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FFmpeg/libavcodec/arm/idctdsp_init_neon.c
Michael Niedermayer 110420aac0 Merge commit '4de8b60684ce13dff3e3d372dae4f49b9e53f755'
* commit '4de8b60684ce13dff3e3d372dae4f49b9e53f755':
  idct: Move arm-specific declarations to a header in the arm directory

Merged-by: Michael Niedermayer <michaelni@gmx.at>
2014-07-21 01:56:22 +02:00

52 lines
1.9 KiB
C

/*
* ARM-NEON-optimized IDCT functions
* Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavcodec/avcodec.h"
#include "libavcodec/idctdsp.h"
#include "idct.h"
#include "idctdsp_arm.h"
void ff_add_pixels_clamped_neon(const int16_t *, uint8_t *, int);
void ff_put_pixels_clamped_neon(const int16_t *, uint8_t *, int);
void ff_put_signed_pixels_clamped_neon(const int16_t *, uint8_t *, int);
av_cold void ff_idctdsp_init_neon(IDCTDSPContext *c, AVCodecContext *avctx,
unsigned high_bit_depth)
{
if (!avctx->lowres && !high_bit_depth) {
if (avctx->idct_algo == FF_IDCT_AUTO ||
avctx->idct_algo == FF_IDCT_SIMPLEAUTO ||
avctx->idct_algo == FF_IDCT_SIMPLENEON) {
c->idct_put = ff_simple_idct_put_neon;
c->idct_add = ff_simple_idct_add_neon;
c->idct = ff_simple_idct_neon;
c->perm_type = FF_IDCT_PERM_PARTTRANS;
}
}
c->add_pixels_clamped = ff_add_pixels_clamped_neon;
c->put_pixels_clamped = ff_put_pixels_clamped_neon;
c->put_signed_pixels_clamped = ff_put_signed_pixels_clamped_neon;
}