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FFmpeg/libavcodec/vdpau.c
wm4 7e4ba776a2 lavc: vdpau: Add support for new hw_frames_ctx and hw_device_ctx API
This supports retrieving the device from a provided hw_frames_ctx, and
automatically creating a hw_frames_ctx if hw_device_ctx is set.

The old API is not deprecated yet. The user can still use
av_vdpau_bind_context() (with or without setting hw_frames_ctx), or use
the API before that by allocating and setting hwaccel_context manually.

Cherry-picked from Libav commit 1a7ddba5.
(Adds missing APIchanges entry to the Libav version.)

Reviewed-by: Mark Thompson <sw@jkqxz.net>
2017-03-23 09:36:42 +01:00

826 lines
31 KiB
C

/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
*
* Copyright (c) 2008 NVIDIA
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <limits.h>
#include "avcodec.h"
#include "internal.h"
#include "h264dec.h"
#include "vc1.h"
#include "vdpau.h"
#include "vdpau_compat.h"
#include "vdpau_internal.h"
// XXX: at the time of adding this ifdefery, av_assert* wasn't use outside.
// When dropping it, make sure other av_assert* were not added since then.
#if FF_API_BUFS_VDPAU
#include "libavutil/avassert.h"
#endif
#if FF_API_VDPAU
#undef NDEBUG
#include <assert.h>
#endif
/**
* @addtogroup VDPAU_Decoding
*
* @{
*/
static int vdpau_error(VdpStatus status)
{
switch (status) {
case VDP_STATUS_OK:
return 0;
case VDP_STATUS_NO_IMPLEMENTATION:
return AVERROR(ENOSYS);
case VDP_STATUS_DISPLAY_PREEMPTED:
return AVERROR(EIO);
case VDP_STATUS_INVALID_HANDLE:
return AVERROR(EBADF);
case VDP_STATUS_INVALID_POINTER:
return AVERROR(EFAULT);
case VDP_STATUS_RESOURCES:
return AVERROR(ENOBUFS);
case VDP_STATUS_HANDLE_DEVICE_MISMATCH:
return AVERROR(EXDEV);
case VDP_STATUS_ERROR:
return AVERROR(EIO);
default:
return AVERROR(EINVAL);
}
}
AVVDPAUContext *av_alloc_vdpaucontext(void)
{
return av_vdpau_alloc_context();
}
MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2)
int av_vdpau_get_surface_parameters(AVCodecContext *avctx,
VdpChromaType *type,
uint32_t *width, uint32_t *height)
{
VdpChromaType t;
uint32_t w = avctx->coded_width;
uint32_t h = avctx->coded_height;
/* See <vdpau/vdpau.h> for per-type alignment constraints. */
switch (avctx->sw_pix_fmt) {
case AV_PIX_FMT_YUV420P:
case AV_PIX_FMT_YUVJ420P:
t = VDP_CHROMA_TYPE_420;
w = (w + 1) & ~1;
h = (h + 3) & ~3;
break;
case AV_PIX_FMT_YUV422P:
case AV_PIX_FMT_YUVJ422P:
t = VDP_CHROMA_TYPE_422;
w = (w + 1) & ~1;
h = (h + 1) & ~1;
break;
case AV_PIX_FMT_YUV444P:
case AV_PIX_FMT_YUVJ444P:
t = VDP_CHROMA_TYPE_444;
h = (h + 1) & ~1;
break;
default:
return AVERROR(ENOSYS);
}
if (type)
*type = t;
if (width)
*width = w;
if (height)
*height = h;
return 0;
}
int ff_vdpau_common_init(AVCodecContext *avctx, VdpDecoderProfile profile,
int level)
{
VDPAUHWContext *hwctx = avctx->hwaccel_context;
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
VdpVideoSurfaceQueryCapabilities *surface_query_caps;
VdpDecoderQueryCapabilities *decoder_query_caps;
VdpDecoderCreate *create;
void *func;
VdpStatus status;
VdpBool supported;
uint32_t max_level, max_mb, max_width, max_height;
VdpChromaType type;
uint32_t width;
uint32_t height;
vdctx->width = UINT32_MAX;
vdctx->height = UINT32_MAX;
if (av_vdpau_get_surface_parameters(avctx, &type, &width, &height))
return AVERROR(ENOSYS);
if (hwctx) {
hwctx->reset = 0;
if (hwctx->context.decoder != VDP_INVALID_HANDLE) {
vdctx->decoder = hwctx->context.decoder;
vdctx->render = hwctx->context.render;
vdctx->device = VDP_INVALID_HANDLE;
return 0; /* Decoder created by user */
}
vdctx->device = hwctx->device;
vdctx->get_proc_address = hwctx->get_proc_address;
if (hwctx->flags & AV_HWACCEL_FLAG_IGNORE_LEVEL)
level = 0;
if (!(hwctx->flags & AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH) &&
type != VDP_CHROMA_TYPE_420)
return AVERROR(ENOSYS);
} else {
AVHWFramesContext *frames_ctx = NULL;
AVVDPAUDeviceContext *dev_ctx;
// We assume the hw_frames_ctx always survives until ff_vdpau_common_uninit
// is called. This holds true as the user is not allowed to touch
// hw_device_ctx, or hw_frames_ctx after get_format (and ff_get_format
// itself also uninits before unreffing hw_frames_ctx).
