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80e9e63c94
* commit '759001c534287a96dc96d1e274665feb7059145d': lavc decoders: work with refcounted frames. Anton Khirnov (1): lavc decoders: work with refcounted frames. Clément Bœsch (47): lavc/ansi: reset file lavc/ansi: re-do refcounted frame changes from Anton fraps: reset file lavc/fraps: switch to refcounted frames gifdec: reset file lavc/gifdec: switch to refcounted frames dsicinav: resolve conflicts smc: resolve conflicts zmbv: resolve conflicts rpza: resolve conflicts vble: resolve conflicts xxan: resolve conflicts targa: resolve conflicts vmnc: resolve conflicts utvideodec: resolve conflicts tscc: resolve conflicts ulti: resolve conflicts ffv1dec: resolve conflicts dnxhddec: resolve conflicts v210dec: resolve conflicts vp3: resolve conflicts vcr1: resolve conflicts v210x: resolve conflicts wavpack: resolve conflicts pngdec: fix compilation roqvideodec: resolve conflicts pictordec: resolve conflicts mdec: resolve conflicts tiertexseqv: resolve conflicts smacker: resolve conflicts vb: resolve conflicts vqavideo: resolve conflicts xl: resolve conflicts tmv: resolve conflicts vmdav: resolve conflicts truemotion1: resolve conflicts truemotion2: resolve conflicts lcldec: fix compilation libcelt_dec: fix compilation qdrw: fix compilation r210dec: fix compilation rl2: fix compilation wnv1: fix compilation yop: fix compilation tiff: resolve conflicts interplayvideo: fix compilation qpeg: resolve conflicts (FIXME/TESTME). Hendrik Leppkes (33): 012v: convert to refcounted frames 8bps: fix compilation 8svx: resolve conflicts 4xm: resolve conflicts aasc: resolve conflicts bfi: fix compilation aura: fix compilation alsdec: resolve conflicts avrndec: convert to refcounted frames avuidec: convert to refcounted frames bintext: convert to refcounted frames cavsdec: resolve conflicts brender_pix: convert to refcounted frames cinepak: resolve conflicts cinepak: avoid using AVFrame struct directly in private context cljr: fix compilation cpia: convert to refcounted frames cscd: resolve conflicts iff: resolve conflicts and do proper conversion to refcounted frames 4xm: fix reference frame handling cyuv: fix compilation dxa: fix compilation eacmv: fix compilation eamad: fix compilation eatgv: fix compilation escape124: remove unused variable. escape130: convert to refcounted frames evrcdec: convert to refcounted frames exr: convert to refcounted frames mvcdec: convert to refcounted frames paf: properly free the frame data on decode close sgirle: convert to refcounted frames lavfi/moviesrc: use refcounted frames Michael Niedermayer (56): Merge commit '759001c534287a96dc96d1e274665feb7059145d' resolve conflicts in headers motion_est: resolve conflict mpeg4videodec: fix conflicts dpcm conflict fix dpx: fix conflicts indeo3: resolve confilcts kmvc: resolve conflicts kmvc: resolve conflicts h264: resolve conflicts utils: resolve conflicts rawdec: resolve conflcits mpegvideo: resolve conflicts svq1enc: resolve conflicts mpegvideo: dont clear data, fix assertion failure on fate vsynth1 with threads pthreads: resolve conflicts frame_thread_encoder: simple compilefix not yet tested snow: update to buffer refs crytsalhd: fix compile dirac: switch to new API sonic: update to new API svq1: resolve conflict, update to new API ffwavesynth: update to new buffer API g729: update to new API indeo5: fix compile j2kdec: update to new buffer API linopencore-amr: fix compile libvorbisdec: update to new API loco: fix compile paf: update to new API proresdec: update to new API vp56: update to new api / resolve conflicts xface: convert to refcounted frames xan: fix compile&fate v408: update to ref counted buffers v308: update to ref counted buffers yuv4dec: update to ref counted buffers y41p: update to ref