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FFmpeg/libavcodec/flashsvenc.c
Benjamin Larsson b6607559af Don't copy more then needed, bugfix by Gus Scheidt ellocogato at gmail dot com and Michel Bardiaux mbardiaux at mediaxim dot be.
Originally committed as revision 7702 to svn://svn.ffmpeg.org/ffmpeg/trunk
2007-01-25 08:21:02 +00:00

338 lines
9.9 KiB
C

/*
* Flash Screen Video encoder
* Copyright (C) 2004 Alex Beregszaszi
* Copyright (C) 2006 Benjamin Larsson
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Encoding development sponsored by http://fh-campuswien.ac.at */
/**
* @file flashsvenc.c
* Flash Screen Video encoder
* @author Alex Beregszaszi
* @author Benjamin Larsson
*/
/* Bitstream description
* The picture is divided into blocks that are zlib-compressed.
*
* The decoder is fed complete frames, the frameheader contains:
* 4bits of block width
* 12bits of frame width
* 4bits of block height
* 12bits of frame height
*
* Directly after the header are the compressed blocks. The blocks
* have their compressed size represented with 16bits in the beginig.
* If the size = 0 then the block is unchanged from the previous frame.
* All blocks are decompressed until the buffer is consumed.
*
* Encoding ideas, a basic encoder would just use a fixed block size.
* Block sizes can be multipels of 16, from 16 to 256. The blocks don't
* have to be quadratic. A brute force search with a set of different
* block sizes should give a better result than to just use a fixed size.
*/
/* TODO:
* Don't reencode the frame in brute force mode if the frame is a dupe. Speed up.
* Make the difference check faster.
*/
#include <stdio.h>
#include <stdlib.h>
#include <zlib.h>
#include "common.h"
#include "avcodec.h"
#include "bitstream.h"
#include "bytestream.h"
typedef struct FlashSVContext {
AVCodecContext *avctx;
uint8_t *previous_frame;
AVFrame frame;
int first_frame;
int image_width, image_height;
int block_width, block_height;
uint8_t* tmpblock;
uint8_t* encbuffer;
int block_size;
z_stream zstream;
} FlashSVContext;
static int copy_region_enc(uint8_t *sptr, uint8_t *dptr,
int dx, int dy, int h, int w, int stride, uint8_t *pfptr) {
int i,j;
uint8_t *nsptr;
uint8_t *npfptr;
int diff = 0;
for (i = dx+h; i > dx; i--) {
nsptr = sptr+(i*stride)+dy*3;
npfptr = pfptr+(i*stride)+dy*3;
for (j=0 ; j<w*3 ; j++) {
diff |=npfptr[j]^nsptr[j];
dptr[j] = nsptr[j];
}
dptr += w*3;
}
if (diff)
return 1;
return 0;
}
static int flashsv_encode_init(AVCodecContext *avctx)
{
FlashSVContext *s = (FlashSVContext *)avctx->priv_data;
s->avctx = avctx;
if ((avctx->width > 4095) || (avctx->height > 4095)) {
av_log(avctx, AV_LOG_ERROR, "Input dimensions too large, input must be max 4096x4096 !\n");
return -1;
}
if (avcodec_check_dimensions(avctx, avctx->width, avctx->height) < 0) {
return -1;
}
s->first_frame = 1;
// Needed if zlib unused or init aborted before deflateInit
memset(&(s->zstream), 0, sizeof(z_stream));
/*
s->zstream.zalloc = NULL; //av_malloc;
s->zstream.zfree = NULL; //av_free;
s->zstream.opaque = NULL;
zret = deflateInit(&(s->zstream), 9);
if (zret != Z_OK) {
av_log(avctx, AV_LOG_ERROR, "Inflate init error: %d\n", zret);
return -1;
}
*/
s->image_width = avctx->width;
s->image_height = avctx->height;
s->tmpblock = av_mallocz(3*256*256);
s->encbuffer = av_mallocz(s->image_width*s->image_height*3);
if (!s->tmpblock || !s->encbuffer) {
av_log(avctx, AV_LOG_ERROR, "Memory allocation failed.\n");
return -1;
}
return 0;
}
static int encode_bitstream(FlashSVContext *s, AVFrame *p, uint8_t *buf, int buf_size,
int block_width, int block_height, uint8_t *previous_frame, int* I_frame) {
PutBitContext pb;
int h_blocks, v_blocks, h_part, v_part, i, j;
int buf_pos, res;
int pred_blocks = 0;
init_put_bits(&pb, buf, buf_size*8);
put_bits(&pb, 4, (block_width/16)-1);
put_bits(&pb, 12, s->image_width);
put_bits(&pb, 4, (block_height/16)-1);
put_bits(&pb, 12, s->image_height);
flush_put_bits(&pb);
buf_pos=4;
h_blocks = s->image_width / block_width;
h_part = s->image_width % block_width;
v_blocks = s->image_height / block_height;
v_part = s->image_height % block_height;
/* loop over all block columns */
