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1cdbccaa16
Since commit 3bbe0c210b
, the Payloads
array of every QSVFrame leaks as soon as the frame is reused;
the leak is small and not very noticeable, but if there is an attempt
to use said array the ensuing crash is much more noticeable.
This happens when encoding H.264 with A53 CC side data.
Furthermore, if said array can not be allocated at all, an AVFrame
leaks.
Fix all of this by not allocating the array separately at all; put it
in QSVFrame instead and restore the Payloads array upon reusing the
frame.
Finally, use av_freep() instead of av_free() to free the payload
entries.
Reviewed-by: Xiang, Haihao <haihao.xiang@intel.com>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
142 lines
4.2 KiB
C
142 lines
4.2 KiB
C
/*
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* Intel MediaSDK QSV encoder/decoder shared code
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVCODEC_QSV_INTERNAL_H
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#define AVCODEC_QSV_INTERNAL_H
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#include "config.h"
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#if CONFIG_VAAPI
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#define AVCODEC_QSV_LINUX_SESSION_HANDLE
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#endif //CONFIG_VAAPI
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#ifdef AVCODEC_QSV_LINUX_SESSION_HANDLE
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#include <stdio.h>
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#include <string.h>
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#if HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <fcntl.h>
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#include <va/va.h>
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#include <va/va_drm.h>
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#include "libavutil/hwcontext_vaapi.h"
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#endif
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#include <mfx/mfxvideo.h>
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#include "libavutil/frame.h"
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#include "avcodec.h"
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#define QSV_VERSION_MAJOR 1
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#define QSV_VERSION_MINOR 1
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#define ASYNC_DEPTH_DEFAULT 4 // internal parallelism
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#define QSV_MAX_ENC_PAYLOAD 2 // # of mfxEncodeCtrl payloads supported
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#define QSV_VERSION_ATLEAST(MAJOR, MINOR) \
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(MFX_VERSION_MAJOR > (MAJOR) || \
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MFX_VERSION_MAJOR == (MAJOR) && MFX_VERSION_MINOR >= (MINOR))
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#define QSV_RUNTIME_VERSION_ATLEAST(MFX_VERSION, MAJOR, MINOR) \
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((MFX_VERSION.Major > (MAJOR)) || \
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(MFX_VERSION.Major == (MAJOR) && MFX_VERSION.Minor >= (MINOR)))
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typedef struct QSVMid {
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AVBufferRef *hw_frames_ref;
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mfxHDLPair *handle_pair;
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AVFrame *locked_frame;
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AVFrame *hw_frame;
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mfxFrameSurface1 surf;
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} QSVMid;
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typedef struct QSVFrame {
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AVFrame *frame;
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mfxFrameSurface1 surface;
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mfxEncodeCtrl enc_ctrl;
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mfxExtDecodedFrameInfo dec_info;
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mfxExtBuffer *ext_param;
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mfxPayload *payloads[QSV_MAX_ENC_PAYLOAD]; ///< used for enc_ctrl.Payload
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int queued;
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int used;
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struct QSVFrame *next;
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} QSVFrame;
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typedef struct QSVSession {
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mfxSession session;
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#ifdef AVCODEC_QSV_LINUX_SESSION_HANDLE
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AVBufferRef *va_device_ref;
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AVHWDeviceContext *va_device_ctx;
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#endif
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} QSVSession;
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typedef struct QSVFramesContext {
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AVBufferRef *hw_frames_ctx;
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void *logctx;
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/* The memory ids for the external frames.
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* Refcounted, since we need one reference owned by the QSVFramesContext
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* (i.e. by the encoder/decoder) and another one given to the MFX session
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* from the frame allocator. */
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AVBufferRef *mids_buf;
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QSVMid *mids;
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int nb_mids;
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} QSVFramesContext;
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int ff_qsv_print_iopattern(void *log_ctx, int mfx_iopattern,
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const char *extra_string);
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int ff_qsv_print_error(void *log_ctx, mfxStatus err,
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const char *error_string);
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int ff_qsv_print_warning(void *log_ctx, mfxStatus err,
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const char *warning_string);
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int ff_qsv_codec_id_to_mfx(enum AVCodecID codec_id);
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enum AVPixelFormat ff_qsv_map_fourcc(uint32_t fourcc);
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int ff_qsv_map_pixfmt(enum AVPixelFormat format, uint32_t *fourcc);
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enum AVPictureType ff_qsv_map_pictype(int mfx_pic_type);
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enum AVFieldOrder ff_qsv_map_picstruct(int mfx_pic_struct);
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int ff_qsv_init_internal_session(AVCodecContext *avctx, QSVSession *qs,
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const char *load_plugins, int gpu_copy);
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int ff_qsv_close_internal_session(QSVSession *qs);
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int ff_qsv_init_session_device(AVCodecContext *avctx, mfxSession *psession,
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AVBufferRef *device_ref, const char *load_plugins,
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int gpu_copy);
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int ff_qsv_init_session_frames(AVCodecContext *avctx, mfxSession *session,
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QSVFramesContext *qsv_frames_ctx,
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const char *load_plugins, int opaque, int gpu_copy);
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int ff_qsv_find_surface_idx(QSVFramesContext *ctx, QSVFrame *frame);
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#endif /* AVCODEC_QSV_INTERNAL_H */
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