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FFmpeg/libavcodec/i386/dsputil_h264_template_mmx.c
Diego Biurrun b78e7197a8 Change license headers to say 'FFmpeg' instead of 'this program/this library'
and fix GPL/LGPL version mismatches.

Originally committed as revision 6577 to svn://svn.ffmpeg.org/ffmpeg/trunk
2006-10-07 15:30:46 +00:00

327 lines
11 KiB
C

/*
* Copyright (c) 2005 Zoltan Hidvegi <hzoli -a- hzoli -d- com>,
* Loren Merritt
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* MMX optimized version of (put|avg)_h264_chroma_mc8.
* H264_CHROMA_MC8_TMPL must be defined to the desired function name
* H264_CHROMA_OP must be defined to empty for put and pavgb/pavgusb for avg
* H264_CHROMA_MC8_MV0 must be defined to a (put|avg)_pixels8 function
*/
static void H264_CHROMA_MC8_TMPL(uint8_t *dst/*align 8*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y)
{
DECLARE_ALIGNED_8(uint64_t, AA);
DECLARE_ALIGNED_8(uint64_t, DD);
int i;
if(y==0 && x==0) {
/* no filter needed */
H264_CHROMA_MC8_MV0(dst, src, stride, h);
return;
}
assert(x<8 && y<8 && x>=0 && y>=0);
if(y==0 || x==0)
{
/* 1 dimensional filter only */
const int dxy = x ? 1 : stride;
asm volatile(
"movd %0, %%mm5\n\t"
"movq %1, %%mm4\n\t"
"punpcklwd %%mm5, %%mm5\n\t"
"punpckldq %%mm5, %%mm5\n\t" /* mm5 = B = x */
"movq %%mm4, %%mm6\n\t"
"pxor %%mm7, %%mm7\n\t"
"psubw %%mm5, %%mm4\n\t" /* mm4 = A = 8-x */
"psrlw $1, %%mm6\n\t" /* mm6 = 4 */
:: "rm"(x+y), "m"(ff_pw_8));
for(i=0; i<h; i++) {
asm volatile(
/* mm0 = src[0..7], mm1 = src[1..8] */
"movq %0, %%mm0\n\t"
"movq %1, %%mm2\n\t"
:: "m"(src[0]), "m"(src[dxy]));
asm volatile(
/* [mm0,mm1] = A * src[0..7] */
/* [mm2,mm3] = B * src[1..8] */
"movq %%mm0, %%mm1\n\t"
"movq %%mm2, %%mm3\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"punpckhbw %%mm7, %%mm1\n\t"
"punpcklbw %%mm7, %%mm2\n\t"
"punpckhbw %%mm7, %%mm3\n\t"
"pmullw %%mm4, %%mm0\n\t"
"pmullw %%mm4, %%mm1\n\t"
"pmullw %%mm5, %%mm2\n\t"
"pmullw %%mm5, %%mm3\n\t"
/* dst[0..7] = (A * src[0..7] + B * src[1..8] + 4) >> 3 */
"paddw %%mm6, %%mm0\n\t"
"paddw %%mm6, %%mm1\n\t"
"paddw %%mm2, %%mm0\n\t"
"paddw %%mm3, %%mm1\n\t"
"psrlw $3, %%mm0\n\t"
"psrlw $3, %%mm1\n\t"
"packuswb %%mm1, %%mm0\n\t"
H264_CHROMA_OP(%0, %%mm0)
"movq %%mm0, %0\n\t"
: "=m" (dst[0]));
src += stride;
dst += stride;
}
return;
}
/* general case, bilinear */
asm volatile("movd %2, %%mm4\n\t"
"movd %3, %%mm6\n\t"
