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FFmpeg/libavfilter/vf_shufflepixels.c
Andreas Rheinhardt a6d56a8069 avfilter/vf_shufflepixels: Use formats list instead of query function
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
2021-10-05 18:58:26 +02:00

454 lines
18 KiB
C

/*
* Copyright (c) 2020 Paul B Mahol
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libavutil/avassert.h"
#include "libavutil/avstring.h"
#include "libavutil/common.h"
#include "libavutil/internal.h"
#include "libavutil/imgutils.h"
#include "libavutil/lfg.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "libavutil/random_seed.h"
#include "avfilter.h"
#include "internal.h"
#include "video.h"
typedef struct ShufflePixelsContext {
const AVClass *class;
int block_w, block_h;
int mode;
int direction;
int64_t seed;
int depth;
int nb_planes;
int linesize[4];
int planewidth[4];
int planeheight[4];
int nb_blocks;
uint8_t *used;
int32_t *map;
AVLFG c;
int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
} ShufflePixelsContext;
static const enum AVPixelFormat pix_fmts[] = {
AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
AV_PIX_FMT_NONE
};
static void make_horizontal_map(AVFilterContext *ctx)
{
ShufflePixelsContext *s = ctx->priv;
const int nb_blocks = s->nb_blocks;
AVLFG *c = &s->c;
uint8_t *used = s->used;
int32_t *map = s->map;
for (int x = 0; x < s->planewidth[0];) {
int rand = av_lfg_get(c) % nb_blocks;
if (used[rand] == 0) {
int width;
if (s->direction) {
width = FFMIN(s->block_w, s->planewidth[0] - x);
map[rand * s->block_w] = x;
} else {
width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
map[x] = rand * s->block_w;
}
used[rand] = 1;
if (s->direction) {
for (int i = 1; i < width; i++) {
map[rand * s->block_w + i] = map[rand * s->block_w] + i;
}
} else {
for (int i = 1; i < width; i++) {
map[x + i] = map[x] + i;
}
}
x += width;
}
}
}
static void make_vertical_map(AVFilterContext *ctx)
{
ShufflePixelsContext *s = ctx->priv;
const int nb_blocks = s->nb_blocks;
AVLFG *c = &s->c;
uint8_t *used = s->used;
int32_t *map = s->map;
for (int y = 0; y < s->planeheight[0];) {
int rand = av_lfg_get(c) % nb_blocks;
if (used[rand] == 0) {
int height;
if (s->direction) {
height = FFMIN(s->block_h, s->planeheight[0] - y);
map[rand * s->block_h] = y;
} else {
height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
map[y] = rand * s->block_h;
}
used[rand] = 1;
if (s->direction) {
for (int i = 1; i < height; i++) {
map[rand * s->block_h + i] = map[rand * s->block_h] + i;
}
} else {
for (int i = 1; i < height; i++) {
map[y + i] = map[y] + i;
}
}
y += height;
}
}
}
static void make_block_map(AVFilterContext *ctx)
{
ShufflePixelsContext *s = ctx->priv;
const int nb_blocks = s->nb_blocks;
int nb_blocks_w = s->planewidth[0] / s->block_w;
AVLFG *c = &s->c;
uint8_t *used = s->used;
int32_t *map = s->map;
for (int i = 0; i < nb_blocks;) {
int rand = av_lfg_get(c) % nb_blocks;
if (used[rand] == 0) {
int yin = i / nb_blocks_w;
int xin = i % nb_blocks_w;
int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
int yout = rand / nb_blocks_w;
int xout = rand % nb_blocks_w;
int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
if (s->direction) {
map[out] = in;
} else {
map[in] = out;
}
used[rand] = 1;
if (s->direction) {
for (int y = 0; y < s->block_h; y++) {
for (int x = 0; x < s->block_w; x++) {
map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
}
}
} else {
for (int y = 0; y < s->block_h; y++) {
for (int x = 0; x < s->block_w; x++) {
map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
}
}
}
i++;
}
}
}
typedef struct ThreadData {
AVFrame *in, *out;
} ThreadData;
#define SHUFFLE_HORIZONTAL(name, type) \
static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
ShufflePixelsContext *s = ctx->priv; \
ThreadData *td = arg; \
AVFrame *in = td->in; \
AVFrame *out = td->out; \
\
for (int p = 0; p < s->nb_planes; p++) { \
const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
const type *src = (const type *)(in->data[p] + \
slice_start * in->linesize[p]); \
const int32_t *map = s->map; \
\
for (int y = slice_start; y < slice_end; y++) { \
for (int x = 0; x < s->planewidth[p]; x++) { \
dst[x] = src[map[x]]; \
} \
\
dst += out->linesize[p] / sizeof(type); \
src += in->linesize[p] / sizeof(type); \
} \
} \
\
return 0; \
}
SHUFFLE_HORIZONTAL(8, uint8_t)
SHUFFLE_HORIZONTAL(16, uint16_t)
#define SHUFFLE_VERTICAL(name, type) \
static int shuffle_vertical## name(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
ShufflePixelsContext *s = ctx->priv; \
ThreadData *td = arg; \
AVFrame *in = td->in; \
AVFrame *out = td->out; \
\
for (int p = 0; p < s->nb_planes; p++) { \
const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
const int32_t *map = s->map; \
\
for (int y = slice_start; y < slice_end; y++) { \
const type *src = (const type *)(in->data[p] + \
map[y] * in->linesize[p]); \
\
memcpy(dst, src, s->linesize[p]); \
