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This work is sponsored by, and copyright, Google. This has mostly got the same differences to the 8 bit version as in the arm version. For the horizontal filters, we do 16 pixels in parallel as well. For the 8 pixel wide vertical filters, we can accumulate 4 rows before storing, just as in the 8 bit version. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_avg4_10bpp_neon: 35.7 30.7 vp9_avg8_10bpp_neon: 93.5 84.7 vp9_avg16_10bpp_neon: 324.4 296.6 vp9_avg32_10bpp_neon: 1236.5 1148.2 vp9_avg64_10bpp_neon: 4639.6 4571.1 vp9_avg_8tap_smooth_4h_10bpp_neon: 130.0 128.0 vp9_avg_8tap_smooth_4hv_10bpp_neon: 440.0 440.5 vp9_avg_8tap_smooth_4v_10bpp_neon: 114.0 105.5 vp9_avg_8tap_smooth_8h_10bpp_neon: 327.0 314.0 vp9_avg_8tap_smooth_8hv_10bpp_neon: 918.7 865.4 vp9_avg_8tap_smooth_8v_10bpp_neon: 330.0 300.2 vp9_avg_8tap_smooth_16h_10bpp_neon: 1187.5 1155.5 vp9_avg_8tap_smooth_16hv_10bpp_neon: 2663.1 2591.0 vp9_avg_8tap_smooth_16v_10bpp_neon: 1107.4 1078.3 vp9_avg_8tap_smooth_64h_10bpp_neon: 17754.6 17454.7 vp9_avg_8tap_smooth_64hv_10bpp_neon: 33285.2 33001.5 vp9_avg_8tap_smooth_64v_10bpp_neon: 16066.9 16048.6 vp9_put4_10bpp_neon: 25.5 21.7 vp9_put8_10bpp_neon: 56.0 52.0 vp9_put16_10bpp_neon/armv8: 183.0 163.1 vp9_put32_10bpp_neon/armv8: 678.6 563.1 vp9_put64_10bpp_neon/armv8: 2679.9 2195.8 vp9_put_8tap_smooth_4h_10bpp_neon: 120.0 118.0 vp9_put_8tap_smooth_4hv_10bpp_neon: 435.2 435.0 vp9_put_8tap_smooth_4v_10bpp_neon: 107.0 98.2 vp9_put_8tap_smooth_8h_10bpp_neon: 303.0 290.0 vp9_put_8tap_smooth_8hv_10bpp_neon: 893.7 828.7 vp9_put_8tap_smooth_8v_10bpp_neon: 305.5 263.5 vp9_put_8tap_smooth_16h_10bpp_neon: 1089.1 1059.2 vp9_put_8tap_smooth_16hv_10bpp_neon: 2578.8 2452.4 vp9_put_8tap_smooth_16v_10bpp_neon: 1009.5 933.5 vp9_put_8tap_smooth_64h_10bpp_neon: 16223.4 15918.6 vp9_put_8tap_smooth_64hv_10bpp_neon: 32153.0 31016.2 vp9_put_8tap_smooth_64v_10bpp_neon: 14516.5 13748.1 These are generally about as fast as the corresponding ARM routines on the same CPU (at least on the A53), in most cases marginally faster. The speedup vs C code is around 4-9x. Signed-off-by: Martin Storsjö <martin@martin.st>
30 lines
1.0 KiB
C
30 lines
1.0 KiB
C
/*
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* Copyright (c) 2017 Google Inc.
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_AARCH64_VP9DSP_INIT_H
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#define AVCODEC_AARCH64_VP9DSP_INIT_H
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#include "libavcodec/vp9dsp.h"
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void ff_vp9dsp_init_10bpp_aarch64(VP9DSPContext *dsp);
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void ff_vp9dsp_init_12bpp_aarch64(VP9DSPContext *dsp);
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#endif /* AVCODEC_AARCH64_VP9DSP_INIT_H */
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