_formats = query_formats,
.inputs = hqx_inputs,
.outputs = hqx_outputs,
.priv_class = &hqx_class,
.flags = AVFILTER_FLAG_SLICE_THREADS,
};