if (avctx->hw_frames_ctx) {
frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data;
} else if (avctx->hw_device_ctx) {
int ret;
avctx->hw_frames_ctx = av_hwframe_ctx_alloc(avctx->hw_device_ctx);
if (!avctx->hw_frames_ctx)
return AVERROR(ENOMEM);
frames_ctx = (AVHWFramesContext*)avctx->hw_frames_ctx->data;
frames_ctx->format = AV_PIX_FMT_VDPAU;
frames_ctx->sw_format = avctx->sw_pix_fmt;
frames_ctx->width = avctx->coded_width;
frames_ctx->height = avctx->coded_height;
ret = av_hwframe_ctx_init(avctx->hw_frames_ctx);
if (ret < 0) {
av_buffer_unref(&avctx->hw_frames_ctx);
return ret;
}
}
if (!frames_ctx) {
av_log(avctx, AV_LOG_ERROR, "A hardware frames context is "
"required for VDPAU decoding.\n");
return AVERROR(EINVAL);
}
dev_ctx = frames_ctx->device_ctx->hwctx;
vdctx->device = dev_ctx->device;
vdctx->get_proc_address = dev_ctx->get_proc_address;
if (avctx->hwaccel_flags & AV_HWACCEL_FLAG_IGNORE_LEVEL)
level = 0;
}
if (level < 0)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_VIDEO_SURFACE_QUERY_CAPABILITIES,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
surface_query_caps = func;
status = surface_query_caps(vdctx->device, type, &supported,
&max_width, &max_height);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
if (supported != VDP_TRUE ||
max_width < width || max_height < height)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_DECODER_QUERY_CAPABILITIES,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
decoder_query_caps = func;
status = decoder_query_caps(vdctx->device, profile, &supported, &max_level,
&max_mb, &max_width, &max_height);
#ifdef VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE
if ((status != VDP_STATUS_OK || supported != VDP_TRUE) && profile == VDP_DECODER_PROFILE_H264_CONSTRAINED_BASELINE) {
profile = VDP_DECODER_PROFILE_H264_MAIN;
status = decoder_query_caps(vdctx->device, profile, &supported,
&max_level, &max_mb,
&max_width, &max_height);
}
#endif
if (status != VDP_STATUS_OK)
return vdpau_error(status);
if (supported != VDP_TRUE || max_level < level ||
max_width < width || max_height < height)
return AVERROR(ENOTSUP);
status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_CREATE,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
create = func;
status = vdctx->get_proc_address(vdctx->device, VDP_FUNC_ID_DECODER_RENDER,
&func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
vdctx->render = func;
status = create(vdctx->device, profile, width, height, avctx->refs,
&vdctx->decoder);
if (status == VDP_STATUS_OK) {
vdctx->width = avctx->coded_width;
vdctx->height = avctx->coded_height;
}
return vdpau_error(status);
}
int ff_vdpau_common_uninit(AVCodecContext *avctx)
{
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
VdpDecoderDestroy *destroy;
void *func;
VdpStatus status;
if (vdctx->device == VDP_INVALID_HANDLE)
return 0; /* Decoder created and destroyed by user */
if (vdctx->width == UINT32_MAX && vdctx->height == UINT32_MAX)
return 0;
status = vdctx->get_proc_address(vdctx->device,
VDP_FUNC_ID_DECODER_DESTROY, &func);
if (status != VDP_STATUS_OK)
return vdpau_error(status);
else
destroy = func;
status = destroy(vdctx->decoder);
return vdpau_error(status);
}
static int ff_vdpau_common_reinit(AVCodecContext *avctx)
{
VDPAUHWContext *hwctx = avctx->hwaccel_context;
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
if (vdctx->device == VDP_INVALID_HANDLE)
return 0; /* Decoder created by user */
if (avctx->coded_width == vdctx->width &&