for (j = 0; j < v_blocks + (v_part?1:0); j++)
{
int hp = j*block_height; // horiz position in frame
int hs = (j<v_blocks)?block_height:v_part; // size of block
/* loop over all block rows */
for (i = 0; i < h_blocks + (h_part?1:0); i++)
{
int wp = i*block_width; // vert position in frame
int ws = (i<h_blocks)?block_width:h_part; // size of block
int ret=Z_OK;
uint8_t *ptr;
ptr = buf+buf_pos;
//copy the block to the temp buffer before compression (if it differs from the previous frame's block)
res = copy_region_enc(p->data[0], s->tmpblock, s->image_height-(hp+hs+1), wp, hs, ws, p->linesize[0], previous_frame);
if (res || *I_frame) {
unsigned long zsize;
zsize = 3*block_width*block_height;
ret = compress2(ptr+2, &zsize, s->tmpblock, 3*ws*hs, 9);
//ret = deflateReset(&(s->zstream));
if (ret != Z_OK)
av_log(s->avctx, AV_LOG_ERROR, "error while compressing block %dx%d\n", i, j);
/*
s->zstream.next_in = s->tmpblock;
s->zstream.avail_in = 3*ws*hs;
s->zstream.total_in = 0;
s->zstream.next_out = ptr+2;
s->zstream.avail_out = buf_size-buf_pos-2;
s->zstream.total_out = 0;
ret = deflate(&(s->zstream), Z_FINISH);
if ((ret != Z_OK) && (ret != Z_STREAM_END))
av_log(s->avctx, AV_LOG_ERROR, "error while compressing block %dx%d\n", i, j);
size = s->zstream.total_out;
//av_log(avctx, AV_LOG_INFO, "compressed blocks: %d\n", size);
*/
bytestream_put_be16(&ptr,(unsigned int)zsize);
buf_pos += zsize+2;
//av_log(avctx, AV_LOG_ERROR, "buf_pos = %d\n", buf_pos);
} else {
pred_blocks++;
bytestream_put_be16(&ptr,0);
buf_pos += 2;
}
}
}
if (pred_blocks)
*I_frame = 0;
else
*I_frame = 1;
return buf_pos;
}
static int flashsv_encode_frame(AVCodecContext *avctx, uint8_t *buf, int buf_size, void *data)
{
FlashSVContext * const s = (FlashSVContext *)avctx->priv_data;
AVFrame *pict = data;
AVFrame * const p = &s->frame;
int res;
int I_frame = 0;
int opt_w, opt_h;
*p = *pict;
if (s->first_frame) {
s->previous_frame = av_mallocz(p->linesize[0]*s->image_height);
if (!s->previous_frame) {
av_log(avctx, AV_LOG_ERROR, "Memory allocation failed.\n");
return -1;
}
I_frame = 1;
s->first_frame = 0;
}
#if 0
int w, h;
int optim_sizes[16][16];
int smallest_size;
//Try all possible combinations and store the encoded frame sizes
for (w=1 ; w<17 ; w++) {
for (h=1 ; h<17 ; h++) {
optim_sizes[w-1][h-1] = encode_bitstream(s, p, s->encbuffer, s->image_width*s->image_height*4, w*16, h*16, s->previous_frame);
//av_log(avctx, AV_LOG_ERROR, "[%d][%d]size = %d\n",w,h,optim_sizes[w-1][h-1]);
}
}
//Search for the smallest framesize and encode the frame with those parameters
smallest_size=optim_sizes[0][0];
opt_w = 0;
opt_h = 0;
for (w=0 ; w<16 ; w++) {
for (h=0 ; h<16 ; h++) {
if (optim_sizes[w][h] < smallest_size) {
smallest_size = optim_sizes[w][h];
opt_w = w;
opt_h = h;
}
}
}
res = encode_bitstream(s, p, buf, buf_size, (opt_w+1)*16, (opt_h+1)*16, s->previous_frame);
av_log(avctx, AV_LOG_ERROR, "[%d][%d]optimal size = %d, res = %d|\n", opt_w, opt_h, smallest_size, res);
if (buf_size < res)
av_log(avctx, AV_LOG_ERROR, "buf_size %d < res %d\n", buf_size, res);
#else
opt_w=1;
opt_h=1;
if (buf_size < s->image_width*s->image_height*3) {
//Conservative upper bound check for compressed data
av_log(avctx, AV_LOG_ERROR, "buf_size %d < %d\n", buf_size, s->image_width*s->image_height*3);
return -1;
}
res = encode_bitstream(s, p, buf, buf_size, opt_w*16, opt_h*16, s->previous_frame, &I_frame);
#endif
//save the current frame
memcpy(s->previous_frame, p->data[0], s->image_height*p->linesize[0]);
//mark the frame type so the muxer can mux it correctly
if (I_frame) {
p->pict_type = FF_I_TYPE;
p->key_frame = 1;
} else {
p->pict_type = FF_P_TYPE;
p->key_frame = 0;
}
avctx->coded_frame = p;
return res;
}
static int flashsv_encode_end(AVCodecContext *avctx)
{
FlashSVContext *s = (FlashSVContext *)avctx->priv_data;
deflateEnd(&(s->zstream));
av_free(s->encbuffer);
av_free(s->previous_frame);
av_free(s->tmpblock);
return 0;
}
AVCodec flashsv_encoder = {
"flashsv",
CODEC_TYPE_VIDEO,
CODEC_ID_FLASHSV,
sizeof(FlashSVContext),
flashsv_encode_init,
flashsv_encode_frame,
flashsv_encode_end,
.pix_fmts = (enum PixelFormat[]){PIX_FMT_BGR24, -1},
};