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FFmpeg/libavcodec/celp_filters.c
Mans Rullgard fddc5b9bea celp: optimise ff_celp_lp_synthesis_filter()
Adding instead of subtracting the products in the loop allows the
compiler to generate more efficient multiply-accumulate instructions
when 16-bit multiply-subtract is not available. ARM has only
multiply-accumulate for 16-bit operands.  In general, if only one
variant exists, it is usually accumulate rather than subtract.

In the same spirit, using the dedicated saturation function enables
use of any special optimised versions of this.

Signed-off-by: Mans Rullgard <mans@mansr.com>
2012-08-13 01:03:25 +01:00

207 lines
5.5 KiB
C

/*
* various filters for ACELP-based codecs
*
* Copyright (c) 2008 Vladimir Voroshilov
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <inttypes.h>
#include "avcodec.h"
#include "celp_filters.h"
void ff_celp_convolve_circ(int16_t* fc_out, const int16_t* fc_in,
const int16_t* filter, int len)
{
int i, k;
memset(fc_out, 0, len * sizeof(int16_t));
/* Since there are few pulses over an entire subframe (i.e. almost
all fc_in[i] are zero) it is faster to loop over fc_in first. */
for (i = 0; i < len; i++) {
if (fc_in[i]) {
for (k = 0; k < i; k++)
fc_out[k] += (fc_in[i] * filter[len + k - i]) >> 15;
for (k = i; k < len; k++)
fc_out[k] += (fc_in[i] * filter[ k - i]) >> 15;
}
}
}
void ff_celp_circ_addf(float *out, const float *in,
const float *lagged, int lag, float fac, int n)
{
int k;
for (k = 0; k < lag; k++)
out[k] = in[k] + fac * lagged[n + k - lag];
for (; k < n; k++)
out[k] = in[k] + fac * lagged[ k - lag];
}
int ff_celp_lp_synthesis_filter(int16_t *out, const int16_t *filter_coeffs,
const int16_t *in, int buffer_length,
int filter_length, int stop_on_overflow,
int shift, int rounder)
{
int i,n;
for (n = 0; n < buffer_length; n++) {
int sum = -rounder, sum1;
for (i = 1; i <= filter_length; i++)
sum += filter_coeffs[i-1] * out[n-i];
sum1 = ((-sum >> 12) + in[n]) >> shift;
sum = av_clip_int16(sum1);
if (stop_on_overflow && sum != sum1)
return 1;
out[n] = sum;
}
return 0;
}
void ff_celp_lp_synthesis_filterf(float *out, const float *filter_coeffs,
const float* in, int buffer_length,
int filter_length)
{
int i,n;
#if 0 // Unoptimized code path for improved readability
for (n = 0; n < buffer_length; n++) {
out[n] = in[n];
for (i = 1; i <= filter_length; i++)
out[n] -= filter_coeffs[i-1] * out[n-i];
}
#else
float out0, out1, out2, out3;
float old_out0, old_out1, old_out2, old_out3;
float a,b,c;
a = filter_coeffs[0];
b = filter_coeffs[1];
c = filter_coeffs[2];
b -= filter_coeffs[0] * filter_coeffs[0];
c -= filter_coeffs[1] * filter_coeffs[0];
c -= filter_coeffs[0] * b;
old_out0 = out[-4];
old_out1 = out[-3];
old_out2 = out[-2];
old_out3 = out[-1];
for (n = 0; n <= buffer_length - 4; n+=4) {
float tmp0,tmp1,tmp2;
float val;
out0 = in[0];
out1 = in[1];
out2 = in[2];
out3 = in[3];
out0 -= filter_coeffs[2] * old_out1;
out1 -= filter_coeffs[2] * old_out2;
out2 -= filter_coeffs[2] * old_out3;
out0 -= filter_coeffs[1] * old_out2;
out1 -= filter_coeffs[1] * old_out3;
out0 -= filter_coeffs[0] * old_out3;
val = filter_coeffs[3];
out0 -= val * old_out0;
out1 -= val * old_out1;
out2 -= val * old_out2;
out3 -= val * old_out3;
for (i = 5; i <= filter_length; i += 2) {
old_out3 = out[-i];
val = filter_coeffs[i-1];
out0 -= val * old_out3;
out1 -= val * old_out0;
out2 -= val * old_out1;
out3 -= val * old_out2;
old_out2 = out[-i-1];
val = filter_coeffs[i];
out0 -= val * old_out2;
out1 -= val * old_out3;
out2 -= val * old_out0;
out3 -= val * old_out1;
FFSWAP(float, old_out0, old_out2);
old_out1 = old_out3;
}
tmp0 = out0;
tmp1 = out1;
tmp2 = out2;
out3 -= a * tmp2;
out2 -= a * tmp1;
out1 -= a * tmp0;
out3 -= b * tmp1;
out2 -= b * tmp0;
out3 -= c * tmp0;
out[0] = out0;
out[1] = out1;
out[2] = out2;
out[3] = out3;
old_out0 = out0;
old_out1 = out1;
old_out2 = out2;
old_out3 = out3;
out += 4;
in += 4;
}
out -= n;
in -= n;
for (; n < buffer_length; n++) {
out[n] = in[n];
for (i = 1; i <= filter_length; i++)
out[n] -= filter_coeffs[i-1] * out[n-i];
}
#endif
}
void ff_celp_lp_zero_synthesis_filterf(float *out, const float *filter_coeffs,
const float *in, int buffer_length,
int filter_length)
{
int i,n;
for (n = 0; n < buffer_length; n++) {
out[n] = in[n];
for (i = 1; i <= filter_length; i++)
out[n] += filter_coeffs[i-1] * in[n-i];
}
}