avctx->coded_height == vdctx->height && (!hwctx || !hwctx->reset))
return 0;
avctx->hwaccel->uninit(avctx);
return avctx->hwaccel->init(avctx);
}
int ff_vdpau_common_start_frame(struct vdpau_picture_context *pic_ctx,
av_unused const uint8_t *buffer,
av_unused uint32_t size)
{
pic_ctx->bitstream_buffers_allocated = 0;
pic_ctx->bitstream_buffers_used = 0;
pic_ctx->bitstream_buffers = NULL;
return 0;
}
int ff_vdpau_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
struct vdpau_picture_context *pic_ctx)
{
VDPAUContext *vdctx = avctx->internal->hwaccel_priv_data;
AVVDPAUContext *hwctx = avctx->hwaccel_context;
VdpVideoSurface surf = ff_vdpau_get_surface_id(frame);
VdpStatus status;
int val;
val = ff_vdpau_common_reinit(avctx);
if (val < 0)
return val;
#if FF_API_BUFS_VDPAU
FF_DISABLE_DEPRECATION_WARNINGS
if (hwctx) {
av_assert0(sizeof(hwctx->info) <= sizeof(pic_ctx->info));
memcpy(&hwctx->info, &pic_ctx->info, sizeof(hwctx->info));
hwctx->bitstream_buffers = pic_ctx->bitstream_buffers;
hwctx->bitstream_buffers_used = pic_ctx->bitstream_buffers_used;
hwctx->bitstream_buffers_allocated = pic_ctx->bitstream_buffers_allocated;
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
if (hwctx && !hwctx->render && hwctx->render2) {
status = hwctx->render2(avctx, frame, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
} else
status = vdctx->render(vdctx->decoder, surf, (void *)&pic_ctx->info,
pic_ctx->bitstream_buffers_used,
pic_ctx->bitstream_buffers);
av_freep(&pic_ctx->bitstream_buffers);
#if FF_API_BUFS_VDPAU
FF_DISABLE_DEPRECATION_WARNINGS
if (hwctx) {
hwctx->bitstream_buffers = NULL;
hwctx->bitstream_buffers_used = 0;
hwctx->bitstream_buffers_allocated = 0;
}
FF_ENABLE_DEPRECATION_WARNINGS
#endif
return vdpau_error(status);
}
#if CONFIG_MPEG1_VDPAU_HWACCEL || \
CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
{
MpegEncContext *s = avctx->priv_data;
Picture *pic = s->current_picture_ptr;
struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
int val;
val = ff_vdpau_common_end_frame(avctx, pic->f, pic_ctx);
if (val < 0)
return val;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
return 0;
}
#endif
int ff_vdpau_add_buffer(struct vdpau_picture_context *pic_ctx,
const uint8_t *buf, uint32_t size)
{
VdpBitstreamBuffer *buffers = pic_ctx->bitstream_buffers;
buffers = av_fast_realloc(buffers, &pic_ctx->bitstream_buffers_allocated,
(pic_ctx->bitstream_buffers_used + 1) * sizeof(*buffers));
if (!buffers)
return AVERROR(ENOMEM);
pic_ctx->bitstream_buffers = buffers;
buffers += pic_ctx->bitstream_buffers_used++;
buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
buffers->bitstream = buf;
buffers->bitstream_bytes = size;
return 0;
}
/* Obsolete non-hwaccel VDPAU support below... */
#if FF_API_VDPAU
void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
{
struct vdpau_render_state *render = (struct vdpau_render_state*)data;
assert(render);
render->bitstream_buffers= av_fast_realloc(
render->bitstream_buffers,
&render->bitstream_buffers_allocated,
sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
);
render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
render->bitstream_buffers_used++;
}
#if CONFIG_H264_VDPAU_DECODER
void ff_vdpau_h264_set_reference_frames(H264Context *h)
{
struct vdpau_render_state *render, *render_ref;
VdpReferenceFrameH264 *rf, *rf2;
H264Picture *pic;
int i, list, pic_frame_idx;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
for (list = 0; list < 2; ++list) {
H264Picture **lp = list ? h->long_ref : h->short_ref;
