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21b23ceab3
and remove FF_CODEC_CAP_INIT_THREADSAFE All our native codecs are already init-threadsafe (only wrappers for external libraries and hwaccels are typically not marked as init-threadsafe yet), so it is only natural for this to also be the default state. Reviewed-by: Anton Khirnov <anton@khirnov.net> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
185 lines
5.4 KiB
C
185 lines
5.4 KiB
C
/*
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* TechSmith Camtasia decoder
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* Copyright (c) 2004 Konstantin Shishkov
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* TechSmith Camtasia decoder
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*
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* Fourcc: TSCC
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*
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* Codec is very simple:
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* it codes picture (picture difference, really)
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* with algorithm almost identical to Windows RLE8,
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* only without padding and with greater pixel sizes,
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* then this coded picture is packed with ZLib
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*
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* Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "avcodec.h"
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#include "codec_internal.h"
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#include "decode.h"
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#include "internal.h"
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#include "msrledec.h"
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#include "zlib_wrapper.h"
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#include <zlib.h>
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typedef struct TsccContext {
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AVCodecContext *avctx;
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AVFrame *frame;
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// Bits per pixel
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int bpp;
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// Decompressed data size
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unsigned int decomp_size;
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// Decompression buffer
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unsigned char* decomp_buf;
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GetByteContext gb;
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int height;
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FFZStream zstream;
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uint32_t pal[256];
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} CamtasiaContext;
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static int decode_frame(AVCodecContext *avctx, AVFrame *rframe,
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int *got_frame, AVPacket *avpkt)
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{
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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CamtasiaContext * const c = avctx->priv_data;
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z_stream *const zstream = &c->zstream.zstream;
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AVFrame *frame = c->frame;
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int ret;
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int palette_has_changed = 0;
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if (c->avctx->pix_fmt == AV_PIX_FMT_PAL8) {
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palette_has_changed = ff_copy_palette(c->pal, avpkt, avctx);
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}
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ret = inflateReset(zstream);
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if (ret != Z_OK) {
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av_log(avctx, AV_LOG_ERROR, "Inflate reset error: %d\n", ret);
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return AVERROR_UNKNOWN;
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}
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zstream->next_in = buf;
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zstream->avail_in = buf_size;
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zstream->next_out = c->decomp_buf;
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zstream->avail_out = c->decomp_size;
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ret = inflate(zstream, Z_FINISH);
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// Z_DATA_ERROR means empty picture
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if (ret == Z_DATA_ERROR && !palette_has_changed) {
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return buf_size;
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}
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if ((ret != Z_OK) && (ret != Z_STREAM_END) && (ret != Z_DATA_ERROR)) {
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av_log(avctx, AV_LOG_ERROR, "Inflate error: %d\n", ret);
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return AVERROR_UNKNOWN;
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}
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if ((ret = ff_reget_buffer(avctx, frame, 0)) < 0)
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return ret;
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if (ret != Z_DATA_ERROR) {
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bytestream2_init(&c->gb, c->decomp_buf,
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c->decomp_size - zstream->avail_out);
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ff_msrle_decode(avctx, frame, c->bpp, &c->gb);
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}
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/* make the palette available on the way out */
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if (c->avctx->pix_fmt == AV_PIX_FMT_PAL8) {
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frame->palette_has_changed = palette_has_changed;
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memcpy(frame->data[1], c->pal, AVPALETTE_SIZE);
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}
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if ((ret = av_frame_ref(rframe, frame)) < 0)
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return ret;
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*got_frame = 1;
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/* always report that the buffer was completely consumed */
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return buf_size;
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}
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static av_cold int decode_init(AVCodecContext *avctx)
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{
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CamtasiaContext * const c = avctx->priv_data;
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c->avctx = avctx;
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c->height = avctx->height;
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switch(avctx->bits_per_coded_sample){
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case 8: avctx->pix_fmt = AV_PIX_FMT_PAL8; break;
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case 16: avctx->pix_fmt = AV_PIX_FMT_RGB555; break;
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case 24:
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avctx->pix_fmt = AV_PIX_FMT_BGR24;
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break;
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case 32: avctx->pix_fmt = AV_PIX_FMT_0RGB32; break;
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default: av_log(avctx, AV_LOG_ERROR, "Camtasia error: unknown depth %i bpp\n", avctx->bits_per_coded_sample);
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return AVERROR_PATCHWELCOME;
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}
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c->bpp = avctx->bits_per_coded_sample;
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// buffer size for RLE 'best' case when 2-byte code precedes each pixel and there may be padding after it too
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c->decomp_size = (((avctx->width * c->bpp + 7) >> 3) + 3 * avctx->width + 2) * avctx->height + 2;
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/* Allocate decompression buffer */
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if (c->decomp_size) {
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if (!(c->decomp_buf = av_malloc(c->decomp_size))) {
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av_log(avctx, AV_LOG_ERROR, "Can't allocate decompression buffer.\n");
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return AVERROR(ENOMEM);
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}
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}
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c->frame = av_frame_alloc();
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if (!c->frame)
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return AVERROR(ENOMEM);
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return ff_inflate_init(&c->zstream, avctx);
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}
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static av_cold int decode_end(AVCodecContext *avctx)
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{
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CamtasiaContext * const c = avctx->priv_data;
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av_freep(&c->decomp_buf);
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av_frame_free(&c->frame);
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ff_inflate_end(&c->zstream);
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return 0;
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}
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const FFCodec ff_tscc_decoder = {
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.p.name = "camtasia",
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.p.long_name = NULL_IF_CONFIG_SMALL("TechSmith Screen Capture Codec"),
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.p.type = AVMEDIA_TYPE_VIDEO,
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.p.id = AV_CODEC_ID_TSCC,
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.priv_data_size = sizeof(CamtasiaContext),
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.init = decode_init,
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.close = decode_end,
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FF_CODEC_DECODE_CB(decode_frame),
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.p.capabilities = AV_CODEC_CAP_DR1,
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
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};
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