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FFmpeg/libavutil/hwcontext_vulkan.h
Niklas Haas a45d30a675 avutil/hwcontext_vulkan: always enable baseline usage flags
The documentation states that this field is for enabling "extra" usage
flags. This conflicts with the implementation, and the rest of the comment,
though.

In resolving this ambiguity, I think it's better to lean towards the first
sentence and treat this field purely as specifying *extra* usage flags to
enable. Otherwise, this may break vulkan encoding or subsequent hwdownload
if the upstream filter did not specifically advertise this.

Change the default behavior and update the documentation slightly to more
clearly document the semantics.
2025-10-16 17:40:25 +00:00

379 lines
12 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_VULKAN_H
#define AVUTIL_HWCONTEXT_VULKAN_H
#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR)
#define VK_USE_PLATFORM_WIN32_KHR
#endif
#include <vulkan/vulkan.h>
#include "pixfmt.h"
#include "frame.h"
#include "hwcontext.h"
typedef struct AVVkFrame AVVkFrame;
typedef struct AVVulkanDeviceQueueFamily {
/* Queue family index */
int idx;
/* Number of queues in the queue family in use */
int num;
/* Queue family capabilities. Must be non-zero.
* Flags may be removed to indicate the queue family may not be used
* for a given purpose. */
VkQueueFlagBits flags;
/* Vulkan implementations are allowed to list multiple video queues
* which differ in what they can encode or decode. */
VkVideoCodecOperationFlagBitsKHR video_caps;
} AVVulkanDeviceQueueFamily;
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
*
* For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
* with the data pointer set to an AVVkFrame.
*/
/**
* Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
* All of these can be set before init to change what the context uses
*/
typedef struct AVVulkanDeviceContext {
/**
* Custom memory allocator, else NULL
*/
const VkAllocationCallbacks *alloc;
/**
* Pointer to a vkGetInstanceProcAddr loading function.
* If unset, will dynamically load and use libvulkan.
*/
PFN_vkGetInstanceProcAddr get_proc_addr;
/**
* Vulkan instance. Must be at least version 1.3.
*/
VkInstance inst;
/**
* Physical device
*/
VkPhysicalDevice phys_dev;
/**
* Active device
*/
VkDevice act_dev;
/**
* This structure should be set to the set of features that present and enabled
* during device creation. When a device is created by FFmpeg, it will default to
* enabling all that are present of the shaderImageGatherExtended,
* fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features.
*/
VkPhysicalDeviceFeatures2 device_features;
/**
* Enabled instance extensions.
* If supplying your own device context, set this to an array of strings, with
* each entry containing the specified Vulkan extension string to enable.
* Duplicates are possible and accepted.
* If no extensions are enabled, set these fields to NULL, and 0 respectively.
*/
const char * const *enabled_inst_extensions;
int nb_enabled_inst_extensions;
/**
* Enabled device extensions. By default, VK_KHR_external_memory_fd,
* VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier,
* VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found.
* If supplying your own device context, these fields takes the same format as
* the above fields, with the same conditions that duplicates are possible
* and accepted, and that NULL and 0 respectively means no extensions are enabled.
*/
const char * const *enabled_dev_extensions;
int nb_enabled_dev_extensions;
#if FF_API_VULKAN_FIXED_QUEUES
/**
* Queue family index for graphics operations, and the number of queues
* enabled for it. If unavailable, will be set to -1. Not required.
* av_hwdevice_create() will attempt to find a dedicated queue for each
* queue family, or pick the one with the least unrelated flags set.
* Queue indices here may overlap if a queue has to share capabilities.
*/
attribute_deprecated
int queue_family_index;
attribute_deprecated
int nb_graphics_queues;
/**
* Queue family index for transfer operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_tx_index;
attribute_deprecated
int nb_tx_queues;
/**
* Queue family index for compute operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_comp_index;
attribute_deprecated
int nb_comp_queues;
/**
* Queue family index for video encode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_encode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_encode_index;
attribute_deprecated
int nb_encode_queues;
/**
* Queue family index for video decode ops, and the amount of queues enabled.
* If the device doesn't support such, queue_family_decode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_decode_index;
attribute_deprecated
int nb_decode_queues;
#endif
/**
* Locks a queue, preventing other threads from submitting any command
* buffers to this queue.
* If set to NULL, will be set to lavu-internal functions that utilize a
* mutex.
*/
void (*lock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
/**
* Similar to lock_queue(), unlocks a queue. Must only be called after locking.
*/
void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
/**
* Queue families used. Must be preferentially ordered. List may contain
* duplicates.
*
* For compatibility reasons, all the enabled queue families listed above
* (queue_family_(tx/comp/encode/decode)_index) must also be included in
* this list until they're removed after deprecation.