int ls = list ? 16 : h->short_ref_count;
for (i = 0; i < ls; ++i) {
pic = lp[i];
if (!pic || !pic->reference)
continue;
pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
render_ref = (struct vdpau_render_state *)pic->f->data[0];
assert(render_ref);
rf2 = &render->info.h264.referenceFrames[0];
while (rf2 != rf) {
if (
(rf2->surface == render_ref->surface)
&& (rf2->is_long_term == pic->long_ref)
&& (rf2->frame_idx == pic_frame_idx)
)
break;
++rf2;
}
if (rf2 != rf) {
rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
continue;
}
if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
continue;
rf->surface = render_ref->surface;
rf->is_long_term = pic->long_ref;
rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
rf->field_order_cnt[0] = pic->field_poc[0];
rf->field_order_cnt[1] = pic->field_poc[1];
rf->frame_idx = pic_frame_idx;
++rf;
}
}
for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
rf->surface = VDP_INVALID_HANDLE;
rf->is_long_term = 0;
rf->top_is_reference = 0;
rf->bottom_is_reference = 0;
rf->field_order_cnt[0] = 0;
rf->field_order_cnt[1] = 0;
rf->frame_idx = 0;
}
}
void ff_vdpau_h264_picture_start(H264Context *h)
{
struct vdpau_render_state *render;
int i;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
for (i = 0; i < 2; ++i) {
int foc = h->cur_pic_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
}
render->info.h264.frame_num = h->poc.frame_num;
}
void ff_vdpau_h264_picture_complete(H264Context *h)
{
struct vdpau_render_state *render;
render = (struct vdpau_render_state *)h->cur_pic_ptr->f->data[0];
assert(render);
render->info.h264.slice_count = h->current_slice;
if (render->info.h264.slice_count < 1)
return;
render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->ps.sps->ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->ps.sps->mb_aff && !render->info.h264.field_pic_flag;
render->info.h264.constrained_intra_pred_flag = h->ps.pps->constrained_intra_pred;
render->info.h264.weighted_pred_flag = h->ps.pps->weighted_pred;
render->info.h264.weighted_bipred_idc = h->ps.pps->weighted_bipred_idc;
render->info.h264.frame_mbs_only_flag = h->ps.sps->frame_mbs_only_flag;
render->info.h264.transform_8x8_mode_flag = h->ps.pps->transform_8x8_mode;
render->info.h264.chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[0];
render->info.h264.second_chroma_qp_index_offset = h->ps.pps->chroma_qp_index_offset[1];
render->info.h264.pic_init_qp_minus26 = h->ps.pps->init_qp - 26;
render->info.h264.num_ref_idx_l0_active_minus1 = h->ps.pps->ref_count[0] - 1;
render->info.h264.num_ref_idx_l1_active_minus1 = h->ps.pps->ref_count[1] - 1;
render->info.h264.log2_max_frame_num_minus4 = h->ps.sps->log2_max_frame_num - 4;
render->info.h264.pic_order_cnt_type = h->ps.sps->poc_type;
render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->ps.sps->poc_type ? 0 : h->ps.sps->log2_max_poc_lsb - 4;
render->info.h264.delta_pic_order_always_zero_flag = h->ps.sps->delta_pic_order_always_zero_flag;
render->info.h264.direct_8x8_inference_flag = h->ps.sps->direct_8x8_inference_flag;
render->info.h264.entropy_coding_mode_flag = h->ps.pps->cabac;
render->info.h264.pic_order_present_flag = h->ps.pps->pic_order_present;
render->info.h264.deblocking_filter_control_present_flag = h->ps.pps->deblocking_filter_parameters_present;
render->info.h264.redundant_pic_cnt_present_flag = h->ps.pps->redundant_pic_cnt_present;
memcpy(render->info.h264.scaling_lists_4x4, h->ps.pps->scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
