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The idea is to split the 16 bit coefficients into lower and upper half, invoke udot for the lower half, shift by 8, and follow by udot for the upper half. Benchmark on A78: bgra_to_y_128_c: 682.0 ( 1.00x) bgra_to_y_128_neon: 181.2 ( 3.76x) bgra_to_y_128_dotprod: 117.8 ( 5.79x) bgra_to_y_1080_c: 5742.5 ( 1.00x) bgra_to_y_1080_neon: 1472.5 ( 3.90x) bgra_to_y_1080_dotprod: 906.5 ( 6.33x) bgra_to_y_1920_c: 10194.0 ( 1.00x) bgra_to_y_1920_neon: 2589.8 ( 3.94x) bgra_to_y_1920_dotprod: 1573.8 ( 6.48x) Signed-off-by: Martin Storsjö <martin@martin.st>
404 lines
16 KiB
ArmAsm
404 lines
16 KiB
ArmAsm
/*
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* Copyright (c) 2024 Zhao Zhili <quinkblack@foxmail.com>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "libavutil/aarch64/asm.S"
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.macro rgb_to_yuv_load_rgb src, element=3
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.if \element == 3
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ld3 { v16.16b, v17.16b, v18.16b }, [\src]
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.else
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ld4 { v16.16b, v17.16b, v18.16b, v19.16b }, [\src]
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.endif
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uxtl v19.8h, v16.8b // v19: r
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uxtl v20.8h, v17.8b // v20: g
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uxtl v21.8h, v18.8b // v21: b
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uxtl2 v22.8h, v16.16b // v22: r
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uxtl2 v23.8h, v17.16b // v23: g
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uxtl2 v24.8h, v18.16b // v24: b
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.endm
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.macro argb_to_yuv_load_rgb src
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ld4 { v16.16b, v17.16b, v18.16b, v19.16b }, [\src]
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uxtl v21.8h, v19.8b // v21: b
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uxtl2 v24.8h, v19.16b // v24: b
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uxtl v19.8h, v17.8b // v19: r
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uxtl v20.8h, v18.8b // v20: g
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uxtl2 v22.8h, v17.16b // v22: r
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uxtl2 v23.8h, v18.16b // v23: g
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.endm
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.macro rgb_to_yuv_product r, g, b, dst1, dst2, dst, coef0, coef1, coef2, right_shift
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mov \dst1\().16b, v6.16b // dst1 = const_offset
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mov \dst2\().16b, v6.16b // dst2 = const_offset
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smlal \dst1\().4s, \coef0\().4h, \r\().4h // dst1 += rx * r
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smlal \dst1\().4s, \coef1\().4h, \g\().4h // dst1 += gx * g
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smlal \dst1\().4s, \coef2\().4h, \b\().4h // dst1 += bx * b
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smlal2 \dst2\().4s, \coef0\().8h, \r\().8h // dst2 += rx * r
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smlal2 \dst2\().4s, \coef1\().8h, \g\().8h // dst2 += gx * g
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smlal2 \dst2\().4s, \coef2\().8h, \b\().8h // dst2 += bx * b
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sqshrn \dst\().4h, \dst1\().4s, \right_shift // dst_lower_half = dst1 >> right_shift
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sqshrn2 \dst\().8h, \dst2\().4s, \right_shift // dst_higher_half = dst2 >> right_shift
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.endm
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.macro rgbToY_neon fmt_bgr, fmt_rgb, element, alpha_first=0
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function ff_\fmt_bgr\()ToY_neon, export=1
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cmp w4, #0 // check width > 0
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ldp w12, w11, [x5] // w12: ry, w11: gy
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ldr w10, [x5, #8] // w10: by
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b.gt 4f
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ret
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endfunc
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function ff_\fmt_rgb\()ToY_neon, export=1
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cmp w4, #0 // check width > 0
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ldp w10, w11, [x5] // w10: ry, w11: gy
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ldr w12, [x5, #8] // w12: by
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b.le 3f
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4:
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mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
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movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
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dup v6.4s, w9 // w9: const_offset
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cmp w4, #16
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dup v0.8h, w10
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dup v1.8h, w11
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dup v2.8h, w12
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b.lt 2f
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1:
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.if \alpha_first
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argb_to_yuv_load_rgb x1
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.else
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rgb_to_yuv_load_rgb x1, \element
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.endif
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rgb_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
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rgb_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
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sub w4, w4, #16 // width -= 16
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add x1, x1, #(16*\element)
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cmp w4, #16 // width >= 16 ?
