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80e9e63c94
* commit '759001c534287a96dc96d1e274665feb7059145d': lavc decoders: work with refcounted frames. Anton Khirnov (1): lavc decoders: work with refcounted frames. Clément Bœsch (47): lavc/ansi: reset file lavc/ansi: re-do refcounted frame changes from Anton fraps: reset file lavc/fraps: switch to refcounted frames gifdec: reset file lavc/gifdec: switch to refcounted frames dsicinav: resolve conflicts smc: resolve conflicts zmbv: resolve conflicts rpza: resolve conflicts vble: resolve conflicts xxan: resolve conflicts targa: resolve conflicts vmnc: resolve conflicts utvideodec: resolve conflicts tscc: resolve conflicts ulti: resolve conflicts ffv1dec: resolve conflicts dnxhddec: resolve conflicts v210dec: resolve conflicts vp3: resolve conflicts vcr1: resolve conflicts v210x: resolve conflicts wavpack: resolve conflicts pngdec: fix compilation roqvideodec: resolve conflicts pictordec: resolve conflicts mdec: resolve conflicts tiertexseqv: resolve conflicts smacker: resolve conflicts vb: resolve conflicts vqavideo: resolve conflicts xl: resolve conflicts tmv: resolve conflicts vmdav: resolve conflicts truemotion1: resolve conflicts truemotion2: resolve conflicts lcldec: fix compilation libcelt_dec: fix compilation qdrw: fix compilation r210dec: fix compilation rl2: fix compilation wnv1: fix compilation yop: fix compilation tiff: resolve conflicts interplayvideo: fix compilation qpeg: resolve conflicts (FIXME/TESTME). Hendrik Leppkes (33): 012v: convert to refcounted frames 8bps: fix compilation 8svx: resolve conflicts 4xm: resolve conflicts aasc: resolve conflicts bfi: fix compilation aura: fix compilation alsdec: resolve conflicts avrndec: convert to refcounted frames avuidec: convert to refcounted frames bintext: convert to refcounted frames cavsdec: resolve conflicts brender_pix: convert to refcounted frames cinepak: resolve conflicts cinepak: avoid using AVFrame struct directly in private context cljr: fix compilation cpia: convert to refcounted frames cscd: resolve conflicts iff: resolve conflicts and do proper conversion to refcounted frames 4xm: fix reference frame handling cyuv: fix compilation dxa: fix compilation eacmv: fix compilation eamad: fix compilation eatgv: fix compilation escape124: remove unused variable. escape130: convert to refcounted frames evrcdec: convert to refcounted frames exr: convert to refcounted frames mvcdec: convert to refcounted frames paf: properly free the frame data on decode close sgirle: convert to refcounted frames lavfi/moviesrc: use refcounted frames Michael Niedermayer (56): Merge commit '759001c534287a96dc96d1e274665feb7059145d' resolve conflicts in headers motion_est: resolve conflict mpeg4videodec: fix conflicts dpcm conflict fix dpx: fix conflicts indeo3: resolve confilcts kmvc: resolve conflicts kmvc: resolve conflicts h264: resolve conflicts utils: resolve conflicts rawdec: resolve conflcits mpegvideo: resolve conflicts svq1enc: resolve conflicts mpegvideo: dont clear data, fix assertion failure on fate vsynth1 with threads pthreads: resolve conflicts frame_thread_encoder: simple compilefix not yet tested snow: update to buffer refs crytsalhd: fix compile dirac: switch to new API sonic: update to new API svq1: resolve conflict, update to new API ffwavesynth: update to new buffer API g729: update to new API indeo5: fix compile j2kdec: update to new buffer API linopencore-amr: fix compile libvorbisdec: update to new API loco: fix compile paf: update to new API proresdec: update to new API vp56: update to new api / resolve conflicts xface: convert to refcounted frames xan: fix compile&fate v408: update to ref counted buffers v308: update to ref counted buffers yuv4dec: update to ref counted buffers y41p: update to ref counted frames xbm: update to refcounted frames targa_y216: update to refcounted buffers qpeg: fix fate/crash cdxl: fix fate tscc: fix reget buffer useage targa_y216dec: fix style msmpeg4: fix fate h264: ref_picture() copy fields that have been lost too update_frame_pool: use channel field h264: Put code that prevents deadlocks back mpegvideo: dont allow last == current wmalossless: fix buffer ref messup ff_alloc_picture: free tables in case of dimension mismatches h264: fix null pointer dereference and assertion failure frame_thread_encoder: update to bufrefs ec: fix used arrays snowdec: fix off by 1 error in dimensions check h264: disallow single unpaired fields as references of frames Paul B Mahol (2): lavc/vima: convert to refcounted frames sanm: convert to refcounted frames Conflicts: libavcodec/4xm.c libavcodec/8bps.c libavcodec/8svx.c libavcodec/aasc.c libavcodec/alsdec.c libavcodec/anm.c libavcodec/ansi.c libavcodec/avs.c libavcodec/bethsoftvideo.c libavcodec/bfi.c libavcodec/c93.c libavcodec/cavsdec.c libavcodec/cdgraphics.c libavcodec/cinepak.c libavcodec/cljr.c libavcodec/cscd.c libavcodec/dnxhddec.c libavcodec/dpcm.c libavcodec/dpx.c libavcodec/dsicinav.c libavcodec/dvdec.c libavcodec/dxa.c libavcodec/eacmv.c libavcodec/eamad.c libavcodec/eatgq.c libavcodec/eatgv.c libavcodec/eatqi.c libavcodec/error_resilience.c libavcodec/escape124.c libavcodec/ffv1.h libavcodec/ffv1dec.c libavcodec/flicvideo.c libavcodec/fraps.c libavcodec/frwu.c libavcodec/g723_1.c libavcodec/gifdec.c libavcodec/h264.c libavcodec/h264.h libavcodec/h264_direct.c libavcodec/h264_loopfilter.c libavcodec/h264_refs.c libavcodec/huffyuvdec.c libavcodec/idcinvideo.c libavcodec/iff.c libavcodec/indeo2.c libavcodec/indeo3.c libavcodec/internal.h libavcodec/interplayvideo.c libavcodec/ivi_common.c libavcodec/jvdec.c libavcodec/kgv1dec.c libavcodec/kmvc.c libavcodec/lagarith.c libavcodec/libopenjpegdec.c libavcodec/mdec.c libavcodec/mimic.c libavcodec/mjpegbdec.c libavcodec/mjpegdec.c libavcodec/mmvideo.c libavcodec/motion_est.c libavcodec/motionpixels.c libavcodec/mpc7.c libavcodec/mpeg12.c libavcodec/mpeg4videodec.c libavcodec/mpegvideo.c libavcodec/mpegvideo.h libavcodec/msrle.c libavcodec/msvideo1.c libavcodec/nuv.c libavcodec/options_table.h libavcodec/pcx.c libavcodec/pictordec.c libavcodec/pngdec.c libavcodec/pnmdec.c libavcodec/pthread.c libavcodec/qpeg.c libavcodec/qtrle.c libavcodec/r210dec.c libavcodec/rawdec.c libavcodec/roqvideodec.c libavcodec/rpza.c libavcodec/smacker.c libavcodec/smc.c libavcodec/svq1dec.c libavcodec/svq1enc.c libavcodec/targa.c libavcodec/tiertexseqv.c libavcodec/tiff.c libavcodec/tmv.c libavcodec/truemotion1.c libavcodec/truemotion2.c libavcodec/tscc.c libavcodec/ulti.c libavcodec/utils.c libavcodec/utvideodec.c libavcodec/v210dec.c libavcodec/v210x.c libavcodec/vb.c libavcodec/vble.c libavcodec/vcr1.c libavcodec/vmdav.c libavcodec/vmnc.c libavcodec/vp3.c libavcodec/vp56.c libavcodec/vp56.h libavcodec/vp6.c libavcodec/vqavideo.c libavcodec/wavpack.c libavcodec/xl.c libavcodec/xxan.c libavcodec/zmbv.