"punpcklwd %%mm4, %%mm4\n\t"
"punpcklwd %%mm6, %%mm6\n\t"
"punpckldq %%mm4, %%mm4\n\t" /* mm4 = x words */
"punpckldq %%mm6, %%mm6\n\t" /* mm6 = y words */
"movq %%mm4, %%mm5\n\t"
"pmullw %%mm6, %%mm4\n\t" /* mm4 = x * y */
"psllw $3, %%mm5\n\t"
"psllw $3, %%mm6\n\t"
"movq %%mm5, %%mm7\n\t"
"paddw %%mm6, %%mm7\n\t"
"movq %%mm4, %1\n\t" /* DD = x * y */
"psubw %%mm4, %%mm5\n\t" /* mm5 = B = 8x - xy */
"psubw %%mm4, %%mm6\n\t" /* mm6 = C = 8y - xy */
"paddw %4, %%mm4\n\t"
"psubw %%mm7, %%mm4\n\t" /* mm4 = A = xy - (8x+8y) + 64 */
"pxor %%mm7, %%mm7\n\t"
"movq %%mm4, %0\n\t"
: "=m" (AA), "=m" (DD) : "rm" (x), "rm" (y), "m" (ff_pw_64));
asm volatile(
/* mm0 = src[0..7], mm1 = src[1..8] */
"movq %0, %%mm0\n\t"
"movq %1, %%mm1\n\t"
: : "m" (src[0]), "m" (src[1]));
for(i=0; i<h; i++) {
src += stride;
asm volatile(
/* mm2 = A * src[0..3] + B * src[1..4] */
/* mm3 = A * src[4..7] + B * src[5..8] */
"movq %%mm0, %%mm2\n\t"
"movq %%mm1, %%mm3\n\t"
"punpckhbw %%mm7, %%mm0\n\t"
"punpcklbw %%mm7, %%mm1\n\t"
"punpcklbw %%mm7, %%mm2\n\t"
"punpckhbw %%mm7, %%mm3\n\t"
"pmullw %0, %%mm0\n\t"
"pmullw %0, %%mm2\n\t"
"pmullw %%mm5, %%mm1\n\t"
"pmullw %%mm5, %%mm3\n\t"
"paddw %%mm1, %%mm2\n\t"
"paddw %%mm0, %%mm3\n\t"
: : "m" (AA));
asm volatile(
/* [mm2,mm3] += C * src[0..7] */
"movq %0, %%mm0\n\t"
"movq %%mm0, %%mm1\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"punpckhbw %%mm7, %%mm1\n\t"
"pmullw %%mm6, %%mm0\n\t"
"pmullw %%mm6, %%mm1\n\t"
"paddw %%mm0, %%mm2\n\t"
"paddw %%mm1, %%mm3\n\t"
: : "m" (src[0]));
asm volatile(
/* [mm2,mm3] += D * src[1..8] */
"movq %1, %%mm1\n\t"
"movq %%mm1, %%mm0\n\t"
"movq %%mm1, %%mm4\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"punpckhbw %%mm7, %%mm4\n\t"
"pmullw %2, %%mm0\n\t"
"pmullw %2, %%mm4\n\t"
"paddw %%mm0, %%mm2\n\t"
"paddw %%mm4, %%mm3\n\t"
"movq %0, %%mm0\n\t"
: : "m" (src[0]), "m" (src[1]), "m" (DD));
asm volatile(
/* dst[0..7] = ([mm2,mm3] + 32) >> 6 */
"paddw %1, %%mm2\n\t"
"paddw %1, %%mm3\n\t"
"psrlw $6, %%mm2\n\t"
"psrlw $6, %%mm3\n\t"
"packuswb %%mm3, %%mm2\n\t"
H264_CHROMA_OP(%0, %%mm2)
"movq %%mm2, %0\n\t"
: "=m" (dst[0]) : "m" (ff_pw_32));
dst+= stride;
}
}
static void H264_CHROMA_MC4_TMPL(uint8_t *dst/*align 4*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y)
{
DECLARE_ALIGNED_8(uint64_t, AA);
DECLARE_ALIGNED_8(uint64_t, DD);
int i;
/* no special case for mv=(0,0) in 4x*, since it's much less common than in 8x*.
