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20f9727018
Up until now, codec.h contains both public and private parts of AVCodec. This exposes the internals of AVCodec to users and leads them into the temptation of actually using them and forces us to forward-declare structures and types that users can't use at all. This commit changes this by adding a new structure FFCodec to codec_internal.h that extends AVCodec, i.e. contains the public AVCodec as first member; the private fields of AVCodec are moved to this structure, leaving codec.h clean. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
193 lines
5.4 KiB
C
193 lines
5.4 KiB
C
/*
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* Kega Game Video (KGV1) decoder
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* Copyright (c) 2010 Daniel Verkamp
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Kega Game Video decoder
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*/
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#include "libavutil/common.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/imgutils.h"
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#include "avcodec.h"
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#include "codec_internal.h"
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#include "internal.h"
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typedef struct KgvContext {
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uint16_t *frame_buffer;
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uint16_t *last_frame_buffer;
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} KgvContext;
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static void decode_flush(AVCodecContext *avctx)
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{
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KgvContext * const c = avctx->priv_data;
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av_freep(&c->frame_buffer);
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av_freep(&c->last_frame_buffer);
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}
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static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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AVPacket *avpkt)
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{
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AVFrame *frame = data;
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const uint8_t *buf = avpkt->data;
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const uint8_t *buf_end = buf + avpkt->size;
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KgvContext * const c = avctx->priv_data;
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int offsets[8];
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uint8_t *out, *prev;
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int outcnt = 0, maxcnt;
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int w, h, i, res;
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if (avpkt->size < 2)
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return AVERROR_INVALIDDATA;
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w = (buf[0] + 1) * 8;
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h = (buf[1] + 1) * 8;
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buf += 2;
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if (avpkt->size < 2 + w*h / 513)
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return AVERROR_INVALIDDATA;
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if (w != avctx->width || h != avctx->height) {
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av_freep(&c->frame_buffer);
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av_freep(&c->last_frame_buffer);
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if ((res = ff_set_dimensions(avctx, w, h)) < 0)
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return res;
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}
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if (!c->frame_buffer) {
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c->frame_buffer = av_mallocz(avctx->width * avctx->height * 2);
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c->last_frame_buffer = av_mallocz(avctx->width * avctx->height * 2);
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if (!c->frame_buffer || !c->last_frame_buffer) {
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decode_flush(avctx);
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return AVERROR(ENOMEM);
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}
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}
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maxcnt = w * h;
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if ((res = ff_get_buffer(avctx, frame, 0)) < 0)
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return res;
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out = (uint8_t*)c->frame_buffer;
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prev = (uint8_t*)c->last_frame_buffer;
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for (i = 0; i < 8; i++)
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offsets[i] = -1;
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while (outcnt < maxcnt && buf_end - 2 >= buf) {
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int code = AV_RL16(buf);
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buf += 2;
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if (!(code & 0x8000)) {
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AV_WN16A(&out[2 * outcnt], code); // rgb555 pixel coded directly
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outcnt++;
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} else {
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int count;
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if ((code & 0x6000) == 0x6000) {
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// copy from previous frame
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int oidx = (code >> 10) & 7;
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int start;
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count = (code & 0x3FF) + 3;
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if (offsets[oidx] < 0) {
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if (buf_end - 3 < buf)
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break;
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offsets[oidx] = AV_RL24(buf);
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buf += 3;
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}
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start = (outcnt + offsets[oidx]) % maxcnt;
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if (maxcnt - start < count || maxcnt - outcnt < count)
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break;
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if (!prev) {
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av_log(avctx, AV_LOG_ERROR,
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"Frame reference does not exist\n");
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break;
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}
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memcpy(out + 2 * outcnt, prev + 2 * start, 2 * count);
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} else {
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// copy from earlier in this frame
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int offset = (code & 0x1FFF) + 1;
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if (!(code & 0x6000)) {
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count = 2;
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} else if ((code & 0x6000) == 0x2000) {
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count = 3;
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} else {
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if (buf_end - 1 < buf)
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break;
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count = 4 + *buf++;
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}
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if (outcnt < offset || maxcnt - outcnt < count)
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break;
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av_memcpy_backptr(out + 2 * outcnt, 2 * offset, 2 * count);
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}
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outcnt += count;
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}
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}
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if (outcnt - maxcnt)
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av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);
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av_image_copy_plane(frame->data[0], frame->linesize[0],
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(const uint8_t*)c->frame_buffer, avctx->width * 2,
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avctx->width * 2, avctx->height);
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FFSWAP(uint16_t *, c->frame_buffer, c->last_frame_buffer);
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*got_frame = 1;
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return avpkt->size;
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}
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static av_cold int decode_init(AVCodecContext *avctx)
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{
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avctx->pix_fmt = AV_PIX_FMT_RGB555;
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return 0;
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}
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static av_cold int decode_end(AVCodecContext *avctx)
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{
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decode_flush(avctx);
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return 0;
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}
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const FFCodec ff_kgv1_decoder = {
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.p.name = "kgv1",
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.p.long_name = NULL_IF_CONFIG_SMALL("Kega Game Video"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_KGV1,
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.priv_data_size = sizeof(KgvContext),
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.init = decode_init,
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.close = decode_end,
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.decode = decode_frame,
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.flush = decode_flush,
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.p.capabilities = AV_CODEC_CAP_DR1,
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.caps_internal = FF_CODEC_CAP_INIT_THREADSAFE,
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};
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