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
431 lines
15 KiB
C
431 lines
15 KiB
C
/*
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* IBM Ultimotion Video Decoder
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* Copyright (C) 2004 Konstantin Shishkov
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* IBM Ultimotion Video Decoder.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "avcodec.h"
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#include "bytestream.h"
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#include "internal.h"
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#include "ulti_cb.h"
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typedef struct UltimotionDecodeContext {
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AVCodecContext *avctx;
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int width, height, blocks;
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AVFrame frame;
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const uint8_t *ulti_codebook;
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GetByteContext gb;
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} UltimotionDecodeContext;
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static av_cold int ulti_decode_init(AVCodecContext *avctx)
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{
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UltimotionDecodeContext *s = avctx->priv_data;
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s->avctx = avctx;
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s->width = avctx->width;
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s->height = avctx->height;
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s->blocks = (s->width / 8) * (s->height / 8);
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avctx->pix_fmt = AV_PIX_FMT_YUV410P;
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avctx->coded_frame = &s->frame;
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avctx->coded_frame = (AVFrame*) &s->frame;
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s->ulti_codebook = ulti_codebook;
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return 0;
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}
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static av_cold int ulti_decode_end(AVCodecContext *avctx){
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UltimotionDecodeContext *s = avctx->priv_data;
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AVFrame *pic = &s->frame;
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av_frame_unref(pic);
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return 0;
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}
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static const int block_coords[8] = // 4x4 block coords in 8x8 superblock
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{ 0, 0, 0, 4, 4, 4, 4, 0};
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static const int angle_by_index[4] = { 0, 2, 6, 12};
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/* Lookup tables for luma and chroma - used by ulti_convert_yuv() */
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static const uint8_t ulti_lumas[64] =
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{ 0x10, 0x13, 0x17, 0x1A, 0x1E, 0x21, 0x25, 0x28,
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0x2C, 0x2F, 0x33, 0x36, 0x3A, 0x3D, 0x41, 0x44,
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0x48, 0x4B, 0x4F, 0x52, 0x56, 0x59, 0x5C, 0x60,
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0x63, 0x67, 0x6A, 0x6E, 0x71, 0x75, 0x78, 0x7C,
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0x7F, 0x83, 0x86, 0x8A, 0x8D, 0x91, 0x94, 0x98,
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0x9B, 0x9F, 0xA2, 0xA5, 0xA9, 0xAC, 0xB0, 0xB3,
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0xB7, 0xBA, 0xBE, 0xC1, 0xC5, 0xC8, 0xCC, 0xCF,
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0xD3, 0xD6, 0xDA, 0xDD, 0xE1, 0xE4, 0xE8, 0xEB};
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static const uint8_t ulti_chromas[16] =
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{ 0x60, 0x67, 0x6D, 0x73, 0x7A, 0x80, 0x86, 0x8D,
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0x93, 0x99, 0xA0, 0xA6, 0xAC, 0xB3, 0xB9, 0xC0};
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/* convert Ultimotion YUV block (sixteen 6-bit Y samples and
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two 4-bit chroma samples) into standard YUV and put it into frame */
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static void ulti_convert_yuv(AVFrame *frame, int x, int y,
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uint8_t *luma,int chroma)
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{
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uint8_t *y_plane, *cr_plane, *cb_plane;
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int i;
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y_plane = frame->data[0] + x + y * frame->linesize[0];
