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FFmpeg/libavcodec/mpegaudiodec_float.c
Michael Niedermayer babb611d35 libavcodec/mpegaudio: change CONFIG_FLOAT to USE_FLOAT
The CONFIG_ name-space is set by configure, so its better to use a
different prefix here.
This also unifies the encoder & decoder define that is used

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
2013-12-03 21:12:00 +01:00

121 lines
4.6 KiB
C

/*
* Float MPEG Audio decoder
* Copyright (c) 2010 Michael Niedermayer
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/samplefmt.h"
#define USE_FLOATS 1
#include "mpegaudio.h"
#define SHR(a,b) ((a)*(1.0f/(1<<(b))))
#define FIXR_OLD(a) ((int)((a) * FRAC_ONE + 0.5))
#define FIXR(x) ((float)(x))
#define FIXHR(x) ((float)(x))
#define MULH3(x, y, s) ((s)*(y)*(x))
#define MULLx(x, y, s) ((y)*(x))
#define RENAME(a) a ## _float
#define OUT_FMT AV_SAMPLE_FMT_FLT
#define OUT_FMT_P AV_SAMPLE_FMT_FLTP
#include "mpegaudiodec_template.c"
#if CONFIG_MP1FLOAT_DECODER
AVCodec ff_mp1float_decoder = {
.name = "mp1float",
.long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP1,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP2FLOAT_DECODER
AVCodec ff_mp2float_decoder = {
.name = "mp2float",
.long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP2,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3FLOAT_DECODER
AVCodec ff_mp3float_decoder = {
.name = "mp3float",
.long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ADUFLOAT_DECODER
AVCodec ff_mp3adufloat_decoder = {
.name = "mp3adufloat",
.long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3ADU,
.priv_data_size = sizeof(MPADecodeContext),
.init = decode_init,
.decode = decode_frame_adu,
.capabilities = CODEC_CAP_DR1,
.flush = flush,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_FLT,
AV_SAMPLE_FMT_NONE },
};
#endif
#if CONFIG_MP3ON4FLOAT_DECODER
AVCodec ff_mp3on4float_decoder = {
.name = "mp3on4float",
.long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"),
.type = AVMEDIA_TYPE_AUDIO,
.id = AV_CODEC_ID_MP3ON4,
.priv_data_size = sizeof(MP3On4DecodeContext),
.init = decode_init_mp3on4,
.close = decode_close_mp3on4,
.decode = decode_frame_mp3on4,
.capabilities = CODEC_CAP_DR1,
.flush = flush_mp3on4,
.sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP,
AV_SAMPLE_FMT_NONE },
};
#endif