counted frames xbm: update to refcounted frames targa_y216: update to refcounted buffers qpeg: fix fate/crash cdxl: fix fate tscc: fix reget buffer useage targa_y216dec: fix style msmpeg4: fix fate h264: ref_picture() copy fields that have been lost too update_frame_pool: use channel field h264: Put code that prevents deadlocks back mpegvideo: dont allow last == current wmalossless: fix buffer ref messup ff_alloc_picture: free tables in case of dimension mismatches h264: fix null pointer dereference and assertion failure frame_thread_encoder: update to bufrefs ec: fix used arrays snowdec: fix off by 1 error in dimensions check h264: disallow single unpaired fields as references of frames Paul B Mahol (2): lavc/vima: convert to refcounted frames sanm: convert to refcounted frames Conflicts: libavcodec/4xm.c libavcodec/8bps.c libavcodec/8svx.c libavcodec/aasc.c libavcodec/alsdec.c libavcodec/anm.c libavcodec/ansi.c libavcodec/avs.c libavcodec/bethsoftvideo.c libavcodec/bfi.c libavcodec/c93.c libavcodec/cavsdec.c libavcodec/cdgraphics.c libavcodec/cinepak.c libavcodec/cljr.c libavcodec/cscd.c libavcodec/dnxhddec.c libavcodec/dpcm.c libavcodec/dpx.c libavcodec/dsicinav.c libavcodec/dvdec.c libavcodec/dxa.c libavcodec/eacmv.c libavcodec/eamad.c libavcodec/eatgq.c libavcodec/eatgv.c libavcodec/eatqi.c libavcodec/error_resilience.c libavcodec/escape124.c libavcodec/ffv1.h libavcodec/ffv1dec.c libavcodec/flicvideo.c libavcodec/fraps.c libavcodec/frwu.c libavcodec/g723_1.c libavcodec/gifdec.c libavcodec/h264.c libavcodec/h264.h libavcodec/h264_direct.c libavcodec/h264_loopfilter.c libavcodec/h264_refs.c libavcodec/huffyuvdec.c libavcodec/idcinvideo.c libavcodec/iff.c libavcodec/indeo2.c libavcodec/indeo3.c libavcodec/internal.h libavcodec/interplayvideo.c libavcodec/ivi_common.c libavcodec/jvdec.c libavcodec/kgv1dec.c libavcodec/kmvc.c libavcodec/lagarith.c libavcodec/libopenjpegdec.c libavcodec/mdec.c libavcodec/mimic.c libavcodec/mjpegbdec.c libavcodec/mjpegdec.c libavcodec/mmvideo.c libavcodec/motion_est.c libavcodec/motionpixels.c libavcodec/mpc7.c libavcodec/mpeg12.c libavcodec/mpeg4videodec.c libavcodec/mpegvideo.c libavcodec/mpegvideo.h libavcodec/msrle.c libavcodec/msvideo1.c libavcodec/nuv.c libavcodec/options_table.h libavcodec/pcx.c libavcodec/pictordec.c libavcodec/pngdec.c libavcodec/pnmdec.c libavcodec/pthread.c libavcodec/qpeg.c libavcodec/qtrle.c libavcodec/r210dec.c libavcodec/rawdec.c libavcodec/roqvideodec.c libavcodec/rpza.c libavcodec/smacker.c libavcodec/smc.c libavcodec/svq1dec.c libavcodec/svq1enc.c libavcodec/targa.c libavcodec/tiertexseqv.c libavcodec/tiff.c libavcodec/tmv.c libavcodec/truemotion1.c libavcodec/truemotion2.c libavcodec/tscc.c libavcodec/ulti.c libavcodec/utils.c libavcodec/utvideodec.c libavcodec/v210dec.c libavcodec/v210x.c libavcodec/vb.c libavcodec/vble.c libavcodec/vcr1.c libavcodec/vmdav.c libavcodec/vmnc.c libavcodec/vp3.c libavcodec/vp56.c libavcodec/vp56.h libavcodec/vp6.c libavcodec/vqavideo.c libavcodec/wavpack.c libavcodec/xl.c libavcodec/xxan.c libavcodec/zmbv.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
296 lines
8.8 KiB
C
296 lines
8.8 KiB
C
/*
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* Quicktime Video (RPZA) Video Decoder
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* Copyright (C) 2003 the ffmpeg project
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* QT RPZA Video Decoder by Roberto Togni
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* For more information about the RPZA format, visit:
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* http://www.pcisys.net/~melanson/codecs/
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*
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* The RPZA decoder outputs RGB555 colorspace data.