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stp q16, q17, [x0], #32 // store to dst
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b.ge 1b
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cbz x4, 3f
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2:
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.if \alpha_first
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ldrb w13, [x1, #1] // w13: r
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ldrb w14, [x1, #2] // w14: g
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ldrb w15, [x1, #3] // w15: b
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.else
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ldrb w13, [x1] // w13: r
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ldrb w14, [x1, #1] // w14: g
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ldrb w15, [x1, #2] // w15: b
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.endif
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smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
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smaddl x13, w14, w11, x13 // x13 += gy * g
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smaddl x13, w15, w12, x13 // x13 += by * b
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asr w13, w13, #9 // x13 >>= 9
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sub w4, w4, #1 // width--
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add x1, x1, #\element
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strh w13, [x0], #2 // store to dst
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cbnz w4, 2b
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3:
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ret
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endfunc
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.endm
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rgbToY_neon bgr24, rgb24, element=3
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rgbToY_neon bgra32, rgba32, element=4
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rgbToY_neon abgr32, argb32, element=4, alpha_first=1
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.macro rgb_set_uv_coeff half
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.if \half
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mov w9, #512
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movk w9, #128, lsl #16 // w9: const_offset
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.else
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mov w9, #256
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movk w9, #64, lsl #16 // w9: const_offset
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.endif
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dup v0.8h, w10
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dup v1.8h, w11
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dup v2.8h, w12
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dup v3.8h, w13
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dup v4.8h, w14
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dup v5.8h, w15
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dup v6.4s, w9
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.endm
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.macro rgb_load_add_half off_r1, off_r2, off_g1, off_g2, off_b1, off_b2
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ldrb w2, [x3, #\off_r1] // w2: r1
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ldrb w4, [x3, #\off_r2] // w4: r2
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add w2, w2, w4 // w2 = r1 + r2
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ldrb w4, [x3, #\off_g1] // w4: g1
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ldrb w7, [x3, #\off_g2] // w7: g2
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add w4, w4, w7 // w4 = g1 + g2
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ldrb w7, [x3, #\off_b1] // w7: b1
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ldrb w8, [x3, #\off_b2] // w8: b2
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add w7, w7, w8 // w7 = b1 + b2
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.endm
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.macro rgbToUV_half_neon fmt_bgr, fmt_rgb, element, alpha_first=0
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function ff_\fmt_bgr\()ToUV_half_neon, export=1
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cmp w5, #0 // check width > 0
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b.le 3f
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ldp w12, w11, [x6, #12]
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ldp w10, w15, [x6, #20]
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ldp w14, w13, [x6, #28]
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b 4f
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endfunc
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function ff_\fmt_rgb\()ToUV_half_neon, export=1
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cmp w5, #0 // check width > 0
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b.le 3f
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ldp w10, w11, [x6, #12] // w10: ru, w11: gu
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ldp w12, w13, [x6, #20] // w12: bu, w13: rv
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ldp w14, w15, [x6, #28] // w14: gv, w15: bv
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4:
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cmp w5, #8
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rgb_set_uv_coeff half=1
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b.lt 2f
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1:
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.if \element == 3
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ld3 { v16.16b, v17.16b, v18.16b }, [x3]
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.else
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ld4 { v16.16b, v17.16b, v18.16b, v19.16b }, [x3]
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.endif
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.if \alpha_first
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uaddlp v21.8h, v19.16b
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uaddlp v20.8h, v18.16b
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uaddlp v19.8h, v17.16b
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.else
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uaddlp v19.8h, v16.16b // v19: r
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uaddlp v20.8h, v17.16b // v20: g
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uaddlp v21.8h, v18.16b // v21: b
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.endif
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rgb_to_yuv_product v19, v20, v21, v22, v23, v16, v0, v1, v2, #10
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rgb_to_yuv_product v19, v20, v21, v24, v25, v17, v3, v4, v5, #10
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sub w5, w5, #8 // width -= 8
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add x3, x3, #(16*\element)
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cmp w5, #8 // width >= 8 ?
