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415038f2bd
Typically only a small subset of the SDL texture formats are supported directly
by the SDL renderer drivers, the rest is software emulated. It's better if
libswscale does the format conversion to a hardware-accelerated texture format
instead of SDL.
This should fix video render slowdowns with some texture formats after
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cmdutils_opencl.c | ||
cmdutils.c | ||
cmdutils.h | ||
ffmpeg_cuvid.c | ||
ffmpeg_filter.c | ||
ffmpeg_hw.c | ||
ffmpeg_opt.c | ||
ffmpeg_qsv.c | ||
ffmpeg_videotoolbox.c | ||
ffmpeg.c | ||
ffmpeg.h | ||
ffplay.c | ||
ffprobe.c | ||
ffserver_config.c | ||
ffserver_config.h | ||
ffserver.c | ||
Makefile |