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*
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* Note that this decoder reads big endian RGB555 pixel values from the
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* bytestream, arranges them in the host's endian order, and outputs
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* them to the final rendered map in the same host endian order. This is
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* intended behavior as the libavcodec documentation states that RGB555
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* pixels shall be stored in native CPU endianness.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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#include "avcodec.h"
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#include "internal.h"
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typedef struct RpzaContext {
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AVCodecContext *avctx;
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AVFrame frame;
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const unsigned char *buf;
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int size;
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} RpzaContext;
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#define ADVANCE_BLOCK() \
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{ \
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pixel_ptr += 4; \
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if (pixel_ptr >= width) \
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{ \
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pixel_ptr = 0; \
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row_ptr += stride * 4; \
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} \
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total_blocks--; \
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if (total_blocks < 0) \
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{ \
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av_log(s->avctx, AV_LOG_ERROR, "warning: block counter just went negative (this should not happen)\n"); \
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return; \
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} \
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}
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static void rpza_decode_stream(RpzaContext *s)
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{
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int width = s->avctx->width;
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int stride = s->frame.linesize[0] / 2;
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int row_inc = stride - 4;
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int stream_ptr = 0;
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int chunk_size;
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unsigned char opcode;
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int n_blocks;
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unsigned short colorA = 0, colorB;
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unsigned short color4[4];
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unsigned char index, idx;
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unsigned short ta, tb;
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unsigned short *pixels = (unsigned short *)s->frame.data[0];
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int row_ptr = 0;
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int pixel_ptr = 0;
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int block_ptr;
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int pixel_x, pixel_y;
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int total_blocks;
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/* First byte is always 0xe1. Warn if it's different */
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if (s->buf[stream_ptr] != 0xe1)
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av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n",
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s->buf[stream_ptr]);
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/* Get chunk size, ingnoring first byte */
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chunk_size = AV_RB32(&s->buf[stream_ptr]) & 0x00FFFFFF;
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stream_ptr += 4;
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/* If length mismatch use size from MOV file and try to decode anyway */
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if (chunk_size != s->size)
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av_log(s->avctx, AV_LOG_ERROR, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
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chunk_size = s->size;
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/* Number of 4x4 blocks in frame. */
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total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
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/* Process chunk data */
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while (stream_ptr < chunk_size) {
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opcode = s->buf[stream_ptr++]; /* Get opcode */
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n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
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/* If opcode MSbit is 0, we need more data to decide what to do */
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if ((opcode & 0x80) == 0) {
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colorA = (opcode << 8) | (s->buf[stream_ptr++]);
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opcode = 0;
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if ((s->buf[stream_ptr] & 0x80) != 0) {
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/* Must behave as opcode 110xxxxx, using colorA computed
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* above. Use fake opcode 0x20 to enter switch block at
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* the right place */
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opcode = 0x20;
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n_blocks = 1;
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}
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}
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switch (opcode & 0xe0) {
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/* Skip blocks */
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case 0x80:
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while (n_blocks--) {
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ADVANCE_BLOCK();
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}
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break;
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/* Fill blocks with one color */
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case 0xa0:
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colorA = AV_RB16 (&s->buf[stream_ptr]);
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stream_ptr += 2;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++){
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pixels[block_ptr] = colorA;
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block_ptr++;
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* Fill blocks with 4 colors */
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case 0xc0:
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colorA = AV_RB16 (&s->buf[stream_ptr]);
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stream_ptr += 2;
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case 0x20:
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colorB = AV_RB16 (&s->buf[stream_ptr]);
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stream_ptr += 2;
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/* sort out the colors */