memcpy(render->info.h264.scaling_lists_8x8[0], h->ps.pps->scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
memcpy(render->info.h264.scaling_lists_8x8[1], h->ps.pps->scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
ff_h264_draw_horiz_band(h, &h->slice_ctx[0], 0, h->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_H264_VDPAU_DECODER */
#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
int buf_size, int slice_count)
{
struct vdpau_render_state *render, *last, *next;
int i;
if (!s->current_picture_ptr) return;
render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0];
assert(render);
/* fill VdpPictureInfoMPEG1Or2 struct */
render->info.mpeg.picture_structure = s->picture_structure;
render->info.mpeg.picture_coding_type = s->pict_type;
render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
render->info.mpeg.alternate_scan = s->alternate_scan;
render->info.mpeg.q_scale_type = s->q_scale_type;
render->info.mpeg.top_field_first = s->top_field_first;
render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
for (i = 0; i < 64; ++i) {
render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
}
render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.mpeg.backward_reference = next->surface;
// no return here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.mpeg.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
render->info.mpeg.slice_count = slice_count;
if (slice_count)
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
#if CONFIG_VC1_VDPAU_DECODER
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
int buf_size)
{
VC1Context *v = s->avctx->priv_data;
struct vdpau_render_state *render, *last, *next;
render = (struct vdpau_render_state *)s->current_picture.f->data[0];
assert(render);
/* fill LvPictureInfoVC1 struct */
render->info.vc1.frame_coding_mode = v->fcm ? v->fcm + 1 : 0;
render->info.vc1.postprocflag = v->postprocflag;
render->info.vc1.pulldown = v->broadcast;
render->info.vc1.interlace = v->interlace;
render->info.vc1.tfcntrflag = v->tfcntrflag;
render->info.vc1.finterpflag = v->finterpflag;
render->info.vc1.psf = v->psf;
render->info.vc1.dquant = v->dquant;
render->info.vc1.panscan_flag = v->panscanflag;
render->info.vc1.refdist_flag = v->refdist_flag;
render->info.vc1.quantizer = v->quantizer_mode;
render->info.vc1.extended_mv = v->extended_mv;
render->info.vc1.extended_dmv = v->extended_dmv;
render->info.vc1.overlap = v->overlap;
render->info.vc1.vstransform = v->vstransform;
render->info.vc1.loopfilter = v->s.loop_filter;
render->info.vc1.fastuvmc = v->fastuvmc;
render->info.vc1.range_mapy_flag = v->range_mapy_flag;
render->info.vc1.range_mapy = v->range_mapy;
render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
render->info.vc1.range_mapuv = v->range_mapuv;
/* Specific to simple/main profile only */
render->info.vc1.multires = v->multires;
render->info.vc1.syncmarker = v->resync_marker;
render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
render->info.vc1.maxbframes = v->s.max_b_frames;
render->info.vc1.deblockEnable = v->postprocflag & 1;
render->info.vc1.pquant = v->pq;
render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
if (v->bi_type)
render->info.vc1.picture_type = 4;
else
render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
switch(s->pict_type){
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.vc1.backward_reference = next->surface;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
if (!last) // FIXME: Does this test make sense?