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cr_plane = frame->data[1] + (x / 4) + (y / 4) * frame->linesize[1];
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cb_plane = frame->data[2] + (x / 4) + (y / 4) * frame->linesize[2];
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cr_plane[0] = ulti_chromas[chroma >> 4];
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cb_plane[0] = ulti_chromas[chroma & 0xF];
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for(i = 0; i < 16; i++){
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y_plane[i & 3] = ulti_lumas[luma[i]];
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if((i & 3) == 3) { //next row
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y_plane += frame->linesize[0];
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}
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}
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}
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/* generate block like in MS Video1 */
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static void ulti_pattern(AVFrame *frame, int x, int y,
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int f0, int f1, int Y0, int Y1, int chroma)
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{
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uint8_t Luma[16];
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int mask, i;
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for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {
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if(f0 & mask)
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Luma[i] = Y1;
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else
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Luma[i] = Y0;
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}
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for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {
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if(f1 & mask)
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Luma[i] = Y1;
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else
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Luma[i] = Y0;
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}
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ulti_convert_yuv(frame, x, y, Luma, chroma);
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}
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/* fill block with some gradient */
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static void ulti_grad(AVFrame *frame, int x, int y, uint8_t *Y, int chroma, int angle)
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{
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uint8_t Luma[16];
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if(angle & 8) { //reverse order
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int t;
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angle &= 0x7;
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t = Y[0];
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Y[0] = Y[3];
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Y[3] = t;
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t = Y[1];
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Y[1] = Y[2];
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Y[2] = t;
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}
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switch(angle){
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case 0:
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Luma[0] = Y[0]; Luma[1] = Y[1]; Luma[2] = Y[2]; Luma[3] = Y[3];
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Luma[4] = Y[0]; Luma[5] = Y[1]; Luma[6] = Y[2]; Luma[7] = Y[3];
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Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
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Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];
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break;
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case 1:
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Luma[0] = Y[1]; Luma[1] = Y[2]; Luma[2] = Y[3]; Luma[3] = Y[3];
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Luma[4] = Y[0]; Luma[5] = Y[1]; Luma[6] = Y[2]; Luma[7] = Y[3];
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Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
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Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
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break;
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case 2:
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Luma[0] = Y[1]; Luma[1] = Y[2]; Luma[2] = Y[3]; Luma[3] = Y[3];
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Luma[4] = Y[1]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[3];
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Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
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Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
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break;
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case 3:
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Luma[0] = Y[2]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[3];
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Luma[4] = Y[1]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[3];
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Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
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Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];
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break;
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case 4:
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Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[3];