*/
AVVulkanDeviceQueueFamily qf[64];
int nb_qf;
} AVVulkanDeviceContext;
/**
* Defines the behaviour of frame allocation.
*/
typedef enum AVVkFrameFlags {
/* Unless this flag is set, autodetected flags will be OR'd based on the
* device and tiling during av_hwframe_ctx_init(). */
AV_VK_FRAME_FLAG_NONE = (1ULL << 0),
/* Disables multiplane images.
* This is required to export/import images from CUDA. */
AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2),
} AVVkFrameFlags;
/**
* Allocated as AVHWFramesContext.hwctx, used to set pool-specific options
*/
typedef struct AVVulkanFramesContext {
/**
* Controls the tiling of allocated frames.
* If left as VK_IMAGE_TILING_OPTIMAL (0), will use optimal tiling.
* Can be set to VK_IMAGE_TILING_LINEAR to force linear images,
* or VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT to force DMABUF-backed
* images.
* @note Imported frames from other APIs ignore this.
*/
VkImageTiling tiling;
/**
* Defines extra usage of output frames. If non-zero, all flags MUST be
* supported by the VkFormat. Regardless, frames will always have the
* following usage flags enabled, if supported by the format:
* - VK_IMAGE_USAGE_SAMPLED_BIT
* - VK_IMAGE_USAGE_STORAGE_BIT
* - VK_IMAGE_USAGE_TRANSFER_SRC_BIT
* - VK_IMAGE_USAGE_TRANSFER_DST_BIT
*/
VkImageUsageFlagBits usage;
/**
* Extension data for image creation.
* If DRM tiling is used, a VkImageDrmFormatModifierListCreateInfoEXT structure
* can be added to specify the exact modifier to use.
*
* Additional structures may be added at av_hwframe_ctx_init() time,
* which will be freed automatically on uninit(), so users must only free
* any structures they've allocated themselves.
*/
void *create_pnext;
/**
* Extension data for memory allocation. Must have as many entries as
* the number of planes of the sw_format.
* This will be chained to VkExportMemoryAllocateInfo, which is used
* to make all pool images exportable to other APIs if the necessary
* extensions are present in enabled_dev_extensions.
*/
void *alloc_pnext[AV_NUM_DATA_POINTERS];
/**
* A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set,
* autodetected flags will be OR'd based on the device and tiling during
* av_hwframe_ctx_init().
*/
AVVkFrameFlags flags;
/**
* Flags to set during image creation. If unset, defaults to
* VK_IMAGE_CREATE_ALIAS_BIT.
*/
VkImageCreateFlags img_flags;
/**
* Vulkan format for each image. MUST be compatible with the pixel format.
* If unset, will be automatically set.
* There are at most two compatible formats for a frame - a multiplane
* format, and a single-plane multi-image format.
*/
VkFormat format[AV_NUM_DATA_POINTERS];
/**
* Number of layers each image will have.
*/
int nb_layers;
/**
* Locks a frame, preventing other threads from changing frame properties.
* Users SHOULD only ever lock just before command submission in order
* to get accurate frame properties, and unlock immediately after command
* submission without waiting for it to finish.
*
* If unset, will be set to lavu-internal functions that utilize a mutex.
*/
void (*lock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
/**
* Similar to lock_frame(), unlocks a frame. Must only be called after locking.
*/
void (*unlock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf);
} AVVulkanFramesContext;
/*
* Frame structure.
*
* @note the size of this structure is not part of the ABI, to allocate
* you must use @av_vk_frame_alloc().
*/
struct AVVkFrame {
/**
* Vulkan images to which the memory is bound to.
* May be one for multiplane formats, or multiple.
*/
VkImage img[AV_NUM_DATA_POINTERS];
/**
* Tiling for the frame.
*/
VkImageTiling tiling;
/**
* Memory backing the images. Either one, or as many as there are planes
* in the sw_format.
* In case of having multiple VkImages, but one memory, the offset field
* will indicate the bound offset for each image.
*/
VkDeviceMemory mem[AV_NUM_DATA_POINTERS];
size_t size[AV_NUM_DATA_POINTERS];
/**
* OR'd flags for all memory allocated
*/
VkMemoryPropertyFlagBits flags;
/**
* Updated after every barrier. One per VkImage.
*/
VkAccessFlagBits access[AV_NUM_DATA_POINTERS];
VkImageLayout layout[AV_NUM_DATA_POINTERS];
/**
* Synchronization timeline semaphores, one for each VkImage.
* Must not be freed manually. Must be waited on at every submission using
* the value in sem_value, and must be signalled at every submission,
* using an incremented value.
*/
VkSemaphore sem[AV_NUM_DATA_POINTERS];
/**
* Up to date semaphore value at which each image becomes accessible.
* One per VkImage.
* Clients must wait on this value when submitting a command queue,
* and increment it when signalling.
*/
uint64_t sem_value[AV_NUM_DATA_POINTERS];
/**
* Internal data.
*/
struct AVVkFrameInternal *internal;
/**
* Describes the binding offset of each image to the VkDeviceMemory.
* One per VkImage.
*/
ptrdiff_t offset[AV_NUM_DATA_POINTERS];
/**
* Queue family of the images. Must be VK_QUEUE_FAMILY_IGNORED if
* the image was allocated with the CONCURRENT concurrency option.
* One per VkImage.
*/
uint32_t queue_family[AV_NUM_DATA_POINTERS];
};
/**
* Allocates a single AVVkFrame and initializes everything as 0.
* @note Must be freed via av_free()
*/
AVVkFrame *av_vk_frame_alloc(void);
/**
* Returns the optimal per-plane Vulkan format for a given sw_format,
* one for each plane.
* Returns NULL on unsupported formats.
*/
const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p);
#endif /* AVUTIL_HWCONTEXT_VULKAN_H */