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74 lines
2.7 KiB
C
74 lines
2.7 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with FFmpeg; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "checkasm.h"
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#include "libavfilter/scene_sad.h"
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#include "libavutil/mem_internal.h"
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#define WIDTH 256
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#define HEIGHT 256
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#define STRIDE WIDTH
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#define randomize_buffers(type, buf, size, mask) \
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do { \
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int j; \
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type *tmp_buf = (type *) buf; \
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for (j = 0; j < size; j++) \
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tmp_buf[j] = rnd() & mask; \
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} while (0)
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static void check_scene_sad(int depth)
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{
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LOCAL_ALIGNED_32(uint8_t, src1, [WIDTH * HEIGHT * 2]);
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LOCAL_ALIGNED_32(uint8_t, src2, [WIDTH * HEIGHT * 2]);
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declare_func(void, const uint8_t *src1, ptrdiff_t stride1,
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const uint8_t *src2, ptrdiff_t stride2,
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ptrdiff_t width, ptrdiff_t height, uint64_t *sum);
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const int width = WIDTH >> (depth > 8);
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int mask = (1 << depth) - 1;
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if (depth <= 8) {
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randomize_buffers(uint8_t, src1, width * HEIGHT, mask);
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randomize_buffers(uint8_t, src2, width * HEIGHT, mask);
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} else if (depth <= 16) {
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randomize_buffers(uint16_t, src1, width * HEIGHT, mask);
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randomize_buffers(uint16_t, src2, width * HEIGHT, mask);
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}
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if (check_func(ff_scene_sad_get_fn(depth), "scene_sad%d", depth)) {
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uint64_t sum1, sum2;
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call_ref(src1, STRIDE, src2, STRIDE, width, HEIGHT, &sum1);
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call_new(src1, STRIDE, src2, STRIDE, width, HEIGHT, &sum2);
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if (sum1 != sum2) {
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fprintf(stderr, "scene_sad%d: sum mismatch: %llu != %llu\n",
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depth, (unsigned long long) sum1, (unsigned long long) sum2);
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fail();
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}
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bench_new(src1, STRIDE, src2, STRIDE, WIDTH, HEIGHT, &sum2);
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}
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}
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void checkasm_check_scene_sad(void)
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{
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const int depths[] = { 8, 10, 12, 14, 15, 16 };
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for (int i = 0; i < FF_ARRAY_ELEMS(depths); i++) {
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check_scene_sad(depths[i]);
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report("scene_sad%d", depths[i]);
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}
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}
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