last = render; // predict second field from the first
render->info.vc1.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
render->info.vc1.slice_count = 1;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* (CONFIG_VC1_VDPAU_DECODER */
#if CONFIG_MPEG4_VDPAU_DECODER
void ff_vdpau_mpeg4_decode_picture(Mpeg4DecContext *ctx, const uint8_t *buf,
int buf_size)
{
MpegEncContext *s = &ctx->m;
struct vdpau_render_state *render, *last, *next;
int i;
if (!s->current_picture_ptr) return;
render = (struct vdpau_render_state *)s->current_picture_ptr->f->data[0];
assert(render);
/* fill VdpPictureInfoMPEG4Part2 struct */
render->info.mpeg4.trd[0] = s->pp_time;
render->info.mpeg4.trb[0] = s->pb_time;
render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
render->info.mpeg4.vop_coding_type = 0;
render->info.mpeg4.vop_fcode_forward = s->f_code;
render->info.mpeg4.vop_fcode_backward = s->b_code;
render->info.mpeg4.resync_marker_disable = !ctx->resync_marker;
render->info.mpeg4.interlaced = !s->progressive_sequence;
render->info.mpeg4.quant_type = s->mpeg_quant;
render->info.mpeg4.quarter_sample = s->quarter_sample;
render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
render->info.mpeg4.rounding_control = s->no_rounding;
render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
render->info.mpeg4.top_field_first = s->top_field_first;
for (i = 0; i < 64; ++i) {
render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
}
render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
switch (s->pict_type) {
case AV_PICTURE_TYPE_B:
next = (struct vdpau_render_state *)s->next_picture.f->data[0];
assert(next);
render->info.mpeg4.backward_reference = next->surface;
render->info.mpeg4.vop_coding_type = 2;
// no break here, going to set forward prediction
case AV_PICTURE_TYPE_P:
last = (struct vdpau_render_state *)s->last_picture.f->data[0];
assert(last);
render->info.mpeg4.forward_reference = last->surface;
}
ff_vdpau_add_data_chunk(s->current_picture_ptr->f->data[0], buf, buf_size);
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;
}
#endif /* CONFIG_MPEG4_VDPAU_DECODER */
#endif /* FF_API_VDPAU */
#if FF_API_VDPAU_PROFILE
int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile)
{
#define PROFILE(prof) \
do { \
*profile = VDP_DECODER_PROFILE_##prof; \
return 0; \
} while (0)
switch (avctx->codec_id) {
case AV_CODEC_ID_MPEG1VIDEO: PROFILE(MPEG1);
case AV_CODEC_ID_MPEG2VIDEO:
switch (avctx->profile) {
case FF_PROFILE_MPEG2_MAIN: PROFILE(MPEG2_MAIN);
case FF_PROFILE_MPEG2_SIMPLE: PROFILE(MPEG2_SIMPLE);
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_H263: PROFILE(MPEG4_PART2_ASP);
case AV_CODEC_ID_MPEG4:
switch (avctx->profile) {
case FF_PROFILE_MPEG4_SIMPLE: PROFILE(MPEG4_PART2_SP);
case FF_PROFILE_MPEG4_ADVANCED_SIMPLE: PROFILE(MPEG4_PART2_ASP);
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_H264:
switch (avctx->profile & ~FF_PROFILE_H264_INTRA) {
case FF_PROFILE_H264_BASELINE: PROFILE(H264_BASELINE);
case FF_PROFILE_H264_CONSTRAINED_BASELINE:
case FF_PROFILE_H264_MAIN: PROFILE(H264_MAIN);
case FF_PROFILE_H264_HIGH: PROFILE(H264_HIGH);
#ifdef VDP_DECODER_PROFILE_H264_EXTENDED
case FF_PROFILE_H264_EXTENDED: PROFILE(H264_EXTENDED);
#endif
default: return AVERROR(EINVAL);
}
case AV_CODEC_ID_WMV3:
case AV_CODEC_ID_VC1:
switch (avctx->profile) {
case FF_PROFILE_VC1_SIMPLE: PROFILE(VC1_SIMPLE);
case FF_PROFILE_VC1_MAIN: PROFILE(VC1_MAIN);
case FF_PROFILE_VC1_ADVANCED: PROFILE(VC1_ADVANCED);
default: return AVERROR(EINVAL);
}
}
return AVERROR(EINVAL);
#undef PROFILE
}
#endif /* FF_API_VDPAU_PROFILE */
AVVDPAUContext *av_vdpau_alloc_context(void)
{
return av_mallocz(sizeof(AVVDPAUContext));
}
int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
VdpGetProcAddress *get_proc, unsigned flags)
{
VDPAUHWContext *hwctx;
if (flags & ~(AV_HWACCEL_FLAG_IGNORE_LEVEL|AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH))
return AVERROR(EINVAL);
if (av_reallocp(&avctx->hwaccel_context, sizeof(*hwctx)))
return AVERROR(ENOMEM);
hwctx = avctx->hwaccel_context;
memset(hwctx, 0, sizeof(*hwctx));
hwctx->context.decoder = VDP_INVALID_HANDLE;
hwctx->device = device;
hwctx->get_proc_address = get_proc;
hwctx->flags = flags;
hwctx->reset = 1;
return 0;
}
/* @}*/