* could still save a few cycles, but maybe not worth the complexity. */
assert(x<8 && y<8 && x>=0 && y>=0);
asm volatile("movd %2, %%mm4\n\t"
"movd %3, %%mm6\n\t"
"punpcklwd %%mm4, %%mm4\n\t"
"punpcklwd %%mm6, %%mm6\n\t"
"punpckldq %%mm4, %%mm4\n\t" /* mm4 = x words */
"punpckldq %%mm6, %%mm6\n\t" /* mm6 = y words */
"movq %%mm4, %%mm5\n\t"
"pmullw %%mm6, %%mm4\n\t" /* mm4 = x * y */
"psllw $3, %%mm5\n\t"
"psllw $3, %%mm6\n\t"
"movq %%mm5, %%mm7\n\t"
"paddw %%mm6, %%mm7\n\t"
"movq %%mm4, %1\n\t" /* DD = x * y */
"psubw %%mm4, %%mm5\n\t" /* mm5 = B = 8x - xy */
"psubw %%mm4, %%mm6\n\t" /* mm6 = C = 8y - xy */
"paddw %4, %%mm4\n\t"
"psubw %%mm7, %%mm4\n\t" /* mm4 = A = xy - (8x+8y) + 64 */
"pxor %%mm7, %%mm7\n\t"
"movq %%mm4, %0\n\t"
: "=m" (AA), "=m" (DD) : "rm" (x), "rm" (y), "m" (ff_pw_64));
asm volatile(
/* mm0 = src[0..3], mm1 = src[1..4] */
"movd %0, %%mm0\n\t"
"movd %1, %%mm1\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"punpcklbw %%mm7, %%mm1\n\t"
: : "m" (src[0]), "m" (src[1]));
for(i=0; i<h; i++) {
asm volatile(
/* mm2 = A * src[0..3] + B * src[1..4] */
"movq %%mm0, %%mm2\n\t"
"pmullw %0, %%mm2\n\t"
"pmullw %%mm5, %%mm1\n\t"
"paddw %%mm1, %%mm2\n\t"
: : "m" (AA));
src += stride;
asm volatile(
/* mm0 = src[0..3], mm1 = src[1..4] */
"movd %0, %%mm0\n\t"
"movd %1, %%mm1\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"punpcklbw %%mm7, %%mm1\n\t"
: : "m" (src[0]), "m" (src[1]));
asm volatile(
/* mm2 += C * src[0..3] + D * src[1..4] */
"movq %%mm0, %%mm3\n\t"
"movq %%mm1, %%mm4\n\t"
"pmullw %%mm6, %%mm3\n\t"
"pmullw %0, %%mm4\n\t"
"paddw %%mm3, %%mm2\n\t"
"paddw %%mm4, %%mm2\n\t"
: : "m" (DD));
asm volatile(
/* dst[0..3] = pack((mm2 + 32) >> 6) */
"paddw %1, %%mm2\n\t"
"psrlw $6, %%mm2\n\t"
"packuswb %%mm7, %%mm2\n\t"
H264_CHROMA_OP4(%0, %%mm2, %%mm3)
"movd %%mm2, %0\n\t"
: "=m" (dst[0]) : "m" (ff_pw_32));
dst += stride;
}
}
#ifdef H264_CHROMA_MC2_TMPL
static void H264_CHROMA_MC2_TMPL(uint8_t *dst/*align 2*/, uint8_t *src/*align 1*/, int stride, int h, int x, int y)
{
int CD=((1<<16)-1)*x*y + 8*y;
int AB=((8<<16)-8)*x + 64 - CD;
int i;
asm volatile(
/* mm5 = {A,B,A,B} */
/* mm6 = {C,D,C,D} */
"movd %0, %%mm5\n\t"
"movd %1, %%mm6\n\t"
"punpckldq %%mm5, %%mm5\n\t"
"punpckldq %%mm6, %%mm6\n\t"
"pxor %%mm7, %%mm7\n\t"
:: "r"(AB), "r"(CD));
asm volatile(
/* mm0 = src[0,1,1,2] */
"movd %0, %%mm0\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"pshufw $0x94, %%mm0, %%mm0\n\t"
:: "m"(src[0]));
for(i=0; i<h; i++) {
asm volatile(
/* mm1 = A * src[0,1] + B * src[1,2] */
"movq %%mm0, %%mm1\n\t"
"pmaddwd %%mm5, %%mm1\n\t"
::);
src += stride;
asm volatile(
/* mm0 = src[0,1,1,2] */
"movd %0, %%mm0\n\t"
"punpcklbw %%mm7, %%mm0\n\t"
"pshufw $0x94, %%mm0, %%mm0\n\t"
:: "m"(src[0]));
asm volatile(
/* mm1 += C * src[0,1] + D * src[1,2] */
"movq %%mm0, %%mm2\n\t"
"pmaddwd %%mm6, %%mm2\n\t"
"paddw %%mm2, %%mm1\n\t"
::);
asm volatile(
/* dst[0,1] = pack((mm1 + 32) >> 6) */
"paddw %1, %%mm1\n\t"
"psrlw $6, %%mm1\n\t"
"packssdw %%mm7, %%mm1\n\t"
"packuswb %%mm7, %%mm1\n\t"
/* writes garbage to the right of dst.
* ok because partitions are processed from left to right. */
H264_CHROMA_OP4(%0, %%mm1, %%mm3)
"movd %%mm1, %0\n\t"
: "=m" (dst[0]) : "m" (ff_pw_32));
dst += stride;
}
}
#endif