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Luma[4] = Y[2]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[2];
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Luma[8] = Y[1]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
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Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
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break;
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case 5:
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Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[2];
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Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[1];
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Luma[8] = Y[2]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
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Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
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break;
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case 6:
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Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[2]; Luma[3] = Y[2];
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Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[1]; Luma[7] = Y[1];
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Luma[8] = Y[2]; Luma[9] = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
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Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
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break;
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case 7:
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Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[2]; Luma[3] = Y[1];
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Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[1]; Luma[7] = Y[0];
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Luma[8] = Y[3]; Luma[9] = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
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Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
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break;
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default:
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Luma[0] = Y[0]; Luma[1] = Y[0]; Luma[2] = Y[1]; Luma[3] = Y[1];
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Luma[4] = Y[0]; Luma[5] = Y[0]; Luma[6] = Y[1]; Luma[7] = Y[1];
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Luma[8] = Y[2]; Luma[9] = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
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Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];
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break;
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}
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ulti_convert_yuv(frame, x, y, Luma, chroma);
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}
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static int ulti_decode_frame(AVCodecContext *avctx,
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void *data, int *got_frame,
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AVPacket *avpkt)
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{
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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UltimotionDecodeContext *s=avctx->priv_data;
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int modifier = 0;
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int uniq = 0;
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int mode = 0;
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int blocks = 0;
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int done = 0;
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int x = 0, y = 0;
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int i, ret;
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int skip;
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int tmp;
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if ((ret = ff_reget_buffer(avctx, &s->frame)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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return ret;
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}
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bytestream2_init(&s->gb, buf, buf_size);
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while(!done) {
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int idx;
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if(blocks >= s->blocks || y >= s->height)
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break;//all blocks decoded
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if (bytestream2_get_bytes_left(&s->gb) < 1)
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goto err;
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idx = bytestream2_get_byteu(&s->gb);
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if((idx & 0xF8) == 0x70) {
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switch(idx) {
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case 0x70: //change modifier
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modifier = bytestream2_get_byte(&s->gb);
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if(modifier>1)
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av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
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break;
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case 0x71: // set uniq flag
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uniq = 1;
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break;
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case 0x72: //toggle mode
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mode = !mode;
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break;
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case 0x73: //end-of-frame