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color4[0] = colorB;
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color4[1] = 0;
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color4[2] = 0;
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color4[3] = colorA;
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/* red components */
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ta = (colorA >> 10) & 0x1F;
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tb = (colorB >> 10) & 0x1F;
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color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
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color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
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/* green components */
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ta = (colorA >> 5) & 0x1F;
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tb = (colorB >> 5) & 0x1F;
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color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
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color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
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/* blue components */
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ta = colorA & 0x1F;
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tb = colorB & 0x1F;
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color4[1] |= ((11 * ta + 21 * tb) >> 5);
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color4[2] |= ((21 * ta + 11 * tb) >> 5);
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if (s->size - stream_ptr < n_blocks * 4)
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return;
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while (n_blocks--) {
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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index = s->buf[stream_ptr++];
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for (pixel_x = 0; pixel_x < 4; pixel_x++){
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idx = (index >> (2 * (3 - pixel_x))) & 0x03;
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pixels[block_ptr] = color4[idx];
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block_ptr++;
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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}
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break;
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/* Fill block with 16 colors */
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case 0x00:
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if (s->size - stream_ptr < 16)
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return;
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block_ptr = row_ptr + pixel_ptr;
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for (pixel_y = 0; pixel_y < 4; pixel_y++) {
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for (pixel_x = 0; pixel_x < 4; pixel_x++){
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/* We already have color of upper left pixel */
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if ((pixel_y != 0) || (pixel_x !=0)) {
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colorA = AV_RB16 (&s->buf[stream_ptr]);
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stream_ptr += 2;
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}
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pixels[block_ptr] = colorA;
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block_ptr++;
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}
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block_ptr += row_inc;
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}
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ADVANCE_BLOCK();
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break;
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/* Unknown opcode */
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default:
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av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk."
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" Skip remaining %d bytes of chunk data.\n", opcode,
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chunk_size - stream_ptr);
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return;
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} /* Opcode switch */
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}
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}
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static av_cold int rpza_decode_init(AVCodecContext *avctx)
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{
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RpzaContext *s = avctx->priv_data;
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s->avctx = avctx;
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avctx->pix_fmt = AV_PIX_FMT_RGB555;
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avcodec_get_frame_defaults(&s->frame);
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s->frame.data[0] = NULL;
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return 0;
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}
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static int rpza_decode_frame(AVCodecContext *avctx,
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void *data, int *got_frame,
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AVPacket *avpkt)
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{
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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RpzaContext *s = avctx->priv_data;
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int ret;
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s->buf = buf;
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s->size = buf_size;
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if ((ret = ff_reget_buffer(avctx, &s->frame)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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return ret;
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}
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rpza_decode_stream(s);
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if ((ret = av_frame_ref(data, &s->frame)) < 0)
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return ret;
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*got_frame = 1;
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/* always report that the buffer was completely consumed */
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return buf_size;
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}
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static av_cold int rpza_decode_end(AVCodecContext *avctx)
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{
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RpzaContext *s = avctx->priv_data;
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av_frame_unref(&s->frame);
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return 0;
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}
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AVCodec ff_rpza_decoder = {
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.name = "rpza",
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_RPZA,
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.priv_data_size = sizeof(RpzaContext),
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.init = rpza_decode_init,
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.close = rpza_decode_end,
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.decode = rpza_decode_frame,
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.capabilities = CODEC_CAP_DR1,
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.long_name = NULL_IF_CONFIG_SMALL("QuickTime video (RPZA)"),
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};
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