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str q16, [x0], #16 // store dst_u
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str q17, [x1], #16 // store dst_v
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b.ge 1b
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cbz w5, 3f
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2:
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.if \alpha_first
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rgb_load_add_half 1, 5, 2, 6, 3, 7
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.else
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.if \element == 3
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rgb_load_add_half 0, 3, 1, 4, 2, 5
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.else
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rgb_load_add_half 0, 4, 1, 5, 2, 6
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.endif
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.endif
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smaddl x8, w2, w10, x9 // dst_u = ru * r + const_offset
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smaddl x8, w4, w11, x8 // dst_u += gu * g
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smaddl x8, w7, w12, x8 // dst_u += bu * b
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asr x8, x8, #10 // dst_u >>= 10
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strh w8, [x0], #2 // store dst_u
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smaddl x8, w2, w13, x9 // dst_v = rv * r + const_offset
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smaddl x8, w4, w14, x8 // dst_v += gv * g
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smaddl x8, w7, w15, x8 // dst_v += bv * b
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asr x8, x8, #10 // dst_v >>= 10
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sub w5, w5, #1
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add x3, x3, #(2*\element)
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strh w8, [x1], #2 // store dst_v
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cbnz w5, 2b
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3:
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ret
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endfunc
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.endm
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rgbToUV_half_neon bgr24, rgb24, element=3
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rgbToUV_half_neon bgra32, rgba32, element=4
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rgbToUV_half_neon abgr32, argb32, element=4, alpha_first=1
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.macro rgbToUV_neon fmt_bgr, fmt_rgb, element, alpha_first=0
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function ff_\fmt_bgr\()ToUV_neon, export=1
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cmp w5, #0 // check width > 0
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b.le 3f
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ldp w12, w11, [x6, #12]
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ldp w10, w15, [x6, #20]
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ldp w14, w13, [x6, #28]
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b 4f
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endfunc
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function ff_\fmt_rgb\()ToUV_neon, export=1
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cmp w5, #0 // check width > 0
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b.le 3f
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ldp w10, w11, [x6, #12] // w10: ru, w11: gu
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ldp w12, w13, [x6, #20] // w12: bu, w13: rv
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ldp w14, w15, [x6, #28] // w14: gv, w15: bv
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4:
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cmp w5, #16
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rgb_set_uv_coeff half=0
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b.lt 2f
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1:
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.if \alpha_first
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argb_to_yuv_load_rgb x3
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.else
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rgb_to_yuv_load_rgb x3, \element
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.endif
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rgb_to_yuv_product v19, v20, v21, v25, v26, v16, v0, v1, v2, #9
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rgb_to_yuv_product v22, v23, v24, v27, v28, v17, v0, v1, v2, #9
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rgb_to_yuv_product v19, v20, v21, v25, v26, v18, v3, v4, v5, #9
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rgb_to_yuv_product v22, v23, v24, v27, v28, v19, v3, v4, v5, #9
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sub w5, w5, #16
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add x3, x3, #(16*\element)
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cmp w5, #16
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stp q16, q17, [x0], #32 // store to dst_u
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stp q18, q19, [x1], #32 // store to dst_v
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b.ge 1b
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cbz w5, 3f
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2:
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.if \alpha_first
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ldrb w16, [x3, #1] // w16: r
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ldrb w17, [x3, #2] // w17: g
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ldrb w4, [x3, #3] // w4: b
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.else
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ldrb w16, [x3] // w16: r
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ldrb w17, [x3, #1] // w17: g
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ldrb w4, [x3, #2] // w4: b
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.endif
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smaddl x8, w16, w10, x9 // x8 = ru * r + const_offset
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smaddl x8, w17, w11, x8 // x8 += gu * g
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smaddl x8, w4, w12, x8 // x8 += bu * b
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asr w8, w8, #9 // x8 >>= 9
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strh w8, [x0], #2 // store to dst_u
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smaddl x8, w16, w13, x9 // x8 = rv * r + const_offset
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smaddl x8, w17, w14, x8 // x8 += gv * g