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done = 1;
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break;
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case 0x74: //skip some blocks
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skip = bytestream2_get_byte(&s->gb);
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if ((blocks + skip) >= s->blocks)
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break;
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blocks += skip;
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x += skip * 8;
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while(x >= s->width) {
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x -= s->width;
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y += 8;
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}
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break;
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default:
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av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
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}
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} else { //handle one block
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int code;
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int cf;
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int angle = 0;
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uint8_t Y[4]; // luma samples of block
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int tx = 0, ty = 0; //coords of subblock
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int chroma = 0;
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if (mode || uniq) {
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uniq = 0;
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cf = 1;
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chroma = 0;
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} else {
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cf = 0;
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if (idx) {
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chroma = bytestream2_get_byte(&s->gb);
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}
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}
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for (i = 0; i < 4; i++) { // for every subblock
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code = (idx >> (6 - i*2)) & 3; //extract 2 bits
|
|
if(!code) //skip subblock
|
|
continue;
|
|
if(cf) {
|
|
chroma = bytestream2_get_byte(&s->gb);
|
|
}
|
|
tx = x + block_coords[i * 2];
|
|
ty = y + block_coords[(i * 2) + 1];
|
|
switch(code) {
|
|
case 1:
|
|
tmp = bytestream2_get_byte(&s->gb);
|
|
|
|
angle = angle_by_index[(tmp >> 6) & 0x3];
|
|
|
|
Y[0] = tmp & 0x3F;
|
|
Y[1] = Y[0];
|
|
|
|
if (angle) {
|
|
Y[2] = Y[0]+1;
|
|
if (Y[2] > 0x3F)
|
|
Y[2] = 0x3F;
|
|
Y[3] = Y[2];
|
|
} else {
|
|
Y[2] = Y[0];
|
|
Y[3] = Y[0];
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if (modifier) { // unpack four luma samples
|
|
tmp = bytestream2_get_be24(&s->gb);
|
|
|
|
Y[0] = (tmp >> 18) & 0x3F;
|
|
Y[1] = (tmp >> 12) & 0x3F;
|
|
Y[2] = (tmp >> 6) & 0x3F;
|
|
Y[3] = tmp & 0x3F;
|
|
angle = 16;
|
|
} else { // retrieve luma samples from codebook
|
|
tmp = bytestream2_get_be16(&s->gb);
|
|
|
|
angle = (tmp >> 12) & 0xF;
|
|
tmp &= 0xFFF;
|
|
tmp <<= 2;
|
|
Y[0] = s->ulti_codebook[tmp];
|
|
Y[1] = s->ulti_codebook[tmp + 1];
|
|
Y[2] = s->ulti_codebook[tmp + 2];
|
|
Y[3] = s->ulti_codebook[tmp + 3];
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
if (modifier) { // all 16 luma samples
|
|
uint8_t Luma[16];
|
|
|
|
if (bytestream2_get_bytes_left(&s->gb) < 12)
|
|
goto err;
|
|
tmp = bytestream2_get_be24u(&s->gb);
|
|
Luma[0] = (tmp >> 18) & 0x3F;
|
|
Luma[1] = (tmp >> 12) & 0x3F;
|
|
Luma[2] = (tmp >> 6) & 0x3F;
|
|
Luma[3] = tmp & 0x3F;
|
|
|
|
tmp = bytestream2_get_be24u(&s->gb);
|
|
Luma[4] = (tmp >> 18) & 0x3F;
|
|
Luma[5] = (tmp >> 12) & 0x3F;
|
|
Luma[6] = (tmp >> 6) & 0x3F;
|
|
Luma[7] = tmp & 0x3F;
|
|
|
|
tmp = bytestream2_get_be24u(&s->gb);
|
|
Luma[8] = (tmp >> 18) & 0x3F;
|
|
Luma[9] = (tmp >> 12) & 0x3F;
|
|
Luma[10] = (tmp >> 6) & 0x3F;
|
|
Luma[11] = tmp & 0x3F;
|
|
|
|
tmp = bytestream2_get_be24u(&s->gb);
|
|
Luma[12] = (tmp >> 18) & 0x3F;
|
|
Luma[13] = (tmp >> 12) & 0x3F;
|
|
Luma[14] = (tmp >> 6) & 0x3F;
|
|
Luma[15] = tmp & 0x3F;
|
|
|
|
ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
|
|
} else {
|
|
if (bytestream2_get_bytes_left(&s->gb) < 4)
|
|
goto err;
|
|
tmp = bytestream2_get_byteu(&s->gb);
|
|
if(tmp & 0x80) {
|
|
angle = (tmp >> 4) & 0x7;
|
|
tmp = (tmp << 8) + bytestream2_get_byteu(&s->gb);
|
|
Y[0] = (tmp >> 6) & 0x3F;
|
|
Y[1] = tmp & 0x3F;
|
|
Y[2] = bytestream2_get_byteu(&s->gb) & 0x3F;
|
|
Y[3] = bytestream2_get_byteu(&s->gb) & 0x3F;
|
|
ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
|
|
} else { // some patterns
|
|
int f0, f1;
|
|
f0 = bytestream2_get_byteu(&s->gb);
|
|
f1 = tmp;
|
|
Y[0] = bytestream2_get_byteu(&s->gb) & 0x3F;
|
|
Y[1] = bytestream2_get_byteu(&s->gb) & 0x3F;
|
|
ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
if(code != 3)
|
|
ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
|
|
}
|
|
blocks++;
|
|
x += 8;
|
|
if(x >= s->width) {
|
|
x = 0;
|
|
y += 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
*got_frame = 1;
|
|
if ((ret = av_frame_ref(data, &s->frame)) < 0)
|
|
return ret;
|
|
|
|
return buf_size;
|
|
|
|
err:
|
|
av_log(avctx, AV_LOG_ERROR,
|
|
"Insufficient data\n");
|
|
return AVERROR_INVALIDDATA;
|
|
}
|
|
|
|
AVCodec ff_ulti_decoder = {
|
|
.name = "ultimotion",
|
|
.type = AVMEDIA_TYPE_VIDEO,
|
|
.id = AV_CODEC_ID_ULTI,
|
|
.priv_data_size = sizeof(UltimotionDecodeContext),
|
|
.init = ulti_decode_init,
|
|
.close = ulti_decode_end,
|
|
.decode = ulti_decode_frame,
|
|
.capabilities = CODEC_CAP_DR1,
|
|
.long_name = NULL_IF_CONFIG_SMALL("IBM UltiMotion"),
|
|
};
|