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If the picture queue is empty, or when the calculated delay is 0, frame_timer is not increased but we are still displaying the old frame. When we eventually get a frame, where the computed delay is positive, so we don't need to drop any more frames, then it is best to update frame_timer to be as near as the current time as it can. This way we dont't have to wait several frames to add the necesarry delays to frame_timer to reach current time, therefore there are no extra frame drops after reaching a positive delay. Signed-off-by: Marton Balint <cus@passwd.hu> |
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doc | ||
ffpresets | ||
libavcodec | ||
libavdevice | ||
libavfilter | ||
libavformat | ||
libavutil | ||
libpostproc | ||
libswresample | ||
libswscale | ||
mt-work | ||
tests | ||
tools | ||
.gitignore | ||
avconv.c | ||
Changelog | ||
cmdutils_common_opts.h | ||
cmdutils.c | ||
cmdutils.h | ||
common.mak | ||
configure | ||
COPYING.GPLv2 | ||
COPYING.GPLv3 | ||
COPYING.LGPLv2.1 | ||
COPYING.LGPLv3 | ||
CREDITS | ||
Doxyfile | ||
ffmpeg.c | ||
ffplay.c | ||
ffprobe.c | ||
ffserver.c | ||
INSTALL | ||
LICENSE | ||
MAINTAINERS | ||
Makefile | ||
README | ||
RELEASE | ||
subdir.mak | ||
version.sh |
FFmpeg README ------------- 1) Documentation ---------------- * Read the documentation in the doc/ directory. 2) Licensing ------------ * See the LICENSE file.