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smaddl x8, w4, w15, x8 // x8 += bv * b
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asr w8, w8, #9 // x8 >>= 9
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sub w5, w5, #1 // width--
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add x3, x3, #\element
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strh w8, [x1], #2 // store to dst_v
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cbnz w5, 2b
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3:
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ret
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endfunc
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.endm
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rgbToUV_neon bgr24, rgb24, element=3
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rgbToUV_neon bgra32, rgba32, element=4
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rgbToUV_neon abgr32, argb32, element=4, alpha_first=1
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#if HAVE_DOTPROD
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ENABLE_DOTPROD
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function ff_bgra32ToY_neon_dotprod, export=1
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cmp w4, #0 // check width > 0
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ldp w12, w11, [x5] // w12: ry, w11: gy
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ldr w10, [x5, #8] // w10: by
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b.gt 4f
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ret
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endfunc
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function ff_rgba32ToY_neon_dotprod, export=1
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cmp w4, #0 // check width > 0
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ldp w10, w11, [x5] // w10: ry, w11: gy
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ldr w12, [x5, #8] // w12: by
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b.le 3f
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4:
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mov w9, #256 // w9 = 1 << (RGB2YUV_SHIFT - 7)
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movk w9, #8, lsl #16 // w9 += 32 << (RGB2YUV_SHIFT - 1)
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dup v6.4s, w9 // w9: const_offset
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cmp w4, #16
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mov w7, w10
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bfi w7, w11, 8, 8 // the bfi instructions are used to assemble
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bfi w7, w12, 16, 8 // 4 byte r,g,b,0 mask to be then used by udot.
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dup v0.4s, w7 // v0 holds the lower byte of each coefficient
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lsr w6, w10, #8
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lsr w7, w11, #8
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lsr w8, w12, #8
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bfi w6, w7, 8, 8
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bfi w6, w8, 16, 8
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dup v1.4s, w6 // v1 holds the upper byte of each coefficient
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b.lt 2f
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1:
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ld1 { v16.16b, v17.16b, v18.16b, v19.16b }, [x1], #64
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sub w4, w4, #16 // width -= 16
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mov v2.16b, v6.16b
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mov v3.16b, v6.16b
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mov v4.16b, v6.16b
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mov v5.16b, v6.16b
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cmp w4, #16 // width >= 16 ?
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udot v2.4s, v16.16b, v0.16b
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udot v3.4s, v17.16b, v0.16b
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udot v4.4s, v18.16b, v0.16b
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udot v5.4s, v19.16b, v0.16b
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ushr v2.4s, v2.4s, #8
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ushr v3.4s, v3.4s, #8
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ushr v4.4s, v4.4s, #8
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ushr v5.4s, v5.4s, #8
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udot v2.4s, v16.16b, v1.16b
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udot v3.4s, v17.16b, v1.16b
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udot v4.4s, v18.16b, v1.16b
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udot v5.4s, v19.16b, v1.16b
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sqshrn v16.4h, v2.4s, #1
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sqshrn2 v16.8h, v3.4s, #1
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sqshrn v17.4h, v4.4s, #1
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sqshrn2 v17.8h, v5.4s, #1
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stp q16, q17, [x0], #32 // store to dst
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b.ge 1b
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cbz x4, 3f
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2:
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ldrb w13, [x1] // w13: r
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ldrb w14, [x1, #1] // w14: g
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ldrb w15, [x1, #2] // w15: b
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smaddl x13, w13, w10, x9 // x13 = ry * r + const_offset
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smaddl x13, w14, w11, x13 // x13 += gy * g
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smaddl x13, w15, w12, x13 // x13 += by * b
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asr w13, w13, #9 // x13 >>= 9
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sub w4, w4, #1 // width--
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|
add x1, x1, #4
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|
strh w13, [x0], #2 // store to dst
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|
cbnz w4, 2b
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3:
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ret
|
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endfunc
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|
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DISABLE_DOTPROD
|
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#endif
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