dst += out->linesize[p] / sizeof(type); \
} \
} \
\
return 0; \
}
SHUFFLE_VERTICAL(8, uint8_t)
SHUFFLE_VERTICAL(16, uint16_t)
#define SHUFFLE_BLOCK(name, type) \
static int shuffle_block## name(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
ShufflePixelsContext *s = ctx->priv; \
ThreadData *td = arg; \
AVFrame *in = td->in; \
AVFrame *out = td->out; \
\
for (int p = 0; p < s->nb_planes; p++) { \
const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
const type *src = (const type *)in->data[p]; \
const int32_t *map = s->map + slice_start * s->planewidth[p]; \
\
for (int y = slice_start; y < slice_end; y++) { \
for (int x = 0; x < s->planewidth[p]; x++) { \
int ymap = map[x] / s->planewidth[p]; \
int xmap = map[x] % s->planewidth[p]; \
\
dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)]; \
} \
\
dst += out->linesize[p] / sizeof(type); \
map += s->planewidth[p]; \
} \
} \
\
return 0; \
}
SHUFFLE_BLOCK(8, uint8_t)
SHUFFLE_BLOCK(16, uint16_t)
static int config_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
ShufflePixelsContext *s = ctx->priv;
AVFilterLink *inlink = ctx->inputs[0];
const AVPixFmtDescriptor *desc;
int ret;
if (s->seed == -1)
s->seed = av_get_random_seed();
av_lfg_init(&s->c, s->seed);
desc = av_pix_fmt_desc_get(outlink->format);
if (!desc)
return AVERROR_BUG;
s->nb_planes = av_pix_fmt_count_planes(outlink->format);
s->depth = desc->comp[0].depth;
if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
return ret;
s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
s->planewidth[0] = s->planewidth[3] = inlink->w;
s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
s->planeheight[0] = s->planeheight[3] = inlink->h;
s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
if (!s->map)
return AVERROR(ENOMEM);
switch (s->mode) {
case 0:
s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
break;
case 1:
s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
break;
case 2:
s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
s->nb_blocks = (s->planeheight[0] / s->block_h) *
(s->planewidth[0] / s->block_w);
break;
default:
av_assert0(0);
}
s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
if (!s->used)
return AVERROR(ENOMEM);
switch (s->mode) {
case 0:
make_horizontal_map(ctx);
break;
case 1:
make_vertical_map(ctx);
break;
case 2:
make_block_map(ctx);
break;
default:
av_assert0(0);
}
return 0;
}
static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
ShufflePixelsContext *s = ctx->priv;
AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
ThreadData td;
int ret;
if (!out) {
ret = AVERROR(ENOMEM);
goto fail;
}
ret = av_frame_copy_props(out, in);
if (ret < 0) {
av_frame_free(&out);
goto fail;
}
td.out = out;
td.in = in;
ff_filter_execute(ctx, s->shuffle_pixels, &td, NULL,
FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
av_frame_free(&in);
return ff_filter_frame(ctx->outputs[0], out);
fail:
av_frame_free(&in);
return ret;
}
static av_cold void uninit(AVFilterContext *ctx)
{
ShufflePixelsContext *s = ctx->priv;
av_freep(&s->map);
av_freep(&s->used);
}
#define OFFSET(x) offsetof(ShufflePixelsContext, x)
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
static const AVOption shufflepixels_options[] = {
{ "direction", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
{ "d", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
{ "forward", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "dir" },
{ "inverse", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "dir" },
{ "mode", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
{ "m", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
{ "horizontal", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "mode" },
{ "vertical", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "mode" },
{ "block", 0, 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, FLAGS, "mode" },
{ "width", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
{ "w", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
{ "height", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
{ "h", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
{ "seed", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
{ "s", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
{ NULL },
};
AVFILTER_DEFINE_CLASS(shufflepixels);
static const AVFilterPad shufflepixels_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = filter_frame,
},
};
static const AVFilterPad shufflepixels_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = config_output,
},
};
const AVFilter ff_vf_shufflepixels = {
.name = "shufflepixels",
.description = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
.priv_size = sizeof(ShufflePixelsContext),
.priv_class = &shufflepixels_class,
.uninit = uninit,
FILTER_INPUTS(shufflepixels_inputs),
FILTER_OUTPUTS(shufflepixels_outputs),
FILTER_PIXFMTS_ARRAY(pix_fmts),
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
};