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FFmpeg/libavcodec/hw_base_encode.h
Tong Wu aa82340b0c avcodec/vaapi_encode: move the dpb logic from VAAPI to base layer
Move receive_packet function to base. This requires adding *alloc,
*issue, *output, *free as hardware callbacks. HWBaseEncodePicture is
introduced as the base layer structure. The related parameters in
VAAPIEncodeContext are also extracted to HWBaseEncodeContext. Then DPB
management logic can be fully extracted to base layer as-is.

Signed-off-by: Tong Wu <tong1.wu@intel.com>
2024-07-02 14:15:12 +02:00

195 lines
6.9 KiB
C

/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_HW_BASE_ENCODE_H
#define AVCODEC_HW_BASE_ENCODE_H
#include "libavutil/fifo.h"
#define MAX_DPB_SIZE 16
#define MAX_PICTURE_REFERENCES 2
#define MAX_REORDER_DELAY 16
#define MAX_ASYNC_DEPTH 64
#define MAX_REFERENCE_LIST_NUM 2
static inline const char *ff_hw_base_encode_get_pictype_name(const int type)
{
const char * const picture_type_name[] = { "IDR", "I", "P", "B" };
return picture_type_name[type];
}
enum {
FF_HW_PICTURE_TYPE_IDR = 0,
FF_HW_PICTURE_TYPE_I = 1,
FF_HW_PICTURE_TYPE_P = 2,
FF_HW_PICTURE_TYPE_B = 3,
};
enum {
// Codec supports controlling the subdivision of pictures into slices.
FF_HW_FLAG_SLICE_CONTROL = 1 << 0,
// Codec only supports constant quality (no rate control).
FF_HW_FLAG_CONSTANT_QUALITY_ONLY = 1 << 1,
// Codec is intra-only.
FF_HW_FLAG_INTRA_ONLY = 1 << 2,
// Codec supports B-pictures.
FF_HW_FLAG_B_PICTURES = 1 << 3,
// Codec supports referencing B-pictures.
FF_HW_FLAG_B_PICTURE_REFERENCES = 1 << 4,
// Codec supports non-IDR key pictures (that is, key pictures do
// not necessarily empty the DPB).
FF_HW_FLAG_NON_IDR_KEY_PICTURES = 1 << 5,
};
typedef struct FFHWBaseEncodePicture {
struct FFHWBaseEncodePicture *next;
int64_t display_order;
int64_t encode_order;
int64_t pts;
int64_t duration;
int force_idr;
void *opaque;
AVBufferRef *opaque_ref;
int type;
int b_depth;
int encode_issued;
int encode_complete;
AVFrame *input_image;
AVFrame *recon_image;
void *priv_data;
// Whether this picture is a reference picture.
int is_reference;
// The contents of the DPB after this picture has been decoded.
// This will contain the picture itself if it is a reference picture,
// but not if it isn't.
int nb_dpb_pics;
struct FFHWBaseEncodePicture *dpb[MAX_DPB_SIZE];
// The reference pictures used in decoding this picture. If they are
// used by later pictures they will also appear in the DPB. ref[0][] for
// previous reference frames. ref[1][] for future reference frames.
int nb_refs[MAX_REFERENCE_LIST_NUM];
struct FFHWBaseEncodePicture *refs[MAX_REFERENCE_LIST_NUM][MAX_PICTURE_REFERENCES];
// The previous reference picture in encode order. Must be in at least
// one of the reference list and DPB list.
struct FFHWBaseEncodePicture *prev;
// Reference count for other pictures referring to this one through
// the above pointers, directly from incomplete pictures and indirectly
// through completed pictures.
int ref_count[2];
int ref_removed[2];
} FFHWBaseEncodePicture;
typedef struct FFHWEncodePictureOperation {
// Alloc memory for the picture structure and initialize the API-specific internals
// based of the given frame.
FFHWBaseEncodePicture * (*alloc)(AVCodecContext *avctx, const AVFrame *frame);
// Issue the picture structure, which will send the frame surface to HW Encode API.
int (*issue)(AVCodecContext *avctx, const FFHWBaseEncodePicture *base_pic);
// Get the output AVPacket.
int (*output)(AVCodecContext *avctx, const FFHWBaseEncodePicture *base_pic, AVPacket *pkt);
// Free the picture structure.
int (*free)(AVCodecContext *avctx, FFHWBaseEncodePicture *base_pic);
} FFHWEncodePictureOperation;
typedef struct FFHWBaseEncodeContext {
const AVClass *class;
// Hardware-specific hooks.
const struct FFHWEncodePictureOperation *op;
// Current encoding window, in display (input) order.
FFHWBaseEncodePicture *pic_start, *pic_end;
// The next picture to use as the previous reference picture in
// encoding order. Order from small to large in encoding order.
FFHWBaseEncodePicture *next_prev[MAX_PICTURE_REFERENCES];
int nb_next_prev;
// Next input order index (display order).
int64_t input_order;
// Number of frames that output is behind input.
int64_t output_delay;
// Next encode order index.
int64_t encode_order;
// Number of frames decode output will need to be delayed.
int64_t decode_delay;
// Next output order index (in encode order).
int64_t output_order;
// Timestamp handling.
int64_t first_pts;
int64_t dts_pts_diff;
int64_t ts_ring[MAX_REORDER_DELAY * 3 +
MAX_ASYNC_DEPTH];
// Frame type decision.
int gop_size;
int closed_gop;
int gop_per_idr;
int p_per_i;
int max_b_depth;
int b_per_p;
int force_idr;
int idr_counter;
int gop_counter;
int end_of_stream;
int p_to_gpb;
// Whether the driver supports ROI at all.
int roi_allowed;
// The encoder does not support cropping information, so warn about
// it the first time we encounter any nonzero crop fields.
int crop_warned;
// If the driver does not support ROI then warn the first time we
// encounter a frame with ROI side data.
int roi_warned;
// The frame to be filled with data.
AVFrame *frame;
// Whether the HW supports sync buffer function.
// If supported, encode_fifo/async_depth will be used together.
// Used for output buffer synchronization.
int async_encode;
// Store buffered pic.
AVFifo *encode_fifo;
// Max number of frame buffered in encoder.
int async_depth;
/** Tail data of a pic, now only used for av1 repeat frame header. */
AVPacket *tail_pkt;
} FFHWBaseEncodeContext;
int ff_hw_base_encode_receive_packet(AVCodecContext *avctx, AVPacket *pkt);
#define HW_BASE_ENCODE_COMMON_OPTIONS \
{ "async_depth", "Maximum processing parallelism. " \
"Increase this to improve single channel performance.", \
OFFSET(common.base.async_depth), AV_OPT_TYPE_INT, \
{ .i64 = 2 }, 1, MAX_ASYNC_DEPTH, FLAGS }
#endif /* AVCODEC_HW_BASE_ENCODE_H */